/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef DNA_NLA_TYPES_H #define DNA_NLA_TYPES_H #include "DNA_listBase.h" struct bAction; struct Ipo; struct Object; /* simple uniform modifier structure, assumed it can hold all type info */ typedef struct bActionModifier { struct bActionModifier *next, *prev; short type, flag; char channel[32]; /* path deform modifier */ short pad, no_rot_axis; struct Object *ob; } bActionModifier; #define ACTSTRIP_MOD_DEFORM 0 #define ACTSTRIP_MOD_NOISE 1 #define ACTSTRIP_MOD_OOMPH 2 typedef struct bActionStrip { struct bActionStrip *next, *prev; short flag, mode; short stride_axis; /* axis 0=x, 1=y, 2=z */ short curmod; /* current modifier for buttons */ struct Ipo *ipo; /* Blending ipo */ struct bAction *act; /* The action referenced by this strip */ struct Object *object; /* For groups, the actual object being nla'ed */ float start, end; /* The range of frames covered by this strip */ float actstart, actend; /* The range of frames taken from the action */ float actoffs, padf; /* Offset within action, for cycles and striding */ float stridelen; /* The stridelength (considered when flag & ACT_USESTRIDE) */ float repeat; /* The number of times to repeat the action range */ float blendin, blendout; char stridechannel[32]; /* Instead of stridelen, it uses an action channel */ char offs_bone[32]; /* if repeat, use this bone/channel for defining offset */ struct ListBase modifiers; /* modifier stack */ } bActionStrip; #define ACTSTRIPMODE_BLEND 0 #define ACTSTRIPMODE_ADD 1 /* strip->flag */ #define ACTSTRIP_SELECT 0x01 #define ACTSTRIP_USESTRIDE 0x02 #define ACTSTRIP_BLENDTONEXT 0x04 #define ACTSTRIP_HOLDLASTFRAME 0x08 #define ACTSTRIP_ACTIVE 0x10 #define ACTSTRIP_LOCK_ACTION 0x20 #define ACTSTRIP_MUTE 0x40 #define ACTSTRIP_REVERSE 0x80 #define ACTSTRIP_CYCLIC_USEX 0x100 #define ACTSTRIP_CYCLIC_USEY 0x200 #define ACTSTRIP_CYCLIC_USEZ 0x400 #endif