tornavis/tests/python/eevee_next_render_tests.py

148 lines
3.7 KiB
Python

#!/usr/bin/env python3
# SPDX-FileCopyrightText: 2015-2022 Blender Authors
#
# SPDX-License-Identifier: Apache-2.0
import argparse
import os
import pathlib
import subprocess
import sys
from pathlib import Path
def setup():
import bpy
for scene in bpy.data.scenes:
scene.render.engine = 'BLENDER_EEVEE_NEXT'
# Enable Eevee features
scene = bpy.context.scene
eevee = scene.eevee
eevee.gtao_distance = 1
eevee.use_volumetric_shadows = True
eevee.volumetric_tile_size = '2'
eevee.use_motion_blur = True
# Does not work in edit mode
try:
# Simple probe setup
bpy.ops.object.lightprobe_add(type='SPHERE', location=(0.5, 0, 1.5))
cubemap = bpy.context.selected_objects[0]
cubemap.scale = (2.5, 2.5, 1.0)
cubemap.data.falloff = 0
cubemap.data.clip_start = 2.4
bpy.ops.object.lightprobe_add(type='VOLUME', location=(0, 0, 0.25))
grid = bpy.context.selected_objects[0]
grid.scale = (1.735, 1.735, 1.735)
grid.data.bake_samples = 256
except:
pass
# Only include the plane in probes
for ob in scene.objects:
if ob.name != 'Plane' and ob.type != 'LIGHT':
ob.hide_probe_volume = True
ob.hide_probe_cubemap = True
bpy.ops.scene.light_cache_bake()
# When run from inside Blender, render and exit.
try:
import bpy
inside_blender = True
except ImportError:
inside_blender = False
if inside_blender:
try:
setup()
except Exception as e:
print(e)
sys.exit(1)
def get_gpu_device_type(blender):
# TODO: This always fails.
command = [
blender,
"-noaudio",
"--background"
"--factory-startup"
"--python",
str(pathlib.Path(__file__).parent / "gpu_info.py")
]
try:
completed_process = subprocess.run(command, stdout=subprocess.PIPE)
for line in completed_process.stdout.read_text():
if line.startswith("GPU_DEVICE_TYPE:"):
vendor = line.split(':')[1]
return vendor
except BaseException as e:
return None
return None
def get_arguments(filepath, output_filepath):
return [
"--background",
"-noaudio",
"--factory-startup",
"--enable-autoexec",
"--debug-memory",
"--debug-exit-on-error",
filepath,
"-E", "BLENDER_EEVEE_NEXT",
"-P",
os.path.realpath(__file__),
"-o", output_filepath,
"-F", "PNG",
"-f", "1"]
def create_argparse():
parser = argparse.ArgumentParser()
parser.add_argument("-blender", nargs="+")
parser.add_argument("-testdir", nargs=1)
parser.add_argument("-outdir", nargs=1)
parser.add_argument("-idiff", nargs=1)
return parser
def main():
parser = create_argparse()
args = parser.parse_args()
blender = args.blender[0]
test_dir = args.testdir[0]
idiff = args.idiff[0]
output_dir = args.outdir[0]
gpu_device_type = get_gpu_device_type(blender)
reference_override_dir = None
if gpu_device_type == "AMD":
reference_override_dir = "eevee_next_renders/amd"
from modules import render_report
report = render_report.Report("Eevee Next", output_dir, idiff)
report.set_pixelated(True)
report.set_reference_dir("eevee_next_renders")
report.set_reference_override_dir(reference_override_dir)
report.set_compare_engine('cycles', 'CPU')
test_dir_name = Path(test_dir).name
if test_dir_name.startswith('image'):
report.set_fail_threshold(0.051)
ok = report.run(test_dir, blender, get_arguments, batch=True)
sys.exit(not ok)
if not inside_blender and __name__ == "__main__":
main()