Patches to Bf Blender for CAD development.
https://tornavis.org/
Not all three sides of a tesselated mesh triangle are guaranteed to be original mesh edges, so a somewhat complicated check is required to detect which ones are real. It seems that until now there was no utility function for that, only some example code. |
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build_files | ||
doc | ||
extern | ||
intern | ||
release | ||
source | ||
tests | ||
.arcconfig | ||
.editorconfig | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat |