tornavis/source/blender/blenkernel/intern/crazyspace.c

431 lines
12 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation,
* Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/crazyspace.c
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "DNA_modifier_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BLI_utildefines.h"
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BKE_crazyspace.h"
#include "BKE_DerivedMesh.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_mesh.h"
#include "BKE_editmesh.h"
BLI_INLINE void tan_calc_quat_v3(
float r_quat[4],
const float co_1[3], const float co_2[3], const float co_3[3])
{
float vec_u[3], vec_v[3];
float nor[3];
sub_v3_v3v3(vec_u, co_1, co_2);
sub_v3_v3v3(vec_v, co_1, co_3);
cross_v3_v3v3(nor, vec_u, vec_v);
if (normalize_v3(nor) > FLT_EPSILON) {
const float zero_vec[3] = {0.0f};
tri_to_quat_ex(r_quat, zero_vec, vec_u, vec_v, nor);
}
else {
unit_qt(r_quat);
}
}
static void set_crazy_vertex_quat(
float r_quat[4],
const float co_1[3], const float co_2[3], const float co_3[3],
const float vd_1[3], const float vd_2[3], const float vd_3[3])
{
float q1[4], q2[4];
tan_calc_quat_v3(q1, co_1, co_2, co_3);
tan_calc_quat_v3(q2, vd_1, vd_2, vd_3);
sub_qt_qtqt(r_quat, q2, q1);
}
static int modifiers_disable_subsurf_temporary(Object *ob)
{
ModifierData *md;
int disabled = 0;
for (md = ob->modifiers.first; md; md = md->next)
if (md->type == eModifierType_Subsurf)
if (md->mode & eModifierMode_OnCage) {
md->mode ^= eModifierMode_DisableTemporary;
disabled = 1;
}
return disabled;
}
/* disable subsurf temporal, get mapped cos, and enable it */
float (*BKE_crazyspace_get_mapped_editverts(Scene *scene, Object *obedit))[3]
{
Mesh *me = obedit->data;
DerivedMesh *dm;
float (*vertexcos)[3];
int nverts = me->edit_btmesh->bm->totvert;
/* disable subsurf temporal, get mapped cos, and enable it */
if (modifiers_disable_subsurf_temporary(obedit)) {
/* need to make new derivemesh */
makeDerivedMesh(scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH, false);
}
/* now get the cage */
vertexcos = MEM_mallocN(sizeof(*vertexcos) * nverts, "vertexcos map");
dm = editbmesh_get_derived_cage(scene, obedit, me->edit_btmesh, CD_MASK_BAREMESH);
mesh_get_mapped_verts_coords(dm, vertexcos, nverts);
dm->release(dm);
/* set back the flag, no new cage needs to be built, transform does it */
modifiers_disable_subsurf_temporary(obedit);
return vertexcos;
}
void BKE_crazyspace_set_quats_editmesh(BMEditMesh *em, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4],
const bool use_select)
{
BMFace *f;
BMIter iter;
int index;
{
BMVert *v;
BM_ITER_MESH_INDEX (v, &iter, em->bm, BM_VERTS_OF_MESH, index) {
BM_elem_flag_disable(v, BM_ELEM_TAG);
BM_elem_index_set(v, index); /* set_inline */
}
em->bm->elem_index_dirty &= ~BM_VERT;
}
BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
if (BM_elem_flag_test(l_iter->v, BM_ELEM_HIDDEN) ||
BM_elem_flag_test(l_iter->v, BM_ELEM_TAG) ||
(use_select && !BM_elem_flag_test(l_iter->v, BM_ELEM_SELECT)))
{
continue;
}
if (!BM_elem_flag_test(l_iter->v, BM_ELEM_TAG)) {
const float *co_prev, *co_curr, *co_next; /* orig */
const float *vd_prev, *vd_curr, *vd_next; /* deform */
const int i_prev = BM_elem_index_get(l_iter->prev->v);
