2446 lines
65 KiB
C
2446 lines
65 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup DNA
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*/
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#pragma once
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#include "DNA_defs.h"
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/* XXX, temp feature - campbell */
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#define DURIAN_CAMERA_SWITCH
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/* check for cyclic set-scene,
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* libs can cause this case which is normally prevented, see (T#####) */
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#define USE_SETSCENE_CHECK
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#include "DNA_ID.h"
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#include "DNA_color_types.h" /* color management */
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#include "DNA_customdata_types.h" /* Scene's runtime cddata masks. */
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#include "DNA_layer_types.h"
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#include "DNA_listBase.h"
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#include "DNA_vec_types.h"
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#include "DNA_view3d_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct AnimData;
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struct Brush;
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struct Collection;
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struct ColorSpace;
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struct CurveMapping;
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struct CurveProfile;
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struct CustomData_MeshMasks;
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struct Editing;
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struct Image;
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struct MovieClip;
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struct Object;
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struct Scene;
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struct SceneCollection;
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struct World;
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struct bGPdata;
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struct bNodeTree;
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/* ************************************************************* */
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/* Scene Data */
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/* ************************************************************* */
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/* Output Format Data */
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typedef struct AviCodecData {
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/** Save format. */
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void *lpFormat;
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/** Compressor options. */
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void *lpParms;
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/** Size of lpFormat buffer. */
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unsigned int cbFormat;
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/** Size of lpParms buffer. */
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unsigned int cbParms;
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/** Stream type, for consistency. */
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unsigned int fccType;
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/** Compressor. */
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unsigned int fccHandler;
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/** Keyframe rate. */
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unsigned int dwKeyFrameEvery;
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/** Compress quality 0-10,000. */
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unsigned int dwQuality;
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/** Bytes per second. */
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unsigned int dwBytesPerSecond;
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/** Flags... see below. */
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unsigned int dwFlags;
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/** For non-video streams only. */
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unsigned int dwInterleaveEvery;
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char _pad[4];
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char avicodecname[128];
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} AviCodecData;
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typedef enum eFFMpegPreset {
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FFM_PRESET_NONE = 0,
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#ifdef DNA_DEPRECATED_ALLOW
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/* Previously used by h.264 to control encoding speed vs. file size. */
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FFM_PRESET_ULTRAFAST = 1, /* DEPRECATED */
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FFM_PRESET_SUPERFAST = 2, /* DEPRECATED */
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FFM_PRESET_VERYFAST = 3, /* DEPRECATED */
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FFM_PRESET_FASTER = 4, /* DEPRECATED */
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FFM_PRESET_FAST = 5, /* DEPRECATED */
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FFM_PRESET_MEDIUM = 6, /* DEPRECATED */
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FFM_PRESET_SLOW = 7, /* DEPRECATED */
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FFM_PRESET_SLOWER = 8, /* DEPRECATED */
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FFM_PRESET_VERYSLOW = 9, /* DEPRECATED */
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#endif
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/* Used by WEBM/VP9 and h.264 to control encoding speed vs. file size.
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* WEBM/VP9 use these values directly, whereas h.264 map those to
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* respectively the MEDIUM, SLOWER, and SUPERFAST presets.
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*/
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/** the default and recommended for most applications */
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FFM_PRESET_GOOD = 10,
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/** recommended if you have lots of time and want the best compression efficiency */
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FFM_PRESET_BEST = 11,
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/** recommended for live / fast encoding */
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FFM_PRESET_REALTIME = 12,
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} eFFMpegPreset;
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/* Mapping from easily-understandable descriptions to CRF values.
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* Assumes we output 8-bit video. Needs to be remapped if 10-bit
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* is output.
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* We use a slightly wider than "subjectively sane range" according
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* to https://trac.ffmpeg.org/wiki/Encode/H.264#a1.ChooseaCRFvalue
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*/
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typedef enum eFFMpegCrf {
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FFM_CRF_NONE = -1,
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FFM_CRF_LOSSLESS = 0,
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FFM_CRF_PERC_LOSSLESS = 17,
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FFM_CRF_HIGH = 20,
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FFM_CRF_MEDIUM = 23,
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FFM_CRF_LOW = 26,
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FFM_CRF_VERYLOW = 29,
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FFM_CRF_LOWEST = 32,
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} eFFMpegCrf;
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typedef enum eFFMpegAudioChannels {
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FFM_CHANNELS_MONO = 1,
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FFM_CHANNELS_STEREO = 2,
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FFM_CHANNELS_SURROUND4 = 4,
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FFM_CHANNELS_SURROUND51 = 6,
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FFM_CHANNELS_SURROUND71 = 8,
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} eFFMpegAudioChannels;
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typedef struct FFMpegCodecData {
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int type;
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int codec;
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int audio_codec;
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int video_bitrate;
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int audio_bitrate;
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int audio_mixrate;
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int audio_channels;
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char _pad0[4];
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float audio_volume;
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int gop_size;
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/** Only used if FFMPEG_USE_MAX_B_FRAMES flag is set. */
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int max_b_frames;
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int flags;
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int constant_rate_factor;
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/** See eFFMpegPreset. */
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int ffmpeg_preset;
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int rc_min_rate;
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int rc_max_rate;
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int rc_buffer_size;
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int mux_packet_size;
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int mux_rate;
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char _pad1[4];
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IDProperty *properties;
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} FFMpegCodecData;
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/* ************************************************************* */
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/* Audio */
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typedef struct AudioData {
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int mixrate; /* 2.5: now in FFMpegCodecData: audio_mixrate */
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float main; /* 2.5: now in FFMpegCodecData: audio_volume */
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float speed_of_sound;
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float doppler_factor;
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int distance_model;
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short flag;
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char _pad[2];
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float volume;
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char _pad2[4];
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} AudioData;
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/* *************************************************************** */
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/* Render Layers */
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/* Render Layer */
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typedef struct SceneRenderLayer {
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struct SceneRenderLayer *next, *prev;
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/** MAX_NAME. */
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char name[64] DNA_DEPRECATED;
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/** Converted to ViewLayer setting. */
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struct Material *mat_override DNA_DEPRECATED;
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/** Converted to LayerCollection cycles camera visibility override. */
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unsigned int lay DNA_DEPRECATED;
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/** Converted to LayerCollection cycles holdout override. */
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unsigned int lay_zmask DNA_DEPRECATED;
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unsigned int lay_exclude DNA_DEPRECATED;
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/** Converted to ViewLayer layflag and flag. */
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int layflag DNA_DEPRECATED;
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/* pass_xor has to be after passflag */
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/** Pass_xor has to be after passflag. */
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int passflag DNA_DEPRECATED;
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/** Converted to ViewLayer passflag and flag. */
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int pass_xor DNA_DEPRECATED;
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/** Converted to ViewLayer setting. */
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int samples DNA_DEPRECATED;
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/** Converted to ViewLayer pass_alpha_threshold. */
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float pass_alpha_threshold DNA_DEPRECATED;
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/** Converted to ViewLayer id_properties. */
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IDProperty *prop DNA_DEPRECATED;
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/** Converted to ViewLayer freestyleConfig. */
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struct FreestyleConfig freestyleConfig DNA_DEPRECATED;
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} SceneRenderLayer;
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/* SceneRenderLayer.layflag */
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#define SCE_LAY_SOLID (1 << 0)
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#define SCE_LAY_ZTRA (1 << 1)
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#define SCE_LAY_HALO (1 << 2)
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#define SCE_LAY_EDGE (1 << 3)
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#define SCE_LAY_SKY (1 << 4)
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#define SCE_LAY_STRAND (1 << 5)
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#define SCE_LAY_FRS (1 << 6)
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#define SCE_LAY_AO (1 << 7)
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#define SCE_LAY_VOLUMES (1 << 8)
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/* flags between (1 << 8) and (1 << 15) are set to 1 already, for future options */
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#define SCE_LAY_ALL_Z (1 << 15)
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/* #define SCE_LAY_XOR (1 << 16) */ /* UNUSED */
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#define SCE_LAY_DISABLE (1 << 17)
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#define SCE_LAY_ZMASK (1 << 18)
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#define SCE_LAY_NEG_ZMASK (1 << 19)
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/* SceneRenderLayer.passflag */
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typedef enum eScenePassType {
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SCE_PASS_COMBINED = (1 << 0),
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SCE_PASS_Z = (1 << 1),
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SCE_PASS_UNUSED_1 = (1 << 2), /* RGBA */
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SCE_PASS_UNUSED_2 = (1 << 3), /* DIFFUSE */
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SCE_PASS_UNUSED_3 = (1 << 4), /* SPEC */
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SCE_PASS_SHADOW = (1 << 5),
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SCE_PASS_AO = (1 << 6),
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SCE_PASS_UNUSED_4 = (1 << 7), /* REFLECT */
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SCE_PASS_NORMAL = (1 << 8),
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SCE_PASS_VECTOR = (1 << 9),
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SCE_PASS_UNUSED_5 = (1 << 10), /* REFRACT */
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SCE_PASS_INDEXOB = (1 << 11),
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SCE_PASS_UV = (1 << 12),
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SCE_PASS_UNUSED_6 = (1 << 13), /* INDIRECT */
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SCE_PASS_MIST = (1 << 14),
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SCE_PASS_RAYHITS = (1 << 15),
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SCE_PASS_EMIT = (1 << 16),
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SCE_PASS_ENVIRONMENT = (1 << 17),
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SCE_PASS_INDEXMA = (1 << 18),
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SCE_PASS_DIFFUSE_DIRECT = (1 << 19),
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SCE_PASS_DIFFUSE_INDIRECT = (1 << 20),
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SCE_PASS_DIFFUSE_COLOR = (1 << 21),
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SCE_PASS_GLOSSY_DIRECT = (1 << 22),
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SCE_PASS_GLOSSY_INDIRECT = (1 << 23),
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SCE_PASS_GLOSSY_COLOR = (1 << 24),
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SCE_PASS_TRANSM_DIRECT = (1 << 25),
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SCE_PASS_TRANSM_INDIRECT = (1 << 26),
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SCE_PASS_TRANSM_COLOR = (1 << 27),
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SCE_PASS_SUBSURFACE_DIRECT = (1 << 28),
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SCE_PASS_SUBSURFACE_INDIRECT = (1 << 29),
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SCE_PASS_SUBSURFACE_COLOR = (1 << 30),
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SCE_PASS_ROUGHNESS = (1u << 31u),
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} eScenePassType;
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#define RE_PASSNAME_DEPRECATED "Deprecated"
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#define RE_PASSNAME_COMBINED "Combined"
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#define RE_PASSNAME_Z "Depth"
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#define RE_PASSNAME_VECTOR "Vector"
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#define RE_PASSNAME_NORMAL "Normal"
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#define RE_PASSNAME_UV "UV"
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#define RE_PASSNAME_EMIT "Emit"
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#define RE_PASSNAME_SHADOW "Shadow"
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#define RE_PASSNAME_AO "AO"
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#define RE_PASSNAME_ENVIRONMENT "Env"
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#define RE_PASSNAME_INDEXOB "IndexOB"
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#define RE_PASSNAME_INDEXMA "IndexMA"
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#define RE_PASSNAME_MIST "Mist"
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#define RE_PASSNAME_RAYHITS "RayHits"
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#define RE_PASSNAME_DIFFUSE_DIRECT "DiffDir"
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#define RE_PASSNAME_DIFFUSE_INDIRECT "DiffInd"
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#define RE_PASSNAME_DIFFUSE_COLOR "DiffCol"
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#define RE_PASSNAME_GLOSSY_DIRECT "GlossDir"
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#define RE_PASSNAME_GLOSSY_INDIRECT "GlossInd"
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#define RE_PASSNAME_GLOSSY_COLOR "GlossCol"
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#define RE_PASSNAME_TRANSM_DIRECT "TransDir"
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#define RE_PASSNAME_TRANSM_INDIRECT "TransInd"
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#define RE_PASSNAME_TRANSM_COLOR "TransCol"
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#define RE_PASSNAME_SUBSURFACE_DIRECT "SubsurfaceDir"
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#define RE_PASSNAME_SUBSURFACE_INDIRECT "SubsurfaceInd"
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#define RE_PASSNAME_SUBSURFACE_COLOR "SubsurfaceCol"
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#define RE_PASSNAME_FREESTYLE "Freestyle"
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#define RE_PASSNAME_BLOOM "BloomCol"
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#define RE_PASSNAME_VOLUME_LIGHT "VolumeDir"
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/* View - MultiView */
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typedef struct SceneRenderView {
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struct SceneRenderView *next, *prev;
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/** MAX_NAME. */
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char name[64];
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/** MAX_NAME. */
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char suffix[64];
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int viewflag;
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char _pad2[4];
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} SceneRenderView;
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/* SceneRenderView.viewflag */
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#define SCE_VIEW_DISABLE (1 << 0)
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/* RenderData.views_format */
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enum {
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SCE_VIEWS_FORMAT_STEREO_3D = 0,
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SCE_VIEWS_FORMAT_MULTIVIEW = 1,
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};
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/* ImageFormatData.views_format (also used for Sequence.views_format) */
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enum {
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R_IMF_VIEWS_INDIVIDUAL = 0,
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R_IMF_VIEWS_STEREO_3D = 1,
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R_IMF_VIEWS_MULTIVIEW = 2,
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};
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typedef struct Stereo3dFormat {
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short flag;
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/** Encoding mode. */
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char display_mode;
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/** Anaglyph scheme for the user display. */
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char anaglyph_type;
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/** Interlace type for the user display. */
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char interlace_type;
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char _pad[3];
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} Stereo3dFormat;
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/* Stereo3dFormat.display_mode */
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typedef enum eStereoDisplayMode {
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S3D_DISPLAY_ANAGLYPH = 0,
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S3D_DISPLAY_INTERLACE = 1,
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S3D_DISPLAY_PAGEFLIP = 2,
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S3D_DISPLAY_SIDEBYSIDE = 3,
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S3D_DISPLAY_TOPBOTTOM = 4,
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} eStereoDisplayMode;
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/* Stereo3dFormat.flag */
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typedef enum eStereo3dFlag {
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S3D_INTERLACE_SWAP = (1 << 0),
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S3D_SIDEBYSIDE_CROSSEYED = (1 << 1),
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S3D_SQUEEZED_FRAME = (1 << 2),
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} eStereo3dFlag;
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/* Stereo3dFormat.anaglyph_type */
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typedef enum eStereo3dAnaglyphType {
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S3D_ANAGLYPH_REDCYAN = 0,
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S3D_ANAGLYPH_GREENMAGENTA = 1,
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S3D_ANAGLYPH_YELLOWBLUE = 2,
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} eStereo3dAnaglyphType;
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/* Stereo3dFormat.interlace_type */
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typedef enum eStereo3dInterlaceType {
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S3D_INTERLACE_ROW = 0,
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S3D_INTERLACE_COLUMN = 1,
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S3D_INTERLACE_CHECKERBOARD = 2,
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} eStereo3dInterlaceType;
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/* *************************************************************** */
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/* Generic image format settings,
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* this is used for NodeImageFile and IMAGE_OT_save_as operator too.
