tornavis/source/blender/nodes/NOD_common.h

33 lines
1.0 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup nodes
*/
#pragma once
#include "BKE_node.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Internal functions for editor. */
struct bNodeSocket *node_group_find_input_socket(struct bNode *groupnode, const char *identifier);
struct bNodeSocket *node_group_find_output_socket(struct bNode *groupnode, const char *identifier);
/** Make sure all group node in ntree, which use ngroup, are sync'd. */
void node_group_update(struct bNodeTree *ntree, struct bNode *node);
struct bNodeSocket *node_group_input_find_socket(struct bNode *node, const char *identifier);
struct bNodeSocket *node_group_output_find_socket(struct bNode *node, const char *identifier);
void node_group_input_update(struct bNodeTree *ntree, struct bNode *node);
void node_group_output_update(struct bNodeTree *ntree, struct bNode *node);
void node_internal_links_create(struct bNodeTree *ntree, struct bNode *node);
#ifdef __cplusplus
}
#endif