tornavis/source/blender/blenkernel/BKE_texture.h

110 lines
4.0 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
#ifndef __BKE_TEXTURE_H__
#define __BKE_TEXTURE_H__
/** \file
* \ingroup bke
*/
#ifdef __cplusplus
extern "C" {
#endif
struct Brush;
struct ColorBand;
struct FreestyleLineStyle;
struct ImagePool;
struct MTex;
struct Main;
struct ParticleSettings;
struct PointDensity;
struct Tex;
struct TexMapping;
struct TexResult;
/* in ColorBand struct */
#define MAXCOLORBAND 32
void BKE_texture_free(struct Tex *tex);
void BKE_texture_default(struct Tex *tex);
void BKE_texture_copy_data(struct Main *bmain,
struct Tex *tex_dst,
const struct Tex *tex_src,
const int flag);
struct Tex *BKE_texture_copy(struct Main *bmain, const struct Tex *tex);
struct Tex *BKE_texture_add(struct Main *bmain, const char *name);
struct Tex *BKE_texture_localize(struct Tex *tex);
void BKE_texture_make_local(struct Main *bmain, struct Tex *tex, const bool lib_local);
void BKE_texture_type_set(struct Tex *tex, int type);
void BKE_texture_mtex_default(struct MTex *mtex);
struct MTex *BKE_texture_mtex_add(void);
struct MTex *BKE_texture_mtex_add_id(struct ID *id, int slot);
/* UNUSED */
// void autotexname(struct Tex *tex);
struct Tex *give_current_linestyle_texture(struct FreestyleLineStyle *linestyle);
struct Tex *give_current_brush_texture(struct Brush *br);
struct Tex *give_current_particle_texture(struct ParticleSettings *part);
bool give_active_mtex(struct ID *id, struct MTex ***mtex_ar, short *act);
void set_active_mtex(struct ID *id, short act);
void set_current_brush_texture(struct Brush *br, struct Tex *tex);
void set_current_linestyle_texture(struct FreestyleLineStyle *linestyle, struct Tex *tex);
void set_current_particle_texture(struct ParticleSettings *part, struct Tex *tex);
struct TexMapping *BKE_texture_mapping_add(int type);
void BKE_texture_mapping_default(struct TexMapping *texmap, int type);
void BKE_texture_mapping_init(struct TexMapping *texmap);
struct ColorMapping *BKE_texture_colormapping_add(void);
void BKE_texture_colormapping_default(struct ColorMapping *colormap);
void BKE_texture_pointdensity_init_data(struct PointDensity *pd);
void BKE_texture_pointdensity_free_data(struct PointDensity *pd);
void BKE_texture_pointdensity_free(struct PointDensity *pd);
struct PointDensity *BKE_texture_pointdensity_add(void);
struct PointDensity *BKE_texture_pointdensity_copy(const struct PointDensity *pd, const int flag);
bool BKE_texture_dependsOnTime(const struct Tex *texture);
bool BKE_texture_is_image_user(const struct Tex *tex);
void BKE_texture_get_value_ex(const struct Scene *scene,
struct Tex *texture,
float *tex_co,
struct TexResult *texres,
struct ImagePool *pool,
bool use_color_management);
void BKE_texture_get_value(const struct Scene *scene,
struct Tex *texture,
float *tex_co,
struct TexResult *texres,
bool use_color_management);
void BKE_texture_fetch_images_for_pool(struct Tex *texture, struct ImagePool *pool);
#ifdef __cplusplus
}
#endif
#endif