444 lines
16 KiB
C++
444 lines
16 KiB
C++
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bke
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*/
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/* XXX temporary, until AssetHandle is designed properly and queries can return a pointer to it. */
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#include "DNA_asset_types.h"
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#include "BLI_utildefines.h"
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#include "DNA_listBase.h"
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#include "DNA_object_enums.h"
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#include "RNA_types.h"
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#ifdef __cplusplus
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# include "BLI_string_ref.hh"
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# include "BLI_vector.hh"
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ARegion;
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struct Base;
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struct CacheFile;
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struct Collection;
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struct Depsgraph;
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struct EditBone;
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struct ID;
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struct Image;
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struct LayerCollection;
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struct ListBase;
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struct Main;
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struct Object;
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struct PointerRNA;
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struct RegionView3D;
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struct RenderEngineType;
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struct ReportList;
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struct Scene;
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struct ScrArea;
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struct SpaceClip;
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struct SpaceImage;
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struct SpaceLink;
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struct SpaceText;
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struct StructRNA;
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struct Text;
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struct ToolSettings;
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struct View3D;
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struct ViewLayer;
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struct bGPDframe;
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struct bGPDlayer;
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struct bGPdata;
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struct bPoseChannel;
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struct bScreen;
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struct wmWindow;
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struct wmWindowManager;
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/* Structs */
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struct bContext;
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typedef struct bContext bContext;
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struct bContextDataResult;
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typedef struct bContextDataResult bContextDataResult;
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/* Result of context lookups.
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* The specific values are important, and used implicitly in ctx_data_get(). Some functions also
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* still accept/return `int` instead, to ensure that the compiler uses the correct storage size
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* when mixing C/C++ code. */
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typedef enum eContextResult {
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/* The context member was found, and its data is available. */
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CTX_RESULT_OK = 1,
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/* The context member was not found. */
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CTX_RESULT_MEMBER_NOT_FOUND = 0,
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/* The context member was found, but its data is not available.
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* For example, "active_bone" is a valid context member, but has not data in Object mode. */
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CTX_RESULT_NO_DATA = -1,
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} eContextResult;
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/* Function mapping a context member name to its value. */
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typedef int /*eContextResult*/ (*bContextDataCallback)(const bContext *C,
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const char *member,
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bContextDataResult *result);
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#ifdef __cplusplus
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struct bContextStoreEntry {
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std::string name;
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PointerRNA ptr;
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};
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struct bContextStore {
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bContextStore *next = nullptr;
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bContextStore *prev = nullptr;
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blender::Vector<bContextStoreEntry> entries;
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bool used = false;
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};
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#endif
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/* for the context's rna mode enum
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* keep aligned with data_mode_strings in context.cc */
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typedef enum eContextObjectMode {
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CTX_MODE_EDIT_MESH = 0,
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CTX_MODE_EDIT_CURVE,
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CTX_MODE_EDIT_SURFACE,
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CTX_MODE_EDIT_TEXT,
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CTX_MODE_EDIT_ARMATURE,
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CTX_MODE_EDIT_METABALL,
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CTX_MODE_EDIT_LATTICE,
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CTX_MODE_EDIT_CURVES,
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CTX_MODE_EDIT_GREASE_PENCIL,
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CTX_MODE_EDIT_POINT_CLOUD,
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CTX_MODE_POSE,
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CTX_MODE_SCULPT,
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CTX_MODE_PAINT_WEIGHT,
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CTX_MODE_PAINT_VERTEX,
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CTX_MODE_PAINT_TEXTURE,
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CTX_MODE_PARTICLE,
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CTX_MODE_OBJECT,
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CTX_MODE_PAINT_GPENCIL,
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CTX_MODE_EDIT_GPENCIL_LEGACY,
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CTX_MODE_SCULPT_GPENCIL,
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CTX_MODE_WEIGHT_GPENCIL,
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CTX_MODE_VERTEX_GPENCIL,
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CTX_MODE_SCULPT_CURVES,
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} eContextObjectMode;
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#define CTX_MODE_NUM (CTX_MODE_SCULPT_CURVES + 1)
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/* Context */