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*
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* note: its a bit strange that even though this is an image format struct
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* the imtype can still be used to select video formats.
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* RNA ensures these enum's are only selectable for render output.
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*/
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typedef struct ImageFormatData {
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/**
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* R_IMF_IMTYPE_PNG, R_...
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* \note Video types should only ever be set from this structure when used from #RenderData.
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*/
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char imtype;
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/**
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* bits per channel, R_IMF_CHAN_DEPTH_8 -> 32,
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* not a flag, only set 1 at a time. */
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char depth;
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/** R_IMF_PLANES_BW, R_IMF_PLANES_RGB, R_IMF_PLANES_RGBA. */
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char planes;
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/** Generic options for all image types, alpha zbuffer. */
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char flag;
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/** (0 - 100), eg: jpeg quality. */
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char quality;
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/** (0 - 100), eg: png compression. */
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char compress;
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/* --- format specific --- */
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/* OpenEXR */
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char exr_codec;
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/* Cineon */
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char cineon_flag;
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short cineon_white, cineon_black;
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float cineon_gamma;
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/* Jpeg2000 */
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char jp2_flag;
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char jp2_codec;
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/* TIFF */
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char tiff_codec;
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char _pad[4];
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/* Multiview */
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char views_format;
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Stereo3dFormat stereo3d_format;
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/* color management */
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ColorManagedViewSettings view_settings;
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ColorManagedDisplaySettings display_settings;
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} ImageFormatData;
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/* ImageFormatData.imtype */
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#define R_IMF_IMTYPE_TARGA 0
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#define R_IMF_IMTYPE_IRIS 1
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/* #define R_HAMX 2 */ /* hamx is nomore */
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/* #define R_FTYPE 3 */ /* ftype is nomore */
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#define R_IMF_IMTYPE_JPEG90 4
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/* #define R_MOVIE 5 */ /* movie is nomore */
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#define R_IMF_IMTYPE_IRIZ 7
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#define R_IMF_IMTYPE_RAWTGA 14
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#define R_IMF_IMTYPE_AVIRAW 15
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#define R_IMF_IMTYPE_AVIJPEG 16
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#define R_IMF_IMTYPE_PNG 17
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/* #define R_IMF_IMTYPE_AVICODEC 18 */ /* avicodec is nomore */
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/* #define R_IMF_IMTYPE_QUICKTIME 19 */ /* quicktime is nomore */
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#define R_IMF_IMTYPE_BMP 20
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#define R_IMF_IMTYPE_RADHDR 21
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#define R_IMF_IMTYPE_TIFF 22
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#define R_IMF_IMTYPE_OPENEXR 23
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#define R_IMF_IMTYPE_FFMPEG 24
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/* #define R_IMF_IMTYPE_FRAMESERVER 25 */ /* frame server is nomore */
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#define R_IMF_IMTYPE_CINEON 26
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#define R_IMF_IMTYPE_DPX 27
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#define R_IMF_IMTYPE_MULTILAYER 28
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#define R_IMF_IMTYPE_DDS 29
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#define R_IMF_IMTYPE_JP2 30
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#define R_IMF_IMTYPE_H264 31
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#define R_IMF_IMTYPE_XVID 32
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#define R_IMF_IMTYPE_THEORA 33
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#define R_IMF_IMTYPE_PSD 34
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#define R_IMF_IMTYPE_INVALID 255
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|
|
|
/* ImageFormatData.flag */
|
|
#define R_IMF_FLAG_ZBUF (1 << 0) /* was R_OPENEXR_ZBUF */
|
|
#define R_IMF_FLAG_PREVIEW_JPG (1 << 1) /* was R_PREVIEW_JPG */
|
|
|
|
/* return values from BKE_imtype_valid_depths, note this is depts per channel */
|
|
/* ImageFormatData.depth */
|
|
typedef enum eImageFormatDepth {
|
|
/* 1bits (unused) */
|
|
R_IMF_CHAN_DEPTH_1 = (1 << 0),
|
|
/* 8bits (default) */
|
|
R_IMF_CHAN_DEPTH_8 = (1 << 1),
|
|
/* 10bits (uncommon, Cineon/DPX support) */
|
|
R_IMF_CHAN_DEPTH_10 = (1 << 2),
|
|
/* 12bits (uncommon, jp2/DPX support) */
|
|
R_IMF_CHAN_DEPTH_12 = (1 << 3),
|
|
/* 16bits (tiff, half float exr) */
|
|
R_IMF_CHAN_DEPTH_16 = (1 << 4),
|
|
/* 24bits (unused) */
|
|
R_IMF_CHAN_DEPTH_24 = (1 << 5),
|
|
/* 32bits (full float exr) */
|
|
R_IMF_CHAN_DEPTH_32 = (1 << 6),
|
|
} eImageFormatDepth;
|
|
|
|
/* ImageFormatData.planes */
|
|
#define R_IMF_PLANES_RGB 24
|
|
#define R_IMF_PLANES_RGBA 32
|
|
#define R_IMF_PLANES_BW 8
|
|
|
|
/* ImageFormatData.exr_codec */
|
|
#define R_IMF_EXR_CODEC_NONE 0
|
|
#define R_IMF_EXR_CODEC_PXR24 1
|
|
#define R_IMF_EXR_CODEC_ZIP 2
|
|
#define R_IMF_EXR_CODEC_PIZ 3
|
|
#define R_IMF_EXR_CODEC_RLE 4
|
|
#define R_IMF_EXR_CODEC_ZIPS 5
|
|
#define R_IMF_EXR_CODEC_B44 6
|
|
#define R_IMF_EXR_CODEC_B44A 7
|
|
#define R_IMF_EXR_CODEC_DWAA 8
|
|
#define R_IMF_EXR_CODEC_DWAB 9
|
|
#define R_IMF_EXR_CODEC_MAX 10
|
|
|
|
/* ImageFormatData.jp2_flag */
|
|
#define R_IMF_JP2_FLAG_YCC (1 << 0) /* when disabled use RGB */ /* was R_JPEG2K_YCC */
|
|
#define R_IMF_JP2_FLAG_CINE_PRESET (1 << 1) /* was R_JPEG2K_CINE_PRESET */
|
|
#define R_IMF_JP2_FLAG_CINE_48 (1 << 2) /* was R_JPEG2K_CINE_48FPS */
|
|
|
|
/* ImageFormatData.jp2_codec */
|
|
#define R_IMF_JP2_CODEC_JP2 0
|
|
#define R_IMF_JP2_CODEC_J2K 1
|
|
|
|
/* ImageFormatData.cineon_flag */
|
|
#define R_IMF_CINEON_FLAG_LOG (1 << 0) /* was R_CINEON_LOG */
|
|
|
|
/* ImageFormatData.tiff_codec */
|
|
enum {
|
|
R_IMF_TIFF_CODEC_DEFLATE = 0,
|
|
R_IMF_TIFF_CODEC_LZW = 1,
|
|
R_IMF_TIFF_CODEC_PACKBITS = 2,
|
|
R_IMF_TIFF_CODEC_NONE = 3,
|
|
};
|
|
|
|
typedef struct BakeData {
|
|
struct ImageFormatData im_format;
|
|
|
|
/** FILE_MAX. */
|
|
char filepath[1024];
|
|
|
|
short width, height;
|
|
short margin, flag;
|
|
|
|
float cage_extrusion;
|
|
float max_ray_distance;
|
|
int pass_filter;
|
|
|
|
char normal_swizzle[3];
|
|
char normal_space;
|
|
|
|
char save_mode;
|
|
char _pad[7];
|
|
|
|
struct Object *cage_object;
|
|
} BakeData;
|
|
|
|
/* BakeData.normal_swizzle (char) */
|
|
typedef enum eBakeNormalSwizzle {
|
|
R_BAKE_POSX = 0,
|
|
R_BAKE_POSY = 1,
|
|
R_BAKE_POSZ = 2,
|
|
R_BAKE_NEGX = 3,
|
|
R_BAKE_NEGY = 4,
|
|
R_BAKE_NEGZ = 5,
|
|
} eBakeNormalSwizzle;
|
|
|
|
/* BakeData.save_mode (char) */
|
|
typedef enum eBakeSaveMode {
|
|
R_BAKE_SAVE_INTERNAL = 0,
|
|
R_BAKE_SAVE_EXTERNAL = 1,
|
|
} eBakeSaveMode;
|
|
|
|
/* BakeData.pass_filter */
|
|
typedef enum eBakePassFilter {
|
|
R_BAKE_PASS_FILTER_NONE = 0,
|
|
R_BAKE_PASS_FILTER_AO = (1 << 0),
|
|
R_BAKE_PASS_FILTER_EMIT = (1 << 1),
|
|
R_BAKE_PASS_FILTER_DIFFUSE = (1 << 2),
|
|
R_BAKE_PASS_FILTER_GLOSSY = (1 << 3),
|
|
R_BAKE_PASS_FILTER_TRANSM = (1 << 4),
|
|
R_BAKE_PASS_FILTER_SUBSURFACE = (1 << 5),
|
|
R_BAKE_PASS_FILTER_DIRECT = (1 << 6),
|
|
R_BAKE_PASS_FILTER_INDIRECT = (1 << 7),
|
|
R_BAKE_PASS_FILTER_COLOR = (1 << 8),
|
|
} eBakePassFilter;
|
|
|
|
#define R_BAKE_PASS_FILTER_ALL (~0)
|
|
|
|
/* *************************************************************** */
|
|
/* Render Data */
|
|
|
|
typedef struct RenderData {
|
|
struct ImageFormatData im_format;
|
|
|
|
struct AviCodecData *avicodecdata;
|
|
struct FFMpegCodecData ffcodecdata;
|
|
|
|
/** Frames as in 'images'. */
|
|
int cfra, sfra, efra;
|
|
/** Subframe offset from cfra, in 0.0-1.0. */
|
|
float subframe;
|
|
/** Start+end frames of preview range. */
|
|
int psfra, pefra;
|
|
|
|
int images, framapto;
|
|
short flag, threads;
|
|
|
|
float framelen, blurfac;
|
|
|
|
/** Frames to jump during render/playback. */
|
|
int frame_step;
|
|
|
|
/** Standalone player stereo settings */ /* XXX deprecated since .2.5 */
|
|
short stereomode DNA_DEPRECATED;
|
|
|
|
/** For the dimensions presets menu. */
|
|
short dimensionspreset;
|
|
|
|
/** Size in %. */
|
|
short size;
|
|
|
|
char _pad6[2];
|
|
|
|
/* from buttons: */
|
|
/**
|
|
* The desired number of pixels in the x direction
|
|
*/
|
|
int xsch;
|
|
/**
|
|
* The desired number of pixels in the y direction
|
|
*/
|
|
int ysch;
|
|
|
|
/**
|
|
* render tile dimensions
|
|
*/
|
|
int tilex, tiley;
|
|
|
|
short planes DNA_DEPRECATED;
|
|
short imtype DNA_DEPRECATED;
|
|
short subimtype DNA_DEPRECATED;
|
|
short quality DNA_DEPRECATED;
|
|
|
|
char use_lock_interface;
|
|
char _pad7[3];
|
|
|
|
/**
|
|
* Flags for render settings. Use bit-masking to access the settings.