const int i_curr = BM_elem_index_get(l_iter->v);
const int i_next = BM_elem_index_get(l_iter->next->v);
/* retrieve mapped coordinates */
vd_prev = mappedcos[i_prev];
vd_curr = mappedcos[i_curr];
vd_next = mappedcos[i_next];
if (origcos) {
co_prev = origcos[i_prev];
co_curr = origcos[i_curr];
co_next = origcos[i_next];
}
else {
co_prev = l_iter->prev->v->co;
co_curr = l_iter->v->co;
co_next = l_iter->next->v->co;
}
set_crazy_vertex_quat(quats[i_curr],
co_curr, co_next, co_prev,
vd_curr, vd_next, vd_prev);
BM_elem_flag_enable(l_iter->v, BM_ELEM_TAG);
}
} while ((l_iter = l_iter->next) != l_first);
}
}
void BKE_crazyspace_set_quats_mesh(Mesh *me, float (*origcos)[3], float (*mappedcos)[3], float (*quats)[4])
{
int i;
MVert *mvert;
MLoop *mloop;
MPoly *mp;
mvert = me->mvert;
for (i = 0; i < me->totvert; i++, mvert++)
mvert->flag &= ~ME_VERT_TMP_TAG;
/* first store two sets of tangent vectors in vertices, we derive it just from the face-edges */
mvert = me->mvert;
mp = me->mpoly;
mloop = me->mloop;
for (i = 0; i < me->totpoly; i++, mp++) {
MLoop *ml_prev, *ml_curr, *ml_next;
int j;
ml_next = &mloop[mp->loopstart];
ml_curr = &ml_next[mp->totloop - 1];
ml_prev = &ml_next[mp->totloop - 2];
for (j = 0; j < mp->totloop; j++) {
if ((mvert[ml_curr->v].flag & ME_VERT_TMP_TAG) == 0) {
const float *co_prev, *co_curr, *co_next; /* orig */
const float *vd_prev, *vd_curr, *vd_next; /* deform */
/* retrieve mapped coordinates */
vd_prev = mappedcos[ml_prev->v];
vd_curr = mappedcos[ml_curr->v];
vd_next = mappedcos[ml_next->v];
if (origcos) {
co_prev = origcos[ml_prev->v];
co_curr = origcos[ml_curr->v];
co_next = origcos[ml_next->v];
}
else {
co_prev = mvert[ml_prev->v].co;
co_curr = mvert[ml_curr->v].co;
co_next = mvert[ml_next->v].co;
}
set_crazy_vertex_quat(quats[ml_curr->v],
co_curr, co_next, co_prev,
vd_curr, vd_next, vd_prev);
mvert[ml_curr->v].flag |= ME_VERT_TMP_TAG;
}
ml_prev = ml_curr;
ml_curr = ml_next;
ml_next++;
}
}
}
/** returns an array of deform matrices for crazyspace correction, and the
* number of modifiers left */
int BKE_crazyspace_get_first_deform_matrices_editbmesh(Scene *scene, Object *ob, BMEditMesh *em,
float (**deformmats)[3][3], float (**deformcos)[3])
{
ModifierData *md;
DerivedMesh *dm;
int i, a, numleft = 0, numVerts = 0;
int cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
float (*defmats)[3][3] = NULL, (*deformedVerts)[3] = NULL;
VirtualModifierData virtualModifierData;
modifiers_clearErrors(ob);
dm = NULL;
md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
/* compute the deformation matrices and coordinates for the first
* modifiers with on cage editing that are enabled and support computing
* deform matrices */
for (i = 0; md && i <= cageIndex; i++, md = md->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!editbmesh_modifier_is_enabled(scene, md, dm))
continue;
if (mti->type == eModifierTypeType_OnlyDeform && mti->deformMatricesEM) {
if (!defmats) {
const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
CustomDataMask data_mask = CD_MASK_BAREMESH;
CDMaskLink *datamasks = modifiers_calcDataMasks(scene, ob, md, data_mask, required_mode, NULL, 0);
data_mask = datamasks->mask;
BLI_linklist_free((LinkNode *)datamasks, NULL);
dm = getEditDerivedBMesh(em, ob, data_mask, NULL);