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bContext *CTX_create(void);
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void CTX_free(bContext *C);
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bContext *CTX_copy(const bContext *C);
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#ifdef __cplusplus
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/* Stored Context */
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bContextStore *CTX_store_add(ListBase *contexts,
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blender::StringRefNull name,
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const PointerRNA *ptr);
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bContextStore *CTX_store_add_all(ListBase *contexts, bContextStore *context);
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bContextStore *CTX_store_get(bContext *C);
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void CTX_store_set(bContext *C, bContextStore *store);
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const PointerRNA *CTX_store_ptr_lookup(const bContextStore *store,
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blender::StringRefNull name,
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const StructRNA *type = nullptr);
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bContextStore *CTX_store_copy(const bContextStore *store);
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void CTX_store_free(bContextStore *store);
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#endif
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/* need to store if python is initialized or not */
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bool CTX_py_init_get(bContext *C);
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void CTX_py_init_set(bContext *C, bool value);
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void *CTX_py_dict_get(const bContext *C);
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void *CTX_py_dict_get_orig(const bContext *C);
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struct bContext_PyState {
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void *py_context;
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void *py_context_orig;
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};
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void CTX_py_state_push(bContext *C, struct bContext_PyState *pystate, void *value);
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void CTX_py_state_pop(bContext *C, struct bContext_PyState *pystate);
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/* Window Manager Context */
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struct wmWindowManager *CTX_wm_manager(const bContext *C);
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struct wmWindow *CTX_wm_window(const bContext *C);
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struct WorkSpace *CTX_wm_workspace(const bContext *C);
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struct bScreen *CTX_wm_screen(const bContext *C);
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struct ScrArea *CTX_wm_area(const bContext *C);
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struct SpaceLink *CTX_wm_space_data(const bContext *C);
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struct ARegion *CTX_wm_region(const bContext *C);
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void *CTX_wm_region_data(const bContext *C);
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struct ARegion *CTX_wm_menu(const bContext *C);
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struct wmGizmoGroup *CTX_wm_gizmo_group(const bContext *C);
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struct wmMsgBus *CTX_wm_message_bus(const bContext *C);
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struct ReportList *CTX_wm_reports(const bContext *C);
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struct View3D *CTX_wm_view3d(const bContext *C);
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struct RegionView3D *CTX_wm_region_view3d(const bContext *C);
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struct SpaceText *CTX_wm_space_text(const bContext *C);
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struct SpaceImage *CTX_wm_space_image(const bContext *C);
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struct SpaceConsole *CTX_wm_space_console(const bContext *C);
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struct SpaceProperties *CTX_wm_space_properties(const bContext *C);
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struct SpaceFile *CTX_wm_space_file(const bContext *C);
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struct SpaceSeq *CTX_wm_space_seq(const bContext *C);
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struct SpaceOutliner *CTX_wm_space_outliner(const bContext *C);
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struct SpaceNla *CTX_wm_space_nla(const bContext *C);
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struct SpaceNode *CTX_wm_space_node(const bContext *C);
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struct SpaceGraph *CTX_wm_space_graph(const bContext *C);
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struct SpaceAction *CTX_wm_space_action(const bContext *C);
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struct SpaceInfo *CTX_wm_space_info(const bContext *C);
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struct SpaceUserPref *CTX_wm_space_userpref(const bContext *C);
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struct SpaceClip *CTX_wm_space_clip(const bContext *C);
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struct SpaceTopBar *CTX_wm_space_topbar(const bContext *C);
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struct SpaceSpreadsheet *CTX_wm_space_spreadsheet(const bContext *C);
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void CTX_wm_manager_set(bContext *C, struct wmWindowManager *wm);
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void CTX_wm_window_set(bContext *C, struct wmWindow *win);
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void CTX_wm_screen_set(bContext *C, struct bScreen *screen); /* to be removed */
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void CTX_wm_area_set(bContext *C, struct ScrArea *area);
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void CTX_wm_region_set(bContext *C, struct ARegion *region);
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void CTX_wm_menu_set(bContext *C, struct ARegion *menu);
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void CTX_wm_gizmo_group_set(bContext *C, struct wmGizmoGroup *gzgroup);
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/**
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* Values to create the message that describes the reason poll failed.
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*
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* \note This must be called in the same context as the poll function that created it.
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*/
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struct bContextPollMsgDyn_Params {
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/** The result is allocated . */
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char *(*get_fn)(bContext *C, void *user_data);
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/** Optionally free the user-data. */
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void (*free_fn)(bContext *C, void *user_data);
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void *user_data;
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};
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const char *CTX_wm_operator_poll_msg_get(struct bContext *C, bool *r_free);
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void CTX_wm_operator_poll_msg_set(struct bContext *C, const char *msg);
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void CTX_wm_operator_poll_msg_set_dynamic(bContext *C,
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const struct bContextPollMsgDyn_Params *params);
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void CTX_wm_operator_poll_msg_clear(struct bContext *C);
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/* Data Context
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*
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* - #ListBase consists of #CollectionPointerLink items and must be
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* freed with #BLI_freelistN!