|
|
*/
|
|
int scemode;
|
|
|
|
/**
|
|
* Flags for render settings. Use bit-masking to access the settings.
|
|
*/
|
|
int mode;
|
|
|
|
short frs_sec;
|
|
|
|
/**
|
|
* What to do with the sky/background.
|
|
* Picks sky/premul blending for the background.
|
|
*/
|
|
char alphamode;
|
|
|
|
char _pad0[1];
|
|
|
|
/** Render border to render sub-resions. */
|
|
rctf border;
|
|
|
|
/* information on different layers to be rendered */
|
|
/** Converted to Scene->view_layers. */
|
|
ListBase layers DNA_DEPRECATED;
|
|
/** Converted to Scene->active_layer. */
|
|
short actlay DNA_DEPRECATED;
|
|
char _pad1[2];
|
|
|
|
/**
|
|
* Adjustment factors for the aspect ratio in the x direction, was a short in 2.45
|
|
*/
|
|
float xasp, yasp;
|
|
|
|
float frs_sec_base;
|
|
|
|
/**
|
|
* Value used to define filter size for all filter options */
|
|
float gauss;
|
|
|
|
/* color management settings - color profiles, gamma correction, etc */
|
|
int color_mgt_flag;
|
|
|
|
/* Dither noise intensity */
|
|
float dither_intensity;
|
|
|
|
/* Bake Render options */
|
|
short bake_mode, bake_flag;
|
|
short bake_filter, bake_samples;
|
|
float bake_biasdist, bake_user_scale;
|
|
|
|
/* path to render output */
|
|
/** 1024 = FILE_MAX. */
|
|
char pic[1024];
|
|
|
|
/* stamps flags. */
|
|
int stamp;
|
|
/** Select one of blenders bitmap fonts. */
|
|
short stamp_font_id;
|
|
char _pad3[2];
|
|
|
|
/* stamp info user data. */
|
|
char stamp_udata[768];
|
|
|
|
/* foreground/background color. */
|
|
float fg_stamp[4];
|
|
float bg_stamp[4];
|
|
|
|
/* sequencer options */
|
|
char seq_prev_type;
|
|
/** UNUSED!. */
|
|
char seq_rend_type;
|
|
/** Flag use for sequence render/draw. */
|
|
char seq_flag;
|
|
char _pad5[3];
|
|
|
|
/* render simplify */
|
|
short simplify_subsurf;
|
|
short simplify_subsurf_render;
|
|
short simplify_gpencil;
|
|
float simplify_particles;
|
|
float simplify_particles_render;
|
|
float simplify_volumes;
|
|
|
|
/* Freestyle line thickness options */
|
|
int line_thickness_mode;
|
|
/** In pixels. */
|
|
float unit_line_thickness;
|
|
|
|
/* render engine */
|
|
char engine[32];
|
|
char _pad2[2];
|
|
|
|
/* Performance Options */
|
|
short perf_flag;
|
|
|
|
/* Cycles baking */
|
|
struct BakeData bake;
|
|
|
|
int preview_start_resolution;
|
|
short preview_pixel_size;
|
|
|
|
/* Type of the debug pass to use.
|
|
* Only used when built with debug passes support.
|
|
*/
|
|
short debug_pass_type;
|
|
|
|
/* MultiView */
|
|
/** SceneRenderView. */
|
|
ListBase views;
|
|
short actview;
|
|
short views_format;
|
|
|
|
/* Hair Display */
|
|
short hair_type, hair_subdiv;
|
|
|
|
/* Motion blur shutter */
|
|
struct CurveMapping mblur_shutter_curve;
|
|
} RenderData;
|
|
|
|
/* RenderData.quality_flag */
|
|
typedef enum eQualityOption {
|
|
SCE_PERF_HQ_NORMALS = (1 << 0),
|
|
} eQualityOption;
|
|
|
|
/* RenderData.hair_type */
|
|
typedef enum eHairType {
|
|
SCE_HAIR_SHAPE_STRAND = 0,
|
|
SCE_HAIR_SHAPE_STRIP = 1,
|
|
} eHairType;
|
|
|
|
/* *************************************************************** */
|
|
/* Render Conversion/Simplfication Settings */
|
|
|
|
/* control render convert and shading engine */
|
|
typedef struct RenderProfile {
|
|
struct RenderProfile *next, *prev;
|
|
char name[32];
|
|
|
|
short particle_perc;
|
|
short subsurf_max;
|
|
short shadbufsample_max;
|
|
char _pad1[2];
|
|
|
|
float ao_error;
|
|
char _pad2[4];
|
|
|
|
} RenderProfile;
|
|
|
|
/* UV Paint */
|
|
/* ToolSettings.uv_sculpt_settings */
|
|
#define UV_SCULPT_LOCK_BORDERS 1
|
|
#define UV_SCULPT_ALL_ISLANDS 2
|
|
|
|
/* ToolSettings.uv_relax_method */
|
|
#define UV_SCULPT_TOOL_RELAX_LAPLACIAN 1
|
|
#define UV_SCULPT_TOOL_RELAX_HC 2
|
|
|
|
/* Stereo Flags */
|
|
#define STEREO_RIGHT_NAME "right"
|
|
#define STEREO_LEFT_NAME "left"
|
|
#define STEREO_RIGHT_SUFFIX "_R"
|
|
#define STEREO_LEFT_SUFFIX "_L"
|
|
|
|
/* View3D.stereo3d_camera / View3D.multiview_eye / ImageUser.multiview_eye */
|
|
typedef enum eStereoViews {
|
|
STEREO_LEFT_ID = 0,
|
|
STEREO_RIGHT_ID = 1,
|
|
STEREO_3D_ID = 2,
|
|
STEREO_MONO_ID = 3,
|
|
} eStereoViews;
|
|
|
|
/* *************************************************************** */
|
|
/* Markers */
|
|
|
|
typedef struct TimeMarker {
|
|
struct TimeMarker *next, *prev;
|
|
int frame;
|
|
char name[64];
|
|
unsigned int flag;
|
|
struct Object *camera;
|
|
struct IDProperty *prop;
|
|
} TimeMarker;
|
|
|
|
/* *************************************************************** */
|
|
/* Paint Mode/Tool Data */
|
|
|
|
#define PAINT_MAX_INPUT_SAMPLES 64
|
|
|
|
typedef struct Paint_Runtime {
|
|
/* Avoid having to compare with scene pointer everywhere. */
|
|
unsigned int tool_offset;
|
|
unsigned short ob_mode;
|
|
char _pad[2];
|
|
} Paint_Runtime;
|
|
|
|
/* We might want to store other things here. */
|
|
typedef struct PaintToolSlot {
|
|
struct Brush *brush;
|
|
} PaintToolSlot;
|
|
|
|
/* Paint Tool Base */
|
|
typedef struct Paint {
|
|
struct Brush *brush;
|
|
|
|
/* Each tool has its own active brush,
|
|
* The currently active tool is defined by the current 'brush'. */
|
|
struct PaintToolSlot *tool_slots;
|
|
int tool_slots_len;
|
|
char _pad1[4];
|
|
|
|
struct Palette *palette;
|
|
/** Cavity curve. */
|
|
struct CurveMapping *cavity_curve;
|
|
|
|
/* WM Paint cursor */
|
|
void *paint_cursor;
|
|
unsigned char paint_cursor_col[4];
|
|
|
|
/* enum ePaintFlags */
|
|
int flags;
|
|
|
|
/* Paint stroke can use up to PAINT_MAX_INPUT_SAMPLES inputs to
|
|
* smooth the stroke */
|
|
int num_input_samples;
|
|
|
|
/* flags used for symmetry */
|
|
int symmetry_flags;
|
|
|
|
float tile_offset[3];
|
|
char _pad2[4];
|
|
|
|
struct Paint_Runtime runtime;
|
|
} Paint;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Image Paint */
|
|
|
|
/* Texture/Image Editor */
|
|
typedef struct ImagePaintSettings {
|
|
Paint paint;
|
|
|
|
short flag, missing_data;
|
|
|
|
/* for projection painting only */
|
|
short seam_bleed, normal_angle;
|
|
/** Capture size for re-projection. */
|
|
short screen_grab_size[2];
|
|
|
|
/** Mode used for texture painting. */
|
|
int mode;
|
|
|
|
/** Workaround until we support true layer masks. */
|
|
struct Image *stencil;
|
|
/** Clone layer for image mode for projective texture painting. */
|
|
struct Image *clone;
|
|
/** Canvas when the explicit system is used for painting. */
|
|
struct Image *canvas;
|
|
float stencil_col[3];
|
|
/** Dither amount used when painting on byte images. */
|
|
float dither;
|
|
/** Display texture interpolation method. */
|
|
int interp;
|
|
char _pad[4];
|
|
} ImagePaintSettings;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Particle Edit */
|
|
|
|
/* Settings for a Particle Editing Brush */
|
|
typedef struct ParticleBrushData {
|
|
/** Common setting. */
|
|
short size;
|
|
/** For specific brushes only. */
|
|
short step, invert, count;
|
|
int flag;
|
|
float strength;
|
|
} ParticleBrushData;
|
|
|
|
/* Particle Edit Mode Settings */
|
|
typedef struct ParticleEditSettings {
|
|
short flag;
|
|
short totrekey;
|
|
short totaddkey;
|
|
short brushtype;
|
|
|
|
ParticleBrushData brush[7];
|
|
/** Runtime. */
|
|
void *paintcursor;
|
|
|
|
float emitterdist, rt;
|
|
|
|
int selectmode;
|
|
int edittype;
|
|
|
|
int draw_step, fade_frames;
|
|
|
|
struct Scene *scene;
|
|
struct Object *object;
|
|
struct Object *shape_object;
|
|
} ParticleEditSettings;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Sculpt */
|
|
|
|
/* Sculpt */
|
|
typedef struct Sculpt {
|
|
Paint paint;
|
|
|
|
/* For rotating around a pivot point */
|
|
// float pivot[3]; XXX not used?
|
|
int flags;
|
|
|
|
int automasking_flags;
|
|
|
|
/* Control tablet input */
|
|
// char tablet_size, tablet_strength; XXX not used?
