tornavis/source/blender/makesdna/DNA_constraint_types.h

528 lines
16 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): 2007, Joshua Leung, major recode
*
* ***** END GPL LICENSE BLOCK *****
* Constraint DNA data
*/
#ifndef DNA_CONSTRAINT_TYPES_H
#define DNA_CONSTRAINT_TYPES_H
#include "DNA_ID.h"
#include "DNA_ipo_types.h"
#include "DNA_listBase.h"
#include "DNA_object_types.h"
struct Action;
struct Text;
struct Ipo;
/* channels reside in Object or Action (ListBase) constraintChannels */
typedef struct bConstraintChannel {
struct bConstraintChannel *next, *prev;
Ipo *ipo;
short flag;
char name[30];
} bConstraintChannel;
/* A Constraint */
typedef struct bConstraint {
struct bConstraint *next, *prev;
void *data; /* Constraint data (a valid constraint type) */
short type; /* Constraint type */
short flag; /* Flag - General Settings */
char ownspace; /* Space that owner should be evaluated in */
char tarspace; /* Space that target should be evaluated in (only used if 1 target) */
char name[30]; /* Constraint name */
float enforce; /* Amount of influence exherted by constraint (0.0-1.0) */
float headtail; /* Point along subtarget bone where the actual target is. 0=head (default for all), 1=tail*/
int pad;
struct Ipo *ipo; /* local influence ipo or driver */
} bConstraint;
/* Multiple-target constraints --------------------- */
/* This struct defines a constraint target.
* It is used during constraint solving regardless of how many targets the
* constraint has.
*/
typedef struct bConstraintTarget {
struct bConstraintTarget *next, *prev;
Object *tar; /* object to use as target */
char subtarget[32]; /* subtarget - pchan or vgroup name */
float matrix[4][4]; /* matrix used during constraint solving - should be cleared before each use */
short space; /* space that target should be evaluated in (overrides bConstraint->tarspace) */
short flag; /* runtime settings (for editor, etc.) */
short type; /* type of target (B_CONSTRAINT_OB_TYPE) */
short pad;
} bConstraintTarget;
/* bConstraintTarget -> flag */
typedef enum B_CONSTRAINT_TARGET_FLAG {
CONSTRAINT_TAR_TEMP = (1<<0), /* temporary target-struct that needs to be freed after use */
} B_CONSTRAINT_TARGET_FLAG;
/* bConstraintTarget/bConstraintOb -> type */
typedef enum B_CONSTRAINT_OB_TYPE {
CONSTRAINT_OBTYPE_OBJECT = 1, /* string is "" */
CONSTRAINT_OBTYPE_BONE, /* string is bone-name */
CONSTRAINT_OBTYPE_VERT, /* string is vertex-group name */
CONSTRAINT_OBTYPE_CV /* string is vertex-group name - is not available until curves get vgroups */
} B_CONSTRAINT_OB_TYPE;
/* Python Script Constraint */
typedef struct bPythonConstraint {
struct Text *text; /* text-buffer (containing script) to execute */
IDProperty *prop; /* 'id-properties' used to store custom properties for constraint */
int flag; /* general settings/state indicators accessed by bitmapping */
int tarnum; /* number of targets - usually only 1-3 are needed */
ListBase targets; /* a list of targets that this constraint has (bConstraintTarget-s) */
Object *tar; /* target from previous implementation (version-patch sets this to NULL on file-load) */
char subtarget[32]; /* subtarger from previous implentation (version-patch sets this to "" on file-load) */
} bPythonConstraint;
/* Inverse-Kinematics (IK) constraint */
typedef struct bKinematicConstraint {
Object *tar;
short iterations; /* Maximum number of iterations to try */
short flag; /* Like CONSTRAINT_IK_TIP */
short rootbone; /* index to rootbone, if zero go all the way to mother bone */
short max_rootbone; /* for auto-ik, maximum length of chain */
char subtarget[32]; /* String to specify sub-object target */
Object *poletar; /* Pole vector target */
char polesubtarget[32]; /* Pole vector sub-object target */
float poleangle; /* Pole vector rest angle */
float weight; /* Weight of goal in IK tree */
