tornavis/source/blender/gpu/shaders
Campbell Barton 6654e109df Cleanup: strip trailing space in GPU module 2018-06-04 09:09:12 +02:00
..
gpu_shader_basic_frag.glsl Flat shading for basic shader 2016-06-10 05:38:17 +10:00
gpu_shader_basic_geom.glsl Cleanup: glsl style 2016-05-26 18:53:09 +10:00
gpu_shader_basic_vert.glsl Cleanup: strip trailing space in GPU module 2018-06-04 09:09:12 +02:00
gpu_shader_fire_frag.glsl Fix T47639: OpenGL render with smoke and fire incorrect when using 2016-08-28 16:50:59 +02:00
gpu_shader_fx_depth_resolve.glsl Compositing works with X-Ray. 2015-02-17 18:11:22 +01:00
gpu_shader_fx_dof_frag.glsl Cleanup: glsl style 2016-05-26 18:53:09 +10:00
gpu_shader_fx_dof_hq_frag.glsl Cleanup: glsl style 2016-05-26 18:53:09 +10:00
gpu_shader_fx_dof_hq_geo.glsl OpenGL: set geometry shader input length implicitly 2015-11-25 01:49:07 -05:00
gpu_shader_fx_dof_hq_vert.glsl Cleanup: strip trailing space in GPU module 2018-06-04 09:09:12 +02:00
gpu_shader_fx_dof_vert.glsl Cleanup: glsl style 2016-05-26 18:53:09 +10:00
gpu_shader_fx_lib.glsl Potential fix for T43987, ambient occlusion different between offscreen 2015-03-30 14:14:52 +02:00
gpu_shader_fx_ssao_frag.glsl Fix T51216: SSAO attenuation not being scale invariant. 2017-04-15 00:43:22 +02:00
gpu_shader_fx_vert.glsl Viewport compositing - first code 2015-02-12 18:54:41 +01:00
gpu_shader_geometry.glsl Fix T49201: Mesh with OpenSubdiv subsurf and a texture disappears in Material viewport mode 2016-08-30 12:12:46 +02:00
gpu_shader_material.glsl Cleanup: strip trailing space in GPU module 2018-06-04 09:09:12 +02:00
gpu_shader_sep_gaussian_blur_frag.glsl Cleanup: glsl style 2016-05-26 18:53:09 +10:00
gpu_shader_sep_gaussian_blur_vert.glsl Cleanup: indentation 2016-05-24 20:34:53 +10:00
gpu_shader_smoke_frag.glsl Viewport smoke: add support to render the volume using a color ramp. 2016-10-30 12:29:05 +01:00
gpu_shader_smoke_vert.glsl Smoke: Don't use `min` as an uniform name 2016-04-04 11:58:27 +02:00
gpu_shader_vertex.glsl Cleanup: strip trailing space in GPU module 2018-06-04 09:09:12 +02:00
gpu_shader_vertex_world.glsl Fix T48733: World background fails in 3d-view 2016-06-27 15:36:28 +10:00
gpu_shader_vsm_store_frag.glsl Cleanup: glsl style 2016-05-26 18:53:09 +10:00
gpu_shader_vsm_store_vert.glsl