Patches to Bf Blender for CAD development. https://tornavis.org/
Go to file
Jason Fielder 18b45aabf9 Metal: GLSL shader compatibility changes for global uniform and interface name collision.
For the Metal shader translation support for shader-global uniforms are remapped via macro's, and in such cases where a uniform name matches a vertex attribute name, compilation errors will occur due to this injected syntax being incompatible with the immediate code.

Also adding source-level function interface alternatives where sized arrays are passed in. These are not supported directly in Metal shading language and are instead handled as pointers. These pointers require explicit address-space qualifiers in some cases, if device/constant address space memory is passed into the function.

Ref T96261

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D15898
2022-09-22 17:53:56 +02:00
.github GitHub: add PR template 2021-10-23 10:49:51 +05:30
build_files CMake: fail to build with unsupported versions of wayland-scanner 2022-09-20 12:53:06 +10:00
doc PyGPU: call 'GPU_shader_bind' in 'GPUShader.uniform_' methods 2022-09-19 09:40:20 -03:00
extern GPU: replace GLEW with libepoxy 2022-08-15 16:10:29 +02:00
intern Metal: GLSL shader compatibility changes for global uniform and interface name collision. 2022-09-22 17:53:56 +02:00
release UV: add toggle to show the grid over the image 2022-09-22 17:20:11 +12:00
source Metal: GLSL shader compatibility changes for global uniform and interface name collision. 2022-09-22 17:53:56 +02:00
tests Cleanup: prefer 'arg' over 'params' for sphinx documentation 2022-09-19 14:24:31 +10:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format Cycles: Generate OSL closures using macros and a template file 2022-09-09 15:47:37 +02:00
.clang-tidy Clang-tidy: Ignore variable name length and .c/.cc include warnings 2022-05-06 15:26:54 +02:00
.editorconfig pyproject: add configuration for autopep8 2022-04-22 10:13:39 +10:00
.git-blame-ignore-revs Cleanup: git-blame-ignore-revs: Update policy & commits 2021-01-29 13:20:32 +05:30
.gitignore Compositor automated testing 2021-03-26 16:15:02 +01:00
.gitmodules
CMakeLists.txt Build: fix gtest build flags affecting actual library 2022-09-18 11:26:34 +02:00
COPYING
GNUmakefile GNUmakefile: fix error showing final message with the 'dash' shell 2022-09-20 12:53:03 +10:00
make.bat make.bat: unify python detection 2022-01-25 09:19:03 -07:00
pyproject.toml Cleanup: fix various typos 2022-06-28 15:56:16 +02:00
readme.rst Blender README: Fix the full license name. 2021-04-09 12:39:33 +02:00

readme.rst

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.