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* - The dir #ListBase consists of #LinkData items.
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*/
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/* data type, needed so we can tell between a NULL pointer and an empty list */
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enum {
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CTX_DATA_TYPE_POINTER = 0,
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CTX_DATA_TYPE_COLLECTION,
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CTX_DATA_TYPE_PROPERTY,
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};
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PointerRNA CTX_data_pointer_get(const bContext *C, const char *member);
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PointerRNA CTX_data_pointer_get_type(const bContext *C, const char *member, StructRNA *type);
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PointerRNA CTX_data_pointer_get_type_silent(const bContext *C,
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const char *member,
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StructRNA *type);
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ListBase CTX_data_collection_get(const bContext *C, const char *member);
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/**
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* \param C: Context.
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* \param use_store: Use 'C->wm.store'.
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* \param use_rna: Use Include the properties from 'RNA_Context'.
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* \param use_all: Don't skip values (currently only "scene").
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*/
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ListBase CTX_data_dir_get_ex(const bContext *C, bool use_store, bool use_rna, bool use_all);
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ListBase CTX_data_dir_get(const bContext *C);
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int /*eContextResult*/ CTX_data_get(const bContext *C,
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const char *member,
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PointerRNA *r_ptr,
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ListBase *r_lb,
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PropertyRNA **r_prop,
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int *r_index,
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short *r_type);
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void CTX_data_id_pointer_set(bContextDataResult *result, struct ID *id);
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void CTX_data_pointer_set_ptr(bContextDataResult *result, const PointerRNA *ptr);
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void CTX_data_pointer_set(bContextDataResult *result, struct ID *id, StructRNA *type, void *data);
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void CTX_data_id_list_add(bContextDataResult *result, struct ID *id);
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void CTX_data_list_add_ptr(bContextDataResult *result, const PointerRNA *ptr);
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void CTX_data_list_add(bContextDataResult *result, struct ID *id, StructRNA *type, void *data);
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/**
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* Stores a property in a result. Make sure to also call
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* `CTX_data_type_set(result, CTX_DATA_TYPE_PROPERTY)`.
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* \param result: The result to store the property in.
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* \param prop: The property to store.
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* \param index: The particular index in the property to store.
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*/
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void CTX_data_prop_set(bContextDataResult *result, PropertyRNA *prop, int index);
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void CTX_data_dir_set(bContextDataResult *result, const char **dir);
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void CTX_data_type_set(struct bContextDataResult *result, short type);
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short CTX_data_type_get(struct bContextDataResult *result);
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bool CTX_data_equals(const char *member, const char *str);
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bool CTX_data_dir(const char *member);
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#define CTX_DATA_BEGIN(C, Type, instance, member) \
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{ \
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ListBase ctx_data_list; \
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CollectionPointerLink *ctx_link; \
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CTX_data_##member(C, &ctx_data_list); \
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for (ctx_link = (CollectionPointerLink *)ctx_data_list.first; ctx_link; \
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ctx_link = ctx_link->next) { \
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Type instance = (Type)ctx_link->ptr.data;
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#define CTX_DATA_END \
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} \
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BLI_freelistN(&ctx_data_list); \
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} \
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(void)0
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#define CTX_DATA_BEGIN_WITH_ID(C, Type, instance, member, Type_id, instance_id) \
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CTX_DATA_BEGIN (C, Type, instance, member) \
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Type_id instance_id = (Type_id)ctx_link->ptr.owner_id;
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int ctx_data_list_count(const bContext *C, bool (*func)(const bContext *, ListBase *));
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#define CTX_DATA_COUNT(C, member) ctx_data_list_count(C, CTX_data_##member)
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/* Data Context Members */
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struct Main *CTX_data_main(const bContext *C);
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struct Scene *CTX_data_scene(const bContext *C);
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/**
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* This is tricky. Sometimes the user overrides the render_layer
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* but not the scene_collection. In this case what to do?
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*
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* If the scene_collection is linked to the #ViewLayer we use it.
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* Otherwise we fallback to the active one of the #ViewLayer.
