2140 lines
62 KiB
C
2140 lines
62 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file DNA_scene_types.h
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* \ingroup DNA
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*/
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#ifndef __DNA_SCENE_TYPES_H__
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#define __DNA_SCENE_TYPES_H__
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#include "DNA_defs.h"
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/* XXX, temp feature - campbell */
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#define DURIAN_CAMERA_SWITCH
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "DNA_color_types.h" /* color management */
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#include "DNA_vec_types.h"
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#include "DNA_listBase.h"
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#include "DNA_ID.h"
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#include "DNA_freestyle_types.h"
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#include "DNA_gpu_types.h"
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#include "DNA_layer_types.h"
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#include "DNA_material_types.h"
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#include "DNA_userdef_types.h"
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struct CurveMapping;
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struct Object;
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struct Brush;
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struct World;
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struct Scene;
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struct Image;
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struct Group;
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struct Text;
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struct bNodeTree;
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struct AnimData;
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struct Editing;
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struct SceneStats;
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struct bGPdata;
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struct bGPDbrush;
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struct MovieClip;
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struct ColorSpace;
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struct SceneCollection;
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/* ************************************************************* */
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/* Scene Data */
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/* ************************************************************* */
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/* Output Format Data */
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typedef struct AviCodecData {
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void *lpFormat; /* save format */
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void *lpParms; /* compressor options */
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unsigned int cbFormat; /* size of lpFormat buffer */
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unsigned int cbParms; /* size of lpParms buffer */
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unsigned int fccType; /* stream type, for consistency */
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unsigned int fccHandler; /* compressor */
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unsigned int dwKeyFrameEvery; /* keyframe rate */
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unsigned int dwQuality; /* compress quality 0-10,000 */
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unsigned int dwBytesPerSecond; /* bytes per second */
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unsigned int dwFlags; /* flags... see below */
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unsigned int dwInterleaveEvery; /* for non-video streams only */
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unsigned int pad;
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char avicodecname[128];
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} AviCodecData;
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typedef enum eFFMpegPreset {
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FFM_PRESET_NONE,
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#ifdef DNA_DEPRECATED
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/* Previously used by h.264 to control encoding speed vs. file size. */
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FFM_PRESET_ULTRAFAST, /* DEPRECATED */
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FFM_PRESET_SUPERFAST, /* DEPRECATED */
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FFM_PRESET_VERYFAST, /* DEPRECATED */
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FFM_PRESET_FASTER, /* DEPRECATED */
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FFM_PRESET_FAST, /* DEPRECATED */
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FFM_PRESET_MEDIUM, /* DEPRECATED */
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FFM_PRESET_SLOW, /* DEPRECATED */
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FFM_PRESET_SLOWER, /* DEPRECATED */
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FFM_PRESET_VERYSLOW, /* DEPRECATED */
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#endif
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/* Used by WEBM/VP9 and h.264 to control encoding speed vs. file size.
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* WEBM/VP9 use these values directly, whereas h.264 map those to
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* respectively the MEDIUM, SLOWER, and SUPERFAST presets.
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*/
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FFM_PRESET_GOOD = 10, /* the default and recommended for most applications */
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FFM_PRESET_BEST, /* recommended if you have lots of time and want the best compression efficiency */
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FFM_PRESET_REALTIME, /* recommended for live / fast encoding */
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} eFFMpegPreset;
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/* Mapping from easily-understandable descriptions to CRF values.
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* Assumes we output 8-bit video. Needs to be remapped if 10-bit
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* is output.
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* We use a slightly wider than "subjectively sane range" according
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* to https://trac.ffmpeg.org/wiki/Encode/H.264#a1.ChooseaCRFvalue
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*/
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typedef enum eFFMpegCrf {
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FFM_CRF_NONE = -1,
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FFM_CRF_LOSSLESS = 0,
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FFM_CRF_PERC_LOSSLESS = 17,
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FFM_CRF_HIGH = 20,
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FFM_CRF_MEDIUM = 23,
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FFM_CRF_LOW = 26,
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FFM_CRF_VERYLOW = 29,
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FFM_CRF_LOWEST = 32,
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} eFFMpegCrf;
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typedef struct FFMpegCodecData {
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int type;
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int codec;
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int audio_codec;
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int video_bitrate;
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int audio_bitrate;
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int audio_mixrate;
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int audio_channels;
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int audio_pad;
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float audio_volume;
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int gop_size;
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int max_b_frames; /* only used if FFMPEG_USE_MAX_B_FRAMES flag is set. */
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int flags;
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int constant_rate_factor;
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int ffmpeg_preset; /* see eFFMpegPreset */
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int rc_min_rate;
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int rc_max_rate;
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int rc_buffer_size;
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int mux_packet_size;
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int mux_rate;
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int pad1;
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IDProperty *properties;
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} FFMpegCodecData;
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/* ************************************************************* */
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/* Audio */
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typedef struct AudioData {
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int mixrate; // 2.5: now in FFMpegCodecData: audio_mixrate
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float main; // 2.5: now in FFMpegCodecData: audio_volume
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float speed_of_sound;
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float doppler_factor;
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int distance_model;
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short flag;
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short pad;
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float volume;
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float pad2;
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} AudioData;
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/* *************************************************************** */
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/* Render Layers */
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/* Render Layer */
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typedef struct SceneRenderLayer {
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struct SceneRenderLayer *next, *prev;
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char name[64] DNA_DEPRECATED; /* MAX_NAME */
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struct Material *mat_override DNA_DEPRECATED; /* Converted to ViewLayer override. */
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unsigned int lay DNA_DEPRECATED; /* Converted to LayerCollection cycles camera visibility override. */
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unsigned int lay_zmask DNA_DEPRECATED; /* Converted to LayerCollection cycles holdout override. */
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unsigned int lay_exclude DNA_DEPRECATED;
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int layflag DNA_DEPRECATED; /* Converted to ViewLayer layflag and flag. */
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/* pass_xor has to be after passflag */
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int passflag DNA_DEPRECATED; /* pass_xor has to be after passflag */
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int pass_xor DNA_DEPRECATED; /* Converted to ViewLayer passflag and flag. */
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int samples DNA_DEPRECATED; /* Converted to ViewLayer override. */
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float pass_alpha_threshold DNA_DEPRECATED; /* Converted to ViewLayer pass_alpha_threshold. */
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IDProperty *prop DNA_DEPRECATED; /* Converted to ViewLayer id_properties. */
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struct FreestyleConfig freestyleConfig DNA_DEPRECATED; /* Converted to ViewLayer freestyleConfig. */
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} SceneRenderLayer;
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/* SceneRenderLayer.layflag */
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#define SCE_LAY_SOLID 1
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#define SCE_LAY_ZTRA 2
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#define SCE_LAY_HALO 4
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#define SCE_LAY_EDGE 8
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#define SCE_LAY_SKY 16
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#define SCE_LAY_STRAND 32
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#define SCE_LAY_FRS 64
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#define SCE_LAY_AO 128
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/* flags between 256 and 0x8000 are set to 1 already, for future options */
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#define SCE_LAY_ALL_Z 0x8000
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#define SCE_LAY_XOR 0x10000
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#define SCE_LAY_DISABLE 0x20000
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#define SCE_LAY_ZMASK 0x40000
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#define SCE_LAY_NEG_ZMASK 0x80000
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/* SceneRenderLayer.passflag */
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typedef enum eScenePassType {
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SCE_PASS_COMBINED = (1 << 0),
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SCE_PASS_Z = (1 << 1),
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SCE_PASS_RGBA = (1 << 2),
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SCE_PASS_DIFFUSE = (1 << 3),
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SCE_PASS_SPEC = (1 << 4),
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SCE_PASS_SHADOW = (1 << 5),
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SCE_PASS_AO = (1 << 6),
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SCE_PASS_REFLECT = (1 << 7),
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SCE_PASS_NORMAL = (1 << 8),
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SCE_PASS_VECTOR = (1 << 9),
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SCE_PASS_REFRACT = (1 << 10),
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SCE_PASS_INDEXOB = (1 << 11),
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SCE_PASS_UV = (1 << 12),
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SCE_PASS_INDIRECT = (1 << 13),
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SCE_PASS_MIST = (1 << 14),
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SCE_PASS_RAYHITS = (1 << 15),
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SCE_PASS_EMIT = (1 << 16),
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SCE_PASS_ENVIRONMENT = (1 << 17),
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SCE_PASS_INDEXMA = (1 << 18),
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SCE_PASS_DIFFUSE_DIRECT = (1 << 19),
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SCE_PASS_DIFFUSE_INDIRECT = (1 << 20),
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SCE_PASS_DIFFUSE_COLOR = (1 << 21),
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SCE_PASS_GLOSSY_DIRECT = (1 << 22),
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SCE_PASS_GLOSSY_INDIRECT = (1 << 23),
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SCE_PASS_GLOSSY_COLOR = (1 << 24),
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SCE_PASS_TRANSM_DIRECT = (1 << 25),
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SCE_PASS_TRANSM_INDIRECT = (1 << 26),
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SCE_PASS_TRANSM_COLOR = (1 << 27),
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SCE_PASS_SUBSURFACE_DIRECT = (1 << 28),
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SCE_PASS_SUBSURFACE_INDIRECT = (1 << 29),
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SCE_PASS_SUBSURFACE_COLOR = (1 << 30),
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SCE_PASS_ROUGHNESS = (1 << 31),
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} eScenePassType;
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#define RE_PASSNAME_COMBINED "Combined"
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#define RE_PASSNAME_Z "Depth"
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#define RE_PASSNAME_VECTOR "Vector"
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#define RE_PASSNAME_NORMAL "Normal"
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#define RE_PASSNAME_UV "UV"
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#define RE_PASSNAME_RGBA "Color"
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#define RE_PASSNAME_EMIT "Emit"
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#define RE_PASSNAME_DIFFUSE "Diffuse"
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#define RE_PASSNAME_SPEC "Spec"
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#define RE_PASSNAME_SHADOW "Shadow"
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#define RE_PASSNAME_AO "AO"
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#define RE_PASSNAME_ENVIRONMENT "Env"
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#define RE_PASSNAME_INDIRECT "Indirect"
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#define RE_PASSNAME_REFLECT "Reflect"
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#define RE_PASSNAME_REFRACT "Refract"
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#define RE_PASSNAME_INDEXOB "IndexOB"
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#define RE_PASSNAME_INDEXMA "IndexMA"
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#define RE_PASSNAME_MIST "Mist"
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#define RE_PASSNAME_RAYHITS "RayHits"
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#define RE_PASSNAME_DIFFUSE_DIRECT "DiffDir"
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#define RE_PASSNAME_DIFFUSE_INDIRECT "DiffInd"
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#define RE_PASSNAME_DIFFUSE_COLOR "DiffCol"
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#define RE_PASSNAME_GLOSSY_DIRECT "GlossDir"
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#define RE_PASSNAME_GLOSSY_INDIRECT "GlossInd"
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#define RE_PASSNAME_GLOSSY_COLOR "GlossCol"
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#define RE_PASSNAME_TRANSM_DIRECT "TransDir"
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#define RE_PASSNAME_TRANSM_INDIRECT "TransInd"
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#define RE_PASSNAME_TRANSM_COLOR "TransCol"
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#define RE_PASSNAME_SUBSURFACE_DIRECT "SubsurfaceDir"
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#define RE_PASSNAME_SUBSURFACE_INDIRECT "SubsurfaceInd"
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#define RE_PASSNAME_SUBSURFACE_COLOR "SubsurfaceCol"
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/* View - MultiView */
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typedef struct SceneRenderView {
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struct SceneRenderView *next, *prev;
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char name[64]; /* MAX_NAME */
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char suffix[64]; /* MAX_NAME */
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int viewflag;
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int pad[2];
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char pad2[4];
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} SceneRenderView;
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/* SceneRenderView.viewflag */
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#define SCE_VIEW_DISABLE (1<<0)
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/* RenderData.views_format */
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enum {
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SCE_VIEWS_FORMAT_STEREO_3D = 0,
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SCE_VIEWS_FORMAT_MULTIVIEW = 1,
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};
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/* ImageFormatData.views_format (also used for Sequence.views_format) */
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enum {
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R_IMF_VIEWS_INDIVIDUAL = 0,
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R_IMF_VIEWS_STEREO_3D = 1,
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R_IMF_VIEWS_MULTIVIEW = 2,
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};
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typedef struct Stereo3dFormat {
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short flag;
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char display_mode; /* encoding mode */
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char anaglyph_type; /* anaglyph scheme for the user display */
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char interlace_type; /* interlace type for the user display */
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char pad[3];
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} Stereo3dFormat;
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/* Stereo3dFormat.display_mode */
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typedef enum eStereoDisplayMode {
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S3D_DISPLAY_ANAGLYPH = 0,
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S3D_DISPLAY_INTERLACE = 1,
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S3D_DISPLAY_PAGEFLIP = 2,
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S3D_DISPLAY_SIDEBYSIDE = 3,
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S3D_DISPLAY_TOPBOTTOM = 4,
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} eStereoDisplayMode;
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/* Stereo3dFormat.flag */
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typedef enum eStereo3dFlag {
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S3D_INTERLACE_SWAP = (1 << 0),
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S3D_SIDEBYSIDE_CROSSEYED = (1 << 1),
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S3D_SQUEEZED_FRAME = (1 << 2),
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} eStereo3dFlag;
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/* Stereo3dFormat.anaglyph_type */
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typedef enum eStereo3dAnaglyphType {
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S3D_ANAGLYPH_REDCYAN = 0,
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S3D_ANAGLYPH_GREENMAGENTA = 1,
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S3D_ANAGLYPH_YELLOWBLUE = 2,
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} eStereo3dAnaglyphType;
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/* Stereo3dFormat.interlace_type */
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typedef enum eStereo3dInterlaceType {
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S3D_INTERLACE_ROW = 0,
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S3D_INTERLACE_COLUMN = 1,
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S3D_INTERLACE_CHECKERBOARD = 2,
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} eStereo3dInterlaceType;
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/* *************************************************************** */
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/* Generic image format settings,
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* this is used for NodeImageFile and IMAGE_OT_save_as operator too.
