Patches to Bf Blender for CAD development.
https://tornavis.org/
The ear clipping method used by polyfill_2d only excluded concave ears which meant ears exactly co-linear edges created zero area triangles even when convex ears are available. While polyfill_2d prioritizes performance over *pretty* results, there is no need to pick degenerate triangles with other candidates are available. As noted in code-comments, callers that require higher quality tessellation should use BLI_polyfill_beautify. |
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.gitea | ||
.github | ||
build_files | ||
doc | ||
extern | ||
intern | ||
release | ||
source | ||
tests | ||
.arcconfig | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
README.md | ||
make.bat | ||
pyproject.toml |
README.md
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