524 lines
17 KiB
C++
524 lines
17 KiB
C++
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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* SPDX-FileCopyrightText: 2003-2009 Blender Authors
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* SPDX-FileCopyrightText: 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de>
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "BLI_listbase.h"
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#include "BLI_math_base.h"
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#include "BLI_string.h"
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#include "BLI_string_utf8.h"
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#include "BLT_translation.h"
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#include "BKE_main.h"
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#include "BKE_movieclip.h"
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#include "BKE_scene.h"
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#include "BKE_sound.h"
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#include "strip_time.hh"
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#include "utils.hh"
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#include "SEQ_add.hh"
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#include "SEQ_animation.hh"
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#include "SEQ_channels.hh"
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#include "SEQ_edit.hh"
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#include "SEQ_effects.hh"
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#include "SEQ_iterator.hh"
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#include "SEQ_relations.hh"
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#include "SEQ_render.hh"
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#include "SEQ_sequencer.hh"
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#include "SEQ_time.hh"
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#include "SEQ_transform.hh"
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#include "SEQ_utils.hh"
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#include <cstring>
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bool SEQ_edit_sequence_swap(Scene *scene, Sequence *seq_a, Sequence *seq_b, const char **error_str)
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{
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char name[sizeof(seq_a->name)];
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if (SEQ_time_strip_length_get(scene, seq_a) != SEQ_time_strip_length_get(scene, seq_b)) {
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*error_str = N_("Strips must be the same length");
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return false;
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}
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/* type checking, could be more advanced but disallow sound vs non-sound copy */
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if (seq_a->type != seq_b->type) {
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if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) {
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*error_str = N_("Strips were not compatible");
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return false;
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}
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/* disallow effects to swap with non-effects strips */
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if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) {
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*error_str = N_("Strips were not compatible");
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return false;
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}
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if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) {
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if (SEQ_effect_get_num_inputs(seq_a->type) != SEQ_effect_get_num_inputs(seq_b->type)) {
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*error_str = N_("Strips must have the same number of inputs");
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return false;
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}
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}
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}
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blender::dna::shallow_swap(*seq_a, *seq_b);
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/* swap back names so animation fcurves don't get swapped */
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STRNCPY(name, seq_a->name + 2);
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BLI_strncpy(seq_a->name + 2, seq_b->name + 2, sizeof(seq_b->name) - 2);
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BLI_strncpy(seq_b->name + 2, name, sizeof(seq_b->name) - 2);
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/* swap back opacity, and overlay mode */
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SWAP(int, seq_a->blend_mode, seq_b->blend_mode);
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SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity);
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SWAP(Sequence *, seq_a->prev, seq_b->prev);
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SWAP(Sequence *, seq_a->next, seq_b->next);
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SWAP(float, seq_a->start, seq_b->start);
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SWAP(float, seq_a->startofs, seq_b->startofs);
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SWAP(float, seq_a->endofs, seq_b->endofs);
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SWAP(int, seq_a->machine, seq_b->machine);
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seq_time_effect_range_set(scene, seq_a);
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seq_time_effect_range_set(scene, seq_b);
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return true;
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}
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static void seq_update_muting_recursive(ListBase *channels,
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ListBase *seqbasep,
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Sequence *metaseq,
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const bool mute)
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{
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/* For sound we go over full meta tree to update muted state,
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* since sound is played outside of evaluating the imbufs. */
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LISTBASE_FOREACH (Sequence *, seq, seqbasep) {
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bool seqmute = (mute || SEQ_render_is_muted(channels, seq));
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if (seq->type == SEQ_TYPE_META) {
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/* if this is the current meta sequence, unmute because
