tornavis/extern/audaspace
Marcos Perez 1015bed2fd VSE: Sound equalizer modifier
The sound equalizer is using the Audaspace FFT Convolver.
The blender part creates an array of descriptions of power per "band"
and orders the creation of Equalizer (ISound) in the Audaspace.

Modifier can be created on sound strips. It lets you define
amplification or attenuation over frequency range from 30Hz to 20 kHz.
The power is limited to -30 db - 30 db. This is done using curve
mapping widget.

Co-authored-by: menda <alguien@aqui.es>
Co-authored-by: Richard Antalik <richardantalik@gmail.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/105613
2023-08-30 22:36:36 +02:00
..
bindings Audaspace: porting changes from upstream. 2023-05-25 23:00:22 +02:00
config
include Audaspace: porting changes from upstream. 2023-04-08 10:36:40 +02:00
plugins Fix T99812: Audio scrubbing freezes Blender 3.2.1 2022-08-02 20:17:46 +02:00
src Fix #110336 Regression: Speaker ignoring of the starting position in NLA track 2023-07-24 16:44:05 +02:00
AUTHORS Audaspace: porting changes from upstream. 2023-05-25 23:00:22 +02:00
CHANGES Audaspace: porting changes from upstream. 2023-04-08 10:36:40 +02:00
CMakeLists.txt CMake: quiet AUDASPACE warning setting an old minimum_version 2023-08-17 11:53:59 +10:00
INSTALL Audaspace: porting changes from upstream. 2023-04-08 10:36:40 +02:00
LICENSE
README.blender Missing README.blender license files + New BSD cases 2020-12-08 18:51:14 +01:00
README.md Audaspace: porting changes from upstream. 2023-04-08 10:36:40 +02:00
blender_config.cmake VSE: Sound equalizer modifier 2023-08-30 22:36:36 +02:00

README.md

audaspace

Audaspace (pronounced "outer space") is a high level audio library written in C++ with language bindings for Python for example. It started out as the audio engine of the 3D modelling application Blender and is now released as a standalone library.

Documentation and Community

The documentation including guides for building and installing, demos, tutorials as well as the API reference for C++, C and python can be found on https://audaspace.github.io.

Bug reports and feature requests should go to the issue tracker.

For any other discussions about audaspace there is a mailing list and there is also the IRC channel #audaspace on irc.freenode.net.

Features

The following (probably incomplete) features are supported by audaspace:

  • input/output devices
  • input from microphones, line in, etc.
  • output devices including 3D audio support
  • file reading/writing
  • filters like low-/highpass and effects like delay, reverse or fading
  • generators for simple waveforms like silence, sine and triangle
  • respecification - this term is used for changing stream parameters which are
  • channel count - channel remapping
  • sample format - the library internally uses 32 bit floats
  • sample rate - resampling
  • simple (superposition, joining and ping-pong aka forward-reverse) and more complex (non-linear audio editing) sequencing of sounds

License

Copyright © 2009-2023 Jörg Müller. All rights reserved.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.