279 lines
7.3 KiB
YAML
279 lines
7.3 KiB
YAML
|
|
# Configuration of clang-format
|
|
# =============================
|
|
#
|
|
# Tested to work with versions: 8 to 11.
|
|
|
|
# This causes parameters on continuations to align to the opening brace.
|
|
#
|
|
# like_this_long_name(parameter_one,
|
|
# parameter_two,
|
|
# parameter_three);
|
|
#
|
|
AlignAfterOpenBracket: 'Align'
|
|
|
|
# Disallow short functions on one line; break them up.
|
|
AllowShortBlocksOnASingleLine: false
|
|
|
|
# These two settings trigger stacking of parameters in most cases; this is
|
|
# easier to read and also makes diffs easier to read (since an added or removed
|
|
# parameter is obvious). For example, function calls will look like this:
|
|
#
|
|
# like_this_long_name(parameter_one,
|
|
# parameter_two,
|
|
# parameter_three,
|
|
# parameter_four,
|
|
# parameter_five,
|
|
# parameter_six);
|
|
#
|
|
# Instead of:
|
|
#
|
|
# like_this_long_name(parameter_one, parameter_two, parameter_three, parameter_four,
|
|
# parameter_five, parameter_six);
|
|
#
|
|
BinPackArguments: false
|
|
BinPackParameters: false
|
|
|
|
# Line width (don't exceed 100).
|
|
ColumnLimit: 99
|
|
|
|
# Cause initializer lists to have one member initialized per line, in the case
|
|
# that all initializers can't fit on a single line.
|
|
ConstructorInitializerAllOnOneLineOrOnePerLine: true
|
|
|
|
# Indent the : after a constructor. For example:
|
|
#
|
|
# explicit foo_class ()
|
|
# : member1_(5)
|
|
# {
|
|
# }
|
|
#
|
|
ConstructorInitializerIndentWidth: 4
|
|
|
|
# Make access modifier slightly more visible.
|
|
AccessModifierOffset: -1
|
|
|
|
# This will unfortunately use spaces in some cases where it's not desired (like
|
|
# function calls) but the overall result is better since it will allow
|
|
# alignment to work properly with different tab width settings.
|
|
ContinuationIndentWidth: 4
|
|
|
|
# This tries to match Blender's style as much as possible. One
|
|
BreakBeforeBraces: Custom
|
|
BraceWrapping: {
|
|
AfterClass: 'false'
|
|
AfterControlStatement: 'false'
|
|
AfterEnum : 'false'
|
|
AfterFunction : 'true'
|
|
AfterNamespace : 'false'
|
|
AfterStruct : 'false'
|
|
AfterUnion : 'false'
|
|
BeforeCatch : 'true'
|
|
BeforeElse : 'true'
|
|
IndentBraces : 'false'
|
|
AfterObjCDeclaration: 'true'