deformedVerts = editbmesh_get_vertex_cos(em, &numVerts);
defmats = MEM_mallocN(sizeof(*defmats) * numVerts, "defmats");
for (a = 0; a < numVerts; a++)
unit_m3(defmats[a]);
}
mti->deformMatricesEM(md, ob, em, dm, deformedVerts, defmats,
numVerts);
}
else
break;
}
for (; md && i <= cageIndex; md = md->next, i++)
if (editbmesh_modifier_is_enabled(scene, md, dm) && modifier_isCorrectableDeformed(md))
numleft++;
if (dm)
dm->release(dm);
*deformmats = defmats;
*deformcos = deformedVerts;
return numleft;
}
int BKE_sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
{
ModifierData *md;
DerivedMesh *dm;
int a, numVerts = 0;
float (*defmats)[3][3] = NULL, (*deformedVerts)[3] = NULL;
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
const bool has_multires = mmd != NULL && mmd->sculptlvl > 0;
int numleft = 0;
VirtualModifierData virtualModifierData;
if (has_multires) {
*deformmats = NULL;
*deformcos = NULL;
return numleft;
}
dm = NULL;
md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
for (; md; md = md->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
if (mti->type == eModifierTypeType_OnlyDeform) {
if (!defmats) {
Mesh *me = (Mesh *)ob->data;
dm = mesh_create_derived(me, NULL);
deformedVerts = BKE_mesh_vertexCos_get(me, &numVerts);
defmats = MEM_callocN(sizeof(*defmats) * numVerts, "defmats");
for (a = 0; a < numVerts; a++)
unit_m3(defmats[a]);
}
if (mti->deformMatrices) mti->deformMatrices(md, ob, dm, deformedVerts, defmats, numVerts);
else break;
}
}
for (; md; md = md->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
if (mti->type == eModifierTypeType_OnlyDeform)
numleft++;
}
if (dm)
dm->release(dm);
*deformmats = defmats;
*deformcos = deformedVerts;
return numleft;
}
void BKE_crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
{
int totleft = BKE_sculpt_get_first_deform_matrices(scene, ob, deformmats, deformcos);
if (totleft) {
/* there are deformation modifier which doesn't support deformation matrices
* calculation. Need additional crazyspace correction */
float (*deformedVerts)[3] = *deformcos;
float (*origVerts)[3] = MEM_dupallocN(deformedVerts);
float (*quats)[4];
int i, deformed = 0;
VirtualModifierData virtualModifierData;
ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
Mesh *me = (Mesh *)ob->data;
for (; md; md = md->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
if (mti->type == eModifierTypeType_OnlyDeform) {
/* skip leading modifiers which have been already
* handled in sculpt_get_first_deform_matrices */
if (mti->deformMatrices && !deformed)
continue;
mti->deformVerts(md, ob, NULL, deformedVerts, me->totvert, 0);
deformed = 1;
}
}
quats = MEM_mallocN(me->totvert * sizeof(*quats), "crazy quats");
BKE_crazyspace_set_quats_mesh(me, origVerts, deformedVerts, quats);
for (i = 0; i < me->totvert; i++) {
float qmat[3][3], tmat[3][3];
quat_to_mat3(qmat, quats[i]);
mul_m3_m3m3(tmat, qmat, (*deformmats)[i]);
copy_m3_m3((*deformmats)[i], tmat);
}
MEM_freeN(origVerts);
MEM_freeN(quats);
}
if (*deformmats == NULL) {
int a, numVerts;
Mesh *me = (Mesh *)ob->data;
*deformcos = BKE_mesh_vertexCos_get(me, &numVerts);
*deformmats = MEM_callocN(sizeof(*(*deformmats)) * numVerts, "defmats");
for (a = 0; a < numVerts; a++)
unit_m3((*deformmats)[a]);
}
}