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*/
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struct LayerCollection *CTX_data_layer_collection(const bContext *C);
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struct Collection *CTX_data_collection(const bContext *C);
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struct ViewLayer *CTX_data_view_layer(const bContext *C);
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struct RenderEngineType *CTX_data_engine_type(const bContext *C);
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struct ToolSettings *CTX_data_tool_settings(const bContext *C);
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const char *CTX_data_mode_string(const bContext *C);
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enum eContextObjectMode CTX_data_mode_enum_ex(const struct Object *obedit,
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const struct Object *ob,
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eObjectMode object_mode);
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enum eContextObjectMode CTX_data_mode_enum(const bContext *C);
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void CTX_data_main_set(bContext *C, struct Main *bmain);
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void CTX_data_scene_set(bContext *C, struct Scene *scene);
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/* Only Outliner currently! */
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bool CTX_data_selected_ids(const bContext *C, ListBase *list);
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bool CTX_data_selected_editable_objects(const bContext *C, ListBase *list);
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bool CTX_data_selected_editable_bases(const bContext *C, ListBase *list);
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bool CTX_data_editable_objects(const bContext *C, ListBase *list);
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bool CTX_data_editable_bases(const bContext *C, ListBase *list);
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bool CTX_data_selected_objects(const bContext *C, ListBase *list);
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bool CTX_data_selected_bases(const bContext *C, ListBase *list);
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bool CTX_data_visible_objects(const bContext *C, ListBase *list);
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bool CTX_data_visible_bases(const bContext *C, ListBase *list);
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bool CTX_data_selectable_objects(const bContext *C, ListBase *list);
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bool CTX_data_selectable_bases(const bContext *C, ListBase *list);
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struct Object *CTX_data_active_object(const bContext *C);
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struct Base *CTX_data_active_base(const bContext *C);
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struct Object *CTX_data_edit_object(const bContext *C);
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struct Image *CTX_data_edit_image(const bContext *C);
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struct Text *CTX_data_edit_text(const bContext *C);
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struct MovieClip *CTX_data_edit_movieclip(const bContext *C);
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struct Mask *CTX_data_edit_mask(const bContext *C);
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struct CacheFile *CTX_data_edit_cachefile(const bContext *C);
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bool CTX_data_selected_nodes(const bContext *C, ListBase *list);
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struct EditBone *CTX_data_active_bone(const bContext *C);
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bool CTX_data_selected_bones(const bContext *C, ListBase *list);
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bool CTX_data_selected_editable_bones(const bContext *C, ListBase *list);
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bool CTX_data_visible_bones(const bContext *C, ListBase *list);
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bool CTX_data_editable_bones(const bContext *C, ListBase *list);
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struct bPoseChannel *CTX_data_active_pose_bone(const bContext *C);
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bool CTX_data_selected_pose_bones(const bContext *C, ListBase *list);
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bool CTX_data_selected_pose_bones_from_active_object(const bContext *C, ListBase *list);
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bool CTX_data_visible_pose_bones(const bContext *C, ListBase *list);
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struct bGPdata *CTX_data_gpencil_data(const bContext *C);
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struct bGPDlayer *CTX_data_active_gpencil_layer(const bContext *C);
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struct bGPDframe *CTX_data_active_gpencil_frame(const bContext *C);
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bool CTX_data_visible_gpencil_layers(const bContext *C, ListBase *list);
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bool CTX_data_editable_gpencil_layers(const bContext *C, ListBase *list);
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bool CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list);
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const struct AssetLibraryReference *CTX_wm_asset_library_ref(const bContext *C);
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struct AssetHandle CTX_wm_asset_handle(const bContext *C, bool *r_is_valid);
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struct AssetRepresentation *CTX_wm_asset(const bContext *C);
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bool CTX_wm_interface_locked(const bContext *C);
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/**
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* Gets pointer to the dependency graph.
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* If it doesn't exist yet, it will be allocated.
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*
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* The result dependency graph is NOT guaranteed to be up-to-date neither from relation nor from
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* evaluated data points of view.
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*
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* \note Can not be used if access to a fully evaluated data-block is needed.
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*/
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struct Depsgraph *CTX_data_depsgraph_pointer(const bContext *C);
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/**
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* Get dependency graph which is expected to be fully evaluated.
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*
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* In the release builds it is the same as CTX_data_depsgraph_pointer(). In the debug builds extra
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* sanity checks are done. Additionally, this provides more semantic meaning to what is exactly
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* expected to happen.
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*/
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struct Depsgraph *CTX_data_expect_evaluated_depsgraph(const bContext *C);
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/**
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* Gets fully updated and evaluated dependency graph.
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*
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* All the relations and evaluated objects are guaranteed to be up to date.
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*
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* \note Will be expensive if there are relations or objects tagged for update.
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* \note If there are pending updates depsgraph hooks will be invoked.
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*/
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struct Depsgraph *CTX_data_ensure_evaluated_depsgraph(const bContext *C);
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/* Will Return NULL if depsgraph is not allocated yet.
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* Only used by handful of operators which are run on file load.
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*/
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struct Depsgraph *CTX_data_depsgraph_on_load(const bContext *C);
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#ifdef __cplusplus
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}
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#endif
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