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*
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* note: its a bit strange that even though this is an image format struct
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* the imtype can still be used to select video formats.
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* RNA ensures these enum's are only selectable for render output.
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*/
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typedef struct ImageFormatData {
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char imtype; /* R_IMF_IMTYPE_PNG, R_... */
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/* note, video types should only ever be set from this
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* structure when used from RenderData */
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char depth; /* bits per channel, R_IMF_CHAN_DEPTH_8 -> 32,
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* not a flag, only set 1 at a time */
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char planes; /* - R_IMF_PLANES_BW, R_IMF_PLANES_RGB, R_IMF_PLANES_RGBA */
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char flag; /* generic options for all image types, alpha zbuffer */
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char quality; /* (0 - 100), eg: jpeg quality */
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char compress; /* (0 - 100), eg: png compression */
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/* --- format specific --- */
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/* OpenEXR */
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char exr_codec;
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/* Cineon */
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char cineon_flag;
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short cineon_white, cineon_black;
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float cineon_gamma;
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/* Jpeg2000 */
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char jp2_flag;
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char jp2_codec;
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/* TIFF */
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char tiff_codec;
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char pad[4];
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/* Multiview */
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char views_format;
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Stereo3dFormat stereo3d_format;
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/* color management */
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ColorManagedViewSettings view_settings;
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ColorManagedDisplaySettings display_settings;
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} ImageFormatData;
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/* ImageFormatData.imtype */
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#define R_IMF_IMTYPE_TARGA 0
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#define R_IMF_IMTYPE_IRIS 1
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/* #define R_HAMX 2 */ /* hamx is nomore */
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/* #define R_FTYPE 3 */ /* ftype is nomore */
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#define R_IMF_IMTYPE_JPEG90 4
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/* #define R_MOVIE 5 */ /* movie is nomore */
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#define R_IMF_IMTYPE_IRIZ 7
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#define R_IMF_IMTYPE_RAWTGA 14
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#define R_IMF_IMTYPE_AVIRAW 15
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#define R_IMF_IMTYPE_AVIJPEG 16
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#define R_IMF_IMTYPE_PNG 17
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/* #define R_IMF_IMTYPE_AVICODEC 18 */ /* avicodec is nomore */
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/* #define R_IMF_IMTYPE_QUICKTIME 19 */ /* quicktime is nomore */
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#define R_IMF_IMTYPE_BMP 20
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#define R_IMF_IMTYPE_RADHDR 21
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#define R_IMF_IMTYPE_TIFF 22
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#define R_IMF_IMTYPE_OPENEXR 23
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#define R_IMF_IMTYPE_FFMPEG 24
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#define R_IMF_IMTYPE_FRAMESERVER 25
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#define R_IMF_IMTYPE_CINEON 26
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#define R_IMF_IMTYPE_DPX 27
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#define R_IMF_IMTYPE_MULTILAYER 28
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#define R_IMF_IMTYPE_DDS 29
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#define R_IMF_IMTYPE_JP2 30
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#define R_IMF_IMTYPE_H264 31
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#define R_IMF_IMTYPE_XVID 32
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#define R_IMF_IMTYPE_THEORA 33
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#define R_IMF_IMTYPE_PSD 34
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#define R_IMF_IMTYPE_INVALID 255
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/* ImageFormatData.flag */
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#define R_IMF_FLAG_ZBUF (1<<0) /* was R_OPENEXR_ZBUF */
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#define R_IMF_FLAG_PREVIEW_JPG (1<<1) /* was R_PREVIEW_JPG */
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/* return values from BKE_imtype_valid_depths, note this is depts per channel */
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#define R_IMF_CHAN_DEPTH_1 (1<<0) /* 1bits (unused) */
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#define R_IMF_CHAN_DEPTH_8 (1<<1) /* 8bits (default) */
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#define R_IMF_CHAN_DEPTH_10 (1<<2) /* 10bits (uncommon, Cineon/DPX support) */
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#define R_IMF_CHAN_DEPTH_12 (1<<3) /* 12bits (uncommon, jp2/DPX support) */
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#define R_IMF_CHAN_DEPTH_16 (1<<4) /* 16bits (tiff, halff float exr) */
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#define R_IMF_CHAN_DEPTH_24 (1<<5) /* 24bits (unused) */
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#define R_IMF_CHAN_DEPTH_32 (1<<6) /* 32bits (full float exr) */
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/* ImageFormatData.planes */
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#define R_IMF_PLANES_RGB 24
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#define R_IMF_PLANES_RGBA 32
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#define R_IMF_PLANES_BW 8
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|
|
/* ImageFormatData.exr_codec */
|
|
#define R_IMF_EXR_CODEC_NONE 0
|
|
#define R_IMF_EXR_CODEC_PXR24 1
|
|
#define R_IMF_EXR_CODEC_ZIP 2
|
|
#define R_IMF_EXR_CODEC_PIZ 3
|
|
#define R_IMF_EXR_CODEC_RLE 4
|
|
#define R_IMF_EXR_CODEC_ZIPS 5
|
|
#define R_IMF_EXR_CODEC_B44 6
|
|
#define R_IMF_EXR_CODEC_B44A 7
|
|
#define R_IMF_EXR_CODEC_DWAA 8
|
|
#define R_IMF_EXR_CODEC_DWAB 9
|
|
#define R_IMF_EXR_CODEC_MAX 10
|
|
|
|
/* ImageFormatData.jp2_flag */
|
|
#define R_IMF_JP2_FLAG_YCC (1<<0) /* when disabled use RGB */ /* was R_JPEG2K_YCC */
|
|
#define R_IMF_JP2_FLAG_CINE_PRESET (1<<1) /* was R_JPEG2K_CINE_PRESET */
|
|
#define R_IMF_JP2_FLAG_CINE_48 (1<<2) /* was R_JPEG2K_CINE_48FPS */
|
|
|
|
/* ImageFormatData.jp2_codec */
|
|
#define R_IMF_JP2_CODEC_JP2 0
|
|
#define R_IMF_JP2_CODEC_J2K 1
|
|
|
|
/* ImageFormatData.cineon_flag */
|
|
#define R_IMF_CINEON_FLAG_LOG (1<<0) /* was R_CINEON_LOG */
|
|
|
|
/* ImageFormatData.tiff_codec */
|
|
enum {
|
|
R_IMF_TIFF_CODEC_DEFLATE = 0,
|
|
R_IMF_TIFF_CODEC_LZW = 1,
|
|
R_IMF_TIFF_CODEC_PACKBITS = 2,
|
|
R_IMF_TIFF_CODEC_NONE = 3,
|
|
};
|
|
|
|
typedef struct BakeData {
|
|
struct ImageFormatData im_format;
|
|
|
|
char filepath[1024]; /* FILE_MAX */
|
|
|
|
short width, height;
|
|
short margin, flag;
|
|
|
|
float cage_extrusion;
|
|
int pass_filter;
|
|
|
|
char normal_swizzle[3];
|
|
char normal_space;
|
|
|
|
char save_mode;
|
|
char pad[3];
|
|
|
|
char cage[64]; /* MAX_NAME */
|
|
} BakeData;
|
|
|
|
/* BakeData.normal_swizzle (char) */
|
|
typedef enum eBakeNormalSwizzle {
|
|
R_BAKE_POSX = 0,
|
|
R_BAKE_POSY = 1,
|
|
R_BAKE_POSZ = 2,
|
|
R_BAKE_NEGX = 3,
|
|
R_BAKE_NEGY = 4,
|
|
R_BAKE_NEGZ = 5,
|
|
} eBakeNormalSwizzle;
|
|
|
|
/* BakeData.save_mode (char) */
|
|
typedef enum eBakeSaveMode {
|
|
R_BAKE_SAVE_INTERNAL = 0,
|
|
R_BAKE_SAVE_EXTERNAL = 1,
|
|
} eBakeSaveMode;
|
|
|
|
/* BakeData.pass_filter */
|
|
typedef enum eBakePassFilter {
|
|
R_BAKE_PASS_FILTER_NONE = 0,
|
|
R_BAKE_PASS_FILTER_AO = (1 << 0),
|
|
R_BAKE_PASS_FILTER_EMIT = (1 << 1),
|
|
R_BAKE_PASS_FILTER_DIFFUSE = (1 << 2),
|
|
R_BAKE_PASS_FILTER_GLOSSY = (1 << 3),
|
|
R_BAKE_PASS_FILTER_TRANSM = (1 << 4),
|
|
R_BAKE_PASS_FILTER_SUBSURFACE = (1 << 5),
|
|
R_BAKE_PASS_FILTER_DIRECT = (1 << 6),
|
|
R_BAKE_PASS_FILTER_INDIRECT = (1 << 7),
|
|
R_BAKE_PASS_FILTER_COLOR = (1 << 8),
|
|
} eBakePassFilter;
|
|
|
|
#define R_BAKE_PASS_FILTER_ALL (~0)
|
|
|
|
/* RenderEngineSettingsClay.options */
|
|
typedef enum ClayFlagSettings {
|
|
CLAY_USE_AO = (1 << 0),
|
|
CLAY_USE_HSV = (1 << 1),
|
|
} ClayFlagSettings;
|
|
|
|
/* *************************************************************** */
|
|
/* Render Data */
|
|
|
|
typedef struct RenderData {
|
|
struct ImageFormatData im_format;
|
|
|
|
struct AviCodecData *avicodecdata;
|
|
struct FFMpegCodecData ffcodecdata;
|
|
|
|
int cfra, sfra, efra; /* frames as in 'images' */
|
|
float subframe; /* subframe offset from cfra, in 0.0-1.0 */
|
|
int psfra, pefra; /* start+end frames of preview range */
|
|
|
|
int images, framapto;
|
|
short flag, threads;
|
|
|
|
float framelen, blurfac;
|
|
|
|
/** For UR edge rendering: give the edges this color */
|
|
float edgeR, edgeG, edgeB;
|
|
|
|
|
|
/* standalone player */ // XXX deprecated since 2.5
|
|
short fullscreen DNA_DEPRECATED, xplay DNA_DEPRECATED, yplay DNA_DEPRECATED;
|
|
short freqplay DNA_DEPRECATED;
|
|
/* standalone player */ // XXX deprecated since 2.5
|
|
short depth DNA_DEPRECATED, attrib DNA_DEPRECATED;
|
|
|
|
|
|
int frame_step; /* frames to jump during render/playback */
|
|
|
|
short stereomode DNA_DEPRECATED; /* standalone player stereo settings */ // XXX deprecated since 2.5
|
|
|
|
short dimensionspreset; /* for the dimensions presets menu */
|
|
|
|
short filtertype; /* filter is box, tent, gauss, mitch, etc */
|
|
|
|
short size; /* size in % */
|
|
|
|
short maximsize DNA_DEPRECATED; /* max in Kb */
|
|
|
|
short pad6;
|
|
|
|
/* from buttons: */
|
|
/**
|
|
* The desired number of pixels in the x direction
|
|
*/
|
|
int xsch;
|
|
/**
|
|
* The desired number of pixels in the y direction
|
|
*/
|
|
int ysch;
|
|
|
|
/**
|
|
* The number of part to use in the x direction
|
|
*/
|
|
short xparts DNA_DEPRECATED;
|
|
/**
|
|
* The number of part to use in the y direction
|
|
*/
|
|
short yparts DNA_DEPRECATED;
|
|
|
|
/**
|
|
* render tile dimensions
|
|
*/
|
|
int tilex, tiley;
|
|
|
|
short planes DNA_DEPRECATED, imtype DNA_DEPRECATED, subimtype DNA_DEPRECATED, quality DNA_DEPRECATED; /*deprecated!*/
|
|
|
|
/**
|
|
* Render to image editor, fullscreen or to new window.
