/* SPDX-FileCopyrightText: 2023 Blender Foundation * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup bke * \brief General operations for point clouds. */ #ifdef __cplusplus # include # include "BLI_bounds_types.hh" # include "BLI_math_vector_types.hh" # include "BLI_shared_cache.hh" # include "DNA_pointcloud_types.h" # include "BKE_customdata.h" #endif #ifdef __cplusplus extern "C" { #endif struct BoundBox; struct Depsgraph; struct Main; struct Object; struct PointCloud; struct Scene; /* PointCloud datablock */ extern const char *POINTCLOUD_ATTR_POSITION; extern const char *POINTCLOUD_ATTR_RADIUS; #ifdef __cplusplus namespace blender::bke { struct PointCloudRuntime { /** * A cache of bounds shared between data-blocks with unchanged positions and radii. * When data changes affect the bounds, the cache is "un-shared" with other geometries. * See #SharedCache comments. */ mutable SharedCache> bounds_cache; MEM_CXX_CLASS_ALLOC_FUNCS("PointCloudRuntime"); }; } // namespace blender::bke inline blender::Span PointCloud::positions() const { return {static_cast( CustomData_get_layer_named(&this->pdata, CD_PROP_FLOAT3, "position")), this->totpoint}; } inline blender::MutableSpan PointCloud::positions_for_write() { return {static_cast(CustomData_get_layer_named_for_write( &this->pdata, CD_PROP_FLOAT3, "position", this->totpoint)), this->totpoint}; } #endif void *BKE_pointcloud_add(struct Main *bmain, const char *name); void *BKE_pointcloud_add_default(struct Main *bmain, const char *name); struct PointCloud *BKE_pointcloud_new_nomain(int totpoint); void BKE_pointcloud_nomain_to_pointcloud(struct PointCloud *pointcloud_src, struct PointCloud *pointcloud_dst); struct BoundBox *BKE_pointcloud_boundbox_get(struct Object *ob); bool BKE_pointcloud_attribute_required(const struct PointCloud *pointcloud, const char *name); /* Dependency Graph */ struct PointCloud *BKE_pointcloud_copy_for_eval(struct PointCloud *pointcloud_src); void BKE_pointcloud_data_update(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *object); /* Draw Cache */ enum { BKE_POINTCLOUD_BATCH_DIRTY_ALL = 0, }; void BKE_pointcloud_batch_cache_dirty_tag(struct PointCloud *pointcloud, int mode); void BKE_pointcloud_batch_cache_free(struct PointCloud *pointcloud); extern void (*BKE_pointcloud_batch_cache_dirty_tag_cb)(struct PointCloud *pointcloud, int mode); extern void (*BKE_pointcloud_batch_cache_free_cb)(struct PointCloud *pointcloud); #ifdef __cplusplus } #endif