|
|
int radial_symm[3];
|
|
|
|
/* Maximum edge length for dynamic topology sculpting (in pixels) */
|
|
float detail_size;
|
|
|
|
/* Direction used for SCULPT_OT_symmetrize operator */
|
|
int symmetrize_direction;
|
|
|
|
/* gravity factor for sculpting */
|
|
float gravity_factor;
|
|
|
|
/* scale for constant detail size */
|
|
/** Constant detail resolution (Blender unit / constant_detail). */
|
|
float constant_detail;
|
|
float detail_percent;
|
|
|
|
struct Object *gravity_object;
|
|
} Sculpt;
|
|
|
|
typedef struct UvSculpt {
|
|
Paint paint;
|
|
} UvSculpt;
|
|
|
|
/* grease pencil drawing brushes */
|
|
typedef struct GpPaint {
|
|
Paint paint;
|
|
int flag;
|
|
/* Mode of paint (Materials or Vertex Color). */
|
|
int mode;
|
|
} GpPaint;
|
|
|
|
/* GpPaint.flag */
|
|
enum {
|
|
GPPAINT_FLAG_USE_MATERIAL = 0,
|
|
GPPAINT_FLAG_USE_VERTEXCOLOR = 1,
|
|
};
|
|
|
|
/* Grease pencil vertex paint. */
|
|
typedef struct GpVertexPaint {
|
|
Paint paint;
|
|
int flag;
|
|
char _pad[4];
|
|
} GpVertexPaint;
|
|
|
|
/* Grease pencil sculpt paint. */
|
|
typedef struct GpSculptPaint {
|
|
Paint paint;
|
|
int flag;
|
|
char _pad[4];
|
|
} GpSculptPaint;
|
|
|
|
/* Grease pencil weight paint. */
|
|
typedef struct GpWeightPaint {
|
|
Paint paint;
|
|
int flag;
|
|
char _pad[4];
|
|
} GpWeightPaint;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Vertex Paint */
|
|
|
|
/* Vertex Paint */
|
|
typedef struct VPaint {
|
|
Paint paint;
|
|
char flag;
|
|
char _pad[3];
|
|
/** For mirrored painting. */
|
|
int radial_symm[3];
|
|
} VPaint;
|
|
|
|
/* VPaint.flag */
|
|
enum {
|
|
/* weight paint only */
|
|
VP_FLAG_VGROUP_RESTRICT = (1 << 7),
|
|
};
|
|
|
|
/* ------------------------------------------- */
|
|
/* GPencil Stroke Sculpting */
|
|
|
|
/* GP_Sculpt_Settings.lock_axis */
|
|
typedef enum eGP_Lockaxis_Types {
|
|
GP_LOCKAXIS_VIEW = 0,
|
|
GP_LOCKAXIS_X = 1,
|
|
GP_LOCKAXIS_Y = 2,
|
|
GP_LOCKAXIS_Z = 3,
|
|
GP_LOCKAXIS_CURSOR = 4,
|
|
} eGP_Lockaxis_Types;
|
|
|
|
/* Settings for a GPencil Speed Guide */
|
|
typedef struct GP_Sculpt_Guide {
|
|
char use_guide;
|
|
char use_snapping;
|
|
char reference_point;
|
|
char type;
|
|
char _pad2[4];
|
|
float angle;
|
|
float angle_snap;
|
|
float spacing;
|
|
float location[3];
|
|
struct Object *reference_object;
|
|
} GP_Sculpt_Guide;
|
|
|
|
/* GPencil Stroke Sculpting Settings */
|
|
typedef struct GP_Sculpt_Settings {
|
|
/** Runtime. */
|
|
void *paintcursor;
|
|
/** #eGP_Sculpt_SettingsFlag. */
|
|
int flag;
|
|
/** #eGP_Lockaxis_Types lock drawing to one axis. */
|
|
int lock_axis;
|
|
/** Threshold for intersections */
|
|
float isect_threshold;
|
|
char _pad[4];
|
|
/** Multiframe edit falloff effect by frame. */
|
|
struct CurveMapping *cur_falloff;
|
|
/** Curve used for primitive tools. */
|
|
struct CurveMapping *cur_primitive;
|
|
/** Guides used for paint tools */
|
|
struct GP_Sculpt_Guide guide;
|
|
} GP_Sculpt_Settings;
|
|
|
|
/* GP_Sculpt_Settings.flag */
|
|
typedef enum eGP_Sculpt_SettingsFlag {
|
|
/* enable falloff for multiframe editing */
|
|
GP_SCULPT_SETT_FLAG_FRAME_FALLOFF = (1 << 0),
|
|
/* apply primitive curve */
|
|
GP_SCULPT_SETT_FLAG_PRIMITIVE_CURVE = (1 << 1),
|
|
/* Scale thickness. */
|
|
GP_SCULPT_SETT_FLAG_SCALE_THICKNESS = (1 << 3),
|
|
} eGP_Sculpt_SettingsFlag;
|
|
|
|
/* GP_Sculpt_Settings.gpencil_selectmode_sculpt */
|
|
typedef enum eGP_Sculpt_SelectMaskFlag {
|
|
/* only affect selected points */
|
|
GP_SCULPT_MASK_SELECTMODE_POINT = (1 << 0),
|
|
/* only affect selected strokes */
|
|
GP_SCULPT_MASK_SELECTMODE_STROKE = (1 << 1),
|
|
/* only affect selected segmenst */
|
|
GP_SCULPT_MASK_SELECTMODE_SEGMENT = (1 << 2),
|
|
} eGP_Sculpt_SelectMaskFlag;
|
|
|
|
/* GP_Sculpt_Settings.gpencil_selectmode_vertex */
|
|
typedef enum eGP_vertex_SelectMaskFlag {
|
|
/* only affect selected points */
|
|
GP_VERTEX_MASK_SELECTMODE_POINT = (1 << 0),
|
|
/* only affect selected strokes */
|
|
GP_VERTEX_MASK_SELECTMODE_STROKE = (1 << 1),
|
|
/* only affect selected segmenst */
|
|
GP_VERTEX_MASK_SELECTMODE_SEGMENT = (1 << 2),
|
|
} eGP_Vertex_SelectMaskFlag;
|
|
|
|
/* Settings for GP Interpolation Operators */
|
|
typedef struct GP_Interpolate_Settings {
|
|
/** #eGP_Interpolate_SettingsFlag. */
|
|
short flag;
|
|
|
|
/** #eGP_Interpolate_Type - Interpolation Mode. */
|
|
char type;
|
|
/** #eBezTriple_Easing - Easing mode (if easing equation used). */
|
|
char easing;
|
|
|
|
/** BEZT_IPO_BACK. */
|
|
float back;
|
|
/** BEZT_IPO_ELASTIC. */
|
|
float amplitude, period;
|
|
/* Step between sequence interpolated frames. */
|
|
int step;
|
|
char _pad[4];
|
|
|
|
/** Custom interpolation curve (for use with GP_IPO_CURVEMAP). */
|
|
struct CurveMapping *custom_ipo;
|
|
} GP_Interpolate_Settings;
|
|
|
|
/* GP_Interpolate_Settings.flag */
|
|
typedef enum eGP_Interpolate_SettingsFlag {
|
|
/* apply interpolation to all layers */
|
|
GP_TOOLFLAG_INTERPOLATE_ALL_LAYERS = (1 << 0),
|
|
/* apply interpolation to only selected */
|
|
GP_TOOLFLAG_INTERPOLATE_ONLY_SELECTED = (1 << 1),
|
|
} eGP_Interpolate_SettingsFlag;
|
|
|
|
/* GP_Interpolate_Settings.type */
|
|
typedef enum eGP_Interpolate_Type {
|
|
/* Traditional Linear Interpolation */
|
|
GP_IPO_LINEAR = 0,
|
|
|
|
/* CurveMap Defined Interpolation */
|
|
GP_IPO_CURVEMAP = 1,
|
|
|
|
/* Easing Equations */
|
|
GP_IPO_BACK = 3,
|
|
GP_IPO_BOUNCE = 4,
|
|
GP_IPO_CIRC = 5,
|
|
GP_IPO_CUBIC = 6,
|
|
GP_IPO_ELASTIC = 7,
|
|
GP_IPO_EXPO = 8,
|
|
GP_IPO_QUAD = 9,
|
|
GP_IPO_QUART = 10,
|
|
GP_IPO_QUINT = 11,
|
|
GP_IPO_SINE = 12,
|
|
} eGP_Interpolate_Type;
|
|
|
|
/* *************************************************************** */
|
|
/* Unified Paint Settings
|
|
*/
|
|
|
|
/* These settings can override the equivalent fields in the active
|
|
* Brush for any paint mode; the flag field controls whether these
|
|
* values are used */
|
|
typedef struct UnifiedPaintSettings {
|
|
/* unified radius of brush in pixels */
|
|
int size;
|
|
|
|
/* unified radius of brush in Blender units */
|
|
float unprojected_radius;
|
|
|
|
/* unified strength of brush */
|
|
float alpha;
|
|
|
|
/* unified brush weight, [0, 1] */
|
|
float weight;
|
|
|
|
/* unified brush color */
|
|
float rgb[3];
|
|
/* unified brush secondary color */
|
|
float secondary_rgb[3];
|
|
|
|
/* user preferences for sculpt and paint */
|
|
int flag;
|
|
|
|
/* rake rotation */
|
|
|
|
/* record movement of mouse so that rake can start at an intuitive angle */
|
|
float last_rake[2];
|
|
float last_rake_angle;
|
|
|
|
int last_stroke_valid;
|
|
float average_stroke_accum[3];
|
|
int average_stroke_counter;
|
|
|
|
float brush_rotation;
|
|
float brush_rotation_sec;
|
|
|
|
/*******************************************************************************
|
|
* all data below are used to communicate with cursor drawing and tex sampling *
|
|
*******************************************************************************/
|
|
int anchored_size;
|
|
|
|
/**
|
|
* Normalization factor due to accumulated value of curve along spacing.
|
|
* Calculated when brush spacing changes to dampen strength of stroke
|
|
* if space attenuation is used.
|
|
*/
|
|
float overlap_factor;
|
|
char draw_inverted;
|
|
/* check is there an ongoing stroke right now */
|
|
char stroke_active;
|
|
|
|
char draw_anchored;
|
|
char do_linear_conversion;
|
|
|
|
/* store last location of stroke or whether the mesh was hit.
|
|
* Valid only while stroke is active */
|
|
float last_location[3];
|
|
int last_hit;
|
|
|
|
float anchored_initial_mouse[2];
|
|
|
|
/* radius of brush, premultiplied with pressure.
|
|
* In case of anchored brushes contains the anchored radius */
|
|
float pixel_radius;
|
|
float initial_pixel_radius;
|
|
|
|
char _pad[4];
|
|
|
|
/* drawing pressure */
|
|
float size_pressure_value;
|
|
|
|
/* position of mouse, used to sample the texture */
|
|
float tex_mouse[2];
|
|
|
|
/* position of mouse, used to sample the mask texture */
|
|
float mask_tex_mouse[2];
|
|
|
|
/* ColorSpace cache to avoid locking up during sampling */
|
|
struct ColorSpace *colorspace;
|
|
} UnifiedPaintSettings;
|
|
|
|
/* UnifiedPaintSettings.flag */
|
|
typedef enum {
|
|
UNIFIED_PAINT_SIZE = (1 << 0),
|
|
UNIFIED_PAINT_ALPHA = (1 << 1),
|
|
UNIFIED_PAINT_WEIGHT = (1 << 5),
|
|
UNIFIED_PAINT_COLOR = (1 << 6),
|
|
|
|
/* only used if unified size is enabled, mirrors the brush flag BRUSH_LOCK_SIZE */
|
|
UNIFIED_PAINT_BRUSH_LOCK_SIZE = (1 << 2),
|
|
UNIFIED_PAINT_FLAG_UNUSED_0 = (1 << 3),
|
|
|
|
UNIFIED_PAINT_FLAG_UNUSED_1 = (1 << 4),
|
|
} eUnifiedPaintSettingsFlags;
|
|
|
|
typedef struct CurvePaintSettings {
|
|
char curve_type;
|
|
char flag;
|
|
char depth_mode;
|
|
char surface_plane;
|
|
char fit_method;
|
|
char _pad;
|
|
short error_threshold;
|
|
float radius_min, radius_max;
|
|
float radius_taper_start, radius_taper_end;
|
|
float surface_offset;
|
|
float corner_angle;
|
|
} CurvePaintSettings;
|
|
|
|
/* CurvePaintSettings.flag */
|
|
enum {
|
|
CURVE_PAINT_FLAG_CORNERS_DETECT = (1 << 0),
|
|
CURVE_PAINT_FLAG_PRESSURE_RADIUS = (1 << 1),
|
|
CURVE_PAINT_FLAG_DEPTH_STROKE_ENDPOINTS = (1 << 2),
|
|
CURVE_PAINT_FLAG_DEPTH_STROKE_OFFSET_ABS = (1 << 3),
|
|
};
|
|
|
|
/* CurvePaintSettings.fit_method */
|
|
enum {
|
|
CURVE_PAINT_FIT_METHOD_REFIT = 0,
|
|
CURVE_PAINT_FIT_METHOD_SPLIT = 1,
|
|
};
|
|
|
|
/* CurvePaintSettings.depth_mode */
|
|
enum {
|
|
CURVE_PAINT_PROJECT_CURSOR = 0,
|
|
CURVE_PAINT_PROJECT_SURFACE = 1,
|
|
};
|
|
|
|
/* CurvePaintSettings.surface_plane */
|
|
enum {
|
|
CURVE_PAINT_SURFACE_PLANE_NORMAL_VIEW = 0,
|
|
CURVE_PAINT_SURFACE_PLANE_NORMAL_SURFACE = 1,
|
|
CURVE_PAINT_SURFACE_PLANE_VIEW = 2,
|
|
};
|
|
|
|
/* *************************************************************** */
|
|
/* Stats */
|
|
|
|
/* Stats for Meshes */
|
|
typedef struct MeshStatVis {
|
|
char type;
|
|
char _pad1[2];
|
|
|
|
/* overhang */
|
|
char overhang_axis;
|
|
float overhang_min, overhang_max;
|
|
|
|
/* thickness */
|
|
float thickness_min, thickness_max;
|
|
char thickness_samples;
|
|
char _pad2[3];
|
|
|
|
/* distort */
|
|
float distort_min, distort_max;
|
|
|
|
/* sharp */
|
|
float sharp_min, sharp_max;
|
|
} MeshStatVis;
|
|
|
|
typedef struct SequencerToolSettings {
|
|
/* eSeqImageFitMethod */
|
|
int fit_method;
|
|
} SequencerToolSettings;
|
|
|
|
typedef enum eSeqImageFitMethod {
|
|
SEQ_SCALE_TO_FIT,
|
|
SEQ_SCALE_TO_FILL,
|
|
SEQ_STRETCH_TO_FILL,
|
|
SEQ_USE_ORIGINAL_SIZE,
|
|
} eSeqImageFitMethod;
|
|
|
|
/* *************************************************************** */
|
|
/* Tool Settings */
|
|
|
|