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* all sequences above this were set to mute */
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if (seq == metaseq) {
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seqmute = false;
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}
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seq_update_muting_recursive(&seq->channels, &seq->seqbase, metaseq, seqmute);
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}
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else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
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if (seq->scene_sound) {
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BKE_sound_mute_scene_sound(seq->scene_sound, seqmute);
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}
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}
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}
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}
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void SEQ_edit_update_muting(Editing *ed)
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{
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if (ed) {
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/* mute all sounds up to current metastack list */
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MetaStack *ms = static_cast<MetaStack *>(ed->metastack.last);
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if (ms) {
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seq_update_muting_recursive(&ed->channels, &ed->seqbase, ms->parseq, true);
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}
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else {
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seq_update_muting_recursive(&ed->channels, &ed->seqbase, nullptr, false);
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}
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}
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}
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static void sequencer_flag_users_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq)
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{
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LISTBASE_FOREACH (Sequence *, user_seq, seqbase) {
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/* Look in meta-strips for usage of seq. */
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if (user_seq->type == SEQ_TYPE_META) {
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sequencer_flag_users_for_removal(scene, &user_seq->seqbase, seq);
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}
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/* Clear seq from modifiers. */
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LISTBASE_FOREACH (SequenceModifierData *, smd, &user_seq->modifiers) {
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if (smd->mask_sequence == seq) {
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smd->mask_sequence = nullptr;
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}
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}
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/* Remove effects, that use seq. */
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if (SEQ_relation_is_effect_of_strip(user_seq, seq)) {
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user_seq->flag |= SEQ_FLAG_DELETE;
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/* Strips can be used as mask even if not in same seqbase. */
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sequencer_flag_users_for_removal(scene, &scene->ed->seqbase, user_seq);
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}
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}
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}
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void SEQ_edit_flag_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq)
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{
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if (seq == nullptr || (seq->flag & SEQ_FLAG_DELETE) != 0) {
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return;
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}
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/* Flag and remove meta children. */
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if (seq->type == SEQ_TYPE_META) {
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LISTBASE_FOREACH (Sequence *, meta_child, &seq->seqbase) {
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SEQ_edit_flag_for_removal(scene, &seq->seqbase, meta_child);
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}
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}
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seq->flag |= SEQ_FLAG_DELETE;
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sequencer_flag_users_for_removal(scene, seqbase, seq);
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}
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void SEQ_edit_remove_flagged_sequences(Scene *scene, ListBase *seqbase)
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{
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LISTBASE_FOREACH_MUTABLE (Sequence *, seq, seqbase) {
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if (seq->flag & SEQ_FLAG_DELETE) {
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if (seq->type == SEQ_TYPE_META) {
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SEQ_edit_remove_flagged_sequences(scene, &seq->seqbase);
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}
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SEQ_free_animdata(scene, seq);
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BLI_remlink(seqbase, seq);
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SEQ_sequence_free(scene, seq);
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SEQ_sequence_lookup_tag(scene, SEQ_LOOKUP_TAG_INVALID);
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}
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}
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}
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bool SEQ_edit_move_strip_to_seqbase(Scene *scene,
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ListBase *seqbase,
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Sequence *seq,
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ListBase *dst_seqbase)
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{
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/* Move to meta. */
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BLI_remlink(seqbase, seq);
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BLI_addtail(dst_seqbase, seq);
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SEQ_relations_invalidate_cache_preprocessed(scene, seq);
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/* Update meta. */
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if (SEQ_transform_test_overlap(scene, dst_seqbase, seq)) {
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SEQ_transform_seqbase_shuffle(dst_seqbase, seq, scene);
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}
