/* SPDX-FileCopyrightText: 2023 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include "BKE_node.hh" extern bNodeTreeType *ntreeType_Geometry; void register_node_tree_type_geo(); void register_node_type_geo_custom_group(bNodeType *ntype); /** * Returns true if the socket is a Named Layer Selection field. */ bool is_layer_selection_field(const bNodeTreeInterfaceSocket &socket);