tornavis/source/blender/io/collada
Hans Goudey 19001c9e6c Cleanup: Move attribute domain enum to C++ header, use enum class
Each value is now out of the global namespace, so they can be shorter
and easier to read. Most of this commit just adds the necessary casting
and namespace specification. `enum class` can be forward declared since
it has a specified size. We will make use of that in the next commit.
2023-12-20 13:25:28 -05:00
..
AnimationClipExporter.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
AnimationClipExporter.h Cleanup: Move depsgraph headers to C++ 2023-09-22 03:18:17 +02:00
AnimationExporter.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
AnimationExporter.h Cleanup: Move several blenkernel headers to C++ 2023-11-16 11:41:55 +01:00
AnimationImporter.cpp Refactor: Move ED_id_action_ensure to animrig 2023-12-14 10:17:18 +01:00
AnimationImporter.h Cleanup: Move several blenkernel headers to C++ 2023-11-16 11:41:55 +01:00
ArmatureExporter.cpp Cleanup: Remove unnecessary Mesh C-API functions 2023-12-13 08:40:21 -05:00
ArmatureExporter.h Collada: add bone collection support 2023-09-21 17:09:25 +02:00
ArmatureImporter.cpp Cleanup: Use consistent "mesh" variable name (replace "me") 2023-12-08 16:40:06 -05:00
ArmatureImporter.h Cleanup: Move several blenkernel headers to C++ 2023-11-16 11:41:55 +01:00
BCAnimationCurve.cpp Cleanup: various C++ changes (use ELEM & string copy macros) 2023-12-17 16:25:10 +11:00
BCAnimationCurve.h Cleanup: Move several blenkernel headers to C++ 2023-11-16 11:41:55 +01:00
BCAnimationSampler.cpp BKE_main: move header to be a fully CPP one. 2023-12-01 20:38:54 +01:00
BCAnimationSampler.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
BCMath.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
BCMath.h Cleanup: Move BKE_object.hh to C++ 2023-10-09 23:41:53 +02:00
BCSampleData.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
BCSampleData.h Cleanup: Move BKE_object.hh to C++ 2023-10-09 23:41:53 +02:00
BlenderContext.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
BlenderContext.h BKE_main: move header to be a fully CPP one. 2023-12-01 20:38:54 +01:00
BlenderTypes.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
CMakeLists.txt CMake: Fix Compiling Shader Builder on macOS 2023-12-08 15:47:14 +01:00
CameraExporter.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
CameraExporter.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
ControllerExporter.cpp Mesh: Rename totvert, totedge, and totloop fields 2023-12-20 02:21:48 +01:00
ControllerExporter.h Cleanup: Use consistent "mesh" variable name (replace "me") 2023-12-08 16:40:06 -05:00
DocumentExporter.cpp BKE_main: move header to be a fully CPP one. 2023-12-01 20:38:54 +01:00
DocumentExporter.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
DocumentImporter.cpp Cleanup: use C++ comments for disabled code 2023-09-25 17:06:04 +10:00
DocumentImporter.h Cleanup: Move BKE_object.hh to C++ 2023-10-09 23:41:53 +02:00
EffectExporter.cpp Cleanup: Rename Mesh loop_data to corner_data 2023-12-19 20:39:05 -05:00
EffectExporter.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
ErrorHandler.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
ErrorHandler.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
ExportSettings.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
ExportSettings.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
ExtraHandler.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
ExtraHandler.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
ExtraTags.cpp Cleanup: use 'r_' prefix for output arguments, order last 2023-11-30 10:42:18 +11:00
ExtraTags.h Cleanup: use 'r_' prefix for output arguments, order last 2023-11-30 10:42:18 +11:00
GeometryExporter.cpp Cleanup: Move attribute domain enum to C++ header, use enum class 2023-12-20 13:25:28 -05:00
GeometryExporter.h Cleanup: Use consistent "mesh" variable name (replace "me") 2023-12-08 16:40:06 -05:00
ImageExporter.cpp BKE_main: move header to be a fully CPP one. 2023-12-01 20:38:54 +01:00
ImageExporter.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
ImportSettings.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
ImportSettings.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
InstanceWriter.cpp Cleanup: Rename Mesh loop_data to corner_data 2023-12-19 20:39:05 -05:00
InstanceWriter.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
LightExporter.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
LightExporter.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
MaterialExporter.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
MaterialExporter.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
Materials.cpp Cleanup: Move several blenkernel headers to C++ 2023-11-16 11:41:55 +01:00
Materials.h Cleanup: Move several blenkernel headers to C++ 2023-11-16 11:41:55 +01:00
MeshImporter.cpp Cleanup: Move attribute domain enum to C++ header, use enum class 2023-12-20 13:25:28 -05:00
MeshImporter.h Fix: Build error and format fixes after previous cleanup 2023-12-08 17:19:46 -05:00
SceneExporter.cpp Cleanup: Move BKE_object.hh to C++ 2023-10-09 23:41:53 +02:00
SceneExporter.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
SkinInfo.cpp Cleanup: Move BKE_object.hh to C++ 2023-10-09 23:41:53 +02:00
SkinInfo.h Cleanup: Move several blenkernel headers to C++ 2023-11-16 11:41:55 +01:00
TransformReader.cpp License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
TransformReader.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
TransformWriter.cpp Cleanup: Move BKE_object.hh to C++ 2023-10-09 23:41:53 +02:00
TransformWriter.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
collada.cpp Cleanup: Move several blenkernel headers to C++ 2023-11-16 11:41:55 +01:00
collada.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
collada_internal.cpp Cleanup: Move several blenkernel headers to C++ 2023-11-16 11:41:55 +01:00
collada_internal.h License Headers: Set copyright to "Blender Authors", add AUTHORS 2023-08-16 00:20:26 +10:00
collada_utils.cpp Cleanup: Rename Mesh loop_data to corner_data 2023-12-19 20:39:05 -05:00
collada_utils.h Cleanup: Use consistent "mesh" variable name (replace "me") 2023-12-08 16:40:06 -05:00
version.conf