tornavis/source/blender/blenkernel/BKE_context.h

444 lines
16 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*/
/* XXX temporary, until AssetHandle is designed properly and queries can return a pointer to it. */
#include "DNA_asset_types.h"
#include "BLI_utildefines.h"
#include "DNA_listBase.h"
#include "DNA_object_enums.h"
#include "RNA_types.h"
#ifdef __cplusplus
# include "BLI_string_ref.hh"
# include "BLI_vector.hh"
#endif
#ifdef __cplusplus
extern "C" {
#endif
struct ARegion;
struct Base;
struct CacheFile;
struct Collection;
struct Depsgraph;
struct EditBone;
struct ID;
struct Image;
struct LayerCollection;
struct ListBase;
struct Main;
struct Object;
struct PointerRNA;
struct RegionView3D;
struct RenderEngineType;
struct ReportList;
struct Scene;
struct ScrArea;
struct SpaceClip;
struct SpaceImage;
struct SpaceLink;
struct SpaceText;
struct StructRNA;
struct Text;
struct ToolSettings;
struct View3D;
struct ViewLayer;
struct bGPDframe;
struct bGPDlayer;
struct bGPdata;
struct bPoseChannel;
struct bScreen;
struct wmWindow;
struct wmWindowManager;
/* Structs */
struct bContext;
typedef struct bContext bContext;
struct bContextDataResult;
typedef struct bContextDataResult bContextDataResult;
/* Result of context lookups.
* The specific values are important, and used implicitly in ctx_data_get(). Some functions also
* still accept/return `int` instead, to ensure that the compiler uses the correct storage size
* when mixing C/C++ code. */
typedef enum eContextResult {
/* The context member was found, and its data is available. */
CTX_RESULT_OK = 1,
/* The context member was not found. */
CTX_RESULT_MEMBER_NOT_FOUND = 0,
/* The context member was found, but its data is not available.
* For example, "active_bone" is a valid context member, but has not data in Object mode. */
CTX_RESULT_NO_DATA = -1,
} eContextResult;
/* Function mapping a context member name to its value. */
typedef int /*eContextResult*/ (*bContextDataCallback)(const bContext *C,
const char *member,
bContextDataResult *result);
#ifdef __cplusplus
struct bContextStoreEntry {
std::string name;
PointerRNA ptr;
};
struct bContextStore {
bContextStore *next = nullptr;
bContextStore *prev = nullptr;
blender::Vector<bContextStoreEntry> entries;
bool used = false;
};
#endif
/* for the context's rna mode enum
* keep aligned with data_mode_strings in context.cc */
typedef enum eContextObjectMode {
CTX_MODE_EDIT_MESH = 0,
CTX_MODE_EDIT_CURVE,
CTX_MODE_EDIT_SURFACE,
CTX_MODE_EDIT_TEXT,
CTX_MODE_EDIT_ARMATURE,
CTX_MODE_EDIT_METABALL,
CTX_MODE_EDIT_LATTICE,
CTX_MODE_EDIT_CURVES,
CTX_MODE_EDIT_GREASE_PENCIL,
CTX_MODE_EDIT_POINT_CLOUD,
CTX_MODE_POSE,
CTX_MODE_SCULPT,
CTX_MODE_PAINT_WEIGHT,
CTX_MODE_PAINT_VERTEX,
CTX_MODE_PAINT_TEXTURE,
CTX_MODE_PARTICLE,
CTX_MODE_OBJECT,
CTX_MODE_PAINT_GPENCIL,
CTX_MODE_EDIT_GPENCIL_LEGACY,
CTX_MODE_SCULPT_GPENCIL,
CTX_MODE_WEIGHT_GPENCIL,
CTX_MODE_VERTEX_GPENCIL,
CTX_MODE_SCULPT_CURVES,
} eContextObjectMode;
#define CTX_MODE_NUM (CTX_MODE_SCULPT_CURVES + 1)
/* Context */
bContext *CTX_create(void);
void CTX_free(bContext *C);
bContext *CTX_copy(const bContext *C);
#ifdef __cplusplus
/* Stored Context */
bContextStore *CTX_store_add(ListBase *contexts,
blender::StringRefNull name,
const PointerRNA *ptr);
bContextStore *CTX_store_add_all(ListBase *contexts, bContextStore *context);
bContextStore *CTX_store_get(bContext *C);
void CTX_store_set(bContext *C, bContextStore *store);
const PointerRNA *CTX_store_ptr_lookup(const bContextStore *store,
blender::StringRefNull name,
const StructRNA *type = nullptr);
