/* SPDX-FileCopyrightText: 2023 Blender Foundation * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include #include "BLI_function_ref.hh" #include "BLI_map.hh" #include "BLI_vector.hh" namespace blender::ed::spreadsheet { /** * A generic cache for the spreadsheet. Different data sources can cache custom data using custom * keys. * * Elements are removed from the cache when they are not used during a redraw. */ class SpreadsheetCache { public: class Key { public: virtual ~Key() = default; mutable bool is_used = false; virtual uint64_t hash() const = 0; friend bool operator==(const Key &a, const Key &b) { return a.is_equal_to(b); } private: virtual bool is_equal_to(const Key &other) const = 0; }; class Value { public: virtual ~Value() = default; }; private: Vector> keys_; Map, std::unique_ptr> cache_map_; public: /* Adding or looking up a key tags it as being used, so that it won't be removed. */ void add(std::unique_ptr key, std::unique_ptr value); Value *lookup(const Key &key); Value &lookup_or_add(std::unique_ptr key, FunctionRef()> create_value); void set_all_unused(); void remove_all_unused(); template T &lookup_or_add(std::unique_ptr key) { return dynamic_cast( this->lookup_or_add(std::move(key), []() { return std::make_unique(); })); } }; } // namespace blender::ed::spreadsheet