tornavis/source/blender/compositor/nodes/COM_PixelateNode.cc

35 lines
1020 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#include "COM_PixelateNode.h"
#include "COM_PixelateOperation.h"
namespace blender::compositor {
PixelateNode::PixelateNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void PixelateNode::convert_to_operations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
NodeInput *input_socket = this->get_input_socket(0);
NodeOutput *output_socket = this->get_output_socket(0);
DataType datatype = input_socket->get_data_type();
if (input_socket->is_linked()) {
NodeOutput *link = input_socket->get_link();
datatype = link->get_data_type();
}
PixelateOperation *operation = new PixelateOperation(datatype);
converter.add_operation(operation);
converter.map_input_socket(input_socket, operation->get_input_socket(0));
converter.map_output_socket(output_socket, operation->get_output_socket(0));
}
} // namespace blender::compositor