Harley Acheson
03655189d7
Fix #113735 : Space Characters in UI Text Entry #113749
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With #113707 text cursor position is set using the character's visible
bounds, so special care is needed for those without bounds like space.
Forgot this also applies to 4.0.
2023-10-15 09:06:44 -07:00
Harley Acheson
b6131cc338
Cleanup: Make format
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Formatting changes resulting from Make Format
2023-10-15 08:45:11 -07:00
Harley Acheson
c6c86b555d
Fix #113735 : Space Characters in UI Text Entry
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With #113707 text cursor position is set using the character's visible
bounds, so special care is needed for those without bounds like space.
Pull Request: https://projects.blender.org/blender/blender/pulls/113749
2023-10-15 17:42:28 +02:00
Harley Acheson
1423ece1eb
Cleanup: Compilation Error in wm_playanim.cc
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If compiling without WITH_AUDASPACE a structure contains too many
initializers. Caused by 4454561a5f
2023-10-15 07:56:11 -07:00
Clément Foucault
ba89723abc
Cleanup: EEVEE-Next: Volume AABB
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Make interface a bit more lined up with the
rest of the BLI API. Also use more of the
vector API.
2023-10-15 15:07:44 +02:00
Jacques Lucke
14fa963910
Cleanup: move node declaration code out of header
2023-10-15 12:43:02 +02:00
Campbell Barton
46dedaf960
Cleanup: use C++ style casts in for the animation player
2023-10-15 15:04:35 +11:00
Campbell Barton
a3243cf5c3
PlayAnim: errors loading images are now shown in the UI
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It's unlikely most users will see these messages in the stdout,
show them after the filepath as well as logging them.
2023-10-15 15:04:32 +11:00
Campbell Barton
63cb5ec1b2
Cleanup: use full sentences for comments in playanim
2023-10-15 15:04:30 +11:00
Campbell Barton
4454561a5f
Cleanup: move animation globals into a struct
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Avoid having many top-level static variables, make these more clearly
global by moving them into a struct.
Also use less cryptic terms for members.
2023-10-15 15:04:28 +11:00
Campbell Barton
492653e52d
Cleanup: move PlayAnimPict from a global into PlayState
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Avoid having as many globals, preferring PlayState where possible.
2023-10-15 15:04:27 +11:00
Campbell Barton
e6b9465601
Cleanup: reduce indentation for the animation player argument parsing
2023-10-15 15:04:25 +11:00
Harley Acheson
13de143ba8
Merge branch 'blender-v4.0-release'
2023-10-14 12:00:08 -07:00
Harley Acheson
b772603843
Fix #113682 : Improved Text Caret Position
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For regular UI text entry, place the text caret exactly between
adjacent glyph bounds instead of just using partial text length to
position it.
Pull Request: https://projects.blender.org/blender/blender/pulls/113707
2023-10-14 20:58:50 +02:00
Harley Acheson
9ee5de05c0
Fix #101058 : Allow Cryptomatte Picking Between Windows
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Allow the source and target windows to differ when selecting
objects using Cryptomatte.
Pull Request: https://projects.blender.org/blender/blender/pulls/113636
2023-10-14 20:28:00 +02:00
Dalai Felinto
a93238a922
GPv3: Reverse Curve node
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Part of #113602 .
Ref !113702 .
2023-10-14 12:50:02 +02:00
Iliya Katueshenock
690deeda18
Fix: Geometry Nodes: Create instance attribute of the right type
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`attributes_to_propagate` is map of all attributes to propagate from different
components. For attribute propagation three different components is taken.
Each one can have named attribute with specific type. Current implementation
of propagation: Try to make implicit share attribute. Or create/copy.
This doesn't takes into account `attributes_to_propagate`' data type info.
So, this cause crash for case, there multiple component have same name attribute
with different type.
Fix: Try to make implicit share attribute with correct type. Or create, copy typed version.
Pull Request: https://projects.blender.org/blender/blender/pulls/110146
2023-10-14 10:54:32 +02:00
Leon Schittek
d9225ac121
Merge branch 'blender-v4.0-release'
2023-10-14 10:07:09 +02:00
Leon Schittek
b93dbaba1d
Fix: Node Editor: Improve info panel drawing
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Fix papercuts with the info panel:
1. Make the panel extend behind hidden nodes
2. Don't let it become smaller than the node itself, when resizing
Pull Request: https://projects.blender.org/blender/blender/pulls/113411
2023-10-14 09:37:03 +02:00
Campbell Barton
e6933e526c
PlayAnim: place the indicator closest to the mouse cursor
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The indicator placement was always rounded to the left.
2023-10-14 17:14:14 +11:00
Campbell Barton
f9b403c349
Cleanup: comments, reduce variable scope
2023-10-14 17:02:43 +11:00
Campbell Barton
286c893df7
PlayAnim: support dropping multiple files at once
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Previously only a single file was supported (only the first file was
used), now all files are loaded.
2023-10-14 16:04:38 +11:00
Campbell Barton
b1cd144d7e
PlayAnim: don't expand sequences when passing in multiple files
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Only expand image sequences when a single file is passed in.
This allows shell globing to expand images without expanding each.
Prepare for support multiple file drag & drop where it also doesn't
make sense to expand sequences when dropping multiple files.
2023-10-14 16:00:56 +11:00
Campbell Barton
e23cb0c743
Cleanup: simplify animation player argument handling
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The first argument was always ignored, this added a minor complication
to drag & drop as the new argument needed to have a dummy first argument.