|
|
*/
|
|
short displaymode;
|
|
char use_lock_interface;
|
|
char pad7;
|
|
|
|
/**
|
|
* Flags for render settings. Use bit-masking to access the settings.
|
|
*/
|
|
int scemode;
|
|
|
|
/**
|
|
* Flags for render settings. Use bit-masking to access the settings.
|
|
*/
|
|
int mode;
|
|
|
|
/**
|
|
* Flags for raytrace settings. Use bit-masking to access the settings.
|
|
*/
|
|
int raytrace_options;
|
|
|
|
/**
|
|
* Raytrace acceleration structure
|
|
*/
|
|
short raytrace_structure;
|
|
|
|
short pad1;
|
|
|
|
/* octree resolution */
|
|
short ocres;
|
|
short pad4;
|
|
|
|
/**
|
|
* What to do with the sky/background. Picks sky/premul/key
|
|
* blending for the background
|
|
*/
|
|
short alphamode;
|
|
|
|
/**
|
|
* The number of samples to use per pixel.
|
|
*/
|
|
short osa;
|
|
|
|
short frs_sec, edgeint;
|
|
|
|
|
|
/* safety, border and display rect */
|
|
rctf safety, border;
|
|
rcti disprect;
|
|
|
|
/* information on different layers to be rendered */
|
|
ListBase layers DNA_DEPRECATED; /* Converted to Scene->view_layers. */
|
|
short actlay DNA_DEPRECATED; /* Converted to Scene->active_layer. */
|
|
|
|
/* number of mblur samples */
|
|
short mblur_samples;
|
|
|
|
/**
|
|
* Adjustment factors for the aspect ratio in the x direction, was a short in 2.45
|
|
*/
|
|
float xasp, yasp;
|
|
|
|
float frs_sec_base;
|
|
|
|
/**
|
|
* Value used to define filter size for all filter options */
|
|
float gauss;
|
|
|
|
|
|
/* color management settings - color profiles, gamma correction, etc */
|
|
int color_mgt_flag;
|
|
|
|
/** post-production settings. deprecated, but here for upwards compat (initialized to 1) */
|
|
float postgamma, posthue, postsat;
|
|
|
|
/* Dither noise intensity */
|
|
float dither_intensity;
|
|
|
|
/* Bake Render options */
|
|
short bake_osa, bake_filter, bake_mode, bake_flag;
|
|
short bake_normal_space, bake_quad_split;
|
|
float bake_maxdist, bake_biasdist;
|
|
short bake_samples, bake_pad;
|
|
float bake_user_scale, bake_pad1;
|
|
|
|
/* path to render output */
|
|
char pic[1024]; /* 1024 = FILE_MAX */
|
|
|
|
/* stamps flags. */
|
|
int stamp;
|
|
short stamp_font_id, pad3; /* select one of blenders bitmap fonts */
|
|
|
|
/* stamp info user data. */
|
|
char stamp_udata[768];
|
|
|
|
/* foreground/background color. */
|
|
float fg_stamp[4];
|
|
float bg_stamp[4];
|
|
|
|
/* sequencer options */
|
|
char seq_prev_type;
|
|
char seq_rend_type; /* UNUSED! */
|
|
char seq_flag; /* flag use for sequence render/draw */
|
|
char pad5[5];
|
|
|
|
/* render simplify */
|
|
int simplify_flag;
|
|
short simplify_subsurf;
|
|
short simplify_subsurf_render;
|
|
short simplify_shadowsamples, pad9;
|
|
float simplify_particles;
|
|
float simplify_particles_render;
|
|
float simplify_aosss;
|
|
|
|
/* cineon */
|
|
short cineonwhite DNA_DEPRECATED, cineonblack DNA_DEPRECATED; /*deprecated*/
|
|
float cineongamma DNA_DEPRECATED; /*deprecated*/
|
|
|
|
/* jpeg2000 */
|
|
short jp2_preset DNA_DEPRECATED, jp2_depth DNA_DEPRECATED; /*deprecated*/
|
|
int rpad3;
|
|
|
|
/* Freestyle line thickness options */
|
|
int line_thickness_mode;
|
|
float unit_line_thickness; /* in pixels */
|
|
|
|
/* render engine */
|
|
char engine[32] DNA_DEPRECATED; // XXX deprecated since 2.8
|
|
|
|
/* Cycles baking */
|
|
struct BakeData bake;
|
|
|
|
int preview_start_resolution;
|
|
short preview_pixel_size;
|
|
|
|
/* Type of the debug pass to use.
|
|
* Only used when built with debug passes support.
|
|
*/
|
|
short debug_pass_type;
|
|
|
|
/* MultiView */
|
|
ListBase views; /* SceneRenderView */
|
|
short actview;
|
|
short views_format;
|
|
short pad8[2];
|
|
|
|
/* Motion blur shutter */
|
|
struct CurveMapping mblur_shutter_curve;
|
|
} RenderData;
|
|
|
|
/* *************************************************************** */
|
|
/* Settings related to viewport drawing/render, only settings used by WorkSpace and Scene. */
|
|
typedef struct ViewRender {
|
|
char engine_id[32];
|
|
} ViewRender;
|
|
|
|
/* *************************************************************** */
|
|
/* Render Conversion/Simplfication Settings */
|
|
|
|
/* control render convert and shading engine */
|
|
typedef struct RenderProfile {
|
|
struct RenderProfile *next, *prev;
|
|
char name[32];
|
|
|
|
short particle_perc;
|
|
short subsurf_max;
|
|
short shadbufsample_max;
|
|
short pad1;
|
|
|
|
float ao_error, pad2;
|
|
|
|
} RenderProfile;
|
|
|
|
/* UV Paint */
|
|
/* ToolSettings.uv_sculpt_settings */
|
|
#define UV_SCULPT_LOCK_BORDERS 1
|
|
#define UV_SCULPT_ALL_ISLANDS 2
|
|
|
|
/* ToolSettings.uv_sculpt_tool */
|
|
#define UV_SCULPT_TOOL_PINCH 1
|
|
#define UV_SCULPT_TOOL_RELAX 2
|
|
#define UV_SCULPT_TOOL_GRAB 3
|
|
|
|
/* ToolSettings.uv_relax_method */
|
|
#define UV_SCULPT_TOOL_RELAX_LAPLACIAN 1
|
|
#define UV_SCULPT_TOOL_RELAX_HC 2
|
|
|
|
/* Stereo Flags */
|
|
#define STEREO_RIGHT_NAME "right"
|
|
#define STEREO_LEFT_NAME "left"
|
|
#define STEREO_RIGHT_SUFFIX "_R"
|
|
#define STEREO_LEFT_SUFFIX "_L"
|
|
|
|
/* View3D.stereo3d_camera / View3D.multiview_eye / ImageUser.multiview_eye */
|
|
typedef enum eStereoViews {
|
|
STEREO_LEFT_ID = 0,
|
|
STEREO_RIGHT_ID = 1,
|
|
STEREO_3D_ID = 2,
|
|
STEREO_MONO_ID = 3,
|
|
} eStereoViews;
|
|
|
|
/* *************************************************************** */
|
|
/* Markers */
|
|
|
|
typedef struct TimeMarker {
|
|
struct TimeMarker *next, *prev;
|
|
int frame;
|
|
char name[64];
|
|
unsigned int flag;
|
|
struct Object *camera;
|
|
} TimeMarker;
|
|
|
|
/* *************************************************************** */
|
|
/* Paint Mode/Tool Data */
|
|
|
|
#define PAINT_MAX_INPUT_SAMPLES 64
|
|
|
|
/* Paint Tool Base */
|
|
typedef struct Paint {
|
|
struct Brush *brush;
|
|
struct Palette *palette;
|
|
struct CurveMapping *cavity_curve; /* cavity curve */
|
|
|
|
/* WM Paint cursor */
|
|
void *paint_cursor;
|
|
unsigned char paint_cursor_col[4];
|
|
|
|
/* enum ePaintFlags */
|
|
int flags;
|
|
|
|
/* Paint stroke can use up to PAINT_MAX_INPUT_SAMPLES inputs to
|
|
* smooth the stroke */
|
|
int num_input_samples;
|
|
|
|
/* flags used for symmetry */
|
|
int symmetry_flags;
|
|
|
|
float tile_offset[3];
|
|
int pad2;
|
|
} Paint;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Image Paint */
|
|
|
|
/* Texture/Image Editor */
|
|
typedef struct ImagePaintSettings {
|
|
Paint paint;
|
|
|
|
short flag, missing_data;
|
|
|
|
/* for projection painting only */
|
|
short seam_bleed, normal_angle;
|
|
short screen_grab_size[2]; /* capture size for re-projection */
|
|
|
|
int mode; /* mode used for texture painting */
|
|
|
|
void *paintcursor; /* wm handle */
|
|
struct Image *stencil; /* workaround until we support true layer masks */
|
|
struct Image *clone; /* clone layer for image mode for projective texture painting */
|
|
struct Image *canvas; /* canvas when the explicit system is used for painting */
|
|
float stencil_col[3];
|
|
float dither; /* dither amount used when painting on byte images */
|
|
} ImagePaintSettings;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Particle Edit */
|
|
|
|
/* Settings for a Particle Editing Brush */
|
|
typedef struct ParticleBrushData {
|
|
short size; /* common setting */
|
|
short step, invert, count; /* for specific brushes only */
|
|
int flag;
|
|
float strength;
|
|
} ParticleBrushData;
|
|
|
|
/* Particle Edit Mode Settings */
|
|
typedef struct ParticleEditSettings {
|
|
short flag;
|
|
short totrekey;
|
|
short totaddkey;
|
|
short brushtype;
|
|
|
|
ParticleBrushData brush[7];
|
|
void *paintcursor; /* runtime */
|
|
|
|
float emitterdist, rt;
|
|
|
|
int selectmode;
|
|
int edittype;
|
|
|
|
int draw_step, fade_frames;
|
|
|
|
struct Scene *scene;
|
|
struct Object *object;
|
|
struct Object *shape_object;
|
|
} ParticleEditSettings;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Sculpt */
|
|
|
|
/* Sculpt */
|
|
typedef struct Sculpt {
|
|
Paint paint;
|
|
|
|
/* For rotating around a pivot point */
|
|
//float pivot[3]; XXX not used?