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return true;
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}
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bool SEQ_edit_move_strip_to_meta(Scene *scene,
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Sequence *src_seq,
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Sequence *dst_seqm,
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const char **error_str)
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{
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/* Find the appropriate seqbase */
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Editing *ed = SEQ_editing_get(scene);
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ListBase *seqbase = SEQ_get_seqbase_by_seq(scene, src_seq);
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if (dst_seqm->type != SEQ_TYPE_META) {
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*error_str = N_("Can not move strip to non-meta strip");
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return false;
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}
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if (src_seq == dst_seqm) {
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*error_str = N_("Strip can not be moved into itself");
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return false;
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}
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if (seqbase == &dst_seqm->seqbase) {
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*error_str = N_("Moved strip is already inside provided meta strip");
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return false;
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}
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if (src_seq->type == SEQ_TYPE_META && SEQ_exists_in_seqbase(dst_seqm, &src_seq->seqbase)) {
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*error_str = N_("Moved strip is parent of provided meta strip");
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return false;
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}
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if (!SEQ_exists_in_seqbase(dst_seqm, &ed->seqbase)) {
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*error_str = N_("Can not move strip to different scene");
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return false;
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}
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blender::VectorSet<Sequence *> strips;
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strips.add(src_seq);
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SEQ_iterator_set_expand(scene, seqbase, strips, SEQ_query_strip_effect_chain);
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for (Sequence *seq : strips) {
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/* Move to meta. */
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SEQ_edit_move_strip_to_seqbase(scene, seqbase, seq, &dst_seqm->seqbase);
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}
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return true;
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}
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static void seq_split_set_right_hold_offset(Main *bmain,
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Scene *scene,
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Sequence *seq,
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int timeline_frame)
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{
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const float content_start = SEQ_time_start_frame_get(seq);
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const float content_end = SEQ_time_content_end_frame_get(scene, seq);
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/* Adjust within range of extended still-frames before strip. */
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if (timeline_frame < content_start) {
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const float offset = content_start + 1 - timeline_frame;
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seq->start -= offset;
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seq->startofs += offset;
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}
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/* Adjust within range of strip contents. */
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else if ((timeline_frame >= content_start) && (timeline_frame <= content_end)) {
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seq->endofs = 0;
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float speed_factor = seq_time_media_playback_rate_factor_get(scene, seq);
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seq->anim_endofs += round_fl_to_int((content_end - timeline_frame) * speed_factor);
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}
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/* Needed only to set `seq->len`. */
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SEQ_add_reload_new_file(bmain, scene, seq, false);
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SEQ_time_right_handle_frame_set(scene, seq, timeline_frame);
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}
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static void seq_split_set_left_hold_offset(Main *bmain,
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Scene *scene,
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Sequence *seq,
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int timeline_frame)
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{
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const float content_start = SEQ_time_start_frame_get(seq);
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const float content_end = SEQ_time_content_end_frame_get(scene, seq);
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/* Adjust within range of strip contents. */
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if ((timeline_frame >= content_start) && (timeline_frame <= content_end)) {
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float speed_factor = seq_time_media_playback_rate_factor_get(scene, seq);
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seq->anim_startofs += round_fl_to_int((timeline_frame - content_start) * speed_factor);
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seq->start = timeline_frame;
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seq->startofs = 0;
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}
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/* Adjust within range of extended still-frames after strip. */
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else if (timeline_frame > content_end) {
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const float offset = timeline_frame - content_end + 1;
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seq->start += offset;
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seq->endofs += offset;
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}
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/* Needed only to set `seq->len`. */
