..
AnimationClipExporter.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
AnimationClipExporter.h
Cleanup: Move depsgraph headers to C++
2023-09-22 03:18:17 +02:00
AnimationExporter.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
AnimationExporter.h
Cleanup: Move several blenkernel headers to C++
2023-11-16 11:41:55 +01:00
AnimationImporter.cpp
Refactor: Move ED_id_action_ensure to animrig
2023-12-14 10:17:18 +01:00
AnimationImporter.h
Cleanup: Move several blenkernel headers to C++
2023-11-16 11:41:55 +01:00
ArmatureExporter.cpp
Cleanup: Remove unnecessary Mesh C-API functions
2023-12-13 08:40:21 -05:00
ArmatureExporter.h
Collada: add bone collection support
2023-09-21 17:09:25 +02:00
ArmatureImporter.cpp
Cleanup: Use consistent "mesh" variable name (replace "me")
2023-12-08 16:40:06 -05:00
ArmatureImporter.h
Cleanup: Move several blenkernel headers to C++
2023-11-16 11:41:55 +01:00
BCAnimationCurve.cpp
Cleanup: various C++ changes (use ELEM & string copy macros)
2023-12-17 16:25:10 +11:00
BCAnimationCurve.h
Cleanup: Move several blenkernel headers to C++
2023-11-16 11:41:55 +01:00
BCAnimationSampler.cpp
BKE_main: move header to be a fully CPP one.
2023-12-01 20:38:54 +01:00
BCAnimationSampler.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
BCMath.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
BCMath.h
Cleanup: Move BKE_object.hh to C++
2023-10-09 23:41:53 +02:00
BCSampleData.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
BCSampleData.h
Cleanup: Move BKE_object.hh to C++
2023-10-09 23:41:53 +02:00
BlenderContext.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
BlenderContext.h
BKE_main: move header to be a fully CPP one.
2023-12-01 20:38:54 +01:00
BlenderTypes.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
CMakeLists.txt
CMake: Fix Compiling Shader Builder on macOS
2023-12-08 15:47:14 +01:00
CameraExporter.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
CameraExporter.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
ControllerExporter.cpp
Mesh: Rename totvert, totedge, and totloop fields
2023-12-20 02:21:48 +01:00
ControllerExporter.h
Cleanup: Use consistent "mesh" variable name (replace "me")
2023-12-08 16:40:06 -05:00
DocumentExporter.cpp
BKE_main: move header to be a fully CPP one.
2023-12-01 20:38:54 +01:00
DocumentExporter.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
DocumentImporter.cpp
Cleanup: use C++ comments for disabled code
2023-09-25 17:06:04 +10:00
DocumentImporter.h
Cleanup: Move BKE_object.hh to C++
2023-10-09 23:41:53 +02:00
EffectExporter.cpp
Cleanup: Rename Mesh loop_data to corner_data
2023-12-19 20:39:05 -05:00
EffectExporter.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
ErrorHandler.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
ErrorHandler.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
ExportSettings.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
ExportSettings.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
ExtraHandler.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
ExtraHandler.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
ExtraTags.cpp
Cleanup: use 'r_' prefix for output arguments, order last
2023-11-30 10:42:18 +11:00
ExtraTags.h
Cleanup: use 'r_' prefix for output arguments, order last
2023-11-30 10:42:18 +11:00
GeometryExporter.cpp
Cleanup: Move attribute domain enum to C++ header, use enum class
2023-12-20 13:25:28 -05:00
GeometryExporter.h
Cleanup: Use consistent "mesh" variable name (replace "me")
2023-12-08 16:40:06 -05:00
ImageExporter.cpp
BKE_main: move header to be a fully CPP one.
2023-12-01 20:38:54 +01:00
ImageExporter.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
ImportSettings.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
ImportSettings.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
InstanceWriter.cpp
Cleanup: Rename Mesh loop_data to corner_data
2023-12-19 20:39:05 -05:00
InstanceWriter.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
LightExporter.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
LightExporter.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
MaterialExporter.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
MaterialExporter.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
Materials.cpp
Cleanup: Move several blenkernel headers to C++
2023-11-16 11:41:55 +01:00
Materials.h
Cleanup: Move several blenkernel headers to C++
2023-11-16 11:41:55 +01:00
MeshImporter.cpp
Cleanup: Move attribute domain enum to C++ header, use enum class
2023-12-20 13:25:28 -05:00
MeshImporter.h
Fix: Build error and format fixes after previous cleanup
2023-12-08 17:19:46 -05:00
SceneExporter.cpp
Cleanup: Move BKE_object.hh to C++
2023-10-09 23:41:53 +02:00
SceneExporter.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
SkinInfo.cpp
Cleanup: Move BKE_object.hh to C++
2023-10-09 23:41:53 +02:00
SkinInfo.h
Cleanup: Move several blenkernel headers to C++
2023-11-16 11:41:55 +01:00
TransformReader.cpp
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
TransformReader.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
TransformWriter.cpp
Cleanup: Move BKE_object.hh to C++
2023-10-09 23:41:53 +02:00
TransformWriter.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
collada.cpp
Cleanup: Move several blenkernel headers to C++
2023-11-16 11:41:55 +01:00
collada.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
collada_internal.cpp
Cleanup: Move several blenkernel headers to C++
2023-11-16 11:41:55 +01:00
collada_internal.h
License Headers: Set copyright to "Blender Authors", add AUTHORS
2023-08-16 00:20:26 +10:00
collada_utils.cpp
Cleanup: Rename Mesh loop_data to corner_data
2023-12-19 20:39:05 -05:00
collada_utils.h
Cleanup: Use consistent "mesh" variable name (replace "me")
2023-12-08 16:40:06 -05:00
version.conf
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