bContextStore *CTX_store_copy(const bContextStore *store);
void CTX_store_free(bContextStore *store);
#endif
/* need to store if python is initialized or not */
bool CTX_py_init_get(bContext *C);
void CTX_py_init_set(bContext *C, bool value);
void *CTX_py_dict_get(const bContext *C);
void *CTX_py_dict_get_orig(const bContext *C);
struct bContext_PyState {
void *py_context;
void *py_context_orig;
};
void CTX_py_state_push(bContext *C, struct bContext_PyState *pystate, void *value);
void CTX_py_state_pop(bContext *C, struct bContext_PyState *pystate);
/* Window Manager Context */
struct wmWindowManager *CTX_wm_manager(const bContext *C);
struct wmWindow *CTX_wm_window(const bContext *C);
struct WorkSpace *CTX_wm_workspace(const bContext *C);
struct bScreen *CTX_wm_screen(const bContext *C);
struct ScrArea *CTX_wm_area(const bContext *C);
struct SpaceLink *CTX_wm_space_data(const bContext *C);
struct ARegion *CTX_wm_region(const bContext *C);
void *CTX_wm_region_data(const bContext *C);
struct ARegion *CTX_wm_menu(const bContext *C);
struct wmGizmoGroup *CTX_wm_gizmo_group(const bContext *C);
struct wmMsgBus *CTX_wm_message_bus(const bContext *C);
struct ReportList *CTX_wm_reports(const bContext *C);
struct View3D *CTX_wm_view3d(const bContext *C);
struct RegionView3D *CTX_wm_region_view3d(const bContext *C);
struct SpaceText *CTX_wm_space_text(const bContext *C);
struct SpaceImage *CTX_wm_space_image(const bContext *C);
struct SpaceConsole *CTX_wm_space_console(const bContext *C);
struct SpaceProperties *CTX_wm_space_properties(const bContext *C);
struct SpaceFile *CTX_wm_space_file(const bContext *C);
struct SpaceSeq *CTX_wm_space_seq(const bContext *C);
struct SpaceOutliner *CTX_wm_space_outliner(const bContext *C);
struct SpaceNla *CTX_wm_space_nla(const bContext *C);
struct SpaceNode *CTX_wm_space_node(const bContext *C);
struct SpaceGraph *CTX_wm_space_graph(const bContext *C);
struct SpaceAction *CTX_wm_space_action(const bContext *C);
struct SpaceInfo *CTX_wm_space_info(const bContext *C);
struct SpaceUserPref *CTX_wm_space_userpref(const bContext *C);
struct SpaceClip *CTX_wm_space_clip(const bContext *C);
struct SpaceTopBar *CTX_wm_space_topbar(const bContext *C);
struct SpaceSpreadsheet *CTX_wm_space_spreadsheet(const bContext *C);
void CTX_wm_manager_set(bContext *C, struct wmWindowManager *wm);
void CTX_wm_window_set(bContext *C, struct wmWindow *win);
void CTX_wm_screen_set(bContext *C, struct bScreen *screen); /* to be removed */
void CTX_wm_area_set(bContext *C, struct ScrArea *area);
void CTX_wm_region_set(bContext *C, struct ARegion *region);
void CTX_wm_menu_set(bContext *C, struct ARegion *menu);
void CTX_wm_gizmo_group_set(bContext *C, struct wmGizmoGroup *gzgroup);
/**
* Values to create the message that describes the reason poll failed.
*
* \note This must be called in the same context as the poll function that created it.
*/
struct bContextPollMsgDyn_Params {
/** The result is allocated . */
char *(*get_fn)(bContext *C, void *user_data);
/** Optionally free the user-data. */
void (*free_fn)(bContext *C, void *user_data);
void *user_data;
};
const char *CTX_wm_operator_poll_msg_get(struct bContext *C, bool *r_free);
void CTX_wm_operator_poll_msg_set(struct bContext *C, const char *msg);
void CTX_wm_operator_poll_msg_set_dynamic(bContext *C,
const struct bContextPollMsgDyn_Params *params);
void CTX_wm_operator_poll_msg_clear(struct bContext *C);
/* Data Context
*
* - #ListBase consists of #CollectionPointerLink items and must be
* freed with #BLI_freelistN!
