tornavis/source/blender/blenkernel/BKE_mesh_remesh_voxel.h

60 lines
2.5 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 by Blender Foundation
* All rights reserved.
*/
#ifndef __BKE_MESH_REMESH_VOXEL_H__
#define __BKE_MESH_REMESH_VOXEL_H__
/** \file
* \ingroup bke
*/
#ifdef WITH_OPENVDB
# include "openvdb_capi.h"
#endif
struct Mesh;
/* OpenVDB Voxel Remesher */
#ifdef WITH_OPENVDB
struct OpenVDBLevelSet *BKE_mesh_remesh_voxel_ovdb_mesh_to_level_set_create(
struct Mesh *mesh, struct OpenVDBTransform *transform);
struct Mesh *BKE_mesh_remesh_voxel_ovdb_volume_to_mesh_nomain(struct OpenVDBLevelSet *level_set,
double isovalue,
double adaptivity,
bool relax_disoriented_triangles);
#endif
struct Mesh *BKE_mesh_remesh_voxel_fix_poles(struct Mesh *mesh);
struct Mesh *BKE_mesh_remesh_voxel_to_mesh_nomain(struct Mesh *mesh,
float voxel_size,
float adaptivity);
struct Mesh *BKE_mesh_remesh_quadriflow_to_mesh_nomain(struct Mesh *mesh,
int target_faces,
int seed,
bool preserve_sharp,
bool preserve_boundary,
bool adaptive_scale,
void *update_cb,
void *update_cb_data);
/* Data reprojection functions */
void BKE_remesh_reproject_paint_mask(struct Mesh *target, struct Mesh *source);
#endif /* __BKE_MESH_REMESH_VOXEL_H__ */