|
|
}
|
|
|
|
# For switch statements, indent the cases.
|
|
IndentCaseLabels: true
|
|
|
|
# Indent after the hash inside preprocessor directives
|
|
IndentPPDirectives: AfterHash
|
|
|
|
BreakBeforeTernaryOperators: false
|
|
|
|
SpaceAfterTemplateKeyword: false
|
|
|
|
# Handy comment at the end of each C++ name space.
|
|
FixNamespaceComments: true
|
|
|
|
# Use "if (...)" instead of "if(...)", but have function calls like foo().
|
|
SpaceBeforeParens: ControlStatements
|
|
SpaceInEmptyParentheses: false
|
|
|
|
# Use two spaces before trailing comments, for example
|
|
#
|
|
# foo = bar; // comment
|
|
#
|
|
# Note that this doesn't work for C-style comments.
|
|
SpacesBeforeTrailingComments: 2
|
|
|
|
# Reflow comments, developers must disable formatting as with code to override this.
|
|
ReflowComments: true
|
|
|
|
# Never use tabs for indentation.
|
|
# Note: TabWidth and IndentWidth must be the same, or strange things happen.
|
|
UseTab: Never
|
|
TabWidth: 2
|
|
IndentWidth: 2
|
|
|
|
# Add a big penalty on breaking after the return type of functions. For example,
|
|
#
|
|
# static void foo(...)
|
|
#
|
|
# Instead of:
|
|
#
|
|
# static void
|
|
# foo(very long content here that maybe could be stacked)
|
|
#
|
|
PenaltyReturnTypeOnItsOwnLine: 10000
|
|
|
|
# Avoid having function calls broken onto a new line:
|
|
#
|
|
# int a = foo(
|
|
# long, list, of, many, params);
|
|
#
|
|
# Instead of:
|
|
#
|
|
# int a =
|
|
# foo(long, list, of, many, params);
|
|
#
|
|
PenaltyBreakAssignment: 100
|
|
|
|
AllowShortFunctionsOnASingleLine: None
|
|
|
|
SortIncludes: true
|
|
|
|
# Don't right align escaped newlines to the right because we have a wide default
|
|
AlignEscapedNewlines: DontAlign
|
|
|
|
# Always break:
|
|
#
|
|
# const char *foo =
|
|
# "multi"
|
|
# "line";
|
|
#
|
|
# Instead of:
|
|
#
|
|
# const char *foo = "multi"
|
|
# "line";
|
|
#
|
|
AlwaysBreakBeforeMultilineStrings: true
|
|
|
|
# We don't want literal strings to break,
|
|
# however clang-format seems to ignore this (sigh).
|
|
PenaltyBreakString: 1000000
|
|
|
|
# There are macros in Blender for custom for loops; tell Clang to treat them
|
|
# like loops rather than an expression, and so put the { on the same line.
|
|
#
|
|
# To find these use multi-line regex search:
|
|
# "^\s+[A-Z][A-Z0-9_]+\s*\([^\n]*\)\n\s*\{"
|
|
ForEachMacros:
|
|
- BEGIN_ANIMFILTER_SUBCHANNELS
|
|
- BKE_pbvh_vertex_iter_begin
|
|
- BKE_pbvh_face_iter_begin
|
|
- BLI_FOREACH_SPARSE_RANGE
|
|
- BLI_SMALLSTACK_ITER_BEGIN
|
|
- BMO_ITER
|
|
- BMO_ITER_INDEX
|
|
- BMW_ITER
|
|
- BM_FACES_OF_VERT_ITER_BEGIN
|
|
- BM_ITER_BPY_BM_SEQ
|
|
- BM_ITER_ELEM
|
|
- BM_ITER_ELEM_INDEX
|
|
- BM_ITER_MESH
|
|
- BM_ITER_MESH_INDEX
|
|
- BM_ITER_MESH_MUTABLE
|
|
- BM_LOOPS_OF_VERT_ITER_BEGIN
|
|
- BOOST_FOREACH
|
|
- CTX_DATA_BEGIN
|
|
- CTX_DATA_BEGIN_WITH_ID
|
|
- DEG_OBJECT_ITER_BEGIN
|
|