float orientweight; /* Amount of rotation a target applies on chain */
float grabtarget[3]; /* for target-less IK */
} bKinematicConstraint;
/* Single-target subobject constraints --------------------- */
/* Track To Constraint */
typedef struct bTrackToConstraint {
Object *tar;
int reserved1; /* I'll be using reserved1 and reserved2 as Track and Up flags, not sure if that's what they were intented for anyway. Not sure either if it would create backward incompatibility if I were to rename them. - theeth*/
int reserved2;
int flags;
int pad;
char subtarget[32];
} bTrackToConstraint;
/* Copy Rotation Constraint */
typedef struct bRotateLikeConstraint {
Object *tar;
int flag;
int reserved1;
char subtarget[32];
} bRotateLikeConstraint;
/* Copy Location Constraint */
typedef struct bLocateLikeConstraint {
Object *tar;
int flag;
int reserved1;
char subtarget[32];
} bLocateLikeConstraint;
/* Floor Constraint */
typedef struct bMinMaxConstraint {
Object *tar;
int minmaxflag;
float offset;
int flag;
short sticky, stuck, pad1, pad2; /* for backward compatability */
float cache[3];
char subtarget[32];
} bMinMaxConstraint;
/* Copy Scale Constraint */
typedef struct bSizeLikeConstraint {
Object *tar;
int flag;
int reserved1;
char subtarget[32];
} bSizeLikeConstraint;
/* Action Constraint */
typedef struct bActionConstraint {
Object *tar;
short type; /* what transform 'channel' drives the result */
short local; /* was used in versions prior to the Constraints recode */
int start;
int end;
float min;
float max;
int pad;
struct bAction *act;
char subtarget[32];
} bActionConstraint;
/* Locked Axis Tracking constraint */
typedef struct bLockTrackConstraint {
Object *tar;
int trackflag;
int lockflag;
char subtarget[32];
} bLockTrackConstraint;
/* Follow Path constraints */
typedef struct bFollowPathConstraint {
Object *tar; /* Must be path object */
float offset; /* Offset in time on the path (in frame) */
int followflag;
int trackflag;
int upflag;
} bFollowPathConstraint;
/* Stretch to constraint */
typedef struct bStretchToConstraint {
Object *tar;
int volmode;
int plane;
float orglength;
float bulge;
char subtarget[32];
} bStretchToConstraint;
/* Rigid Body constraint */
typedef struct bRigidBodyJointConstraint {
Object *tar;
Object *child;
int type;
float pivX;
float pivY;
float pivZ;
float axX;
float axY;
float axZ;
float minLimit[6];
float maxLimit[6];
float extraFz;
short flag;
short pad;
short pad1;
short pad2;
} bRigidBodyJointConstraint;
/* Clamp-To Constraint */
typedef struct bClampToConstraint {
Object *tar; /* 'target' must be a curve */
int flag; /* which axis/plane to compare owner's location on */
int flag2; /* for legacy reasons, this is flag2. used for any extra settings */
} bClampToConstraint;
/* Child Of Constraint */
typedef struct bChildOfConstraint {
Object *tar; /* object which will act as parent (or target comes from) */
int flag; /* settings */
int pad;
float invmat[4][4]; /* parent-inverse matrix to use */
char subtarget[32]; /* string to specify a subobject target */
} bChildOfConstraint;
/* Generic Transform->Transform Constraint */
typedef struct bTransformConstraint {
Object *tar; /* target (i.e. 'driver' object/bone) */
char subtarget[32];
short from, to; /* can be loc(0) , rot(1), or size(2) */
char map[3]; /* defines which target-axis deform is copied by each owner-axis */
char expo; /* extrapolate motion? if 0, confine to ranges */
float from_min[3]; /* from_min/max defines range of target transform */
float from_max[3]; /* to map on to to_min/max range. */
float to_min[3]; /* range of motion on owner caused by target */
float to_max[3];
} bTransformConstraint;
/* transform limiting constraints - zero target ---------------------------- */
/* Limit Location Constraint */
typedef struct bLocLimitConstraint {
float xmin, xmax;
float ymin, ymax;
float zmin, zmax;
short flag;
short flag2;