|
|
int flags;
|
|
|
|
/* Control tablet input */
|
|
//char tablet_size, tablet_strength; XXX not used?
|
|
int radial_symm[3];
|
|
|
|
/* Maximum edge length for dynamic topology sculpting (in pixels) */
|
|
float detail_size;
|
|
|
|
/* Direction used for SCULPT_OT_symmetrize operator */
|
|
int symmetrize_direction;
|
|
|
|
/* gravity factor for sculpting */
|
|
float gravity_factor;
|
|
|
|
/* scale for constant detail size */
|
|
float constant_detail; /* Constant detail resolution (Blender unit / constant_detail) */
|
|
float detail_percent;
|
|
float pad;
|
|
|
|
struct Object *gravity_object;
|
|
} Sculpt;
|
|
|
|
typedef struct UvSculpt {
|
|
Paint paint;
|
|
} UvSculpt;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Vertex Paint */
|
|
|
|
/* Vertex Paint */
|
|
typedef struct VPaint {
|
|
Paint paint;
|
|
char flag;
|
|
char pad[3];
|
|
int radial_symm[3]; /* For mirrored painting */
|
|
} VPaint;
|
|
|
|
/* VPaint.flag */
|
|
enum {
|
|
/* weight paint only */
|
|
VP_FLAG_VGROUP_RESTRICT = (1 << 7)
|
|
};
|
|
|
|
/* ------------------------------------------- */
|
|
/* GPencil Stroke Sculpting */
|
|
|
|
/* GP_BrushEdit_Settings.brushtype */
|
|
typedef enum eGP_EditBrush_Types {
|
|
GP_EDITBRUSH_TYPE_SMOOTH = 0,
|
|
GP_EDITBRUSH_TYPE_THICKNESS = 1,
|
|
GP_EDITBRUSH_TYPE_GRAB = 2,
|
|
GP_EDITBRUSH_TYPE_PUSH = 3,
|
|
GP_EDITBRUSH_TYPE_TWIST = 4,
|
|
GP_EDITBRUSH_TYPE_PINCH = 5,
|
|
GP_EDITBRUSH_TYPE_RANDOMIZE = 6,
|
|
GP_EDITBRUSH_TYPE_SUBDIVIDE = 7,
|
|
GP_EDITBRUSH_TYPE_SIMPLIFY = 8,
|
|
GP_EDITBRUSH_TYPE_CLONE = 9,
|
|
GP_EDITBRUSH_TYPE_STRENGTH = 10,
|
|
|
|
/* !!! Update GP_EditBrush_Data brush[###]; below !!! */
|
|
TOT_GP_EDITBRUSH_TYPES
|
|
} eGP_EditBrush_Types;
|
|
|
|
/* GP_BrushEdit_Settings.lock_axis */
|
|
typedef enum eGP_Lockaxis_Types {
|
|
GP_LOCKAXIS_NONE = 0,
|
|
GP_LOCKAXIS_X = 1,
|
|
GP_LOCKAXIS_Y = 2,
|
|
GP_LOCKAXIS_Z = 3
|
|
} eGP_Lockaxis_Types;
|
|
|
|
/* Settings for a GPencil Stroke Sculpting Brush */
|
|
typedef struct GP_EditBrush_Data {
|
|
short size; /* radius of brush */
|
|
short flag; /* eGP_EditBrush_Flag */
|
|
float strength; /* strength of effect */
|
|
} GP_EditBrush_Data;
|
|
|
|
/* GP_EditBrush_Data.flag */
|
|
typedef enum eGP_EditBrush_Flag {
|
|
/* invert the effect of the brush */
|
|
GP_EDITBRUSH_FLAG_INVERT = (1 << 0),
|
|
/* adjust strength using pen pressure */
|
|
GP_EDITBRUSH_FLAG_USE_PRESSURE = (1 << 1),
|
|
|
|
/* strength of brush falls off with distance from cursor */
|
|
GP_EDITBRUSH_FLAG_USE_FALLOFF = (1 << 2),
|
|
|
|
/* smooth brush affects pressure values as well */
|
|
GP_EDITBRUSH_FLAG_SMOOTH_PRESSURE = (1 << 3)
|
|
} eGP_EditBrush_Flag;
|
|
|
|
|
|
|
|
/* GPencil Stroke Sculpting Settings */
|
|
typedef struct GP_BrushEdit_Settings {
|
|
GP_EditBrush_Data brush[11]; /* TOT_GP_EDITBRUSH_TYPES */
|
|
void *paintcursor; /* runtime */
|
|
|
|
int brushtype; /* eGP_EditBrush_Types */
|
|
int flag; /* eGP_BrushEdit_SettingsFlag */
|
|
int lock_axis; /* eGP_Lockaxis_Types lock drawing to one axis */
|
|
float alpha; /* alpha factor for selection color */
|
|
} GP_BrushEdit_Settings;
|
|
|
|
/* GP_BrushEdit_Settings.flag */
|
|
typedef enum eGP_BrushEdit_SettingsFlag {
|
|
/* only affect selected points */
|
|
GP_BRUSHEDIT_FLAG_SELECT_MASK = (1 << 0),
|
|
/* apply brush to position */
|
|
GP_BRUSHEDIT_FLAG_APPLY_POSITION = (1 << 1),
|
|
/* apply brush to strength */
|
|
GP_BRUSHEDIT_FLAG_APPLY_STRENGTH = (1 << 2),
|
|
/* apply brush to thickness */
|
|
GP_BRUSHEDIT_FLAG_APPLY_THICKNESS = (1 << 3),
|
|
} eGP_BrushEdit_SettingsFlag;
|
|
|
|
|
|
/* Settings for GP Interpolation Operators */
|
|
typedef struct GP_Interpolate_Settings {
|
|
short flag; /* eGP_Interpolate_SettingsFlag */
|
|
|
|
char type; /* eGP_Interpolate_Type - Interpolation Mode */
|
|
char easing; /* eBezTriple_Easing - Easing mode (if easing equation used) */
|
|
|
|
float back; /* BEZT_IPO_BACK */
|
|
float amplitude, period; /* BEZT_IPO_ELASTIC */
|
|
|
|
struct CurveMapping *custom_ipo; /* custom interpolation curve (for use with GP_IPO_CURVEMAP) */
|
|
} GP_Interpolate_Settings;
|
|
|
|
/* GP_Interpolate_Settings.flag */
|
|
typedef enum eGP_Interpolate_SettingsFlag {
|
|
/* apply interpolation to all layers */
|
|
GP_TOOLFLAG_INTERPOLATE_ALL_LAYERS = (1 << 0),
|
|
/* apply interpolation to only selected */
|
|
GP_TOOLFLAG_INTERPOLATE_ONLY_SELECTED = (1 << 1),
|
|
} eGP_Interpolate_SettingsFlag;
|
|
|
|
/* GP_Interpolate_Settings.type */
|
|
typedef enum eGP_Interpolate_Type {
|
|
/* Traditional Linear Interpolation */
|
|
GP_IPO_LINEAR = 0,
|
|
|
|
/* CurveMap Defined Interpolation */
|
|
GP_IPO_CURVEMAP = 1,
|
|
|
|
/* Easing Equations */
|
|
GP_IPO_BACK = 3,
|
|
GP_IPO_BOUNCE = 4,
|
|
GP_IPO_CIRC = 5,
|
|
GP_IPO_CUBIC = 6,
|
|
GP_IPO_ELASTIC = 7,
|
|
GP_IPO_EXPO = 8,
|
|
GP_IPO_QUAD = 9,
|
|
GP_IPO_QUART = 10,
|
|
GP_IPO_QUINT = 11,
|
|
GP_IPO_SINE = 12,
|
|
} eGP_Interpolate_Type;
|
|
|
|
/* *************************************************************** */
|
|
/* Unified Paint Settings
|
|
*/
|
|
|
|
/* These settings can override the equivalent fields in the active
|
|
* Brush for any paint mode; the flag field controls whether these
|
|
* values are used */
|
|
typedef struct UnifiedPaintSettings {
|
|
/* unified radius of brush in pixels */
|
|
int size;
|
|
|
|
/* unified radius of brush in Blender units */
|
|
float unprojected_radius;
|
|
|
|
/* unified strength of brush */
|
|
float alpha;
|
|
|
|
/* unified brush weight, [0, 1] */
|
|
float weight;
|
|
|
|
/* unified brush color */
|
|
float rgb[3];
|
|
/* unified brush secondary color */
|
|
float secondary_rgb[3];
|
|
|
|
/* user preferences for sculpt and paint */
|
|
int flag;
|
|
|
|
/* rake rotation */
|
|
|
|
/* record movement of mouse so that rake can start at an intuitive angle */
|
|
float last_rake[2];
|
|
float last_rake_angle;
|
|
|
|
int last_stroke_valid;
|
|
float average_stroke_accum[3];
|
|
int average_stroke_counter;
|
|
|
|
|
|
float brush_rotation;
|
|
float brush_rotation_sec;
|
|
|
|
/*********************************************************************************
|
|
* all data below are used to communicate with cursor drawing and tex sampling *
|
|
*********************************************************************************/
|
|
int anchored_size;
|
|
|
|
float overlap_factor; /* normalization factor due to accumulated value of curve along spacing.
|
|
* Calculated when brush spacing changes to dampen strength of stroke
|
|
* if space attenuation is used*/
|
|
char draw_inverted;
|
|
/* check is there an ongoing stroke right now */
|
|
char stroke_active;
|
|
|
|
char draw_anchored;
|
|
char do_linear_conversion;
|
|
|
|
/* store last location of stroke or whether the mesh was hit. Valid only while stroke is active */
|
|
float last_location[3];
|
|
int last_hit;
|
|
|
|
float anchored_initial_mouse[2];
|
|
|
|
/* radius of brush, premultiplied with pressure.
