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4 Commits

Author SHA1 Message Date
Jaume Bellet 3332bee2ad Merge branch 'bf-blender' into mb-0017-transform-orientation-origin
Conflicts:
  source/blender/editors/transform/transform_orientations.cc
2024-03-12 06:56:31 +01:00
Jaume Bellet 9990e933b5 fixed error related to recent blender changes 2024-02-18 13:44:37 +01:00
Jaume Bellet 96a820869f Merge branch 'bf-blender' into mb-0017-transform-orientation-origin
Conflicts:
	source/blender/editors/transform/transform_orientations.cc

transformOrientations addMatrixSpace
copy_m3_m4(mat, ob->object_to_world); => copy_m3_m4(mat,
ob->object_to_world().ptr());
2024-02-18 13:00:47 +01:00
Jaume Bellet 04aeefa1c3 updated from previous works 2023-12-06 16:39:30 +01:00
7 changed files with 59 additions and 15 deletions

View File

@ -7646,7 +7646,10 @@ class VIEW3D_PT_transform_orientations(Panel):
row = layout.row(align=False)
row.prop(orientation, "name", text="", icon='OBJECT_ORIGIN')
row.operator("transform.delete_orientation", text="", icon='X', emboss=False)
row = layout.row()
row.label(text="Origin:")
row = layout.row()
row.prop(orientation, "origin", text="", icon='OBJECT_ORIGIN')
class VIEW3D_PT_gpencil_origin(Panel):
bl_space_type = 'VIEW_3D'

View File

@ -97,6 +97,7 @@ static TransformOrientation *createViewSpace(bContext *C,
{
RegionView3D *rv3d = CTX_wm_region_view3d(C);
float mat[3][3];
float origin[3] = {0};
if (!rv3d) {
return nullptr;
@ -116,7 +117,7 @@ static TransformOrientation *createViewSpace(bContext *C,
}
}
return addMatrixSpace(C, mat, name, overwrite);
return addMatrixSpace(C, mat, origin, name, overwrite);
}
static TransformOrientation *createObjectSpace(bContext *C,
@ -127,6 +128,7 @@ static TransformOrientation *createObjectSpace(bContext *C,
Base *base = CTX_data_active_base(C);
Object *ob;
float mat[3][3];
float origin[3];
if (base == nullptr) {
return nullptr;
@ -135,6 +137,7 @@ static TransformOrientation *createObjectSpace(bContext *C,
ob = base->object;
copy_m3_m4(mat, ob->object_to_world().ptr());
copy_v3_v3(origin, ob->loc);
normalize_m3(mat);
/* Use object name if no name is given. */
@ -142,7 +145,7 @@ static TransformOrientation *createObjectSpace(bContext *C,
name = ob->id.name + 2;
}
return addMatrixSpace(C, mat, name, overwrite);
return addMatrixSpace(C, mat, origin, name, overwrite);
}
static TransformOrientation *createBoneSpace(bContext *C,
@ -152,8 +155,9 @@ static TransformOrientation *createBoneSpace(bContext *C,
{
float mat[3][3];
float normal[3], plane[3];
float origin[3];
getTransformOrientation(C, normal, plane);
getTransformOrientation(C, normal, plane, origin);
if (createSpaceNormalTangent(mat, normal, plane) == 0) {
BKE_reports_prepend(reports, "Cannot use zero-length bone");
@ -164,7 +168,7 @@ static TransformOrientation *createBoneSpace(bContext *C,
name = "Bone";
}
return addMatrixSpace(C, mat, name, overwrite);
return addMatrixSpace(C, mat, origin, name, overwrite);
}
static TransformOrientation *createCurveSpace(bContext *C,
@ -174,8 +178,9 @@ static TransformOrientation *createCurveSpace(bContext *C,
{
float mat[3][3];
float normal[3], plane[3];
float origin[3];
getTransformOrientation(C, normal, plane);
getTransformOrientation(C, normal, plane, origin);
if (createSpaceNormalTangent(mat, normal, plane) == 0) {
BKE_reports_prepend(reports, "Cannot use zero-length curve");
@ -186,7 +191,7 @@ static TransformOrientation *createCurveSpace(bContext *C,
name = "Curve";
}
return addMatrixSpace(C, mat, name, overwrite);
return addMatrixSpace(C, mat, origin, name, overwrite);
}
static TransformOrientation *createMeshSpace(bContext *C,
@ -197,8 +202,9 @@ static TransformOrientation *createMeshSpace(bContext *C,
float mat[3][3];
float normal[3], plane[3];
int type;
float origin[3];
type = getTransformOrientation(C, normal, plane);
type = getTransformOrientation(C, normal, plane, origin);
switch (type) {
case ORIENTATION_VERT:
@ -235,7 +241,7 @@ static TransformOrientation *createMeshSpace(bContext *C,
return nullptr;
}
return addMatrixSpace(C, mat, name, overwrite);
return addMatrixSpace(C, mat, origin, name, overwrite);
}
static bool test_rotmode_euler(short rotmode)
@ -474,6 +480,7 @@ bool BIF_createTransformOrientation(bContext *C,
TransformOrientation *addMatrixSpace(bContext *C,
float mat[3][3],
float origin[3],
const char *name,
const bool overwrite)
{
@ -501,6 +508,7 @@ TransformOrientation *addMatrixSpace(bContext *C,
/* Copy matrix into transform space. */
copy_m3_m3(ts->mat, mat);
copy_v3_v3(ts->origin, origin);
return ts;
}
@ -900,6 +908,7 @@ int getTransformOrientation_ex(const Scene *scene,
Object *obedit,
float normal[3],
float plane[3],
float origin[3],
const short around)
{
int result = ORIENTATION_NONE;
@ -907,6 +916,7 @@ int getTransformOrientation_ex(const Scene *scene,
zero_v3(normal);
zero_v3(plane);
zero_v3(origin);
if (obedit) {
float imat[3][3], mat[3][3];
@ -1131,7 +1141,25 @@ int getTransformOrientation_ex(const Scene *scene,
}
}
/* Not needed but this matches 2.68 and older behavior. */
if (em->bm->totvertsel > 1) {
BMIter iter;
BMVert *v;
int i = 0;
zero_v3(origin);
BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
add_v3_v3(origin, v->co);
i++;
}
}
mul_v3_fl(origin, 1.0f / i);
mul_m4_v3(ob->object_to_world().ptr(), origin);
}
/* Not needed but this matches 2.68 and older behavior */
negate_v3(plane);
} /* End edit-mesh. */
@ -1427,7 +1455,7 @@ int getTransformOrientation_ex(const Scene *scene,
return result;
}
int getTransformOrientation(const bContext *C, float normal[3], float plane[3])
int getTransformOrientation(const bContext *C, float normal[3], float plane[3], float origin[3])
{
Object *obact = CTX_data_active_object(C);
Object *obedit = CTX_data_edit_object(C);
@ -1439,7 +1467,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3])
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
return getTransformOrientation_ex(scene, view_layer, v3d, obact, obedit, normal, plane, around);
return getTransformOrientation_ex(scene, view_layer, v3d, obact, obedit, normal, plane, origin, around);
}
void ED_getTransformOrientationMatrix(const Scene *scene,
@ -1452,10 +1480,11 @@ void ED_getTransformOrientationMatrix(const Scene *scene,
{
float normal[3] = {0.0, 0.0, 0.0};
float plane[3] = {0.0, 0.0, 0.0};
float origin[3] = {0.0, 0.0, 0.0};
int type;
type = getTransformOrientation_ex(scene, view_layer, v3d, ob, obedit, normal, plane, around);
type = getTransformOrientation_ex(scene, view_layer, v3d, ob, obedit, normal, plane, origin, around);
/* Fallback, when the plane can't be calculated. */
if (ORIENTATION_USE_PLANE(type) && is_zero_v3(plane)) {