* - The dir #ListBase consists of #LinkData items.
*/
/* data type, needed so we can tell between a NULL pointer and an empty list */
enum {
CTX_DATA_TYPE_POINTER = 0,
CTX_DATA_TYPE_COLLECTION,
CTX_DATA_TYPE_PROPERTY,
};
PointerRNA CTX_data_pointer_get(const bContext *C, const char *member);
PointerRNA CTX_data_pointer_get_type(const bContext *C, const char *member, StructRNA *type);
PointerRNA CTX_data_pointer_get_type_silent(const bContext *C,
const char *member,
StructRNA *type);
ListBase CTX_data_collection_get(const bContext *C, const char *member);
/**
* \param C: Context.
* \param use_store: Use 'C->wm.store'.
* \param use_rna: Use Include the properties from 'RNA_Context'.
* \param use_all: Don't skip values (currently only "scene").
*/
ListBase CTX_data_dir_get_ex(const bContext *C, bool use_store, bool use_rna, bool use_all);
ListBase CTX_data_dir_get(const bContext *C);
int /*eContextResult*/ CTX_data_get(const bContext *C,
const char *member,
PointerRNA *r_ptr,
ListBase *r_lb,
PropertyRNA **r_prop,
int *r_index,
short *r_type);
void CTX_data_id_pointer_set(bContextDataResult *result, struct ID *id);
void CTX_data_pointer_set_ptr(bContextDataResult *result, const PointerRNA *ptr);
void CTX_data_pointer_set(bContextDataResult *result, struct ID *id, StructRNA *type, void *data);
void CTX_data_id_list_add(bContextDataResult *result, struct ID *id);
void CTX_data_list_add_ptr(bContextDataResult *result, const PointerRNA *ptr);
void CTX_data_list_add(bContextDataResult *result, struct ID *id, StructRNA *type, void *data);
/**
* Stores a property in a result. Make sure to also call
* `CTX_data_type_set(result, CTX_DATA_TYPE_PROPERTY)`.
* \param result: The result to store the property in.
* \param prop: The property to store.
* \param index: The particular index in the property to store.
*/
void CTX_data_prop_set(bContextDataResult *result, PropertyRNA *prop, int index);
void CTX_data_dir_set(bContextDataResult *result, const char **dir);
void CTX_data_type_set(struct bContextDataResult *result, short type);
short CTX_data_type_get(struct bContextDataResult *result);
bool CTX_data_equals(const char *member, const char *str);
bool CTX_data_dir(const char *member);
#define CTX_DATA_BEGIN(C, Type, instance, member) \
{ \
ListBase ctx_data_list; \
CollectionPointerLink *ctx_link; \
CTX_data_##member(C, &ctx_data_list); \
for (ctx_link = (CollectionPointerLink *)ctx_data_list.first; ctx_link; \
ctx_link = ctx_link->next) { \
Type instance = (Type)ctx_link->ptr.data;
#define CTX_DATA_END \
} \
BLI_freelistN(&ctx_data_list); \
} \
(void)0
#define CTX_DATA_BEGIN_WITH_ID(C, Type, instance, member, Type_id, instance_id) \
CTX_DATA_BEGIN (C, Type, instance, member) \
Type_id instance_id = (Type_id)ctx_link->ptr.owner_id;
int ctx_data_list_count(const bContext *C, bool (*func)(const bContext *, ListBase *));
#define CTX_DATA_COUNT(C, member) ctx_data_list_count(C, CTX_data_##member)
/* Data Context Members */
struct Main *CTX_data_main(const bContext *C);
struct Scene *CTX_data_scene(const bContext *C);
/**
* This is tricky. Sometimes the user overrides the render_layer
* but not the scene_collection. In this case what to do?
*
* If the scene_collection is linked to the #ViewLayer we use it.
* Otherwise we fallback to the active one of the #ViewLayer.