/* CurvePaintSettings.surface_plane */
|
|
enum {
|
|
AUTO_MERGE = 1 << 0,
|
|
AUTO_MERGE_AND_SPLIT = 1 << 1,
|
|
};
|
|
|
|
typedef struct ToolSettings {
|
|
/** Vertex paint. */
|
|
VPaint *vpaint;
|
|
/** Weight paint. */
|
|
VPaint *wpaint;
|
|
Sculpt *sculpt;
|
|
/** Uv smooth. */
|
|
UvSculpt *uvsculpt;
|
|
/** Gpencil paint. */
|
|
GpPaint *gp_paint;
|
|
/** Gpencil vertex paint. */
|
|
GpVertexPaint *gp_vertexpaint;
|
|
/** Gpencil sculpt paint. */
|
|
GpSculptPaint *gp_sculptpaint;
|
|
/** Gpencil weight paint. */
|
|
GpWeightPaint *gp_weightpaint;
|
|
|
|
/* Vertex group weight - used only for editmode, not weight
|
|
* paint */
|
|
float vgroup_weight;
|
|
|
|
/** Remove doubles limit. */
|
|
float doublimit;
|
|
char automerge;
|
|
char object_flag;
|
|
|
|
/* Selection Mode for Mesh */
|
|
short selectmode;
|
|
|
|
/* UV Calculation */
|
|
char unwrapper;
|
|
char uvcalc_flag;
|
|
char uv_flag;
|
|
char uv_selectmode;
|
|
|
|
float uvcalc_margin;
|
|
|
|
/* Auto-IK */
|
|
/** Runtime only. */
|
|
short autoik_chainlen;
|
|
|
|
/* Grease Pencil */
|
|
/** Flags/options for how the tool works. */
|
|
char gpencil_flags;
|
|
|
|
/** Stroke placement settings: 3D View. */
|
|
char gpencil_v3d_align;
|
|
/** General 2D Editor. */
|
|
char gpencil_v2d_align;
|
|
/** Sequencer Preview. */
|
|
char gpencil_seq_align;
|
|
/** Image Editor. */
|
|
char gpencil_ima_align;
|
|
|
|
/* Annotations */
|
|
/** Stroke placement settings - 3D View. */
|
|
char annotate_v3d_align;
|
|
|
|
/** Default stroke thickness for annotation strokes. */
|
|
short annotate_thickness;
|
|
/** Stroke selection mode for Edit. */
|
|
char gpencil_selectmode_edit;
|
|
/** Stroke selection mode for Sculpt. */
|
|
char gpencil_selectmode_sculpt;
|
|
|
|
/* Grease Pencil Sculpt */
|
|
struct GP_Sculpt_Settings gp_sculpt;
|
|
|
|
/* Grease Pencil Interpolation Tool(s) */
|
|
struct GP_Interpolate_Settings gp_interpolate;
|
|
|
|
/* Image Paint (8 bytes aligned please!) */
|
|
struct ImagePaintSettings imapaint;
|
|
|
|
/* Particle Editing */
|
|
struct ParticleEditSettings particle;
|
|
|
|
/* Transform Proportional Area of Effect */
|
|
float proportional_size;
|
|
|
|
/* Select Group Threshold */
|
|
float select_thresh;
|
|
|
|
/* Auto-Keying Mode */
|
|
/** Defines in DNA_userdef_types.h. */
|
|
short autokey_flag;
|
|
char autokey_mode;
|
|
/** Keyframe type (see DNA_curve_types.h). */
|
|
char keyframe_type;
|
|
|
|
/* Multires */
|
|
char multires_subdiv_type;
|
|
|
|
/* Edge tagging, store operator settings (no UI access). */
|
|
char edge_mode;
|
|
|
|
char edge_mode_live_unwrap;
|
|
|
|
char _pad1[1];
|
|
|
|
/* Transform */
|
|
char transform_pivot_point;
|
|
char transform_flag;
|
|
char snap_mode, snap_node_mode;
|
|
char snap_uv_mode;
|
|
char snap_flag;
|
|
char snap_target;
|
|
char snap_transform_mode_flag;
|
|
|
|
char proportional_edit, prop_mode;
|
|
/** Proportional edit, object mode. */
|
|
char proportional_objects;
|
|
/** Proportional edit, mask editing. */
|
|
char proportional_mask;
|
|
/** Proportional edit, action editor. */
|
|
char proportional_action;
|
|
/** Proportional edit, graph editor. */
|
|
char proportional_fcurve;
|
|
/** Lock marker editing. */
|
|
char lock_markers;
|
|
|
|
/** Auto normalizing mode in wpaint. */
|
|
char auto_normalize;
|
|
/** Present weights as if all locked vertex groups were
|
|
* deleted, and the remaining deform groups normalized. */
|
|
char wpaint_lock_relative;
|
|
/** Paint multiple bones in wpaint. */
|
|
char multipaint;
|
|
char weightuser;
|
|
/** Subset selection filter in wpaint. */
|
|
char vgroupsubset;
|
|
|
|
/** Stroke selection mode for Vertex Paint. */
|
|
char gpencil_selectmode_vertex;
|
|
|
|
/* UV painting */
|
|
char _pad2[1];
|
|
char uv_sculpt_settings;
|
|
char uv_relax_method;
|
|
/* XXX: these sculpt_paint_* fields are deprecated, use the
|
|
* unified_paint_settings field instead! */
|
|
short sculpt_paint_settings DNA_DEPRECATED;
|
|
|
|
char workspace_tool_type;
|
|
|
|
char _pad5[1];
|
|
int sculpt_paint_unified_size DNA_DEPRECATED;
|
|
float sculpt_paint_unified_unprojected_radius DNA_DEPRECATED;
|
|
float sculpt_paint_unified_alpha DNA_DEPRECATED;
|
|
|
|
/* Unified Paint Settings */
|
|
struct UnifiedPaintSettings unified_paint_settings;
|
|
|
|
struct CurvePaintSettings curve_paint_settings;
|
|
|
|
struct MeshStatVis statvis;
|
|
|
|
/* Normal Editing */
|
|
float normal_vector[3];
|
|
char _pad6[4];
|
|
|
|
/* Custom Curve Profile for bevel tool:
|
|
* Temporary until there is a proper preset system that stores the profiles or maybe stores
|
|
* entire bevel configurations. */
|
|
struct CurveProfile *custom_bevel_profile_preset;
|
|
|
|
struct SequencerToolSettings *sequencer_tool_settings;
|
|
|
|
} ToolSettings;
|
|
|
|
/* *************************************************************** */
|
|
/* Assorted Scene Data */
|
|
|
|
/* ------------------------------------------- */
|
|
/* Unit Settings */
|
|
|
|
typedef struct UnitSettings {
|
|
/* Display/Editing unit options for each scene */
|
|
/** Maybe have other unit conversions?. */
|
|
float scale_length;
|
|
/** Imperial, metric etc. */
|
|
char system;
|
|
/** Not implemented as a proper unit system yet. */
|
|
char system_rotation;
|
|
short flag;
|
|
|
|
char length_unit;
|
|
char mass_unit;
|
|
char time_unit;
|
|
char temperature_unit;
|
|
|
|
char _pad[4];
|
|
} UnitSettings;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Global/Common Physics Settings */
|
|
|
|
typedef struct PhysicsSettings {
|
|
float gravity[3];
|
|
int flag, quick_cache_step, rt;
|
|
} PhysicsSettings;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Safe Area options used in Camera View & Sequencer
|
|
*/
|
|
typedef struct DisplaySafeAreas {
|
|
/* each value represents the (x,y) margins as a multiplier.
|
|
* 'center' in this context is just the name for a different kind of safe-area */
|
|
|
|
/** Title Safe. */
|
|
float title[2];
|
|
/** Image/Graphics Safe. */
|
|
float action[2];
|
|
|
|
/* use for alternate aspect ratio */
|
|
float title_center[2];
|
|
float action_center[2];
|
|
} DisplaySafeAreas;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Scene Display - used for store scene specific display settings for the 3d view */
|
|
typedef struct SceneDisplay {
|
|
/** Light direction for shadows/highlight. */
|
|
float light_direction[3];
|
|
float shadow_shift, shadow_focus;
|
|
|
|
/** Settings for Cavity Shader. */
|
|
float matcap_ssao_distance;
|
|
float matcap_ssao_attenuation;
|
|
int matcap_ssao_samples;
|
|
|
|
/** Method of AA for viewport rendering and image rendering */
|
|
char viewport_aa;
|
|
char render_aa;
|
|
char _pad[6];
|
|
|
|
/** OpenGL render engine settings. */
|
|
View3DShading shading;
|
|
} SceneDisplay;
|
|
|
|
typedef struct SceneEEVEE {
|
|
int flag;
|
|
int gi_diffuse_bounces;
|
|
int gi_cubemap_resolution;
|
|
int gi_visibility_resolution;
|
|
float gi_irradiance_smoothing;
|
|
float gi_glossy_clamp;
|
|
float gi_filter_quality;
|
|
|
|
float gi_cubemap_draw_size;
|
|
float gi_irradiance_draw_size;
|
|
|
|
int taa_samples;
|
|
int taa_render_samples;
|
|
int sss_samples;
|
|
float sss_jitter_threshold;
|
|
|
|
float ssr_quality;
|
|
float ssr_max_roughness;
|
|
float ssr_thickness;
|
|
float ssr_border_fade;
|
|
float ssr_firefly_fac;
|
|
|
|
float volumetric_start;
|
|
float volumetric_end;
|
|
int volumetric_tile_size;
|
|
int volumetric_samples;
|
|
float volumetric_sample_distribution;
|
|
float volumetric_light_clamp;
|
|
int volumetric_shadow_samples;
|
|
|
|
float gtao_distance;
|
|
float gtao_factor;
|
|
float gtao_quality;
|
|
|
|
float bokeh_max_size;
|
|
float bokeh_threshold;
|
|
|
|
float bloom_color[3];
|
|
float bloom_threshold;
|
|
float bloom_knee;
|
|
float bloom_intensity;
|
|
float bloom_radius;
|
|
float bloom_clamp;
|
|
|
|
int motion_blur_samples DNA_DEPRECATED;
|
|
int motion_blur_max;
|
|
int motion_blur_steps;
|
|
int motion_blur_position;
|
|
float motion_blur_shutter;
|
|
float motion_blur_depth_scale;
|
|
char _pad0[4];
|
|
|
|
int shadow_method DNA_DEPRECATED;
|
|
int shadow_cube_size;
|
|
int shadow_cascade_size;
|
|
|
|
struct LightCache *light_cache DNA_DEPRECATED;
|
|
struct LightCache *light_cache_data;
|
|
char light_cache_info[64];
|
|
|
|
float overscan;
|
|
float light_threshold;
|
|
} SceneEEVEE;
|
|
|
|
typedef struct SceneGpencil {
|
|
float smaa_threshold;
|
|
char _pad[4];
|
|
} SceneGpencil;
|
|
|
|
/* *************************************************************** */
|
|
/* Scene ID-Block */
|
|
|
|
typedef struct TransformOrientationSlot {
|
|
int type;
|
|
int index_custom;
|
|
char flag;
|
|
char _pad0[7];
|
|
} TransformOrientationSlot;
|
|
|
|
/** Indices when used in #Scene.orientation_slots */
|
|
enum {
|
|
SCE_ORIENT_DEFAULT = 0,
|
|
SCE_ORIENT_TRANSLATE = 1,
|
|
SCE_ORIENT_ROTATE = 2,
|
|
SCE_ORIENT_SCALE = 3,
|
|
};
|
|
|
|
typedef struct Scene {
|
|
ID id;
|
|
/** Animation data (must be immediately after id for utilities to use it). */
|
|
struct AnimData *adt;
|
|
|
|
struct Object *camera;
|
|
struct World *world;
|
|
|
|
struct Scene *set;
|
|
|
|
ListBase base DNA_DEPRECATED;
|
|
/** Active base. */
|
|
struct Base *basact DNA_DEPRECATED;
|
|
void *_pad1;
|
|
|
|
/** 3d cursor location. */
|
|
View3DCursor cursor;
|
|
|
|
/** Bitflags for layer visibility (deprecated). */
|
|
unsigned int lay DNA_DEPRECATED;
|
|
/** Active layer (deprecated) */
|
|
int layact DNA_DEPRECATED;
|
|
char _pad2[4];
|
|
|
|
/** Various settings. */
|
|
short flag;
|
|
|
|
char use_nodes;
|
|
char _pad3[1];
|
|
|
|
struct bNodeTree *nodetree;
|
|
|
|
/** Sequence editor data is allocated here. */
|
|
struct Editing *ed;
|
|
|
|
/** Default allocated now. */
|
|
struct ToolSettings *toolsettings;
|
|
void *_pad4;
|
|
struct DisplaySafeAreas safe_areas;
|
|
|
|
/* migrate or replace? depends on some internal things... */
|
|
/* no, is on the right place (ton) */
|
|
struct RenderData r;
|
|
struct AudioData audio;
|
|
|
|
ListBase markers;
|
|
ListBase transform_spaces;
|
|
|
|
/** First is the [scene, translate, rotate, scale]. */
|
|
TransformOrientationSlot orientation_slots[4];
|
|
|
|
void *sound_scene;
|
|
void *playback_handle;
|
|
void *sound_scrub_handle;
|
|
void *speaker_handles;
|
|
|
|
/** (runtime) info/cache used for presenting playback framerate info to the user. */
|
|
void *fps_info;
|
|
|
|
/* none of the dependency graph vars is mean to be saved */
|
|
struct GHash *depsgraph_hash;
|
|
char _pad7[4];
|
|
|
|
/* User-Defined KeyingSets */
|
|
/**
|
|
* Index of the active KeyingSet.
