Commit Graph

26 Commits

Author SHA1 Message Date
Joshua Leung 279c5b65e2 Patch #17310: Fixing urls in main README
Thanks to Dietrich Bollmann (diresu) for the patch
2008-07-12 06:18:06 +00:00
Matt Ebb 4511341044 Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
Wouter van Heyst 3295b394b6 - Split build/install info out from README into INSTALL
- Add information on the .blender dir
- Add some helpful links
2003-08-10 13:55:20 +00:00
Kent Mein 18b30d23ad Added some small comments on cygwin building under windows.
From this post...
http://projects.blender.org/viewcvs/viewcvs.cgi/blender/doc/README.windows-gcc?rev=1.3&cvsroot=bf-blender&content-type=text/vnd.viewcvs-markup

Kent
2003-06-12 18:25:56 +00:00
Kent Mein 3c7c20676e This is a fun one ;)
Removes ssl from blender.
makes the following directorys not needed anymore:
blender/intern/keymaker
blender/source/blender/src/pub
blender/source/blender/encrypt
blender/source/blender/decrypt
blender/source/blender/sign
blender/source/blender/verify

It works with The Nan Makefiles and autoconf, could whoever is working
on the other build systems update them so we can nuke those directorys?
They won't do anything but I figured I'd leave them in for a week or so
to make things easyer on people.

Kent
2003-05-30 15:06:54 +00:00
Kent Mein 9bca4abd02 Added Jan's Notes on NetBSD/pkgsrc building the source...
Kent
2003-05-29 14:18:48 +00:00
Ton Roosendaal 12af9af58a updated comment for osx compiling 2003-05-26 14:17:26 +00:00
Kent Mein e87cbd5667 Added some comments on FTGL
Kent
2003-05-13 19:45:57 +00:00
Wouter van Heyst c5cfce5485 - Provide upstream urls for the i18n work (gettext, freetyp2 and FTGL)
- Explain not all translations are done yet in the release
- List the needed patch for FTGL to get uniformly coloured glyphs
2003-05-10 14:29:25 +00:00
Stefan Gartner 53999bd80b added instructions on how to enable QuickTime support on OS X 2003-04-29 19:40:11 +00:00
Simon Clitherow 1bbd7b1392 Modified MSVC intern projectfiles - XCOPY doesn't need the /E option.
Updated README to suit the new 'merged' blender target.

--aphex
2003-01-28 19:39:06 +00:00
Wouter van Heyst 3396a23499 - Update the basic Makefile tips to reflect the current situation
- Update the upstream ODE site to it's current canonical location
- Update the location of bundled ODE to extern/
- Removed the manual unpacking of fmod for OSX, it's in lib/ now
- Add the #blendersauce irc channel to the contact information
- some minor cosmetic fixes
2003-01-27 01:43:09 +00:00
Kent Mein b6d3351af4 Added another fink bit under the macosX instructions.
6. python22 ((addes the static lib for python) fink install python22)
        You will probably want to select python22-nox-shlibs when
        it asks you.

        After you have done this you should install the mx lib from:
        http://www.egenix.com/files/python/mxTextTools.html

Kent
2003-01-07 18:16:58 +00:00
Kent Mein 13c8ae5708 Ok took out the ln -s for the GL headers.
A little looking shows that MacOSX uses OpenGL/blah.h
instead of GL/blah.h

Looks like time for more ifdef's

I also added a note to fink install cvs
(fixes a bug in the cvs you get by default with empty dirs)

Kent
2003-01-06 21:45:02 +00:00
Kent Mein 08c8cac6c7 Ok hopefully this is the last one for macosX ;)
Added this:
Step 4:
cd /System/Library/Frameworks/OpenGL.framework/
ln -s Headers GL


Kent
2003-01-06 21:30:28 +00:00
Kent Mein faa1d14834 added for MacOSX instructions: (This has the static lib for libcrypto)
2. openssl-dev (fink install openssl-dev)