|
|
* In case of anchored brushes contains the anchored radius */
|
|
float pixel_radius;
|
|
|
|
/* drawing pressure */
|
|
float size_pressure_value;
|
|
|
|
/* position of mouse, used to sample the texture */
|
|
float tex_mouse[2];
|
|
|
|
/* position of mouse, used to sample the mask texture */
|
|
float mask_tex_mouse[2];
|
|
|
|
/* ColorSpace cache to avoid locking up during sampling */
|
|
struct ColorSpace *colorspace;
|
|
} UnifiedPaintSettings;
|
|
|
|
/* UnifiedPaintSettings.flag */
|
|
typedef enum {
|
|
UNIFIED_PAINT_SIZE = (1 << 0),
|
|
UNIFIED_PAINT_ALPHA = (1 << 1),
|
|
UNIFIED_PAINT_WEIGHT = (1 << 5),
|
|
UNIFIED_PAINT_COLOR = (1 << 6),
|
|
|
|
/* only used if unified size is enabled, mirrors the brush flags
|
|
* BRUSH_LOCK_SIZE and BRUSH_SIZE_PRESSURE */
|
|
UNIFIED_PAINT_BRUSH_LOCK_SIZE = (1 << 2),
|
|
UNIFIED_PAINT_BRUSH_SIZE_PRESSURE = (1 << 3),
|
|
|
|
/* only used if unified alpha is enabled, mirrors the brush flag
|
|
* BRUSH_ALPHA_PRESSURE */
|
|
UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE = (1 << 4)
|
|
} eUnifiedPaintSettingsFlags;
|
|
|
|
|
|
typedef struct CurvePaintSettings {
|
|
char curve_type;
|
|
char flag;
|
|
char depth_mode;
|
|
char surface_plane;
|
|
char fit_method;
|
|
char pad;
|
|
short error_threshold;
|
|
float radius_min, radius_max;
|
|
float radius_taper_start, radius_taper_end;
|
|
float surface_offset;
|
|
float corner_angle;
|
|
} CurvePaintSettings;
|
|
|
|
/* CurvePaintSettings.flag */
|
|
enum {
|
|
CURVE_PAINT_FLAG_CORNERS_DETECT = (1 << 0),
|
|
CURVE_PAINT_FLAG_PRESSURE_RADIUS = (1 << 1),
|
|
CURVE_PAINT_FLAG_DEPTH_STROKE_ENDPOINTS = (1 << 2),
|
|
CURVE_PAINT_FLAG_DEPTH_STROKE_OFFSET_ABS = (1 << 3),
|
|
};
|
|
|
|
/* CurvePaintSettings.fit_method */
|
|
enum {
|
|
CURVE_PAINT_FIT_METHOD_REFIT = 0,
|
|
CURVE_PAINT_FIT_METHOD_SPLIT = 1,
|
|
};
|
|
|
|
/* CurvePaintSettings.depth_mode */
|
|
enum {
|
|
CURVE_PAINT_PROJECT_CURSOR = 0,
|
|
CURVE_PAINT_PROJECT_SURFACE = 1,
|
|
};
|
|
|
|
/* CurvePaintSettings.surface_plane */
|
|
enum {
|
|
CURVE_PAINT_SURFACE_PLANE_NORMAL_VIEW = 0,
|
|
CURVE_PAINT_SURFACE_PLANE_NORMAL_SURFACE = 1,
|
|
CURVE_PAINT_SURFACE_PLANE_VIEW = 2,
|
|
};
|
|
|
|
|
|
/* *************************************************************** */
|
|
/* Stats */
|
|
|
|
/* Stats for Meshes */
|
|
typedef struct MeshStatVis {
|
|
char type;
|
|
char _pad1[2];
|
|
|
|
/* overhang */
|
|
char overhang_axis;
|
|
float overhang_min, overhang_max;
|
|
|
|
/* thickness */
|
|
float thickness_min, thickness_max;
|
|
char thickness_samples;
|
|
char _pad2[3];
|
|
|
|
/* distort */
|
|
float distort_min, distort_max;
|
|
|
|
/* sharp */
|
|
float sharp_min, sharp_max;
|
|
} MeshStatVis;
|
|
|
|
|
|
/* *************************************************************** */
|
|
/* Tool Settings */
|
|
|
|
typedef struct ToolSettings {
|
|
VPaint *vpaint; /* vertex paint */
|
|
VPaint *wpaint; /* weight paint */
|
|
Sculpt *sculpt;
|
|
UvSculpt *uvsculpt; /* uv smooth */
|
|
|
|
/* Vertex group weight - used only for editmode, not weight
|
|
* paint */
|
|
float vgroup_weight;
|
|
|
|
float doublimit; /* remove doubles limit */
|
|
float normalsize; /* size of normals */
|
|
short automerge;
|
|
|
|
/* Selection Mode for Mesh */
|
|
short selectmode;
|
|
|
|
/* UV Calculation */
|
|
char unwrapper;
|
|
char uvcalc_flag;
|
|
char uv_flag;
|
|
char uv_selectmode;
|
|
|
|
float uvcalc_margin;
|
|
|
|
/* Auto-IK */
|
|
short autoik_chainlen; /* runtime only */
|
|
|
|
/* Grease Pencil */
|
|
char gpencil_flags; /* flags/options for how the tool works */
|
|
char gpencil_src; /* for main 3D view Grease Pencil, where data comes from */
|
|
|
|
char gpencil_v3d_align; /* stroke placement settings: 3D View */
|
|
char gpencil_v2d_align; /* : General 2D Editor */
|
|
char gpencil_seq_align; /* : Sequencer Preview */
|
|
char gpencil_ima_align; /* : Image Editor */
|
|
|
|
/* Grease Pencil Sculpt */
|
|
struct GP_BrushEdit_Settings gp_sculpt;
|
|
|
|
/* Grease Pencil Interpolation Tool(s) */
|
|
struct GP_Interpolate_Settings gp_interpolate;
|
|
|
|
/* Grease Pencil Drawing Brushes (bGPDbrush) */
|
|
ListBase gp_brushes;
|
|
|
|
/* Image Paint (8 byttse aligned please!) */
|
|
struct ImagePaintSettings imapaint;
|
|
|
|
/* Particle Editing */
|
|
struct ParticleEditSettings particle;
|
|
|
|
/* Transform Proportional Area of Effect */
|
|
float proportional_size;
|
|
|
|
/* Select Group Threshold */
|
|
float select_thresh;
|
|
|
|
/* Auto-Keying Mode */
|
|
short autokey_mode, autokey_flag; /* defines in DNA_userdef_types.h */
|
|
char keyframe_type; /* keyframe type (see DNA_curve_types.h) */
|
|
|
|
/* Multires */
|
|
char multires_subdiv_type;
|
|
|
|
/* Skeleton generation */
|
|
short skgen_resolution;
|
|
float skgen_threshold_internal;
|
|
float skgen_threshold_external;
|
|
float skgen_length_ratio;
|
|
float skgen_length_limit;
|
|
float skgen_angle_limit;
|
|
float skgen_correlation_limit;
|
|
float skgen_symmetry_limit;
|
|
float skgen_retarget_angle_weight;
|
|
float skgen_retarget_length_weight;
|
|
float skgen_retarget_distance_weight;
|
|
short skgen_options;
|
|
char skgen_postpro;
|
|
char skgen_postpro_passes;
|
|
char skgen_subdivisions[3];
|
|
char skgen_multi_level;
|
|
|
|
/* Skeleton Sketching */
|
|
struct Object *skgen_template;
|
|
char bone_sketching;
|
|
char bone_sketching_convert;
|
|
char skgen_subdivision_number;
|
|
char skgen_retarget_options;
|
|
char skgen_retarget_roll;
|
|
char skgen_side_string[8];
|
|
char skgen_num_string[8];
|
|
|
|
/* Alt+RMB option */
|
|
char edge_mode;
|
|
char edge_mode_live_unwrap;
|
|
|
|
/* Transform */
|
|
char snap_mode, snap_node_mode;
|
|
char snap_uv_mode;
|
|
short snap_flag, snap_target;
|
|
short proportional, prop_mode;
|
|
char proportional_objects; /* proportional edit, object mode */
|
|
char proportional_mask; /* proportional edit, mask editing */
|
|
char proportional_action; /* proportional edit, action editor */
|
|
char proportional_fcurve; /* proportional edit, graph editor */
|
|
char lock_markers; /* lock marker editing */
|
|
char pad4[5];
|
|
|
|
char auto_normalize; /*auto normalizing mode in wpaint*/
|
|
char multipaint; /* paint multiple bones in wpaint */
|
|
char weightuser;
|
|
char vgroupsubset; /* subset selection filter in wpaint */
|
|
|
|
/* UV painting */
|
|
int use_uv_sculpt;
|
|
int uv_sculpt_settings;
|
|
int uv_sculpt_tool;
|
|
int uv_relax_method;
|
|
/* XXX: these sculpt_paint_* fields are deprecated, use the
|
|
* unified_paint_settings field instead! */
|
|
short sculpt_paint_settings DNA_DEPRECATED; short pad5;
|
|
int sculpt_paint_unified_size DNA_DEPRECATED;
|
|
float sculpt_paint_unified_unprojected_radius DNA_DEPRECATED;
|
|
float sculpt_paint_unified_alpha DNA_DEPRECATED;
|
|
|
|
/* Unified Paint Settings */
|
|
struct UnifiedPaintSettings unified_paint_settings;
|
|
|
|
struct CurvePaintSettings curve_paint_settings;
|
|
|
|
struct MeshStatVis statvis;
|
|
} ToolSettings;
|
|
|
|
/* *************************************************************** */
|
|
/* Assorted Scene Data */
|
|
|
|
/* ------------------------------------------- */
|
|
/* Stats (show in Info header) */
|
|
|
|
typedef struct bStats {
|
|
/* scene totals for visible layers */
|
|
int totobj, totlamp, totobjsel, totcurve, totmesh, totarmature;
|
|
int totvert, totface;
|
|
} bStats;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Unit Settings */
|
|
|
|
typedef struct UnitSettings {
|
|
/* Display/Editing unit options for each scene */
|
|
float scale_length; /* maybe have other unit conversions? */
|
|
char system; /* imperial, metric etc */
|
|
char system_rotation; /* not implemented as a proper unit system yet */
|
|
short flag;
|
|
} UnitSettings;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Global/Common Physics Settings */
|
|
|
|
typedef struct PhysicsSettings {
|
|
float gravity[3];
|
|
int flag, quick_cache_step, rt;
|
|
} PhysicsSettings;
|
|
|
|
/* ------------------------------------------- */
|
|
/* Safe Area options used in Camera View & VSE
|
|
*/
|
|
typedef struct DisplaySafeAreas {
|
|
/* each value represents the (x,y) margins as a multiplier.