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SEQ_add_reload_new_file(bmain, scene, seq, false);
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SEQ_time_left_handle_frame_set(scene, seq, timeline_frame);
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}
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static bool seq_edit_split_effect_intersect_check(const Scene *scene,
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const Sequence *seq,
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const int timeline_frame)
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{
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return timeline_frame > SEQ_time_left_handle_frame_get(scene, seq) &&
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timeline_frame < SEQ_time_right_handle_frame_get(scene, seq);
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}
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static void seq_edit_split_handle_strip_offsets(Main *bmain,
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Scene *scene,
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Sequence *left_seq,
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Sequence *right_seq,
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const int timeline_frame,
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const eSeqSplitMethod method)
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{
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if (seq_edit_split_effect_intersect_check(scene, right_seq, timeline_frame)) {
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switch (method) {
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case SEQ_SPLIT_SOFT:
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SEQ_time_left_handle_frame_set(scene, right_seq, timeline_frame);
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break;
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case SEQ_SPLIT_HARD:
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seq_split_set_left_hold_offset(bmain, scene, right_seq, timeline_frame);
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break;
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}
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}
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if (seq_edit_split_effect_intersect_check(scene, left_seq, timeline_frame)) {
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switch (method) {
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case SEQ_SPLIT_SOFT:
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SEQ_time_right_handle_frame_set(scene, left_seq, timeline_frame);
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break;
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case SEQ_SPLIT_HARD:
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seq_split_set_right_hold_offset(bmain, scene, left_seq, timeline_frame);
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break;
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}
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}
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}
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static bool seq_edit_split_effect_inputs_intersect(const Scene *scene,
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const Sequence *seq,
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const int timeline_frame)
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{
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bool input_does_intersect = false;
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if (seq->seq1) {
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input_does_intersect |= seq_edit_split_effect_intersect_check(
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scene, seq->seq1, timeline_frame);
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if ((seq->seq1->type & SEQ_TYPE_EFFECT) != 0) {
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input_does_intersect |= seq_edit_split_effect_inputs_intersect(
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scene, seq->seq1, timeline_frame);
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}
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}
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if (seq->seq2) {
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input_does_intersect |= seq_edit_split_effect_intersect_check(
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scene, seq->seq2, timeline_frame);
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if ((seq->seq1->type & SEQ_TYPE_EFFECT) != 0) {
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input_does_intersect |= seq_edit_split_effect_inputs_intersect(
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scene, seq->seq2, timeline_frame);
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}
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}
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if (seq->seq3) {
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input_does_intersect |= seq_edit_split_effect_intersect_check(
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scene, seq->seq3, timeline_frame);
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if ((seq->seq1->type & SEQ_TYPE_EFFECT) != 0) {
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input_does_intersect |= seq_edit_split_effect_inputs_intersect(
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scene, seq->seq3, timeline_frame);
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}
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}
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return input_does_intersect;
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}
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static bool seq_edit_split_operation_permitted_check(const Scene *scene,
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blender::Span<Sequence *> strips,
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const int timeline_frame,
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const char **r_error)
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{
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for (Sequence *seq : strips) {
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ListBase *channels = SEQ_channels_displayed_get(SEQ_editing_get(scene));
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if (SEQ_transform_is_locked(channels, seq)) {
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*r_error = "Strip is locked.";
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return false;
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}
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if ((seq->type & SEQ_TYPE_EFFECT) == 0) {
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continue;
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}
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if (!seq_edit_split_effect_intersect_check(scene, seq, timeline_frame)) {
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continue;
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}
