# SPDX-FileCopyrightText: 2020-2023 Blender Authors # # SPDX-License-Identifier: Apache-2.0 # ./blender.bin --background -noaudio --python tests/python/bl_blendfile_io.py import bpy import os import sys sys.path.append(os.path.dirname(os.path.realpath(__file__))) from bl_blendfile_utils import TestHelper class TestBlendFileSaveLoadBasic(TestHelper): def __init__(self, args): self.args = args def test_save_load(self): bpy.ops.wm.read_homefile(use_empty=True, use_factory_startup=True) bpy.data.meshes.new("OrphanedMesh") output_dir = self.args.output_dir self.ensure_path(output_dir) # Take care to keep the name unique so multiple test jobs can run at once. output_path = os.path.join(output_dir, "blendfile_io.blend") orig_data = self.blender_data_to_tuple(bpy.data, "orig_data 1") bpy.ops.wm.save_as_mainfile(filepath=output_path, check_existing=False, compress=False) bpy.ops.wm.open_mainfile(filepath=output_path, load_ui=False) read_data = self.blender_data_to_tuple(bpy.data, "read_data 1") # We have orphaned data, which should be removed by file reading, so there should not be equality here. assert orig_data != read_data bpy.data.orphans_purge() orig_data = self.blender_data_to_tuple(bpy.data, "orig_data 2") bpy.ops.wm.save_as_mainfile(filepath=output_path, check_existing=False, compress=False) bpy.ops.wm.open_mainfile(filepath=output_path, load_ui=False) read_data = self.blender_data_to_tuple(bpy.data, "read_data 2") assert orig_data == read_data class TestBlendFileSavePartial(TestHelper): OBJECT_MESH_NAME = "ObjectMesh" OBJECT_MATERIAL_NAME = "ObjectMaterial" OBJECT_NAME = "Object" UNUSED_MESH_NAME = "UnusedMesh" def __init__(self, args): self.args = args def test_save_load(self): bpy.ops.wm.read_homefile(use_empty=True, use_factory_startup=True) ob_mesh = bpy.data.meshes.new(self.OBJECT_MESH_NAME) ob_material = bpy.data.materials.new(self.OBJECT_MATERIAL_NAME) ob_mesh.materials.append(ob_material) ob = bpy.data.objects.new(self.OBJECT_NAME, object_data=ob_mesh) bpy.context.collection.objects.link(ob) unused_mesh = bpy.data.meshes.new(self.UNUSED_MESH_NAME) unused_mesh.materials.append(ob_material) assert ob_mesh.users == 1 assert ob_material.users == 2 assert ob.users == 1 assert unused_mesh.users == 0 output_dir = self.args.output_dir self.ensure_path(output_dir) # Take care to keep the name unique so multiple test jobs can run at once. output_path = os.path.join(output_dir, "blendfile_io_partial.blend") bpy.data.libraries.write(filepath=output_path, datablocks={ob, unused_mesh}, fake_user=False) bpy.ops.wm.open_mainfile(filepath=output_path, load_ui=False) assert self.OBJECT_MESH_NAME in bpy.data.meshes assert self.OBJECT_MATERIAL_NAME in bpy.data.materials assert self.OBJECT_NAME in bpy.data.objects assert self.UNUSED_MESH_NAME in bpy.data.meshes assert bpy.data.meshes[self.OBJECT_MESH_NAME].users == 1 assert bpy.data.materials[self.OBJECT_MATERIAL_NAME].users == 2 assert bpy.data.objects[self.OBJECT_NAME].users == 0 assert bpy.data.meshes[self.UNUSED_MESH_NAME].users == 0 # NOTE: Technically this should rather be in `bl_id_management.py` test, but that file uses `unittest` module, # which makes mixing it with tests system used here and passing extra parameters complicated. # Since the main effect of 'RUNTIME' ID tag is on file save, it can as well be here for now. class TestIdRuntimeTag(TestHelper): def __init__(self, args): self.args = args def unique_blendfile_name(self, base_name): return base_name + self.__class__.