|
|
* 'center' in this context is just the name for a different kind of safe-area */
|
|
|
|
float title[2]; /* Title Safe */
|
|
float action[2]; /* Image/Graphics Safe */
|
|
|
|
/* use for alternate aspect ratio */
|
|
float title_center[2];
|
|
float action_center[2];
|
|
} DisplaySafeAreas;
|
|
|
|
/* *************************************************************** */
|
|
/* Scene ID-Block */
|
|
|
|
typedef struct Scene {
|
|
ID id;
|
|
struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */
|
|
|
|
struct Object *camera;
|
|
struct World *world;
|
|
|
|
struct Scene *set;
|
|
|
|
ListBase base DNA_DEPRECATED;
|
|
struct Base *basact DNA_DEPRECATED; /* active base */
|
|
void *_pad1;
|
|
|
|
float cursor[3]; /* 3d cursor location */
|
|
char _pad[4];
|
|
|
|
unsigned int lay; /* bitflags for layer visibility */
|
|
int layact; /* active layer */
|
|
unsigned int lay_updated; /* runtime flag, has layer ever been updated since load? */
|
|
|
|
short flag; /* various settings */
|
|
|
|
char use_nodes;
|
|
char pad[1];
|
|
|
|
struct bNodeTree *nodetree;
|
|
|
|
struct Editing *ed; /* sequence editor data is allocated here */
|
|
|
|
struct ToolSettings *toolsettings; /* default allocated now */
|
|
void *pad2;
|
|
struct DisplaySafeAreas safe_areas;
|
|
|
|
/* migrate or replace? depends on some internal things... */
|
|
/* no, is on the right place (ton) */
|
|
struct RenderData r;
|
|
struct AudioData audio;
|
|
|
|
ListBase markers;
|
|
ListBase transform_spaces DNA_DEPRECATED;
|
|
|
|
void *sound_scene;
|
|
void *playback_handle;
|
|
void *sound_scrub_handle;
|
|
void *speaker_handles;
|
|
|
|
void *fps_info; /* (runtime) info/cache used for presenting playback framerate info to the user */
|
|
|
|
/* none of the dependency graph vars is mean to be saved */
|
|
struct GHash *depsgraph_hash;
|
|
int pad7;
|
|
|
|
/* User-Defined KeyingSets */
|
|
int active_keyingset; /* index of the active KeyingSet. first KeyingSet has index 1, 'none' active is 0, 'add new' is -1 */
|
|
ListBase keyingsets; /* KeyingSets for this scene */
|
|
|
|
/* Units */
|
|
struct UnitSettings unit;
|
|
|
|
/* Grease Pencil */
|
|
struct bGPdata *gpd;
|
|
|
|
/* Movie Tracking */
|
|
struct MovieClip *clip; /* active movie clip */
|
|
|
|
/* Physics simulation settings */
|
|
struct PhysicsSettings physics_settings;
|
|
|
|
uint64_t customdata_mask; /* XXX. runtime flag for drawing, actually belongs in the window, only used by BKE_object_handle_update() */
|
|
uint64_t customdata_mask_modal; /* XXX. same as above but for temp operator use (gl renders) */
|
|
|
|
/* Color Management */
|
|
ColorManagedViewSettings view_settings;
|
|
ColorManagedDisplaySettings display_settings;
|
|
ColorManagedColorspaceSettings sequencer_colorspace_settings;
|
|
|
|
/* RigidBody simulation world+settings */
|
|
struct RigidBodyWorld *rigidbody_world;
|
|
|
|
struct PreviewImage *preview;
|
|
|
|
ListBase view_layers;
|
|
struct SceneCollection *collection;
|
|
int active_view_layer;
|
|
int pad4;
|
|
|
|
IDProperty *collection_properties; /* settings to be overriden by layer collections */
|
|
IDProperty *layer_properties; /* settings to be override by workspaces */
|
|
|
|
ViewRender view_render;
|
|
} Scene;
|
|
|
|
/* **************** RENDERDATA ********************* */
|
|
|
|
/* RenderData.flag */
|
|
/* use preview range */
|
|
#define SCER_PRV_RANGE (1<<0)
|
|
#define SCER_LOCK_FRAME_SELECTION (1<<1)
|
|
/* show/use subframes (for checking motion blur) */
|
|
#define SCER_SHOW_SUBFRAME (1<<3)
|
|
|
|
/* RenderData.mode */
|
|
#define R_OSA 0x0001
|
|
#define R_SHADOW 0x0002
|
|
#define R_GAMMA 0x0004
|
|
#define R_ORTHO 0x0008
|
|
#define R_ENVMAP 0x0010
|
|
#define R_EDGE 0x0020
|
|
#define R_FIELDS 0x0040
|
|
#define R_FIELDSTILL 0x0080
|
|
/*#define R_RADIO 0x0100 */ /* deprecated */
|
|
#define R_BORDER 0x0200
|
|
#define R_PANORAMA 0x0400 /* deprecated as scene option, still used in renderer */
|
|
#define R_CROP 0x0800
|
|
/* Disable camera switching: runtime (DURIAN_CAMERA_SWITCH) */
|
|
#define R_NO_CAMERA_SWITCH 0x1000
|
|
#define R_ODDFIELD 0x2000
|
|
#define R_MBLUR 0x4000
|
|
/* unified was here */
|
|
#define R_RAYTRACE 0x10000
|
|
/* R_GAUSS is obsolete, but used to retrieve setting from old files */
|
|
#define R_GAUSS 0x20000
|
|
/* fbuf obsolete... */
|
|
/*#define R_FBUF 0x40000*/
|
|
/* threads obsolete... is there for old files, now use for autodetect threads */
|
|
#define R_THREADS 0x80000
|
|
/* Use the same flag for autothreads */
|
|
#define R_FIXED_THREADS 0x80000
|
|
|
|
#define R_SPEED 0x100000
|
|
#define R_SSS 0x200000
|
|
#define R_NO_OVERWRITE 0x400000 /* skip existing files */
|
|
#define R_TOUCH 0x800000 /* touch files before rendering */
|
|
#define R_SIMPLIFY 0x1000000
|
|
#define R_EDGE_FRS 0x2000000 /* R_EDGE reserved for Freestyle */
|
|
#define R_PERSISTENT_DATA 0x4000000 /* keep data around for re-render */
|
|
#define R_USE_WS_SHADING 0x8000000 /* use world space interpretation of lighting data */
|
|
|
|
/* RenderData.seq_flag */
|
|
enum {
|
|
// R_SEQ_GL_PREV = (1 << 1), // UNUSED, we just use setting from seq_prev_type now.
|
|
// R_SEQ_GL_REND = (1 << 2), // UNUSED, opengl render has its own operator now.
|
|
R_SEQ_SOLID_TEX = (1 << 3),
|
|
R_SEQ_CAMERA_DOF = (1 << 4),
|
|
};
|
|
|
|
/* RenderData.displaymode */
|
|
#define R_OUTPUT_SCREEN 0
|
|
#define R_OUTPUT_AREA 1
|
|
#define R_OUTPUT_WINDOW 2
|
|
#define R_OUTPUT_NONE 3
|
|
/*#define R_OUTPUT_FORKED 4*/
|
|
|
|
/* RenderData.filtertype */
|
|
#define R_FILTER_BOX 0
|
|
#define R_FILTER_TENT 1
|
|
#define R_FILTER_QUAD 2
|
|
#define R_FILTER_CUBIC 3
|
|
#define R_FILTER_CATROM 4
|
|
#define R_FILTER_GAUSS 5
|
|
#define R_FILTER_MITCH 6
|
|
#define R_FILTER_FAST_GAUSS 7 /* note, this is only used for nodes at the moment */
|
|
|
|
/* RenderData.raytrace_structure */
|
|
#define R_RAYSTRUCTURE_AUTO 0
|
|
#define R_RAYSTRUCTURE_OCTREE 1
|
|
#define R_RAYSTRUCTURE_BLIBVH 2 /* removed */
|
|
#define R_RAYSTRUCTURE_VBVH 3
|
|
#define R_RAYSTRUCTURE_SIMD_SVBVH 4 /* needs SIMD */
|
|
#define R_RAYSTRUCTURE_SIMD_QBVH 5 /* needs SIMD */
|
|
|
|
/* RenderData.raytrace_options */
|
|
#define R_RAYTRACE_USE_LOCAL_COORDS 0x0001
|
|
#define R_RAYTRACE_USE_INSTANCES 0x0002
|
|
|
|
/* RenderData.scemode (int now) */
|
|
#define R_DOSEQ 0x0001
|
|
#define R_BG_RENDER 0x0002
|
|
/* passepartout is camera option now, keep this for backward compatibility */
|
|
#define R_PASSEPARTOUT 0x0004
|
|
#define R_BUTS_PREVIEW 0x0008
|
|
#define R_EXTENSION 0x0010
|
|
#define R_MATNODE_PREVIEW 0x0020
|
|
#define R_DOCOMP 0x0040
|
|
#define R_COMP_CROP 0x0080
|
|
#define R_FREE_IMAGE 0x0100
|
|
#define R_SINGLE_LAYER 0x0200
|
|
#define R_EXR_TILE_FILE 0x0400
|
|
/* #define R_COMP_FREE 0x0800 */
|
|
#define R_NO_IMAGE_LOAD 0x1000
|
|
#define R_NO_TEX 0x2000
|
|
#define R_NO_FRAME_UPDATE 0x4000
|
|
#define R_FULL_SAMPLE 0x8000
|
|
/* #define R_DEPRECATED 0x10000 */
|
|
/* #define R_RECURS_PROTECTION 0x20000 */
|
|
#define R_TEXNODE_PREVIEW 0x40000
|
|
#define R_VIEWPORT_PREVIEW 0x80000
|
|
#define R_EXR_CACHE_FILE 0x100000
|
|
#define R_MULTIVIEW 0x200000
|
|
|
|
/* RenderData.stamp */
|
|
#define R_STAMP_TIME 0x0001
|
|
#define R_STAMP_FRAME 0x0002
|
|
#define R_STAMP_DATE 0x0004
|
|
#define R_STAMP_CAMERA 0x0008
|
|
#define R_STAMP_SCENE 0x0010
|
|
#define R_STAMP_NOTE 0x0020
|
|
#define R_STAMP_DRAW 0x0040 /* draw in the image */
|
|
#define R_STAMP_MARKER 0x0080
|
|
#define R_STAMP_FILENAME 0x0100
|
|
#define R_STAMP_SEQSTRIP 0x0200
|
|
#define R_STAMP_RENDERTIME 0x0400
|
|
#define R_STAMP_CAMERALENS 0x0800
|
|
#define R_STAMP_STRIPMETA 0x1000
|
|
#define R_STAMP_MEMORY 0x2000
|
|
#define R_STAMP_HIDE_LABELS 0x4000
|
|
#define R_STAMP_FRAME_RANGE 0x8000
|
|
#define R_STAMP_ALL (R_STAMP_TIME|R_STAMP_FRAME|R_STAMP_DATE|R_STAMP_CAMERA|R_STAMP_SCENE| \
|
|
R_STAMP_NOTE|R_STAMP_MARKER|R_STAMP_FILENAME|R_STAMP_SEQSTRIP| \
|
|
R_STAMP_RENDERTIME|R_STAMP_CAMERALENS|R_STAMP_MEMORY| \
|
|
R_STAMP_HIDE_LABELS|R_STAMP_FRAME_RANGE)
|
|
|
|
/* RenderData.alphamode */
|
|
#define R_ADDSKY 0
|
|
#define R_ALPHAPREMUL 1
|
|
/*#define R_ALPHAKEY 2*/ /* deprecated, shouldn't be used */
|
|
|
|
/* RenderData.color_mgt_flag */
|
|
enum {
|
|
R_COLOR_MANAGEMENT = (1 << 0), /* deprecated, should only be used in versioning code only */
|
|
/*R_COLOR_MANAGEMENT_PREDIVIDE = (1 << 1)*/ /* deprecated, shouldn't be used */
|
|
};
|
|
|
|
#ifdef DNA_DEPRECATED
|
|
/* RenderData.subimtype flag options for imtype */
|
|
enum {
|
|
R_OPENEXR_HALF = 1, /*deprecated*/
|
|
R_OPENEXR_ZBUF = 2, /*deprecated*/
|
|
R_PREVIEW_JPG = 4, /*deprecated*/
|
|
R_CINEON_LOG = 8, /*deprecated*/
|
|
R_TIFF_16BIT = 16, /*deprecated*/
|
|
|
|
R_JPEG2K_12BIT = 32, /* Jpeg2000 */ /*deprecated*/
|
|
R_JPEG2K_16BIT = 64, /*deprecated*/
|
|
R_JPEG2K_YCC = 128, /* when disabled use RGB */ /*deprecated*/
