..
dummy
Cleanup: use 'r_' prefix for output arguments, order last
2023-11-30 10:42:18 +11:00
intern
Cleanup: Use forward declarations to replace includes of BKE_attribute.hh
2023-12-20 13:25:28 -05:00
metal
Fix #116121 : Resolve framebuffer resize issue in Metal
2023-12-14 08:09:03 +01:00
opengl
Fix #116229 : Fix EEVEE GLitches on Legacy AMD Platforms
2023-12-19 14:35:28 +01:00
shaders
Fix: GPU: from_up_axis
2023-12-13 17:47:48 +01:00
tests
Metal: Enable Shader Validation on Buildbot
2023-12-12 10:14:13 +01:00
vulkan
Cleanup: use boolean & nullptr literals
2023-12-17 16:04:44 +11:00
CMakeLists.txt
GPU: Remove the Word OpenGL from Build Scripts
2023-12-12 16:02:29 +01:00
GPU_batch.h
Cleanup: Add a copyright notice to files and use SPDX format
2023-05-31 16:19:06 +02:00
GPU_batch_presets.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
GPU_batch_utils.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
GPU_capabilities.h
Revert changes from main commits that were merged into blender-v4.0-release
2023-10-30 21:40:35 +01:00
GPU_common.h
Cleanup: Add a copyright notice to files and use SPDX format
2023-05-31 16:19:06 +02:00
GPU_common_types.h
Revert changes from main commits that were merged into blender-v4.0-release
2023-10-30 21:40:35 +01:00
GPU_compute.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
GPU_context.h
Cleanup: Add a copyright notice to files and use SPDX format
2023-05-31 16:19:06 +02:00
GPU_debug.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
GPU_drawlist.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
GPU_framebuffer.h
Cleanup: spelling in comments, strings
2023-12-07 12:45:27 +11:00
GPU_immediate.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
GPU_immediate_util.h
Cleanup: use const variables & arguments, remove unused assignments
2023-12-10 21:24:37 +11:00
GPU_index_buffer.h
Cleanup: Add a copyright notice to files and use SPDX format
2023-05-31 16:19:06 +02:00
GPU_init_exit.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
GPU_material.h
EEVEE-Next: Add Translucent BSDF support
2023-12-13 02:19:19 +01:00
GPU_matrix.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
GPU_platform.h
Revert changes from main commits that were merged into blender-v4.0-release
2023-10-30 21:40:35 +01:00
GPU_primitive.h
Cleanup: Add a copyright notice to files and use SPDX format
2023-05-31 16:19:06 +02:00
GPU_select.hh
Cleanup: Rename GPU_select header to indicate its move to C++
2023-12-01 03:39:03 +01:00
GPU_shader.h
GPU: Add function for setting float array uniforms
2023-12-13 12:52:49 +02:00
GPU_shader_builtin.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
GPU_shader_shared.h
GPU: add pragma once to GPU_shader_shared.h
2023-09-26 15:19:51 +02:00
GPU_shader_shared_utils.h
Revert changes from main commits that were merged into blender-v4.0-release
2023-10-30 21:40:35 +01:00
GPU_state.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
GPU_storage_buffer.h
Revert changes from main commits that were merged into blender-v4.0-release
2023-10-30 21:40:35 +01:00
GPU_texture.h
Cleanup: use 'r_' prefix for output arguments, order last
2023-11-30 10:42:18 +11:00
GPU_uniform_buffer.h
Cleanup: spelling & punctuation in comments
2023-09-14 13:25:24 +10:00
GPU_vertex_buffer.h
Build: replace Blender specific DEBUG by standard NDEBUG
2023-12-06 16:05:14 +01:00
GPU_vertex_format.h
Cleanup: Add a copyright notice to files and use SPDX format
2023-05-31 16:19:06 +02:00
GPU_viewport.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00