2023-10-14 16:00:54 +11:00
Campbell Barton
2e0b844b36
Cleanup: spelling in comments
2023-10-14 13:53:00 +11:00
Harley Acheson
83705a87cb
FontBLF: Store Sizes, Styles, and Other Metrics
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When loading a font, gather metrics and other information that can help
use it more correctly. Default weight and slant, X-height, cap height,
locations for underline, strike-through, subscripts, etc. Family and
style flags, etc.
Pull Request: https://projects.blender.org/blender/blender/pulls/113432
2023-10-14 02:43:48 +02:00
Harley Acheson
844b78786c
Cleanup: Calm Warning in Interface_region_tooltip
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Remove warning about unused variable `field_next`
Pull Request: https://projects.blender.org/blender/blender/pulls/113708
2023-10-14 02:14:22 +02:00
Harley Acheson
8919fb8bc7
UI: Fix Placeholder Bad String Comparison
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Bad string comparison in ui_but_placeholder_get()
Pull Request: https://projects.blender.org/blender/blender/pulls/113706
2023-10-14 01:42:49 +02:00
Dalai Felinto
7a73f792ed
GPv3: Fix Normal Field
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Part of #113602 .
Ref !113704 .
2023-10-14 00:58:02 +02:00
Dalai Felinto
16b7977bb5
GPv3: Set Curve Normal
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Part of #113602 .
Ref !113704 .
2023-10-14 00:58:02 +02:00
Germano Cavalcante
c634a15e85
Fix crash when canceling Vertex Crease with Mirror
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Crash due to variables not initialized.
2023-10-13 19:14:42 -03:00
Harley Acheson
d94502b456
Merge branch 'blender-v4.0-release'
2023-10-13 14:52:26 -07:00
Harley Acheson
da2902120e
UI: Remove Menu Search Console Warning
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Menu Search is showing a console warning whenever it can't find a menu
to search. WM_menutype_find should be set to silent.
Pull Request: https://projects.blender.org/blender/blender/pulls/113701
2023-10-13 23:51:18 +02:00
Harley Acheson
0c064fab59
UI: Never Show Unknown Type Placeholder
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Some but types of UI_BTYPE_SEARCH_MENU can have no ID code and also be
of UnknownType. Don't show placeholder in this case.
Pull Request: https://projects.blender.org/blender/blender/pulls/113700
2023-10-13 23:39:45 +02:00
Harley Acheson
cb9832f9b1
UI: Allow Tooltip Padding In Any Order
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Allow padding anywhere within a tooltip, not just before the current
field, by adding a new field type of UI_TIP_STYLE_SPACER.
Pull Request: https://projects.blender.org/blender/blender/pulls/112487
2023-10-13 22:34:43 +02:00
Harley Acheson
2d5c762645
Merge branch 'blender-v4.0-release'
2023-10-13 13:32:28 -07:00
Harley Acheson
d625feadd8
Fix #113689 : Improved BLF_width_to_strlen Measurement
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BLF_width_to_strlen measures text with reduced accuracy with Hinting or
subpixel anti-aliasing enabled. blf_font_width_to_strlen_glyph_process
does not take into account these changes when iterating through glyphs.
Pull Request: https://projects.blender.org/blender/blender/pulls/113698
2023-10-13 22:31:08 +02:00
Hans Goudey
9b0188db03
Fix #112448 : Leading deform modifiers skip adding original coordinates
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Previously the first group of deform modifiers didn't need to access
original coordinates explicitly because the deformation wasn't included
in the mesh positions. After d20f992322
the mesh is deformed
directly though, so the original coordinates need to be added first.
In the case of this report, the particle system (which is a "deform"
modifier for reasons) didn't have original coordinates to work with, so
it created the child particles at the deformed positions from the shape
keys every time. Though for some reason it only did that for renders.
Pull Request: https://projects.blender.org/blender/blender/pulls/113679
2023-10-13 20:35:16 +02:00
Dalai Felinto
a92cfc2754
GPv3: Set Spline Resolution
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Part of #113602 .
2023-10-13 19:55:10 +02:00
Dalai Felinto
d3fea733a1
GPv3: Set Spline Cyclic
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Part of #113602 .
2023-10-13 19:48:22 +02:00
Dalai Felinto
493674435f
GPv3: Set Curve Tilt
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Part of #113602 .
2023-10-13 19:48:22 +02:00
Clément Foucault
3a998fc461
Fix EEVEE-Next: Linking error cause by closure_to_rgba
2023-10-13 19:25:11 +02:00
Clément Foucault
71835808d3
Fix EEVEE-Next: Inverted world coordinates
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Caused by 71dfcf4558
2023-10-13 19:21:08 +02:00
Miguel Pozo
6484274048
Merge branch 'blender-v4.0-release'
2023-10-13 19:19:06 +02:00
Miguel Pozo
9e7a576cee
Workbench: Fix: depth_in_front not being copied after the first sample
2023-10-13 19:18:46 +02:00
Clément Foucault
44d73f0fa6
GL: Silence null dispatch error
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These are false positive. We actually want to
not dispatch in this case.
2023-10-13 19:15:05 +02:00
Clément Foucault
8f49407128
Fix EEVEE-Next: Broken Ambient Occlusion
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Caused by 71dfcf4558
2023-10-13 19:07:05 +02:00
Julian Eisel
14d6891efe
Merge branch 'blender-v4.0-release'
2023-10-13 19:05:13 +02:00
Leon Schittek
7017a9880e
Fix: UI: Scale list item highlight with zoom
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Fix the row highlight in list views not scaling properly by taking
the zoom into account.
Pull Request: https://projects.blender.org/blender/blender/pulls/113645
2023-10-13 19:04:42 +02:00
Julian Eisel
7d3d214a82
Merge branch 'blender-v4.0-release'
2023-10-13 19:00:38 +02:00