tornavis/source/blender/blenkernel/BKE_cdderivedmesh.h

178 lines
7.1 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Ben Batt <benbatt@gmail.com>
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file BKE_cdderivedmesh.h
* \ingroup bke
* \section aboutcdderivedmesh CDDerivedMesh interface
* CDDerivedMesh (CD = Custom Data) is a DerivedMesh backend which stores
* mesh elements (vertices, edges and faces) as layers of custom element data.
*/
#ifndef __BKE_CDDERIVEDMESH_H__
#define __BKE_CDDERIVEDMESH_H__
#include "BKE_DerivedMesh.h"
struct DerivedMesh;
struct BMEditMesh;
struct Mesh;
struct MLoopNorSpaceArray;
struct Object;
/* creates a new CDDerivedMesh */
struct DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces,
int numLoops, int numPolys);
/* creates a CDDerivedMesh from the given Mesh, this will reference the
* original data in Mesh, but it is safe to apply vertex coordinates or
* calculate normals as those functions will automatically create new
* data to not overwrite the original */
struct DerivedMesh *CDDM_from_mesh(struct Mesh *mesh);
struct DerivedMesh *CDDM_from_bmesh(struct BMesh *bm, const bool use_mdisps);
/* creates a CDDerivedMesh from the given BMEditMesh */
DerivedMesh *CDDM_from_editbmesh(struct BMEditMesh *em, const bool use_mdisps, const bool use_tessface);
/* merge verts */
/* Enum for merge_mode of CDDM_merge_verts.
* Refer to cdderivedmesh.c for details. */
enum {
CDDM_MERGE_VERTS_DUMP_IF_MAPPED,
CDDM_MERGE_VERTS_DUMP_IF_EQUAL,
};
DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int tot_vtargetmap, const int merge_mode);
/* creates a CDDerivedMesh from the given curve object */
struct DerivedMesh *CDDM_from_curve(struct Object *ob);
/* creates a CDDerivedMesh from the given curve object and specified dispbase */
/* useful for OrcoDM creation for curves with constructive modifiers */
DerivedMesh *CDDM_from_curve_displist(struct Object *ob, struct ListBase *dispbase);
/* Copies the given DerivedMesh with verts, faces & edges stored as
* custom element data.
*/
struct DerivedMesh *CDDM_copy(struct DerivedMesh *dm);
struct DerivedMesh *CDDM_copy_from_tessface(struct DerivedMesh *dm);
struct DerivedMesh *CDDM_copy_with_tessface(struct DerivedMesh *dm);
/* creates a CDDerivedMesh with the same layer stack configuration as the
* given DerivedMesh and containing the requested numbers of elements.
* elements are initialized to all zeros
*/
struct DerivedMesh *CDDM_from_template_ex(
struct DerivedMesh *source,
int numVerts, int numEdges, int numFaces,
int numLoops, int numPolys,
CustomDataMask mask);
struct DerivedMesh *CDDM_from_template(
struct DerivedMesh *source,
int numVerts, int numEdges, int numFaces,
int numLoops, int numPolys);
/* converts mfaces to mpolys. note things may break if there are not valid
* medges surrounding each mface.
*/
void CDDM_tessfaces_to_faces(struct DerivedMesh *dm);
/* applies vertex coordinates or normals to a CDDerivedMesh. if the MVert
* layer is a referenced layer, it will be duplicate to not overwrite the
* original
*/
void CDDM_apply_vert_coords(struct DerivedMesh *cddm, float (*vertCoords)[3]);
void CDDM_apply_vert_normals(struct DerivedMesh *cddm, short (*vertNormals)[3]);
/* recalculates vertex and face normals for a CDDerivedMesh
*/
void CDDM_calc_normals_mapping_ex(struct DerivedMesh *dm, const bool only_face_normals);
void CDDM_calc_normals_mapping(struct DerivedMesh *dm);
void CDDM_calc_normals(struct DerivedMesh *dm);
void CDDM_calc_normals_tessface(struct DerivedMesh *dm);
void CDDM_calc_loop_normals(struct DerivedMesh *dm, const bool use_split_normals, const float split_angle);
void CDDM_calc_loop_normals_spacearr(struct DerivedMesh *dm, const bool use_split_normals, const float split_angle,
struct MLoopNorSpaceArray *r_lnors_spacearr);
/* calculates edges for a CDDerivedMesh (from face data)
* this completely replaces the current edge data in the DerivedMesh
* builds edges from the tessellated face data.
*/
void CDDM_calc_edges_tessface(struct DerivedMesh *dm);
/* same as CDDM_calc_edges_tessface only makes edges from ngon faces instead of tessellation
* faces*/
void CDDM_calc_edges(struct DerivedMesh *dm);
/* reconstitute face triangulation */
void CDDM_recalc_tessellation(struct DerivedMesh *dm);
void CDDM_recalc_tessellation_ex(struct DerivedMesh *dm, const bool do_face_nor_cpy);
void CDDM_recalc_looptri(struct DerivedMesh *dm);
/* lowers the number of vertices/edges/faces in a CDDerivedMesh
* the layer data stays the same size
*/
void CDDM_lower_num_verts(struct DerivedMesh *dm, int numVerts);
void CDDM_lower_num_edges(struct DerivedMesh *dm, int numEdges);
void CDDM_lower_num_loops(struct DerivedMesh *dm, int numLoops);
void CDDM_lower_num_polys(struct DerivedMesh *dm, int numPolys);
void CDDM_lower_num_tessfaces(DerivedMesh *dm, int numTessFaces);
/* vertex/edge/face access functions
* should always succeed if index is within bounds
* note these return pointers - any change modifies the internals of the mesh
*/
struct MVert *CDDM_get_vert(struct DerivedMesh *dm, int index);
struct MEdge *CDDM_get_edge(struct DerivedMesh *dm, int index);
struct MFace *CDDM_get_tessface(struct DerivedMesh *dm, int index);
struct MLoop *CDDM_get_loop(struct DerivedMesh *dm, int index);
struct MPoly *CDDM_get_poly(struct DerivedMesh *dm, int index);
/* vertex/edge/face array access functions - return the array holding the
* desired data
* should always succeed
* note these return pointers - any change modifies the internals of the mesh
*/
struct MVert *CDDM_get_verts(struct DerivedMesh *dm);
struct MEdge *CDDM_get_edges(struct DerivedMesh *dm);
struct MFace *CDDM_get_tessfaces(struct DerivedMesh *dm);
struct MLoop *CDDM_get_loops(struct DerivedMesh *dm);
struct MPoly *CDDM_get_polys(struct DerivedMesh *dm);
/* Assigns news m*** layers to the cddm. Note that you must handle
* freeing the old ones yourself. Also you must ensure dm->num****Data
* is correct.*/
void CDDM_set_mvert(struct DerivedMesh *dm, struct MVert *mvert);
void CDDM_set_medge(struct DerivedMesh *dm, struct MEdge *medge);
void CDDM_set_mface(struct DerivedMesh *dm, struct MFace *mface);
void CDDM_set_mloop(struct DerivedMesh *dm, struct MLoop *mloop);
void CDDM_set_mpoly(struct DerivedMesh *dm, struct MPoly *mpoly);
#endif