Kent
2003-01-06 21:09:09 +00:00
Kent Mein dfd2b15afb Updated the fink calls to libjpeg and libpng instead of just jpeg and png.
Kent
2003-01-06 20:23:45 +00:00
Maarten Gribnau 24345de435 Updated README with directions for Windows.
Maarten
2002-12-22 23:03:15 +00:00
Kent Mein 27e4fd1e4e Added a link for where to get glut
Kent
--
mein@cs.umn.edu
2002-12-20 09:52:45 +00:00
Maarten Gribnau 59cee3c47f Added the the magic compiler flag that will turn on game-engine integration with Blender. The line is commented by default as was discussed on the list.
Maarten
2002-12-19 22:06:32 +00:00
Maarten Gribnau 00ef6591d2 Updated the readme section on building OSX.
Not sure whether this should also go in the xml file in the doc directory.
If so, what editor should I use?
Maarten
2002-12-16 22:43:27 +00:00
Kent Mein 56743efbcd Fixed some stuipid bugs in the Makefile.am's and
added --with-ode=prefix to configure.ac

Getting closer to building...

Kent
--
mein@cs.umn.edu
2002-11-27 16:25:54 +00:00
Kent Mein 1f0fff0dc5 Moved the stuff on autoconfig to doc/autoconfig.txt and added quite a bit
more on the basics of it.  (as well as put a link to it in the README)

Kent
--
mein@cs.umn.edu
2002-11-21 14:20:42 +00:00
Kent Mein a8334b353a Ok I added the following options to configure.ac
--with-ssl=PFX        Path to ssl files
  --with-libjpeg=PFX    Path to libjpeg files
  --with-libpng=PFX     Path to libpng files
  --with-libz=PFX       Path to libz files
  --with-mozilla=PFX    Path to mozilla files
(The mozilla one still needs some work but its a start)

I also cleaned up the blender/intern automake files a little as far as
the python stuff goes, it still isn't doing the correct thing in
intern/python/freeze but its a little closer I think.

Anyone that has ideas on this I'm all ears :)

Kent
--
mein@cs.umn.edu
2002-11-19 18:51:52 +00:00
Kent Mein 33d21df15d removed the comments about libtool not working :)
Kent
--
mein@cs.umn.edu
2002-11-15 18:41:50 +00:00
Kent Mein db37b9810d Ok were getting somewhere here ;)
I'm not an expert at this but I think I'm getting the hang of it quite nicely.
I added autoconf stuff for most of the intern dir.  I move readme.txt to
README and added the following section to it:

*********************************************************************
*********************************************************************
We are in the process of moving things over to automake/autoconf
The old makefiles are still in place and will work.  If you want to
get a working blender skip down to the next section and use this readme as
a guide.

If you want to play with the new autoconf environment you need to do the
following, inside this dir:
./bootstrap
mkdir ../newdir
cd ../newdir
../blender/configure

Take a look at INSTALL for options you can give to configure.
About half of the intern directory is done so you won't get very far.
If you want to work on fixing it you need to edit Makefile.am's and
configure.ac
after editing those files you need to run bootstrap again.

TODO to finish up the intern dir
Square away how ghost works.
(i.e. would be nice if under windows you could choose X11 or normal windows
libs, same with macos.. right now its a cludge and it doesn't do one explicitly
probably involves changing the way configure.ac picks stuff)

Get intern/python figured out.

Add the following to configure.ac
        --with-openssl=dir
        --with-mozilla=dir      (get it so nspr is autodetected here)
        --with-nspr=dir         (incase in different dir)
        --with-jpeg=dir
        --with-png=dir
        --with-zlib=dir

figure out why the heck the libtool that gets created is wrong on my
system (mein@cs.umn.edu) :)


Kent
--
mein@cs.umn.edu
2002-11-15 06:57:59 +00:00