- DEG_OBJECT_ITER_FOR_RENDER_ENGINE_BEGIN
|
|
- DRW_ENABLED_ENGINE_ITER
|
|
- DRIVER_TARGETS_LOOPER_BEGIN
|
|
- DRIVER_TARGETS_USED_LOOPER_BEGIN
|
|
- FOREACH_BASE_IN_EDIT_MODE_BEGIN
|
|
- FOREACH_BASE_IN_MODE_BEGIN
|
|
- FOREACH_BEGIN
|
|
- FOREACH_COLLECTION_BEGIN
|
|
- FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN
|
|
- FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN
|
|
- FOREACH_EDIT_OBJECT_BEGIN
|
|
- FOREACH_MAIN_ID_BEGIN
|
|
- FOREACH_MAIN_LISTBASE_BEGIN
|
|
- FOREACH_MAIN_LISTBASE_ID_BEGIN
|
|
- FOREACH_MESH_BUFFER_CACHE
|
|
- FOREACH_NODETREE_BEGIN
|
|
- FOREACH_OBJECT_BEGIN
|
|
- FOREACH_OBJECT_FLAG_BEGIN
|
|
- FOREACH_OBJECT_IN_EDIT_MODE_BEGIN
|
|
- FOREACH_OBJECT_IN_MODE_BEGIN
|
|
- FOREACH_OBJECT_RENDERABLE_BEGIN
|
|
- FOREACH_PCHAN_SELECTED_IN_OBJECT_BEGIN
|
|
- FOREACH_PCHAN_VISIBLE_IN_OBJECT_BEGIN
|
|
- FOREACH_SCENE_COLLECTION_BEGIN
|
|
- FOREACH_SCENE_OBJECT_BEGIN
|
|
- FOREACH_SELECTED_BASE_BEGIN
|
|
- FOREACH_SELECTED_BEZT_BEGIN
|
|
- FOREACH_SELECTED_EDITABLE_OBJECT_BEGIN
|
|
- FOREACH_SELECTED_OBJECT_BEGIN
|
|
- FOREACH_TRANS_DATA_CONTAINER
|
|
- FOREACH_VIEW_LAYER_TO_RENDER_BEGIN
|
|
- FOREACH_VISIBLE_BASE_BEGIN
|
|
- FOREACH_VISIBLE_OBJECT_BEGIN
|
|
- GHASH_FOREACH_BEGIN
|
|
- GHASH_ITER
|
|
- GHASH_ITER_INDEX
|
|
- GPU_SELECT_LOAD_IF_PICKSEL_LIST
|
|
- GP_EDITABLE_STROKES_BEGIN
|
|
- GP_EVALUATED_STROKES_BEGIN
|
|
- GSET_FOREACH_BEGIN
|
|
- GSET_ITER
|
|
- GSET_ITER_INDEX
|
|
- ITER_BEGIN
|
|
- ITER_PIXELS
|
|
- ITER_SLOTS
|
|
- ITER_SLOTS_BEGIN
|
|
- LOOP_EDITED_POINTS
|
|
- LOOP_KEYS
|
|
- LOOP_POINTS
|
|
- LOOP_SELECTED_KEYS
|
|
- LOOP_SELECTED_POINTS
|
|
- LOOP_TAGGED_KEYS
|
|
- LOOP_TAGGED_POINTS
|
|
- LOOP_UNSELECTED_POINTS
|
|
- LOOP_VISIBLE_KEYS
|
|
- LOOP_VISIBLE_POINTS
|
|
- LISTBASE_CIRCULAR_BACKWARD_BEGIN
|
|
- LISTBASE_CIRCULAR_FORWARD_BEGIN
|
|
- LISTBASE_FOREACH
|
|
- LISTBASE_FOREACH_BACKWARD
|
|
- LISTBASE_FOREACH_MUTABLE
|
|
- LISTBASE_FOREACH_BACKWARD_MUTABLE
|
|
- LISTBASE_FOREACH_INDEX
|
|
- MAN_ITER_AXES_BEGIN
|
|
- NODE_INSTANCE_HASH_ITER
|
|
- NODE_SOCKET_TYPES_BEGIN
|
|
- NODE_TREE_TYPES_BEGIN
|
|
- NODE_TYPES_BEGIN
|
|
- PIXEL_LOOPER_BEGIN
|
|
- PIXEL_LOOPER_BEGIN_CHANNELS
|
|
- RENDER_PASS_ITER_BEGIN
|
|
- RNA_BEGIN
|
|
- RNA_PROP_BEGIN
|
|
- RNA_STRUCT_BEGIN
|
|
- RNA_STRUCT_BEGIN_SKIP_RNA_TYPE
|
|
- SCULPT_VERTEX_DUPLICATES_AND_NEIGHBORS_ITER_BEGIN
|
|
- SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN
|
|
- SEQ_ALL_BEGIN
|
|
- SEQ_ITERATOR_FOREACH
|
|
- SURFACE_QUAD_ITER_BEGIN
|
|
- foreach
|
|
- ED_screen_areas_iter
|
|
- SLOT_PROBING_BEGIN
|
|
- SET_SLOT_PROBING_BEGIN
|
|
- MAP_SLOT_PROBING_BEGIN
|
|
- VECTOR_SET_SLOT_PROBING_BEGIN
|
|
- WL_ARRAY_FOR_EACH
|
|
- FOREACH_SPECTRUM_CHANNEL
|
|
|
|
StatementMacros:
|
|
- PyObject_HEAD
|
|
- PyObject_VAR_HEAD
|
|
- ccl_gpu_kernel_postfix
|
|
|
|
MacroBlockBegin: "^OSL_CLOSURE_STRUCT_BEGIN$"
|
|
MacroBlockEnd: "^OSL_CLOSURE_STRUCT_END$"
|