*/
struct LayerCollection *CTX_data_layer_collection(const bContext *C);
struct Collection *CTX_data_collection(const bContext *C);
struct ViewLayer *CTX_data_view_layer(const bContext *C);
struct RenderEngineType *CTX_data_engine_type(const bContext *C);
struct ToolSettings *CTX_data_tool_settings(const bContext *C);
const char *CTX_data_mode_string(const bContext *C);
enum eContextObjectMode CTX_data_mode_enum_ex(const struct Object *obedit,
const struct Object *ob,
eObjectMode object_mode);
enum eContextObjectMode CTX_data_mode_enum(const bContext *C);
void CTX_data_main_set(bContext *C, struct Main *bmain);
void CTX_data_scene_set(bContext *C, struct Scene *scene);
/* Only Outliner currently! */
bool CTX_data_selected_ids(const bContext *C, ListBase *list);
bool CTX_data_selected_editable_objects(const bContext *C, ListBase *list);
bool CTX_data_selected_editable_bases(const bContext *C, ListBase *list);
bool CTX_data_editable_objects(const bContext *C, ListBase *list);
bool CTX_data_editable_bases(const bContext *C, ListBase *list);
bool CTX_data_selected_objects(const bContext *C, ListBase *list);
bool CTX_data_selected_bases(const bContext *C, ListBase *list);
bool CTX_data_visible_objects(const bContext *C, ListBase *list);
bool CTX_data_visible_bases(const bContext *C, ListBase *list);
bool CTX_data_selectable_objects(const bContext *C, ListBase *list);
bool CTX_data_selectable_bases(const bContext *C, ListBase *list);
struct Object *CTX_data_active_object(const bContext *C);
struct Base *CTX_data_active_base(const bContext *C);
struct Object *CTX_data_edit_object(const bContext *C);
struct Image *CTX_data_edit_image(const bContext *C);
struct Text *CTX_data_edit_text(const bContext *C);
struct MovieClip *CTX_data_edit_movieclip(const bContext *C);
struct Mask *CTX_data_edit_mask(const bContext *C);
struct CacheFile *CTX_data_edit_cachefile(const bContext *C);
bool CTX_data_selected_nodes(const bContext *C, ListBase *list);
struct EditBone *CTX_data_active_bone(const bContext *C);
bool CTX_data_selected_bones(const bContext *C, ListBase *list);
bool CTX_data_selected_editable_bones(const bContext *C, ListBase *list);
bool CTX_data_visible_bones(const bContext *C, ListBase *list);
bool CTX_data_editable_bones(const bContext *C, ListBase *list);
struct bPoseChannel *CTX_data_active_pose_bone(const bContext *C);
bool CTX_data_selected_pose_bones(const bContext *C, ListBase *list);
bool CTX_data_selected_pose_bones_from_active_object(const bContext *C, ListBase *list);
bool CTX_data_visible_pose_bones(const bContext *C, ListBase *list);
struct bGPdata *CTX_data_gpencil_data(const bContext *C);
struct bGPDlayer *CTX_data_active_gpencil_layer(const bContext *C);
struct bGPDframe *CTX_data_active_gpencil_frame(const bContext *C);
bool CTX_data_visible_gpencil_layers(const bContext *C, ListBase *list);
bool CTX_data_editable_gpencil_layers(const bContext *C, ListBase *list);
bool CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list);
const struct AssetLibraryReference *CTX_wm_asset_library_ref(const bContext *C);
struct AssetHandle CTX_wm_asset_handle(const bContext *C, bool *r_is_valid);
struct AssetRepresentation *CTX_wm_asset(const bContext *C);
bool CTX_wm_interface_locked(const bContext *C);
/**
* Gets pointer to the dependency graph.
* If it doesn't exist yet, it will be allocated.
*
* The result dependency graph is NOT guaranteed to be up-to-date neither from relation nor from
* evaluated data points of view.
*
* \note Can not be used if access to a fully evaluated data-block is needed.
*/
struct Depsgraph *CTX_data_depsgraph_pointer(const bContext *C);
/**
* Get dependency graph which is expected to be fully evaluated.
*
* In the release builds it is the same as CTX_data_depsgraph_pointer(). In the debug builds extra
* sanity checks are done. Additionally, this provides more semantic meaning to what is exactly
* expected to happen.
*/
struct Depsgraph *CTX_data_expect_evaluated_depsgraph(const bContext *C);
/**
* Gets fully updated and evaluated dependency graph.
*
* All the relations and evaluated objects are guaranteed to be up to date.
*
* \note Will be expensive if there are relations or objects tagged for update.
* \note If there are pending updates depsgraph hooks will be invoked.
*/
struct Depsgraph *CTX_data_ensure_evaluated_depsgraph(const bContext *C);
/* Will Return NULL if depsgraph is not allocated yet.
* Only used by handful of operators which are run on file load.
*/
struct Depsgraph *CTX_data_depsgraph_on_load(const bContext *C);
#ifdef __cplusplus
}
#endif