/* SPDX-FileCopyrightText: 2023 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup bke */ #include #include "BLI_string.h" #include "AS_asset_identifier.hh" #include "AS_asset_library.hh" #include "BKE_asset.hh" #include "BLO_read_write.hh" #include "DNA_asset_types.h" #include "MEM_guardedalloc.h" using namespace blender; /* #AssetWeakReference -------------------------------------------- */ AssetWeakReference::AssetWeakReference() : asset_library_type(0), asset_library_identifier(nullptr), relative_asset_identifier(nullptr) { } AssetWeakReference::AssetWeakReference(AssetWeakReference &&other) : asset_library_type(other.asset_library_type), asset_library_identifier(other.asset_library_identifier), relative_asset_identifier(other.relative_asset_identifier) { other.asset_library_type = 0; /* Not a valid type. */ other.asset_library_identifier = nullptr; other.relative_asset_identifier = nullptr; } AssetWeakReference::~AssetWeakReference() { MEM_delete(asset_library_identifier); MEM_delete(relative_asset_identifier); } void BKE_asset_weak_reference_free(AssetWeakReference **weak_ref) { MEM_delete(*weak_ref); *weak_ref = nullptr; } AssetWeakReference *BKE_asset_weak_reference_copy(AssetWeakReference *weak_ref) { if (weak_ref == nullptr) { return nullptr; } AssetWeakReference *weak_ref_copy = MEM_new(__func__); weak_ref_copy->asset_library_type = weak_ref->asset_library_type; weak_ref_copy->asset_library_identifier = BLI_strdup(weak_ref->asset_library_identifier); weak_ref_copy->relative_asset_identifier = BLI_strdup(weak_ref->relative_asset_identifier); return weak_ref_copy; } AssetWeakReference *AssetWeakReference::make_reference( const asset_system::AssetLibrary &library, const asset_system::AssetIdentifier &asset_identifier) { AssetWeakReference *weak_ref = MEM_new(__func__); weak_ref->asset_library_type = library.library_type(); StringRefNull name = library.name(); if (!name.is_empty()) { weak_ref->asset_library_identifier = BLI_strdupn(name.c_str(), name.size()); } StringRefNull relative_identifier = asset_identifier.library_relative_identifier(); weak_ref->relative_asset_identifier = BLI_strdupn(relative_identifier.c_str(), relative_identifier.size()); return weak_ref; } void BKE_asset_weak_reference_write(BlendWriter *writer, const AssetWeakReference *weak_ref) { BLO_write_struct(writer, AssetWeakReference, weak_ref); BLO_write_string(writer, weak_ref->asset_library_identifier); BLO_write_string(writer, weak_ref->relative_asset_identifier); } void BKE_asset_weak_reference_read(BlendDataReader *reader, AssetWeakReference *weak_ref) { BLO_read_data_address(reader, &weak_ref->asset_library_identifier); BLO_read_data_address(reader, &weak_ref->relative_asset_identifier); }