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Jeroen Bakker 0e6f2d9fe0 GPU: Add placeholder for Vulkan backend.
This patch adds a placeholder for the vulkan backend.
When activated (`WITH_VULKAN_BACKEND=On` and `--gpu-backend vulkan`)
it might open a blender screen, but nothing should be visible as
none of the functions are implemented or otherwise crash on a nullptr.

This is expected as this is just a placeholder. The goal is to add shader compilation
+validation to this backend as one of the next steps so we can validate
changes to existing shaders on OpenGL, Metal and Vulkan at the same time.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D16338
2022-10-31 16:01:15 +01:00
.github GitHub: add PR template 2021-10-23 10:49:51 +05:30
build_files make_update: support updating "lib" as a single repository 2022-10-31 12:57:17 +11:00
doc Py Docs: Update to sphinx 5.2.3 2022-10-10 23:17:23 -04:00
extern Cleanup: remove workarounds and version checks for unsupported compilers 2022-09-27 07:05:13 +10:00
intern Cycles: add Equiangular Cubemap Face camera projection 2022-10-28 16:24:03 +02:00
release Fix T102045: Properties Editor Attribute panels errors when pinning mesh 2022-10-26 09:10:50 +02:00
source GPU: Add placeholder for Vulkan backend. 2022-10-31 16:01:15 +01:00
tests Cycles: Enable MNEE on Metal (macOS >= 13) 2022-10-12 17:06:50 +01:00
.arcconfig
.clang-format Cycles: Generate OSL closures using macros and a template file 2022-09-09 15:47:37 +02:00
.clang-tidy Clang-tidy: Ignore variable name length and .c/.cc include warnings 2022-05-06 15:26:54 +02:00
.editorconfig pyproject: add configuration for autopep8 2022-04-22 10:13:39 +10:00
.git-blame-ignore-revs
.gitignore
.gitmodules
CMakeLists.txt GPU: Add placeholder for Vulkan backend. 2022-10-31 16:01:15 +01:00
COPYING
GNUmakefile GNUmakefile: fix error showing final message with the 'dash' shell 2022-09-20 12:53:03 +10:00
make.bat make.bat: skip SVN update when running make code_update 2022-10-29 11:25:33 -06:00
pyproject.toml Cleanup: fix various typos 2022-06-28 15:56:16 +02:00
readme.rst

readme.rst

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.