BGL is deprecated and will not work on Metal devices. Although the inital plan was to remove it in Blender 4.0, We don't see any harm to still have it in the code-base until OpenGL itself is deprecated. Add-on developers are warned when using the BGL module that the add-on/script will not work on all platforms. There are still some limitations inside the GPU module that needs a more friendly API. This API isn't clear at this time. Pull Request: https://projects.blender.org/blender/blender/pulls/112579 |
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.. | ||
bmesh | ||
generic | ||
gpu | ||
intern | ||
mathutils | ||
BPY_extern.h | ||
BPY_extern_clog.h | ||
BPY_extern_python.h | ||
BPY_extern_run.h | ||
CMakeLists.txt | ||
rna_dump.py |