|
|
* first KeyingSet has index 1, 'none' active is 0, 'add new' is -1
|
|
*/
|
|
int active_keyingset;
|
|
/** KeyingSets for this scene */
|
|
ListBase keyingsets;
|
|
|
|
/* Units */
|
|
struct UnitSettings unit;
|
|
|
|
/** Grease Pencil - Annotations */
|
|
struct bGPdata *gpd;
|
|
|
|
/* Movie Tracking */
|
|
/** Active movie clip. */
|
|
struct MovieClip *clip;
|
|
|
|
/* Physics simulation settings */
|
|
struct PhysicsSettings physics_settings;
|
|
|
|
void *_pad8;
|
|
/* XXX. runtime flag for drawing, actually belongs in the window,
|
|
* only used by BKE_object_handle_update() */
|
|
struct CustomData_MeshMasks customdata_mask;
|
|
/* XXX. same as above but for temp operator use (gl renders) */
|
|
struct CustomData_MeshMasks customdata_mask_modal;
|
|
|
|
/* Color Management */
|
|
ColorManagedViewSettings view_settings;
|
|
ColorManagedDisplaySettings display_settings;
|
|
ColorManagedColorspaceSettings sequencer_colorspace_settings;
|
|
|
|
/* RigidBody simulation world+settings */
|
|
struct RigidBodyWorld *rigidbody_world;
|
|
|
|
struct PreviewImage *preview;
|
|
|
|
ListBase view_layers;
|
|
/* Not an actual datablock, but memory owned by scene. */
|
|
struct Collection *master_collection;
|
|
struct SceneCollection *collection DNA_DEPRECATED;
|
|
|
|
/** Settings to be override by workspaces. */
|
|
IDProperty *layer_properties;
|
|
void *_pad9;
|
|
|
|
struct SceneDisplay display;
|
|
struct SceneEEVEE eevee;
|
|
struct SceneGpencil grease_pencil_settings;
|
|
} Scene;
|
|
|
|
/* **************** RENDERDATA ********************* */
|
|
|
|
/** #RenderData.flag */
|
|
/* use preview range */
|
|
#define SCER_PRV_RANGE (1 << 0)
|
|
#define SCER_LOCK_FRAME_SELECTION (1 << 1)
|
|
/* show/use subframes (for checking motion blur) */
|
|
#define SCER_SHOW_SUBFRAME (1 << 3)
|
|
|
|
/** #RenderData.mode */
|
|
#define R_MODE_UNUSED_0 (1 << 0) /* dirty */
|
|
#define R_MODE_UNUSED_1 (1 << 1) /* cleared */
|
|
#define R_MODE_UNUSED_2 (1 << 2) /* cleared */
|
|
#define R_MODE_UNUSED_3 (1 << 3) /* cleared */
|
|
#define R_MODE_UNUSED_4 (1 << 4) /* cleared */
|
|
#define R_MODE_UNUSED_5 (1 << 5) /* cleared */
|
|
#define R_MODE_UNUSED_6 (1 << 6) /* cleared */
|
|
#define R_MODE_UNUSED_7 (1 << 7) /* cleared */
|
|
#define R_MODE_UNUSED_8 (1 << 8) /* cleared */
|
|
#define R_BORDER (1 << 9)
|
|
#define R_MODE_UNUSED_10 (1 << 10) /* cleared */
|
|
#define R_CROP (1 << 11)
|
|
/* Disable camera switching: runtime (DURIAN_CAMERA_SWITCH) */
|
|
#define R_NO_CAMERA_SWITCH (1 << 12)
|
|
#define R_MODE_UNUSED_13 (1 << 13) /* cleared */
|
|
#define R_MBLUR (1 << 14)
|
|
/* unified was here */
|
|
#define R_MODE_UNUSED_16 (1 << 16) /* cleared */
|
|
#define R_MODE_UNUSED_17 (1 << 17) /* cleared */
|
|
#define R_MODE_UNUSED_18 (1 << 18) /* cleared */
|
|
#define R_MODE_UNUSED_19 (1 << 19) /* cleared */
|
|
#define R_FIXED_THREADS (1 << 19)
|
|
|
|
#define R_MODE_UNUSED_20 (1 << 20) /* cleared */
|
|
#define R_MODE_UNUSED_21 (1 << 21) /* cleared */
|
|
#define R_NO_OVERWRITE (1 << 22) /* skip existing files */
|
|
#define R_TOUCH (1 << 23) /* touch files before rendering */
|
|
#define R_SIMPLIFY (1 << 24)
|
|
#define R_EDGE_FRS (1 << 25) /* R_EDGE reserved for Freestyle */
|
|
#define R_PERSISTENT_DATA (1 << 26) /* keep data around for re-render */
|
|
#define R_MODE_UNUSED_27 (1 << 27) /* cleared */
|
|
|
|
/** #RenderData.seq_flag */
|
|
enum {
|
|
R_SEQ_UNUSED_0 = (1 << 0), /* cleared */
|
|
R_SEQ_UNUSED_1 = (1 << 1), /* cleared */
|
|
R_SEQ_UNUSED_2 = (1 << 2), /* cleared */
|
|
R_SEQ_UNUSED_3 = (1 << 3), /* cleared */
|
|
R_SEQ_UNUSED_4 = (1 << 4), /* cleared */
|
|
R_SEQ_OVERRIDE_SCENE_SETTINGS = (1 << 5),
|
|
};
|
|
|
|
/** #RenderData.filtertype (used for nodes) */
|
|
#define R_FILTER_BOX 0
|
|
#define R_FILTER_TENT 1
|
|
#define R_FILTER_QUAD 2
|
|
#define R_FILTER_CUBIC 3
|
|
#define R_FILTER_CATROM 4
|
|
#define R_FILTER_GAUSS 5
|
|
#define R_FILTER_MITCH 6
|
|
#define R_FILTER_FAST_GAUSS 7
|
|
|
|
/** #RenderData.scemode */
|
|
#define R_DOSEQ (1 << 0)
|
|
#define R_BG_RENDER (1 << 1)
|
|
/* passepartout is camera option now, keep this for backward compatibility */
|
|
#define R_PASSEPARTOUT (1 << 2)
|
|
#define R_BUTS_PREVIEW (1 << 3)
|
|
#define R_EXTENSION (1 << 4)
|
|
#define R_MATNODE_PREVIEW (1 << 5)
|
|
#define R_DOCOMP (1 << 6)
|
|
#define R_COMP_CROP (1 << 7)
|
|
#define R_SCEMODE_UNUSED_8 (1 << 8) /* cleared */
|
|
#define R_SINGLE_LAYER (1 << 9)
|
|
#define R_EXR_TILE_FILE (1 << 10)
|
|
#define R_SCEMODE_UNUSED_11 (1 << 11) /* cleared */
|
|
#define R_NO_IMAGE_LOAD (1 << 12)
|
|
#define R_SCEMODE_UNUSED_13 (1 << 13) /* cleared */
|
|
#define R_NO_FRAME_UPDATE (1 << 14)
|
|
#define R_FULL_SAMPLE (1 << 15)
|
|
#define R_SCEMODE_UNUSED_16 (1 << 16) /* cleared */
|
|
#define R_SCEMODE_UNUSED_17 (1 << 17) /* cleared */
|
|
#define R_TEXNODE_PREVIEW (1 << 18)
|
|
#define R_SCEMODE_UNUSED_19 (1 << 19) /* cleared */
|
|
#define R_EXR_CACHE_FILE (1 << 20)
|
|
#define R_MULTIVIEW (1 << 21)
|
|
|
|
/** #RenderData.stamp */
|
|
#define R_STAMP_TIME (1 << 0)
|
|
#define R_STAMP_FRAME (1 << 1)
|
|
#define R_STAMP_DATE (1 << 2)
|
|
#define R_STAMP_CAMERA (1 << 3)
|
|
#define R_STAMP_SCENE (1 << 4)
|
|
#define R_STAMP_NOTE (1 << 5)
|
|
#define R_STAMP_DRAW (1 << 6) /* draw in the image */
|
|
#define R_STAMP_MARKER (1 << 7)
|
|
#define R_STAMP_FILENAME (1 << 8)
|
|
#define R_STAMP_SEQSTRIP (1 << 9)
|
|
#define R_STAMP_RENDERTIME (1 << 10)
|
|
#define R_STAMP_CAMERALENS (1 << 11)
|
|
#define R_STAMP_STRIPMETA (1 << 12)
|
|
#define R_STAMP_MEMORY (1 << 13)
|
|
#define R_STAMP_HIDE_LABELS (1 << 14)
|
|
#define R_STAMP_FRAME_RANGE (1 << 15)
|
|
#define R_STAMP_HOSTNAME (1 << 16)
|
|
#define R_STAMP_ALL \
|
|
(R_STAMP_TIME | R_STAMP_FRAME | R_STAMP_DATE | R_STAMP_CAMERA | R_STAMP_SCENE | R_STAMP_NOTE | \
|
|
R_STAMP_MARKER | R_STAMP_FILENAME | R_STAMP_SEQSTRIP | R_STAMP_RENDERTIME | \
|
|
R_STAMP_CAMERALENS | R_STAMP_MEMORY | R_STAMP_HIDE_LABELS | R_STAMP_FRAME_RANGE | \
|
|
R_STAMP_HOSTNAME)
|
|
|
|
/** #RenderData.alphamode */
|
|
enum {
|
|
R_ADDSKY = 0,
|
|
R_ALPHAPREMUL = 1,
|
|
};
|
|
|
|
/** #RenderData.color_mgt_flag */
|
|
enum {
|
|
/** deprecated, should only be used in versioning code only */
|
|
R_COLOR_MANAGEMENT = (1 << 0),
|
|
R_COLOR_MANAGEMENT_UNUSED_1 = (1 << 1),
|
|
};
|
|
|
|
/* bake_mode: same as RE_BAKE_xxx defines */
|
|
/* RenderData.bake_flag */
|
|
#define R_BAKE_CLEAR (1 << 0)
|
|
/* #define R_BAKE_OSA (1 << 1) */ /* deprecated */
|
|
#define R_BAKE_TO_ACTIVE (1 << 2)
|
|
/* #define R_BAKE_NORMALIZE (1 << 3) */ /* deprecated */
|
|
#define R_BAKE_MULTIRES (1 << 4)
|
|
#define R_BAKE_LORES_MESH (1 << 5)
|
|
/* #define R_BAKE_VCOL (1 << 6) */ /* deprecated */
|
|
#define R_BAKE_USERSCALE (1 << 7)
|
|
#define R_BAKE_CAGE (1 << 8)
|
|
#define R_BAKE_SPLIT_MAT (1 << 9)
|
|
#define R_BAKE_AUTO_NAME (1 << 10)
|
|
|
|
/* RenderData.bake_normal_space */
|
|
#define R_BAKE_SPACE_CAMERA 0
|
|
#define R_BAKE_SPACE_WORLD 1
|
|
#define R_BAKE_SPACE_OBJECT 2
|
|
#define R_BAKE_SPACE_TANGENT 3
|
|
|
|
/* RenderData.line_thickness_mode */
|
|
#define R_LINE_THICKNESS_ABSOLUTE 1
|
|
#define R_LINE_THICKNESS_RELATIVE 2
|
|
|
|
/* sequencer seq_prev_type seq_rend_type */
|
|
|
|
/* RenderData.engine (scene.c) */
|
|
extern const char *RE_engine_id_BLENDER_EEVEE;
|
|
extern const char *RE_engine_id_BLENDER_WORKBENCH;
|
|
extern const char *RE_engine_id_CYCLES;
|
|
|
|
/* **************** SCENE ********************* */
|
|
|
|
/* note that much higher maxframes give imprecise sub-frames, see: T46859 */
|
|
/* Current precision is 16 for the sub-frames closer to MAXFRAME. */
|
|
|
|
/* for general use */
|
|
#define MAXFRAME 1048574
|
|
#define MAXFRAMEF 1048574.0f
|
|
|
|
#define MINFRAME 0
|
|
#define MINFRAMEF 0.0f
|
|
|
|
/* (minimum frame number for current-frame) */
|
|
#define MINAFRAME -1048574
|
|
#define MINAFRAMEF -1048574.0f
|
|
|
|
#define BASE_VISIBLE(v3d, base) BKE_base_is_visible(v3d, base)
|
|
#define BASE_SELECTABLE(v3d, base) \
|
|
(BASE_VISIBLE(v3d, base) && \
|
|
