IK degrees of freedom is rendered using wires and a solid sphere. The solid used the wireframe drawing what resulted into drawing glitches. This patch adds a new shader to draw the solid shape. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D8044 |
||
---|---|---|
.. | ||
engines | ||
intern | ||
CMakeLists.txt | ||
DRW_engine.h | ||
DRW_engine_types.h | ||
DRW_select_buffer.h |