} bLocLimitConstraint;
/* Limit Rotation Constraint */
typedef struct bRotLimitConstraint {
float xmin, xmax;
float ymin, ymax;
float zmin, zmax;
short flag;
short flag2;
} bRotLimitConstraint;
/* Limit Scaling Constraint */
typedef struct bSizeLimitConstraint {
float xmin, xmax;
float ymin, ymax;
float zmin, zmax;
short flag;
short flag2;
} bSizeLimitConstraint;
/* Limit Distance Constraint */
typedef struct bDistLimitConstraint {
Object *tar;
char subtarget[32];
float dist; /* distance (radius of clamping sphere) from target */
float soft; /* distance from clamping-sphere to start applying 'fade' */
short flag; /* settings */
short mode; /* how to limit in relation to clamping sphere */
int pad;
} bDistLimitConstraint;
/* ------------------------------------------ */
/* bConstraint->type
* - Do not ever change the order of these, or else files could get
* broken as their correct value cannot be resolved
*/
typedef enum B_CONSTAINT_TYPES {
CONSTRAINT_TYPE_NULL = 0, /* Invalid/legacy constraint */
CONSTRAINT_TYPE_CHILDOF, /* Unimplemented non longer :) - during constraints recode, Aligorith */
CONSTRAINT_TYPE_TRACKTO,
CONSTRAINT_TYPE_KINEMATIC,
CONSTRAINT_TYPE_FOLLOWPATH,
CONSTRAINT_TYPE_ROTLIMIT, /* Unimplemented no longer :) - Aligorith */
CONSTRAINT_TYPE_LOCLIMIT, /* Unimplemented no longer :) - Aligorith */
CONSTRAINT_TYPE_SIZELIMIT, /* Unimplemented no longer :) - Aligorith */
CONSTRAINT_TYPE_ROTLIKE,
CONSTRAINT_TYPE_LOCLIKE,
CONSTRAINT_TYPE_SIZELIKE,
CONSTRAINT_TYPE_PYTHON, /* Unimplemented no longer :) - Aligorith. Scripts */
CONSTRAINT_TYPE_ACTION,
CONSTRAINT_TYPE_LOCKTRACK, /* New Tracking constraint that locks an axis in place - theeth */
CONSTRAINT_TYPE_DISTLIMIT, /* limit distance */
CONSTRAINT_TYPE_STRETCHTO, /* claiming this to be mine :) is in tuhopuu bjornmose */
CONSTRAINT_TYPE_MINMAX, /* floor constraint */
CONSTRAINT_TYPE_RIGIDBODYJOINT, /* rigidbody constraint */
CONSTRAINT_TYPE_CLAMPTO, /* clampto constraint */
CONSTRAINT_TYPE_TRANSFORM, /* transformation (loc/rot/size -> loc/rot/size) constraint */
/* NOTE: everytime a new constraint is added, update this */
NUM_CONSTRAINT_TYPES= CONSTRAINT_TYPE_TRANSFORM
} B_CONSTRAINT_TYPES;
/* bConstraint->flag */
/* flags 0x2 (1<<1) and 0x8 (1<<3) were used in past */
/* flag 0x20 (1<<5) was used to indicate that a constraint was evaluated using a 'local' hack for posebones only */
typedef enum B_CONSTRAINT_FLAG {
/* expand for UI */
CONSTRAINT_EXPAND = (1<<0),
/* pre-check for illegal object name or bone name */
CONSTRAINT_DISABLE = (1<<2),
/* to indicate which Ipo should be shown, maybe for 3d access later too */
CONSTRAINT_ACTIVE = (1<<4),
/* to indicate that the owner's space should only be changed into ownspace, but not out of it */
CONSTRAINT_SPACEONCE = (1<<6),
/* influence ipo is on constraint itself, not in action channel */
CONSTRAINT_OWN_IPO = (1<<7),
/* indicates that constraint was added locally (i.e. didn't come from the proxy-lib) */
CONSTRAINT_PROXY_LOCAL = (1<<8)
} B_CONSTRAINT_FLAG;
/* bConstraint->ownspace/tarspace */
typedef enum B_CONSTRAINT_SPACETYPES {
/* default for all - worldspace */
CONSTRAINT_SPACE_WORLD = 0,
/* for objects (relative to parent/without parent influence),
* for bones (along normals of bone, without parent/restpositions)
*/
CONSTRAINT_SPACE_LOCAL,
/* for posechannels - pose space */
CONSTRAINT_SPACE_POSE,
/* for posechannels - local with parent */
CONSTRAINT_SPACE_PARLOCAL,
} B_CONSTRAINT_SPACETYPES;
/* bConstraintChannel.flag */
typedef enum B_CONSTRAINTCHANNEL_FLAG {
CONSTRAINT_CHANNEL_SELECT = (1<<0),
CONSTRAINT_CHANNEL_PROTECTED = (1<<1)
} B_CONSTRAINTCHANNEL_FLAG;
/* -------------------------------------- */
/**
* The flags for ROTLIKE, LOCLIKE and SIZELIKE should be kept identical
* (that is, same effect, different name). It simplifies the Python API access a lot.