View File

@ -47,6 +47,7 @@ bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const floa
TransformOrientation *addMatrixSpace(bContext *C,
float mat[3][3],
float origin[3],
const char *name,
bool overwrite);
void applyTransformOrientation(const TransformOrientation *ts, float r_mat[3][3], char r_name[64]);
@ -67,5 +68,6 @@ int getTransformOrientation_ex(const Scene *scene,
Object *obedit,
float normal[3],
float plane[3],
float origin[3],
short around);
int getTransformOrientation(const bContext *C, float normal[3], float plane[3]);
int getTransformOrientation(const bContext *C, float normal[3], float plane[3], float origin [3]);

View File

@ -322,7 +322,7 @@ typedef struct TransformOrientation {
/** MAX_NAME. */
char name[64];
float mat[3][3];
char _pad[4];
float origin[3];
} TransformOrientation;
/** Some preview UI data need to be saved in file. */

View File

@ -2968,6 +2968,12 @@ static void rna_def_transform_orientation(BlenderRNA *brna)
RNA_def_struct_name_property(srna, prop);
RNA_def_property_ui_text(prop, "Name", "Name of the custom transform orientation");
RNA_def_property_update(prop, NC_SCENE | ND_TRANSFORM, nullptr);
prop = RNA_def_property(srna, "origin", PROP_FLOAT, PROP_XYZ);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Origin", "Origin of the custom transform orientation");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
}
static void rna_def_transform_orientation_slot(BlenderRNA *brna)

View File

@ -0,0 +1 @@
/* Empty file */

3
tornavis/patches.py Normal file
View File

@ -0,0 +1,3 @@
names = []