|
|
R_JPEG2K_CINE_PRESET = 256, /*deprecated*/
|
|
R_JPEG2K_CINE_48FPS = 512, /*deprecated*/
|
|
};
|
|
#endif
|
|
|
|
/* bake_mode: same as RE_BAKE_xxx defines */
|
|
/* RenderData.bake_flag */
|
|
#define R_BAKE_CLEAR 1
|
|
#define R_BAKE_OSA 2
|
|
#define R_BAKE_TO_ACTIVE 4
|
|
#define R_BAKE_NORMALIZE 8
|
|
#define R_BAKE_MULTIRES 16
|
|
#define R_BAKE_LORES_MESH 32
|
|
#define R_BAKE_VCOL 64
|
|
#define R_BAKE_USERSCALE 128
|
|
#define R_BAKE_CAGE 256
|
|
#define R_BAKE_SPLIT_MAT 512
|
|
#define R_BAKE_AUTO_NAME 1024
|
|
|
|
/* RenderData.bake_normal_space */
|
|
#define R_BAKE_SPACE_CAMERA 0
|
|
#define R_BAKE_SPACE_WORLD 1
|
|
#define R_BAKE_SPACE_OBJECT 2
|
|
#define R_BAKE_SPACE_TANGENT 3
|
|
|
|
/* RenderData.simplify_flag */
|
|
#define R_SIMPLE_NO_TRIANGULATE 1
|
|
|
|
/* RenderData.line_thickness_mode */
|
|
#define R_LINE_THICKNESS_ABSOLUTE 1
|
|
#define R_LINE_THICKNESS_RELATIVE 2
|
|
|
|
/* sequencer seq_prev_type seq_rend_type */
|
|
|
|
/* RenderData.engine (scene.c) */
|
|
extern const char *RE_engine_id_BLENDER_RENDER;
|
|
extern const char *RE_engine_id_BLENDER_CLAY;
|
|
extern const char *RE_engine_id_BLENDER_EEVEE;
|
|
extern const char *RE_engine_id_BLENDER_WORKBENCH;
|
|
extern const char *RE_engine_id_CYCLES;
|
|
|
|
/* **************** SCENE ********************* */
|
|
|
|
/* note that much higher maxframes give imprecise sub-frames, see: T46859 */
|
|
/* Current precision is 16 for the sub-frames closer to MAXFRAME. */
|
|
|
|
/* for general use */
|
|
#define MAXFRAME 1048574
|
|
#define MAXFRAMEF 1048574.0f
|
|
|
|
#define MINFRAME 0
|
|
#define MINFRAMEF 0.0f
|
|
|
|
/* (minimum frame number for current-frame) */
|
|
#define MINAFRAME -1048574
|
|
#define MINAFRAMEF -1048574.0f
|
|
|
|
/* deprecate this! */
|
|
#define TESTBASE(base) ( \
|
|
(((base)->flag & BASE_SELECTED) != 0) && \
|
|
(((base)->flag & BASE_VISIBLED) != 0))
|
|
#define TESTBASELIB(base) ( \
|
|
(((base)->flag & BASE_SELECTED) != 0) && \
|
|
((base)->object->id.lib == NULL) && \
|
|
(((base)->flag & BASE_VISIBLED) != 0))
|
|
#define TESTBASELIB_BGMODE(base) ( \
|
|
(((base)->flag & BASE_SELECTED) != 0) && \
|
|
((base)->object->id.lib == NULL) && \
|
|
(((base)->flag & BASE_VISIBLED) != 0))
|
|
#define BASE_EDITABLE_BGMODE(base) ( \
|
|
((base)->object->id.lib == NULL) && \
|
|
(((base)->flag & BASE_VISIBLED) != 0))
|
|
#define BASE_SELECTABLE(base) \
|
|
(((base)->flag & BASE_SELECTABLED) != 0)
|
|
#define BASE_VISIBLE(base) ( \
|
|
((base)->flag & BASE_VISIBLED) != 0)
|
|
|
|
#define FIRSTBASE(_view_layer) ((_view_layer)->object_bases.first)
|
|
#define LASTBASE(_view_layer) ((_view_layer)->object_bases.last)
|
|
#define BASACT(_view_layer) ((_view_layer)->basact)
|
|
#define OBACT(_view_layer) (BASACT(_view_layer) ? BASACT(_view_layer)->object: NULL)
|
|
|
|
#define OBEDIT_FROM_WORKSPACE(workspace, _view_layer) \
|
|
(((workspace)->object_mode & OD_MODE_EDIT) ? OBACT(_view_layer) : NULL)
|
|
#define OBEDIT_FROM_OBACT(ob) \
|
|
((ob) ? (((ob)->mode & OB_MODE_EDIT) ? ob : NULL) : NULL)
|
|
#define OBEDIT_FROM_VIEW_LAYER(view_layer) \
|
|
OBEDIT_FROM_OBACT(OBACT(view_layer))
|
|
|
|
#define V3D_CAMERA_LOCAL(v3d) ((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : NULL)
|
|
#define V3D_CAMERA_SCENE(scene, v3d) ((!(v3d)->scenelock && (v3d)->camera) ? (v3d)->camera : (scene)->camera)
|
|
|
|
#define CFRA (scene->r.cfra)
|
|
#define SUBFRA (scene->r.subframe)
|
|
#define SFRA (scene->r.sfra)
|
|
#define EFRA (scene->r.efra)
|
|
#define PRVRANGEON (scene->r.flag & SCER_PRV_RANGE)
|
|
#define PSFRA ((PRVRANGEON) ? (scene->r.psfra) : (scene->r.sfra))
|
|
#define PEFRA ((PRVRANGEON) ? (scene->r.pefra) : (scene->r.efra))
|
|
#define FRA2TIME(a) ((((double) scene->r.frs_sec_base) * (double)(a)) / (double)scene->r.frs_sec)
|
|
#define TIME2FRA(a) ((((double) scene->r.frs_sec) * (double)(a)) / (double)scene->r.frs_sec_base)
|
|
#define FPS (((double) scene->r.frs_sec) / (double)scene->r.frs_sec_base)
|
|
|
|
/* Base.flag is in DNA_object_types.h */
|
|
|
|
/* ToolSettings.snap_flag */
|
|
#define SCE_SNAP 1
|
|
#define SCE_SNAP_ROTATE 2
|
|
#define SCE_SNAP_PEEL_OBJECT 4
|
|
#define SCE_SNAP_PROJECT 8
|
|
#define SCE_SNAP_NO_SELF 16
|
|
#define SCE_SNAP_ABS_GRID 32
|
|
|
|
/* ToolSettings.snap_target */
|
|
#define SCE_SNAP_TARGET_CLOSEST 0
|
|
#define SCE_SNAP_TARGET_CENTER 1
|
|
#define SCE_SNAP_TARGET_MEDIAN 2
|
|
#define SCE_SNAP_TARGET_ACTIVE 3
|
|
/* ToolSettings.snap_mode */
|
|
#define SCE_SNAP_MODE_INCREMENT 0
|
|
#define SCE_SNAP_MODE_VERTEX 1
|
|
#define SCE_SNAP_MODE_EDGE 2
|
|
#define SCE_SNAP_MODE_FACE 3
|
|
#define SCE_SNAP_MODE_VOLUME 4
|
|
#define SCE_SNAP_MODE_NODE_X 5
|
|
#define SCE_SNAP_MODE_NODE_Y 6
|
|
#define SCE_SNAP_MODE_NODE_XY 7
|
|
#define SCE_SNAP_MODE_GRID 8
|
|
|
|
/* ToolSettings.selectmode */
|
|
#define SCE_SELECT_VERTEX 1 /* for mesh */
|
|
#define SCE_SELECT_EDGE 2
|
|
#define SCE_SELECT_FACE 4
|
|
|
|
/* MeshStatVis.type */
|
|
#define SCE_STATVIS_OVERHANG 0
|
|
#define SCE_STATVIS_THICKNESS 1
|
|
#define SCE_STATVIS_INTERSECT 2
|
|
#define SCE_STATVIS_DISTORT 3
|
|
#define SCE_STATVIS_SHARP 4
|
|
|
|
/* ParticleEditSettings.selectmode for particles */
|
|
#define SCE_SELECT_PATH 1
|
|
#define SCE_SELECT_POINT 2
|
|
#define SCE_SELECT_END 4
|
|
|
|
/* ToolSettings.prop_mode (proportional falloff) */
|
|
#define PROP_SMOOTH 0
|
|
#define PROP_SPHERE 1
|
|
#define PROP_ROOT 2
|
|
#define PROP_SHARP 3
|
|
#define PROP_LIN 4
|
|
#define PROP_CONST 5
|
|
#define PROP_RANDOM 6
|
|
#define PROP_INVSQUARE 7
|
|
#define PROP_MODE_MAX 8
|
|
|
|
/* ToolSettings.proportional */
|
|
#define PROP_EDIT_OFF 0
|
|
#define PROP_EDIT_ON 1
|
|
#define PROP_EDIT_CONNECTED 2
|
|
#define PROP_EDIT_PROJECTED 3
|
|
|
|
/* ToolSettings.weightuser */
|
|
enum {
|
|
OB_DRAW_GROUPUSER_NONE = 0,
|
|
OB_DRAW_GROUPUSER_ACTIVE = 1,
|
|
OB_DRAW_GROUPUSER_ALL = 2
|
|
};
|
|
|
|
/* object_vgroup.c */
|
|
/* ToolSettings.vgroupsubset */
|
|
typedef enum eVGroupSelect {
|
|
WT_VGROUP_ALL = 0,
|
|
WT_VGROUP_ACTIVE = 1,
|
|
WT_VGROUP_BONE_SELECT = 2,
|
|
WT_VGROUP_BONE_DEFORM = 3,
|
|
WT_VGROUP_BONE_DEFORM_OFF = 4
|
|
} eVGroupSelect;
|
|
|
|
#define WT_VGROUP_MASK_ALL \
|
|
((1 << WT_VGROUP_ACTIVE) | \
|
|
(1 << WT_VGROUP_BONE_SELECT) | \
|
|
(1 << WT_VGROUP_BONE_DEFORM) | \
|
|
(1 << WT_VGROUP_BONE_DEFORM_OFF) | \
|
|
(1 << WT_VGROUP_ALL))
|
|
|
|
|
|
/* Scene.flag */
|
|
#define SCE_DS_SELECTED (1<<0)
|
|
#define SCE_DS_COLLAPSED (1<<1)
|
|
#define SCE_NLA_EDIT_ON (1<<2)
|
|
#define SCE_FRAME_DROP (1<<3)
|
|
#define SCE_KEYS_NO_SELONLY (1<<4)
|
|
|
|
/* return flag BKE_scene_base_iter_next functions */
|
|
/* #define F_ERROR -1 */ /* UNUSED */
|
|
#define F_START 0
|
|
#define F_SCENE 1
|
|
#define F_DUPLI 3
|
|
|
|
/* AudioData.flag */
|
|
#define AUDIO_MUTE (1<<0)
|
|
#define AUDIO_SYNC (1<<1)
|
|
#define AUDIO_SCRUB (1<<2)
|
|
#define AUDIO_VOLUME_ANIMATED (1<<3)
|
|
|
|
/* FFMpegCodecData.flags */
|
|
enum {
|
|
#ifdef DNA_DEPRECATED
|
|
FFMPEG_MULTIPLEX_AUDIO = 1, /* deprecated, you can choose none as audiocodec now */
|
|
#endif
|
|
FFMPEG_AUTOSPLIT_OUTPUT = 2,
|
|
FFMPEG_LOSSLESS_OUTPUT = 4,
|
|
FFMPEG_USE_MAX_B_FRAMES = (1 << 3),
|
|
};
|
|
|
|
/* Paint.flags */
|
|
typedef enum ePaintFlags {
|
|
PAINT_SHOW_BRUSH = (1 << 0),
|
|
PAINT_FAST_NAVIGATE = (1 << 1),
|
|
PAINT_SHOW_BRUSH_ON_SURFACE = (1 << 2),
|
|
PAINT_USE_CAVITY_MASK = (1 << 3)
|
|
} ePaintFlags;
|
|
|
|
/* Paint.symmetry_flags
|
|
* (for now just a duplicate of sculpt symmetry flags) */
|
|
typedef enum ePaintSymmetryFlags {
|
|
PAINT_SYMM_X = (1 << 0),
|
|
PAINT_SYMM_Y = (1 << 1),
|
|
PAINT_SYMM_Z = (1 << 2),
|
|
PAINT_SYMMETRY_FEATHER = (1 << 3),
|
|
PAINT_TILE_X = (1 << 4),
|
|
PAINT_TILE_Y = (1 << 5),
|
|
PAINT_TILE_Z = (1 << 6),
|
|
} ePaintSymmetryFlags;
|
|
|
|
#define PAINT_SYMM_AXIS_ALL (PAINT_SYMM_X | PAINT_SYMM_Y | PAINT_SYMM_Z)
|
|
|
|
/* Sculpt.flags */
|
|
/* These can eventually be moved to paint flags? */
|
|
typedef enum eSculptFlags {
|
|
#ifdef DNA_DEPRECATED
|
|
/* deprecated, part of paint struct symmetry_flags now */
|
|
SCULPT_SYMM_X = (1 << 0),
|
|
SCULPT_SYMM_Y = (1 << 1),
|
|
SCULPT_SYMM_Z = (1 << 2),
|
|
#endif
|
|
|
|
SCULPT_LOCK_X = (1 << 3),
|
|
SCULPT_LOCK_Y = (1 << 4),
|
|
SCULPT_LOCK_Z = (1 << 5),
|
|
/* deprecated, part of paint struct symmetry_flags now */
|
|
SCULPT_SYMMETRY_FEATHER = (1 << 6),
|
|
|
|
SCULPT_USE_OPENMP = (1 << 7),
|
|
SCULPT_ONLY_DEFORM = (1 << 8),
|
|
SCULPT_SHOW_DIFFUSE = (1 << 9),
|
|
|
|
/* If set, the mesh will be drawn with smooth-shading in
|
|
* dynamic-topology mode */
|
|
SCULPT_DYNTOPO_SMOOTH_SHADING = (1 << 10),
|
|
|
|
/* If set, dynamic-topology brushes will subdivide short edges */
|
|
SCULPT_DYNTOPO_SUBDIVIDE = (1 << 12),
|
|
/* If set, dynamic-topology brushes will collapse short edges */
|
|
SCULPT_DYNTOPO_COLLAPSE = (1 << 11),
|
|
|
|