*/
/* bRotateLikeConstraint.flag */
#define ROTLIKE_X 0x01
#define ROTLIKE_Y 0x02
#define ROTLIKE_Z 0x04
#define ROTLIKE_X_INVERT 0x10
#define ROTLIKE_Y_INVERT 0x20
#define ROTLIKE_Z_INVERT 0x40
#define ROTLIKE_OFFSET 0x80
/* bLocateLikeConstraint.flag */
#define LOCLIKE_X 0x01
#define LOCLIKE_Y 0x02
#define LOCLIKE_Z 0x04
/* LOCLIKE_TIP is a depreceated option... use headtail=1.0f instead */
#define LOCLIKE_TIP 0x08
#define LOCLIKE_X_INVERT 0x10
#define LOCLIKE_Y_INVERT 0x20
#define LOCLIKE_Z_INVERT 0x40
#define LOCLIKE_OFFSET 0x80
/* bSizeLikeConstraint.flag */
#define SIZELIKE_X 0x01
#define SIZELIKE_Y 0x02
#define SIZELIKE_Z 0x04
#define SIZELIKE_OFFSET 0x80
/* Axis flags */
#define LOCK_X 0x00
#define LOCK_Y 0x01
#define LOCK_Z 0x02
#define UP_X 0x00
#define UP_Y 0x01
#define UP_Z 0x02
#define TRACK_X 0x00
#define TRACK_Y 0x01
#define TRACK_Z 0x02
#define TRACK_nX 0x03
#define TRACK_nY 0x04
#define TRACK_nZ 0x05
/* bTrackToConstraint->flags */
#define TARGET_Z_UP 0x01
#define VOLUME_XZ 0x00
#define VOLUME_X 0x01
#define VOLUME_Z 0x02
#define NO_VOLUME 0x03
#define PLANE_X 0x00
#define PLANE_Y 0x01
#define PLANE_Z 0x02
/* Clamp-To Constraint ->flag */
#define CLAMPTO_AUTO 0
#define CLAMPTO_X 1
#define CLAMPTO_Y 2
#define CLAMPTO_Z 3
/* ClampTo Constraint ->flag2 */
#define CLAMPTO_CYCLIC 1
/* bKinematicConstraint->flag */
#define CONSTRAINT_IK_TIP 1
#define CONSTRAINT_IK_ROT 2
#define CONSTRAINT_IK_AUTO 4
#define CONSTRAINT_IK_TEMP 8
#define CONSTRAINT_IK_STRETCH 16
#define CONSTRAINT_IK_POS 32
#define CONSTRAINT_IK_SETANGLE 64
#define CONSTRAINT_IK_GETANGLE 128
/* MinMax (floor) flags */
#define MINMAX_STICKY 0x01
#define MINMAX_STUCK 0x02
#define MINMAX_USEROT 0x04
/* transform limiting constraints -> flag */
#define LIMIT_XMIN 0x01
#define LIMIT_XMAX 0x02
#define LIMIT_YMIN 0x04
#define LIMIT_YMAX 0x08
#define LIMIT_ZMIN 0x10
#define LIMIT_ZMAX 0x20
#define LIMIT_XROT 0x01
#define LIMIT_YROT 0x02
#define LIMIT_ZROT 0x04
/* not used anymore - for older Limit Location constraints only */
#define LIMIT_NOPARENT 0x01
/* for all Limit constraints - allow to be used during transform? */
#define LIMIT_TRANSFORM 0x02
/* distance limit constraint */
/* bDistLimitConstraint->flag */
#define LIMITDIST_USESOFT (1<<0)
/* bDistLimitConstraint->mode */
#define LIMITDIST_INSIDE 0
#define LIMITDIST_OUTSIDE 1
#define LIMITDIST_ONSURFACE 2
/* python constraint -> flag */
#define PYCON_USETARGETS 0x01
#define PYCON_SCRIPTERROR 0x02
/* ChildOf Constraint -> flag */
#define CHILDOF_LOCX 0x001
#define CHILDOF_LOCY 0x002
#define CHILDOF_LOCZ 0x004
#define CHILDOF_ROTX 0x008
#define CHILDOF_ROTY 0x010
#define CHILDOF_ROTZ 0x020
#define CHILDOF_SIZEX 0x040
#define CHILDOF_SIZEY 0x080
#define CHILDOF_SIZEZ 0x100
/* Rigid-Body Constraint */
#define CONSTRAINT_DRAW_PIVOT 0x40
/* important: these defines need to match up with PHY_DynamicTypes headerfile */
#define CONSTRAINT_RB_BALL 1
#define CONSTRAINT_RB_HINGE 2
#define CONSTRAINT_RB_CONETWIST 4
#define CONSTRAINT_RB_VEHICLE 11
#define CONSTRAINT_RB_GENERIC6DOF 12
#endif