242 lines
6.4 KiB
C
242 lines
6.4 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file DNA_mesh_types.h
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* \ingroup DNA
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*/
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#ifndef __DNA_MESH_TYPES_H__
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#define __DNA_MESH_TYPES_H__
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#include "DNA_defs.h"
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#include "DNA_ID.h"
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#include "DNA_customdata_types.h"
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struct AnimData;
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struct Ipo;
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struct Key;
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struct MCol;
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struct MEdge;
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struct MFace;
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struct MLoop;
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struct MLoopCol;
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struct MLoopUV;
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struct MPoly;
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struct MTexPoly;
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struct MVert;
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struct Material;
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struct Mesh;
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struct Multires;
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typedef struct Mesh {
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ID id;
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struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */
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struct BoundBox *bb;
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struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */
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struct Key *key;
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struct Material **mat;
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struct MSelect *mselect;
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/* BMESH ONLY */
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/*new face structures*/
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struct MPoly *mpoly;
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struct MTexPoly *mtpoly;
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struct MLoop *mloop;
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struct MLoopUV *mloopuv;
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struct MLoopCol *mloopcol;
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/* END BMESH ONLY */
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/* mface stores the tessellation (triangulation) of the mesh,
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* real faces are now stored in nface.*/
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struct MFace *mface; /* array of mesh object mode faces for tessellation */
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struct MTFace *mtface; /* store tessellation face UV's and texture here */
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struct TFace *tface DNA_DEPRECATED; /* deprecated, use mtface */
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struct MVert *mvert; /* array of verts */
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struct MEdge *medge; /* array of edges */
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struct MDeformVert *dvert; /* deformgroup vertices */
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/* array of colors for the tessellated faces, must be number of tessellated
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* faces * 4 in length */
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struct MCol *mcol;
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struct Mesh *texcomesh;
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/* When the object is available, the preferred access method is: BKE_editmesh_from_object(ob) */
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struct BMEditMesh *edit_btmesh; /* not saved in file! */
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struct CustomData vdata, edata, fdata;
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/* BMESH ONLY */
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struct CustomData pdata, ldata;
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/* END BMESH ONLY */
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int totvert, totedge, totface, totselect;
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/* BMESH ONLY */
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int totpoly, totloop;
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/* END BMESH ONLY */
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/* the last selected vertex/edge/face are used for the active face however
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* this means the active face must always be selected, this is to keep track
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* of the last selected face and is similar to the old active face flag where
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* the face does not need to be selected, -1 is inactive */
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int act_face;
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/* texture space, copied as one block in editobject.c */
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float loc[3];
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float size[3];
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float rot[3];
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int drawflag;
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short texflag, flag;
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float smoothresh;
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int pad2;
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/* customdata flag, for bevel-weight and crease, which are now optional */
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char cd_flag, pad;
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char subdiv DNA_DEPRECATED, subdivr DNA_DEPRECATED;
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char subsurftype DNA_DEPRECATED; /* only kept for backwards compat, not used anymore */
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char editflag;
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short totcol;
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struct Multires *mr DNA_DEPRECATED; /* deprecated multiresolution modeling data, only keep for loading old files */
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} Mesh;
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/* deprecated by MTFace, only here for file reading */
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#ifdef DNA_DEPRECATED
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typedef struct TFace {
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void *tpage; /* the faces image for the active UVLayer */
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float uv[4][2];
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unsigned int col[4];
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char flag, transp;
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short mode, tile, unwrap;
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} TFace;
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#endif
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/* **************** MESH ********************* */
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/* texflag */
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enum {
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ME_AUTOSPACE = 1,
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};
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/* me->editflag */
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enum {
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ME_EDIT_MIRROR_X = 1 << 0,
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ME_EDIT_MIRROR_Y = 1 << 1, /* unused so far */
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ME_EDIT_MIRROR_Z = 1 << 2, /* unused so far */
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ME_EDIT_PAINT_FACE_SEL = 1 << 3,
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ME_EDIT_MIRROR_TOPO = 1 << 4,
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ME_EDIT_PAINT_VERT_SEL = 1 << 5,
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};
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/* we cant have both flags enabled at once,
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* flags defined in DNA_scene_types.h */
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#define ME_EDIT_PAINT_SEL_MODE(_me) ( \
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(_me->editflag & ME_EDIT_PAINT_FACE_SEL) ? SCE_SELECT_FACE : \
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(_me->editflag & ME_EDIT_PAINT_VERT_SEL) ? SCE_SELECT_VERTEX : \
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0 \
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)
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/* me->flag */
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enum {
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/* ME_ISDONE = 1 << 0, */
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/* ME_DEPRECATED = 1 << 1, */
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ME_TWOSIDED = 1 << 2,
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ME_UVEFFECT = 1 << 3,
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ME_VCOLEFFECT = 1 << 4,
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ME_AUTOSMOOTH = 1 << 5,
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ME_SMESH = 1 << 6,
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ME_SUBSURF = 1 << 7,
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ME_OPT_EDGES = 1 << 8,
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ME_DS_EXPAND = 1 << 9,
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ME_SCULPT_DYNAMIC_TOPOLOGY = 1 << 10,
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};
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/* me->cd_flag */
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enum {
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ME_CDFLAG_VERT_BWEIGHT = 1 << 0,
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ME_CDFLAG_EDGE_BWEIGHT = 1 << 1,
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ME_CDFLAG_EDGE_CREASE = 1 << 2,
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};
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/* me->drawflag, short */
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enum {
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ME_DRAWEDGES = 1 << 0,
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ME_DRAWFACES = 1 << 1,
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ME_DRAWNORMALS = 1 << 2,
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ME_DRAW_VNORMALS = 1 << 3,
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ME_DRAWEIGHT = 1 << 4,
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/* ME_HIDDENEDGES = 1 << 5, */ /* DEPRECATED */
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ME_DRAWCREASES = 1 << 6,
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ME_DRAWSEAMS = 1 << 7,
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ME_DRAWSHARP = 1 << 8,
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ME_DRAWBWEIGHTS = 1 << 9,
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ME_DRAWEXTRA_EDGELEN = 1 << 10,
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ME_DRAWEXTRA_FACEAREA = 1 << 11,
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ME_DRAWEXTRA_FACEANG = 1 << 12,
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ME_DRAWEXTRA_EDGEANG = 1 << 13,
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/* debug only option */
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ME_DRAWEXTRA_INDICES = 1 << 14,
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ME_DRAW_FREESTYLE_EDGE = 1 << 15,
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ME_DRAW_FREESTYLE_FACE = 1 << 16,
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/* draw stats */
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ME_DRAW_STATVIS = 1 << 17,
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/* draw loop normals */
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ME_DRAW_LNORMALS = 1 << 18,
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};
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/* Subsurf Type */
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enum {
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ME_CC_SUBSURF = 0,
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ME_SIMPLE_SUBSURF = 1,
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};
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#define MESH_MAX_VERTS 2000000000L
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/* this is so we can save bmesh files that load in trunk, ignoring NGons
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* will eventually be removed */
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#define USE_BMESH_SAVE_AS_COMPAT
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#define USE_BMESH_SAVE_WITHOUT_MFACE
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/* enable this so meshes get tessfaces calculated by default */
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/* #define USE_TESSFACE_DEFAULT */
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#endif
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