((v3d == NULL) || (((1 << (base)->object->type) & (v3d)->object_type_exclude_select) == 0)) && \
|
|
(((base)->flag & BASE_SELECTABLE) != 0))
|
|
#define BASE_SELECTED(v3d, base) (BASE_VISIBLE(v3d, base) && (((base)->flag & BASE_SELECTED) != 0))
|
|
#define BASE_EDITABLE(v3d, base) (BASE_VISIBLE(v3d, base) && ((base)->object->id.lib == NULL))
|
|
#define BASE_SELECTED_EDITABLE(v3d, base) \
|
|
(BASE_EDITABLE(v3d, base) && (((base)->flag & BASE_SELECTED) != 0))
|
|
|
|
/* deprecate this! */
|
|
#define FIRSTBASE(_view_layer) ((_view_layer)->object_bases.first)
|
|
#define LASTBASE(_view_layer) ((_view_layer)->object_bases.last)
|
|
#define BASACT(_view_layer) ((_view_layer)->basact)
|
|
#define OBACT(_view_layer) (BASACT(_view_layer) ? BASACT(_view_layer)->object : NULL)
|
|
|
|
#define OBEDIT_FROM_WORKSPACE(workspace, _view_layer) \
|
|
(((workspace)->object_mode & OD_MODE_EDIT) ? OBACT(_view_layer) : NULL)
|
|
#define OBEDIT_FROM_OBACT(ob) ((ob) ? (((ob)->mode & OB_MODE_EDIT) ? ob : NULL) : NULL)
|
|
#define OBPOSE_FROM_OBACT(ob) ((ob) ? (((ob)->mode & OB_MODE_POSE) ? ob : NULL) : NULL)
|
|
#define OBWEIGHTPAINT_FROM_OBACT(ob) \
|
|
((ob) ? (((ob)->mode & OB_MODE_WEIGHT_PAINT) ? ob : NULL) : NULL)
|
|
#define OBEDIT_FROM_VIEW_LAYER(view_layer) OBEDIT_FROM_OBACT(OBACT(view_layer))
|
|
|
|
#define V3D_CAMERA_LOCAL(v3d) ((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : NULL)
|
|
#define V3D_CAMERA_SCENE(scene, v3d) \
|
|
((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : (scene)->camera)
|
|
|
|
#define CFRA (scene->r.cfra)
|
|
#define SUBFRA (scene->r.subframe)
|
|
#define SFRA (scene->r.sfra)
|
|
#define EFRA (scene->r.efra)
|
|
#define PRVRANGEON (scene->r.flag & SCER_PRV_RANGE)
|
|
#define PSFRA ((PRVRANGEON) ? (scene->r.psfra) : (scene->r.sfra))
|
|
#define PEFRA ((PRVRANGEON) ? (scene->r.pefra) : (scene->r.efra))
|
|
#define FRA2TIME(a) ((((double)scene->r.frs_sec_base) * (double)(a)) / (double)scene->r.frs_sec)
|
|
#define TIME2FRA(a) ((((double)scene->r.frs_sec) * (double)(a)) / (double)scene->r.frs_sec_base)
|
|
#define FPS (((double)scene->r.frs_sec) / (double)scene->r.frs_sec_base)
|
|
|
|
/* Base.flag is in DNA_object_types.h */
|
|
|
|
/* ToolSettings.transform_flag */
|
|
enum {
|
|
SCE_XFORM_AXIS_ALIGN = (1 << 0),
|
|
SCE_XFORM_DATA_ORIGIN = (1 << 1),
|
|
SCE_XFORM_SKIP_CHILDREN = (1 << 2),
|
|
};
|
|
|
|
/* ToolSettings.object_flag */
|
|
enum {
|
|
SCE_OBJECT_MODE_LOCK = (1 << 0),
|
|
};
|
|
|
|
/* ToolSettings.workspace_tool_flag */
|
|
enum {
|
|
SCE_WORKSPACE_TOOL_FALLBACK = 0,
|
|
SCE_WORKSPACE_TOOL_DEFAULT = 1,
|
|
};
|
|
|
|
/* ToolSettings.snap_flag */
|
|
#define SCE_SNAP (1 << 0)
|
|
#define SCE_SNAP_ROTATE (1 << 1)
|
|
#define SCE_SNAP_PEEL_OBJECT (1 << 2)
|
|
#define SCE_SNAP_PROJECT (1 << 3)
|
|
#define SCE_SNAP_NO_SELF (1 << 4)
|
|
#define SCE_SNAP_ABS_GRID (1 << 5)
|
|
#define SCE_SNAP_BACKFACE_CULLING (1 << 6)
|
|
|
|
/* ToolSettings.snap_target */
|
|
#define SCE_SNAP_TARGET_CLOSEST 0
|
|
#define SCE_SNAP_TARGET_CENTER 1
|
|
#define SCE_SNAP_TARGET_MEDIAN 2
|
|
#define SCE_SNAP_TARGET_ACTIVE 3
|
|
|
|
/* ToolSettings.snap_mode */
|
|
#define SCE_SNAP_MODE_VERTEX (1 << 0)
|
|
#define SCE_SNAP_MODE_EDGE (1 << 1)
|
|
#define SCE_SNAP_MODE_FACE (1 << 2)
|
|
#define SCE_SNAP_MODE_VOLUME (1 << 3)
|
|
#define SCE_SNAP_MODE_INCREMENT (1 << 4)
|
|
#define SCE_SNAP_MODE_EDGE_MIDPOINT (1 << 5)
|
|
#define SCE_SNAP_MODE_EDGE_PERPENDICULAR (1 << 6)
|
|
|
|
/* ToolSettings.snap_node_mode */
|
|
#define SCE_SNAP_MODE_NODE_X (1 << 5)
|
|
#define SCE_SNAP_MODE_NODE_Y (1 << 6)
|
|
|
|
/* ToolSettings.snap_mode and ToolSettings.snap_node_mode */
|
|
#define SCE_SNAP_MODE_GRID (1 << 7)
|
|
|
|
/** #ToolSettings.snap_transform_mode_flag */
|
|
enum {
|
|
SCE_SNAP_TRANSFORM_MODE_TRANSLATE = (1 << 0),
|
|
SCE_SNAP_TRANSFORM_MODE_ROTATE = (1 << 1),
|
|
SCE_SNAP_TRANSFORM_MODE_SCALE = (1 << 2),
|
|
};
|
|
|
|
/* ToolSettings.selectmode */
|
|
#define SCE_SELECT_VERTEX (1 << 0) /* for mesh */
|
|
#define SCE_SELECT_EDGE (1 << 1)
|
|
#define SCE_SELECT_FACE (1 << 2)
|
|
|
|
/* MeshStatVis.type */
|
|
#define SCE_STATVIS_OVERHANG 0
|
|
#define SCE_STATVIS_THICKNESS 1
|
|
#define SCE_STATVIS_INTERSECT 2
|
|
#define SCE_STATVIS_DISTORT 3
|
|
#define SCE_STATVIS_SHARP 4
|
|
|
|
/* ParticleEditSettings.selectmode for particles */
|
|
#define SCE_SELECT_PATH (1 << 0)
|
|
#define SCE_SELECT_POINT (1 << 1)
|
|
#define SCE_SELECT_END (1 << 2)
|
|
|
|
/* ToolSettings.prop_mode (proportional falloff) */
|
|
#define PROP_SMOOTH 0
|
|
#define PROP_SPHERE 1
|
|
#define PROP_ROOT 2
|
|
#define PROP_SHARP 3
|
|
#define PROP_LIN 4
|
|
#define PROP_CONST 5
|
|
#define PROP_RANDOM 6
|
|
#define PROP_INVSQUARE 7
|
|
#define PROP_MODE_MAX 8
|
|
|
|
/** #ToolSettings.proportional_edit & similarly named members. */
|
|
enum {
|
|
PROP_EDIT_USE = (1 << 0),
|
|
PROP_EDIT_CONNECTED = (1 << 1),
|
|
PROP_EDIT_PROJECTED = (1 << 2),
|
|
};
|
|
|
|
/* ToolSettings.weightuser */
|
|
enum {
|
|
OB_DRAW_GROUPUSER_NONE = 0,
|
|
OB_DRAW_GROUPUSER_ACTIVE = 1,
|
|
OB_DRAW_GROUPUSER_ALL = 2,
|
|
};
|
|
|
|
/* object_vgroup.c */
|
|
/* ToolSettings.vgroupsubset */
|
|
typedef enum eVGroupSelect {
|
|
WT_VGROUP_ALL = 0,
|
|
WT_VGROUP_ACTIVE = 1,
|
|
WT_VGROUP_BONE_SELECT = 2,
|
|
WT_VGROUP_BONE_DEFORM = 3,
|
|
WT_VGROUP_BONE_DEFORM_OFF = 4,
|
|
} eVGroupSelect;
|
|
|
|
#define WT_VGROUP_MASK_ALL \
|
|
((1 << WT_VGROUP_ACTIVE) | (1 << WT_VGROUP_BONE_SELECT) | (1 << WT_VGROUP_BONE_DEFORM) | \
|
|
(1 << WT_VGROUP_BONE_DEFORM_OFF) | (1 << WT_VGROUP_ALL))
|
|
|
|
/* Scene.flag */
|
|
#define SCE_DS_SELECTED (1 << 0)
|
|
#define SCE_DS_COLLAPSED (1 << 1)
|
|
#define SCE_NLA_EDIT_ON (1 << 2)
|
|
#define SCE_FRAME_DROP (1 << 3)
|
|
#define SCE_KEYS_NO_SELONLY (1 << 4)
|
|
#define SCE_READFILE_LIBLINK_NEED_SETSCENE_CHECK (1 << 5)
|
|
|
|
/* return flag BKE_scene_base_iter_next functions */
|
|
/* #define F_ERROR -1 */ /* UNUSED */
|
|
#define F_START 0
|
|
#define F_SCENE 1
|
|
#define F_DUPLI 3
|
|
|
|
/* AudioData.flag */
|
|
#define AUDIO_MUTE (1 << 0)
|
|
#define AUDIO_SYNC (1 << 1)
|
|
#define AUDIO_SCRUB (1 << 2)
|
|
#define AUDIO_VOLUME_ANIMATED (1 << 3)
|
|
|
|
/* FFMpegCodecData.flags */
|
|
enum {
|
|
#ifdef DNA_DEPRECATED_ALLOW
|
|
FFMPEG_MULTIPLEX_AUDIO = (1 << 0), /* deprecated, you can choose none as audiocodec now */
|
|
#endif
|
|
FFMPEG_AUTOSPLIT_OUTPUT = (1 << 1),
|
|
FFMPEG_LOSSLESS_OUTPUT = (1 << 2),
|
|
FFMPEG_USE_MAX_B_FRAMES = (1 << 3),
|
|
};
|
|
|
|
/* Paint.flags */
|
|
typedef enum ePaintFlags {
|
|
PAINT_SHOW_BRUSH = (1 << 0),
|
|
PAINT_FAST_NAVIGATE = (1 << 1),
|
|
PAINT_SHOW_BRUSH_ON_SURFACE = (1 << 2),
|
|
PAINT_USE_CAVITY_MASK = (1 << 3),
|
|
PAINT_SCULPT_DELAY_UPDATES = (1 << 4),
|
|
} ePaintFlags;
|
|
|
|
/* Paint.symmetry_flags
|
|
* (for now just a duplicate of sculpt symmetry flags) */
|
|
typedef enum ePaintSymmetryFlags {
|
|
PAINT_SYMM_X = (1 << 0),
|
|
PAINT_SYMM_Y = (1 << 1),
|
|
PAINT_SYMM_Z = (1 << 2),
|
|
PAINT_SYMMETRY_FEATHER = (1 << 3),
|
|
PAINT_TILE_X = (1 << 4),
|
|
PAINT_TILE_Y = (1 << 5),
|
|
PAINT_TILE_Z = (1 << 6),
|
|
} ePaintSymmetryFlags;
|
|
|
|
#define PAINT_SYMM_AXIS_ALL (PAINT_SYMM_X | PAINT_SYMM_Y | PAINT_SYMM_Z)
|
|
|
|
/* Sculpt.flags */
|
|
/* These can eventually be moved to paint flags? */
|
|
typedef enum eSculptFlags {
|
|
SCULPT_FLAG_UNUSED_0 = (1 << 0), /* cleared */
|
|
SCULPT_FLAG_UNUSED_1 = (1 << 1), /* cleared */
|
|
SCULPT_FLAG_UNUSED_2 = (1 << 2), /* cleared */
|
|
|
|
SCULPT_LOCK_X = (1 << 3),
|
|
SCULPT_LOCK_Y = (1 << 4),
|
|
SCULPT_LOCK_Z = (1 << 5),
|
|
|
|
SCULPT_FLAG_UNUSED_6 = (1 << 6), /* cleared */
|
|
|
|
SCULPT_FLAG_UNUSED_7 = (1 << 7), /* cleared */
|
|
SCULPT_ONLY_DEFORM = (1 << 8),
|
|
// SCULPT_SHOW_DIFFUSE = (1 << 9), /* deprecated */
|
|
|
|
/* If set, the mesh will be drawn with smooth-shading in
|
|
* dynamic-topology mode */
|
|
SCULPT_DYNTOPO_SMOOTH_SHADING = (1 << 10),
|
|
|
|
/* If set, dynamic-topology brushes will subdivide short edges */
|
|
SCULPT_DYNTOPO_SUBDIVIDE = (1 << 12),
|
|
/* If set, dynamic-topology brushes will collapse short edges */
|
|