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if (SEQ_effect_get_num_inputs(seq->type) <= 1) {
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continue;
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}
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if (ELEM(seq->type, SEQ_TYPE_CROSS, SEQ_TYPE_GAMCROSS, SEQ_TYPE_WIPE)) {
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*r_error = "Splitting transition effect is not permitted.";
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return false;
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}
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if (!seq_edit_split_effect_inputs_intersect(scene, seq, timeline_frame)) {
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*r_error = "Effect inputs don't overlap. Can not split such effect.";
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return false;
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}
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}
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return true;
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}
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Sequence *SEQ_edit_strip_split(Main *bmain,
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Scene *scene,
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ListBase *seqbase,
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Sequence *seq,
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const int timeline_frame,
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const eSeqSplitMethod method,
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const char **r_error)
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{
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if (!seq_edit_split_effect_intersect_check(scene, seq, timeline_frame)) {
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return nullptr;
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}
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/* Whole strip chain must be duplicated in order to preserve relationships. */
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blender::VectorSet<Sequence *> strips;
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strips.add(seq);
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SEQ_iterator_set_expand(scene, seqbase, strips, SEQ_query_strip_effect_chain);
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if (!seq_edit_split_operation_permitted_check(scene, strips, timeline_frame, r_error)) {
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return nullptr;
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}
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/* Store `F-Curves`, so original ones aren't renamed. */
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SeqAnimationBackup animation_backup{};
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SEQ_animation_backup_original(scene, &animation_backup);
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ListBase left_strips = {nullptr, nullptr};
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for (Sequence *seq : strips) {
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/* Move strips in collection from seqbase to new ListBase. */
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BLI_remlink(seqbase, seq);
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BLI_addtail(&left_strips, seq);
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/* Duplicate curves from backup, so they can be renamed along with split strips. */
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SEQ_animation_duplicate_backup_to_scene(scene, seq, &animation_backup);
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}
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/* Duplicate ListBase. */
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ListBase right_strips = {nullptr, nullptr};
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SEQ_sequence_base_dupli_recursive(scene, scene, &right_strips, &left_strips, SEQ_DUPE_ALL, 0);
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Sequence *left_seq = static_cast<Sequence *>(left_strips.first);
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Sequence *right_seq = static_cast<Sequence *>(right_strips.first);
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Sequence *return_seq = nullptr;
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/* Move strips from detached `ListBase`, otherwise they can't be flagged for removal. */
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BLI_movelisttolist(seqbase, &left_strips);
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BLI_movelisttolist(seqbase, &right_strips);
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/* Rename duplicated strips. This has to be done immediately after adding
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* strips to seqbase, for lookup cache to work correctly. */
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Sequence *seq_rename = right_seq;
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for (; seq_rename; seq_rename = seq_rename->next) {
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SEQ_ensure_unique_name(seq_rename, scene);
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}
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/* Split strips. */
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while (left_seq && right_seq) {
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if (SEQ_time_left_handle_frame_get(scene, left_seq) >= timeline_frame) {
|
|
SEQ_edit_flag_for_removal(scene, seqbase, left_seq);
|
|
}
|
|
else if (SEQ_time_right_handle_frame_get(scene, right_seq) <= timeline_frame) {
|
|
SEQ_edit_flag_for_removal(scene, seqbase, right_seq);
|
|
}
|
|
else if (return_seq == nullptr) {
|
|
/* Store return value - pointer to strip that will not be removed. */
|
|
return_seq = right_seq;
|
|
}
|
|
|
|
seq_edit_split_handle_strip_offsets(bmain, scene, left_seq, right_seq, timeline_frame, method);
|
|
left_seq = left_seq->next;
|
|
right_seq = right_seq->next;
|
|
}
|
|
|
|
SEQ_edit_remove_flagged_sequences(scene, seqbase);
|
|
SEQ_animation_restore_original(scene, &animation_backup);
|
|
|
|
return return_seq;
|
|
}
|
|
|
|
bool SEQ_edit_remove_gaps(Scene *scene,
|
|
ListBase *seqbase,
|
|
const int initial_frame,
|
|
const bool remove_all_gaps)
|
|
{
|
|
GapInfo gap_info = {0};
|
|
seq_time_gap_info_get(scene, seqbase, initial_frame, &gap_info);
|
|
|
|
if (!gap_info.gap_exists) {
|
|
return false;
|
|
}
|
|
|
|
if (remove_all_gaps) {
|
|
while (gap_info.gap_exists) {
|
|
SEQ_transform_offset_after_frame(
|
|
scene, seqbase, -gap_info.gap_length, gap_info.gap_start_frame);
|
|
seq_time_gap_info_get(scene, seqbase, initial_frame, &gap_info);
|
|
}
|
|
}
|
|
else {
|
|
SEQ_transform_offset_after_frame(
|
|
scene, seqbase, -gap_info.gap_length, gap_info.gap_start_frame);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void SEQ_edit_sequence_name_set(Scene *scene, Sequence *seq, const char *new_name)
|
|
{
|
|
BLI_strncpy_utf8(seq->name + 2, new_name, MAX_NAME - 2);
|
|
BLI_str_utf8_invalid_strip(seq->name + 2, strlen(seq->name + 2));
|
|
SEQ_sequence_lookup_tag(scene, SEQ_LOOKUP_TAG_INVALID);
|
|
}
|