32 lines
983 B
C
32 lines
983 B
C
#ifndef _EDITBMESH_BVH
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#define _EDITBMESH_BVH
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struct BMEditMesh;
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struct BMFace;
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struct BMEdge;
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struct BMVert;
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struct RegionView3D;
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struct BMBVHTree;
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struct BVHTree;
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#ifndef IN_EDITMESHBVH
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typedef struct BMBVHTree BMBVHTree;
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#endif
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struct BMBVHTree *BMBVH_NewBVH(struct BMEditMesh *em);
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void BMBVH_FreeBVH(struct BMBVHTree *tree);
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struct BVHTree *BMBVH_BVHTree(struct BMBVHTree *tree);
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struct BMFace *BMBVH_RayCast(struct BMBVHTree *tree, float *co, float *dir, float *hitout);
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int BMBVH_EdgeVisible(struct BMBVHTree *tree, struct BMEdge *e,
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struct RegionView3D *r3d, struct Object *obedit);
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#define BM_SEARCH_MAXDIST 0.4f
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/*find a vert closest to co in a sphere of radius maxdist*/
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struct BMVert *BMBVH_FindClosestVert(struct BMBVHTree *tree, float *co, float maxdist);
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struct BMVert *BMBVH_FindClosestVertTopo(struct BMBVHTree *tree, float *co,
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float maxdist, struct BMVert *sourcev);
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#endif /* _EDITBMESH_H */
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