SCULPT_DYNTOPO_COLLAPSE = (1 << 11),
|
|
|
|
/* If set, dynamic-topology detail size will be constant in object space */
|
|
SCULPT_DYNTOPO_DETAIL_CONSTANT = (1 << 13),
|
|
SCULPT_DYNTOPO_DETAIL_BRUSH = (1 << 14),
|
|
SCULPT_DYNTOPO_DETAIL_MANUAL = (1 << 16),
|
|
|
|
/* Don't display mask in viewport, but still use it for strokes. */
|
|
SCULPT_HIDE_MASK = (1 << 15),
|
|
|
|
/* Don't display face sets in viewport. */
|
|
SCULPT_HIDE_FACE_SETS = (1 << 17),
|
|
} eSculptFlags;
|
|
|
|
/* ImagePaintSettings.mode */
|
|
typedef enum eImagePaintMode {
|
|
IMAGEPAINT_MODE_MATERIAL = 0, /* detect texture paint slots from the material */
|
|
IMAGEPAINT_MODE_IMAGE = 1, /* select texture paint image directly */
|
|
} eImagePaintMode;
|
|
|
|
/* ImagePaintSettings.interp */
|
|
enum {
|
|
IMAGEPAINT_INTERP_LINEAR = 0,
|
|
IMAGEPAINT_INTERP_CLOSEST = 1,
|
|
};
|
|
|
|
/* ImagePaintSettings.flag */
|
|
#define IMAGEPAINT_DRAWING (1 << 0)
|
|
// #define IMAGEPAINT_DRAW_TOOL (1 << 1) /* deprecated */
|
|
// #define IMAGEPAINT_DRAW_TOOL_DRAWING (1 << 2) /* deprecated */
|
|
|
|
/* projection painting only */
|
|
/* ImagePaintSettings.flag */
|
|
#define IMAGEPAINT_PROJECT_XRAY (1 << 4)
|
|
#define IMAGEPAINT_PROJECT_BACKFACE (1 << 5)
|
|
#define IMAGEPAINT_PROJECT_FLAT (1 << 6)
|
|
#define IMAGEPAINT_PROJECT_LAYER_CLONE (1 << 7)
|
|
#define IMAGEPAINT_PROJECT_LAYER_STENCIL (1 << 8)
|
|
#define IMAGEPAINT_PROJECT_LAYER_STENCIL_INV (1 << 9)
|
|
|
|
/* ImagePaintSettings.missing_data */
|
|
#define IMAGEPAINT_MISSING_UVS (1 << 0)
|
|
#define IMAGEPAINT_MISSING_MATERIAL (1 << 1)
|
|
#define IMAGEPAINT_MISSING_TEX (1 << 2)
|
|
#define IMAGEPAINT_MISSING_STENCIL (1 << 3)
|
|
|
|
/* ToolSettings.uvcalc_flag */
|
|
#define UVCALC_FILLHOLES (1 << 0)
|
|
/** would call this UVCALC_ASPECT_CORRECT, except it should be default with old file */
|
|
#define UVCALC_NO_ASPECT_CORRECT (1 << 1)
|
|
/** Adjust UV's while transforming with Vert or Edge Slide. */
|
|
#define UVCALC_TRANSFORM_CORRECT_SLIDE (1 << 2)
|
|
/** Use mesh data after subsurf to compute UVs*/
|
|
#define UVCALC_USESUBSURF (1 << 3)
|
|
/** adjust UV's while transforming to avoid distortion */
|
|
#define UVCALC_TRANSFORM_CORRECT (1 << 4)
|
|
/** Keep equal values merged while correcting custom-data. */
|
|
#define UVCALC_TRANSFORM_CORRECT_KEEP_CONNECTED (1 << 5)
|
|
|
|
/* ToolSettings.uv_flag */
|
|
#define UV_SYNC_SELECTION 1
|
|
#define UV_SHOW_SAME_IMAGE 2
|
|
|
|
/* ToolSettings.uv_selectmode */
|
|
#define UV_SELECT_VERTEX 1
|
|
#define UV_SELECT_EDGE 2
|
|
#define UV_SELECT_FACE 4
|
|
#define UV_SELECT_ISLAND 8
|
|
|
|
/* ToolSettings.gpencil_flags */
|
|
typedef enum eGPencil_Flags {
|
|
/* When creating new frames, the last frame gets used as the basis for the new one */
|
|
GP_TOOL_FLAG_RETAIN_LAST = (1 << 1),
|
|
/* Add the strokes below all strokes in the layer */
|
|
GP_TOOL_FLAG_PAINT_ONBACK = (1 << 2),
|
|
/* Show compact list of colors */
|
|
GP_TOOL_FLAG_THUMBNAIL_LIST = (1 << 3),
|
|
/* Generate wheight data for new strokes */
|
|
GP_TOOL_FLAG_CREATE_WEIGHTS = (1 << 4),
|
|
/* Automerge with last stroke */
|
|
GP_TOOL_FLAG_AUTOMERGE_STROKE = (1 << 5),
|
|
} eGPencil_Flags;
|
|
|
|
/* scene->r.simplify_gpencil */
|
|
typedef enum eGPencil_SimplifyFlags {
|
|
/* Simplify */
|
|
SIMPLIFY_GPENCIL_ENABLE = (1 << 0),
|
|
/* Simplify on play */
|
|
SIMPLIFY_GPENCIL_ON_PLAY = (1 << 1),
|
|
/* Simplify fill on viewport */
|
|
SIMPLIFY_GPENCIL_FILL = (1 << 2),
|
|
/* Simplify modifier on viewport */
|
|
SIMPLIFY_GPENCIL_MODIFIER = (1 << 3),
|
|
/* Simplify Shader FX */
|
|
SIMPLIFY_GPENCIL_FX = (1 << 5),
|
|
/* Simplify layer tint */
|
|
SIMPLIFY_GPENCIL_TINT = (1 << 7),
|
|
/* Simplify Antialiasing */
|
|
SIMPLIFY_GPENCIL_AA = (1 << 8),
|
|
} eGPencil_SimplifyFlags;
|
|
|
|
/* ToolSettings.gpencil_*_align - Stroke Placement mode flags */
|
|
typedef enum eGPencil_Placement_Flags {
|
|
/* New strokes are added in viewport/data space (i.e. not screen space) */
|
|
GP_PROJECT_VIEWSPACE = (1 << 0),
|
|
|
|
/* Viewport space, but relative to render canvas (Sequencer Preview Only) */
|
|
/* GP_PROJECT_CANVAS = (1 << 1), */ /* UNUSED */
|
|
|
|
/* Project into the screen's Z values */
|
|
GP_PROJECT_DEPTH_VIEW = (1 << 2),
|
|
GP_PROJECT_DEPTH_STROKE = (1 << 3),
|
|
|
|
/* "Use Endpoints" */
|
|
GP_PROJECT_DEPTH_STROKE_ENDPOINTS = (1 << 4),
|
|
GP_PROJECT_CURSOR = (1 << 5),
|
|
GP_PROJECT_DEPTH_STROKE_FIRST = (1 << 6),
|
|
} eGPencil_Placement_Flags;
|
|
|
|
/* ToolSettings.gpencil_selectmode */
|
|
typedef enum eGPencil_Selectmode_types {
|
|
GP_SELECTMODE_POINT = 0,
|
|
GP_SELECTMODE_STROKE = 1,
|
|
GP_SELECTMODE_SEGMENT = 2,
|
|
} eGPencil_Selectmode_types;
|
|
|
|
/* ToolSettings.gpencil_guide_types */
|
|
typedef enum eGPencil_GuideTypes {
|
|
GP_GUIDE_CIRCULAR = 0,
|
|
GP_GUIDE_RADIAL = 1,
|
|
GP_GUIDE_PARALLEL = 2,
|
|
GP_GUIDE_GRID = 3,
|
|
GP_GUIDE_ISO = 4,
|
|
} eGPencil_GuideTypes;
|
|
|
|
/* ToolSettings.gpencil_guide_references */
|
|
typedef enum eGPencil_Guide_Reference {
|
|
GP_GUIDE_REF_CURSOR = 0,
|
|
GP_GUIDE_REF_CUSTOM = 1,
|
|
GP_GUIDE_REF_OBJECT = 2,
|
|
} eGPencil_Guide_Reference;
|
|
|
|
/* ToolSettings.particle flag */
|
|
#define PE_KEEP_LENGTHS (1 << 0)
|
|
#define PE_LOCK_FIRST (1 << 1)
|
|
#define PE_DEFLECT_EMITTER (1 << 2)
|
|
#define PE_INTERPOLATE_ADDED (1 << 3)
|
|
#define PE_DRAW_PART (1 << 4)
|
|
#define PE_UNUSED_6 (1 << 6) /* cleared */
|
|
#define PE_FADE_TIME (1 << 7)
|
|
#define PE_AUTO_VELOCITY (1 << 8)
|
|
|
|
/* ParticleEditSettings.brushtype */
|
|
#define PE_BRUSH_NONE -1
|
|
#define PE_BRUSH_COMB 0
|
|
#define PE_BRUSH_CUT 1
|
|
#define PE_BRUSH_LENGTH 2
|
|
#define PE_BRUSH_PUFF 3
|
|
#define PE_BRUSH_ADD 4
|
|
#define PE_BRUSH_SMOOTH 5
|
|
#define PE_BRUSH_WEIGHT 6
|
|
|
|
/* ParticleBrushData.flag */
|
|
#define PE_BRUSH_DATA_PUFF_VOLUME 1
|
|
|
|
/* ParticleBrushData.edittype */
|
|
#define PE_TYPE_PARTICLES 0
|
|
#define PE_TYPE_SOFTBODY 1
|
|
#define PE_TYPE_CLOTH 2
|
|
|
|
/* PhysicsSettings.flag */
|
|
#define PHYS_GLOBAL_GRAVITY 1
|
|
|
|
/* UnitSettings */
|
|
|
|
#define USER_UNIT_ADAPTIVE 0xFF
|
|
/* UnitSettings.system */
|
|
#define USER_UNIT_NONE 0
|
|
#define USER_UNIT_METRIC 1
|
|
#define USER_UNIT_IMPERIAL 2
|
|
/* UnitSettings.flag */
|
|
#define USER_UNIT_OPT_SPLIT 1
|
|
#define USER_UNIT_ROT_RADIANS 2
|
|
|
|
/* SceneEEVEE->flag */
|
|
enum {
|
|
// SCE_EEVEE_VOLUMETRIC_ENABLED = (1 << 0), /* Unused */
|
|
SCE_EEVEE_VOLUMETRIC_LIGHTS = (1 << 1),
|
|
SCE_EEVEE_VOLUMETRIC_SHADOWS = (1 << 2),
|
|
// SCE_EEVEE_VOLUMETRIC_COLORED = (1 << 3), /* Unused */
|
|
SCE_EEVEE_GTAO_ENABLED = (1 << 4),
|
|
SCE_EEVEE_GTAO_BENT_NORMALS = (1 << 5),
|
|
SCE_EEVEE_GTAO_BOUNCE = (1 << 6),
|
|
// SCE_EEVEE_DOF_ENABLED = (1 << 7), /* Moved to camera->dof.flag */
|
|
SCE_EEVEE_BLOOM_ENABLED = (1 << 8),
|
|
SCE_EEVEE_MOTION_BLUR_ENABLED = (1 << 9),
|
|
SCE_EEVEE_SHADOW_HIGH_BITDEPTH = (1 << 10),
|
|
SCE_EEVEE_TAA_REPROJECTION = (1 << 11),
|
|
// SCE_EEVEE_SSS_ENABLED = (1 << 12), /* Unused */
|
|
// SCE_EEVEE_SSS_SEPARATE_ALBEDO = (1 << 13), /* Unused */
|
|
SCE_EEVEE_SSR_ENABLED = (1 << 14),
|
|
SCE_EEVEE_SSR_REFRACTION = (1 << 15),
|
|
SCE_EEVEE_SSR_HALF_RESOLUTION = (1 << 16),
|
|
SCE_EEVEE_SHOW_IRRADIANCE = (1 << 17),
|
|
SCE_EEVEE_SHOW_CUBEMAPS = (1 << 18),
|
|
SCE_EEVEE_GI_AUTOBAKE = (1 << 19),
|
|
SCE_EEVEE_SHADOW_SOFT = (1 << 20),
|
|
SCE_EEVEE_OVERSCAN = (1 << 21),
|
|
};
|
|
|
|
/* SceneEEVEE->shadow_method */
|
|
enum {
|
|
SHADOW_ESM = 1,
|
|
/* SHADOW_VSM = 2, */ /* UNUSED */
|
|
/* SHADOW_METHOD_MAX = 3, */ /* UNUSED */
|
|
};
|
|
|
|
/* SceneEEVEE->motion_blur_position */
|
|
enum {
|
|
SCE_EEVEE_MB_CENTER = 0,
|
|
SCE_EEVEE_MB_START = 1,
|
|
SCE_EEVEE_MB_END = 2,
|
|
};
|
|
|
|
/* SceneDisplay->render_aa, SceneDisplay->viewport_aa */
|
|
enum {
|
|
SCE_DISPLAY_AA_OFF = 0,
|
|
SCE_DISPLAY_AA_FXAA = 1,
|
|
SCE_DISPLAY_AA_SAMPLES_5 = 5,
|
|
SCE_DISPLAY_AA_SAMPLES_8 = 8,
|
|
SCE_DISPLAY_AA_SAMPLES_11 = 11,
|
|
SCE_DISPLAY_AA_SAMPLES_16 = 16,
|
|
SCE_DISPLAY_AA_SAMPLES_32 = 32,
|
|
};
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|