/* If set, dynamic-topology detail size will be constant in object space */
|
|
SCULPT_DYNTOPO_DETAIL_CONSTANT = (1 << 13),
|
|
SCULPT_DYNTOPO_DETAIL_BRUSH = (1 << 14),
|
|
|
|
/* Don't display mask in viewport, but still use it for strokes. */
|
|
SCULPT_HIDE_MASK = (1 << 15),
|
|
} eSculptFlags;
|
|
|
|
/* ImagePaintSettings.mode */
|
|
typedef enum eImagePaintMode {
|
|
IMAGEPAINT_MODE_MATERIAL, /* detect texture paint slots from the material */
|
|
IMAGEPAINT_MODE_IMAGE, /* select texture paint image directly */
|
|
} eImagePaintMode;
|
|
|
|
/* ImagePaintSettings.flag */
|
|
#define IMAGEPAINT_DRAWING 1
|
|
// #define IMAGEPAINT_DRAW_TOOL 2 // deprecated
|
|
// #define IMAGEPAINT_DRAW_TOOL_DRAWING 4 // deprecated
|
|
|
|
/* projection painting only */
|
|
/* ImagePaintSettings.flag */
|
|
#define IMAGEPAINT_PROJECT_XRAY (1 << 4)
|
|
#define IMAGEPAINT_PROJECT_BACKFACE (1 << 5)
|
|
#define IMAGEPAINT_PROJECT_FLAT (1 << 6)
|
|
#define IMAGEPAINT_PROJECT_LAYER_CLONE (1 << 7)
|
|
#define IMAGEPAINT_PROJECT_LAYER_STENCIL (1 << 8)
|
|
#define IMAGEPAINT_PROJECT_LAYER_STENCIL_INV (1 << 9)
|
|
|
|
/* ImagePaintSettings.missing_data */
|
|
#define IMAGEPAINT_MISSING_UVS (1 << 0)
|
|
#define IMAGEPAINT_MISSING_MATERIAL (1 << 1)
|
|
#define IMAGEPAINT_MISSING_TEX (1 << 2)
|
|
#define IMAGEPAINT_MISSING_STENCIL (1 << 3)
|
|
|
|
/* ToolSettings.uvcalc_flag */
|
|
#define UVCALC_FILLHOLES 1
|
|
#define UVCALC_NO_ASPECT_CORRECT 2 /* would call this UVCALC_ASPECT_CORRECT, except it should be default with old file */
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#define UVCALC_TRANSFORM_CORRECT 4 /* adjust UV's while transforming to avoid distortion */
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#define UVCALC_USESUBSURF 8 /* Use mesh data after subsurf to compute UVs*/
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/* ToolSettings.uv_flag */
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#define UV_SYNC_SELECTION 1
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#define UV_SHOW_SAME_IMAGE 2
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/* ToolSettings.uv_selectmode */
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#define UV_SELECT_VERTEX 1
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#define UV_SELECT_EDGE 2
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#define UV_SELECT_FACE 4
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#define UV_SELECT_ISLAND 8
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/* ToolSettings.edge_mode */
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#define EDGE_MODE_SELECT 0
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#define EDGE_MODE_TAG_SEAM 1
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#define EDGE_MODE_TAG_SHARP 2
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#define EDGE_MODE_TAG_CREASE 3
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#define EDGE_MODE_TAG_BEVEL 4
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#define EDGE_MODE_TAG_FREESTYLE 5
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/* ToolSettings.gpencil_flags */
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typedef enum eGPencil_Flags {
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/* "Continuous Drawing" - The drawing operator enters a mode where multiple strokes can be drawn */
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GP_TOOL_FLAG_PAINTSESSIONS_ON = (1 << 0),
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/* When creating new frames, the last frame gets used as the basis for the new one */
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GP_TOOL_FLAG_RETAIN_LAST = (1 << 1),
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/* Add the strokes below all strokes in the layer */
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GP_TOOL_FLAG_PAINT_ONBACK = (1 << 2)
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} eGPencil_Flags;
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/* ToolSettings.gpencil_src */
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typedef enum eGPencil_Source_3D {
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GP_TOOL_SOURCE_SCENE = 0,
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GP_TOOL_SOURCE_OBJECT = 1
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} eGPencil_Source_3d;
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/* ToolSettings.gpencil_*_align - Stroke Placement mode flags */
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typedef enum eGPencil_Placement_Flags {
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/* New strokes are added in viewport/data space (i.e. not screen space) */
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GP_PROJECT_VIEWSPACE = (1 << 0),
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/* Viewport space, but relative to render canvas (Sequencer Preview Only) */
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|
GP_PROJECT_CANVAS = (1 << 1),
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/* Project into the screen's Z values */
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|
GP_PROJECT_DEPTH_VIEW = (1 << 2),
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|
GP_PROJECT_DEPTH_STROKE = (1 << 3),
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|
|
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/* "Use Endpoints" */
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GP_PROJECT_DEPTH_STROKE_ENDPOINTS = (1 << 4),
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} eGPencil_Placement_Flags;
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|
|
|
/* ToolSettings.particle flag */
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|
#define PE_KEEP_LENGTHS 1
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|
#define PE_LOCK_FIRST 2
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|
#define PE_DEFLECT_EMITTER 4
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|
#define PE_INTERPOLATE_ADDED 8
|
|
#define PE_DRAW_PART 16
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|
/* #define PE_X_MIRROR 64 */ /* deprecated */
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|
#define PE_FADE_TIME 128
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|
#define PE_AUTO_VELOCITY 256
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|
|
|
/* ParticleEditSettings.brushtype */
|
|
#define PE_BRUSH_NONE -1
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|
#define PE_BRUSH_COMB 0
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|
#define PE_BRUSH_CUT 1
|
|
#define PE_BRUSH_LENGTH 2
|
|
#define PE_BRUSH_PUFF 3
|
|
#define PE_BRUSH_ADD 4
|
|
#define PE_BRUSH_SMOOTH 5
|
|
#define PE_BRUSH_WEIGHT 6
|
|
|
|
/* ParticleBrushData.flag */
|
|
#define PE_BRUSH_DATA_PUFF_VOLUME 1
|
|
|
|
/* ParticleBrushData.edittype */
|
|
#define PE_TYPE_PARTICLES 0
|
|
#define PE_TYPE_SOFTBODY 1
|
|
#define PE_TYPE_CLOTH 2
|
|
|
|
/* ToolSettings.skgen_options */
|
|
#define SKGEN_FILTER_INTERNAL (1 << 0)
|
|
#define SKGEN_FILTER_EXTERNAL (1 << 1)
|
|
#define SKGEN_SYMMETRY (1 << 2)
|
|
#define SKGEN_CUT_LENGTH (1 << 3)
|
|
#define SKGEN_CUT_ANGLE (1 << 4)
|
|
#define SKGEN_CUT_CORRELATION (1 << 5)
|
|
#define SKGEN_HARMONIC (1 << 6)
|
|
#define SKGEN_STICK_TO_EMBEDDING (1 << 7)
|
|
#define SKGEN_ADAPTIVE_DISTANCE (1 << 8)
|
|
#define SKGEN_FILTER_SMART (1 << 9)
|
|
#define SKGEN_DISP_LENGTH (1 << 10)
|
|
#define SKGEN_DISP_WEIGHT (1 << 11)
|
|
#define SKGEN_DISP_ORIG (1 << 12)
|
|
#define SKGEN_DISP_EMBED (1 << 13)
|
|
#define SKGEN_DISP_INDEX (1 << 14)
|
|
|
|
#define SKGEN_SUB_LENGTH 0
|
|
#define SKGEN_SUB_ANGLE 1
|
|
#define SKGEN_SUB_CORRELATION 2
|
|
#define SKGEN_SUB_TOTAL 3
|
|
|
|
/* ToolSettings.skgen_postpro */
|
|
#define SKGEN_SMOOTH 0
|
|
#define SKGEN_AVERAGE 1
|
|
#define SKGEN_SHARPEN 2
|
|
|
|
/* ToolSettings.bone_sketching */
|
|
#define BONE_SKETCHING 1
|
|
#define BONE_SKETCHING_QUICK 2
|
|
#define BONE_SKETCHING_ADJUST 4
|
|
|
|
/* ToolSettings.bone_sketching_convert */
|
|
#define SK_CONVERT_CUT_FIXED 0
|
|
#define SK_CONVERT_CUT_LENGTH 1
|
|
#define SK_CONVERT_CUT_ADAPTATIVE 2
|
|
#define SK_CONVERT_RETARGET 3
|
|
|
|
/* ToolSettings.skgen_retarget_options */
|
|
#define SK_RETARGET_AUTONAME 1
|
|
|
|
/* ToolSettings.skgen_retarget_roll */
|
|
#define SK_RETARGET_ROLL_NONE 0
|
|
#define SK_RETARGET_ROLL_VIEW 1
|
|
#define SK_RETARGET_ROLL_JOINT 2
|
|
|
|
/* PhysicsSettings.flag */
|
|
#define PHYS_GLOBAL_GRAVITY 1
|
|
|
|
/* UnitSettings */
|
|
|
|
/* UnitSettings.system */
|
|
#define USER_UNIT_NONE 0
|
|
#define USER_UNIT_METRIC 1
|
|
#define USER_UNIT_IMPERIAL 2
|
|
/* UnitSettings.flag */
|
|
#define USER_UNIT_OPT_SPLIT 1
|
|
#define USER_UNIT_ROT_RADIANS 2
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif /* __DNA_SCENE_TYPES_H__ */
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