__name__ + ".blend" def test_basics(self): output_dir = self.args.output_dir self.ensure_path(output_dir) bpy.ops.wm.read_homefile(use_empty=False, use_factory_startup=True) obj = bpy.data.objects['Cube'] assert obj.is_runtime_data is False assert bpy.context.view_layer.depsgraph.ids['Cube'].is_runtime_data output_work_path = os.path.join(output_dir, self.unique_blendfile_name("blendfile")) bpy.ops.wm.save_as_mainfile(filepath=output_work_path, check_existing=False, compress=False) bpy.ops.wm.open_mainfile(filepath=output_work_path, load_ui=False) obj = bpy.data.objects['Cube'] assert obj.is_runtime_data is False obj.is_runtime_data = True assert obj.is_runtime_data bpy.ops.wm.save_as_mainfile(filepath=output_work_path, check_existing=False, compress=False) bpy.ops.wm.open_mainfile(filepath=output_work_path, load_ui=False) assert 'Cube' not in bpy.data.objects mesh = bpy.data.meshes['Cube'] assert mesh.is_runtime_data is False assert mesh.users == 0 def test_linking(self): output_dir = self.args.output_dir self.ensure_path(output_dir) bpy.ops.wm.read_homefile(use_empty=False, use_factory_startup=True) material = bpy.data.materials.new("LibMaterial") # Use a dummy mesh as user of the material, such that the material is saved # without having to use fake user on it. mesh = bpy.data.meshes.new("LibMesh") mesh.materials.append(material) mesh.use_fake_user = True output_lib_path = os.path.join(output_dir, self.unique_blendfile_name("blendlib_runtimetag_basic")) bpy.ops.wm.save_as_mainfile(filepath=output_lib_path, check_existing=False, compress=False) bpy.ops.wm.read_homefile(use_empty=False, use_factory_startup=True) obj = bpy.data.objects['Cube'] assert obj.is_runtime_data is False obj.is_runtime_data = True link_dir = os.path.join(output_lib_path, "Material") bpy.ops.wm.link(directory=link_dir, filename="LibMaterial") linked_material = bpy.data.materials['LibMaterial'] assert linked_material.is_library_indirect is False link_dir = os.path.join(output_lib_path, "Mesh") bpy.ops.wm.link(directory=link_dir, filename="LibMesh", instance_object_data=False) linked_mesh = bpy.data.meshes['LibMesh'] assert linked_mesh.is_library_indirect is False assert linked_mesh.use_fake_user is False obj.data = linked_mesh obj.material_slots[0].link = 'OBJECT' obj.material_slots[0].material = linked_material output_work_path = os.path.join(output_dir, self.unique_blendfile_name("blendfile")) bpy.ops.wm.save_as_mainfile(filepath=output_work_path, check_existing=False, compress=False) # Only usage of this linked material is a runtime ID (object), # so writing .blend file will have properly reset its tag to indirectly linked data. assert linked_material.is_library_indirect # Only usage of this linked mesh is a runtime ID (object), # so writing .blend file will have properly reset its tag to indirectly linked data. assert linked_mesh.is_library_indirect bpy.ops.wm.open_mainfile(filepath=output_work_path, load_ui=False) assert 'Cube' not in bpy.data.objects assert 'LibMaterial' not in bpy.data.materials assert 'libMesh' not in bpy.data.meshes TESTS = ( TestBlendFileSaveLoadBasic, TestBlendFileSavePartial, TestIdRuntimeTag, ) def argparse_create(): import argparse # When --help or no args are given, print this help description = "Test basic IO of blend file." parser = argparse.ArgumentParser(description=description) parser.add_argument( "--output-dir", dest="output_dir", default=".", help="Where to output temp saved blendfiles", required=False, ) return parser def main(): args = argparse_create().parse_args() # Don't write thumbnails into the home directory. bpy.context.preferences.filepaths.file_preview_type = 'NONE' for Test in TESTS: Test(args).run_all_tests() if __name__ == '__main__': import sys sys.argv = [__file__] + (sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else []) main()