tornavis/source/blender/editors/mesh/editmesh_utils.c

1306 lines
31 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 by Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Joseph Eagar
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/mesh/editmesh_utils.c
* \ingroup edmesh
*/
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BKE_DerivedMesh.h"
#include "BKE_bmesh.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_key.h"
#include "BKE_library.h"
#include "BKE_mesh.h"
#include "BKE_report.h"
#include "BKE_tessmesh.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_mesh.h"
#include "ED_util.h"
#include "bmesh.h"
#include "mesh_intern.h"
void EDBM_mesh_normals_update(BMEditMesh *em)
{
BM_mesh_normals_update(em->bm, TRUE);
}
void EDBM_mesh_clear(BMEditMesh *em)
{
/* clear bmesh */
BM_mesh_clear(em->bm);
/* free derived meshes */
if (em->derivedCage) {
em->derivedCage->needsFree = 1;
em->derivedCage->release(em->derivedCage);
}
if (em->derivedFinal && em->derivedFinal != em->derivedCage) {
em->derivedFinal->needsFree = 1;
em->derivedFinal->release(em->derivedFinal);
}
em->derivedCage = em->derivedFinal = NULL;
/* free tessellation data */
em->tottri = 0;
if (em->looptris)
MEM_freeN(em->looptris);
}
void EDBM_stats_update(BMEditMesh *em)
{
const char iter_types[3] = {BM_VERTS_OF_MESH,
BM_EDGES_OF_MESH,
BM_FACES_OF_MESH};
BMIter iter;
BMElem *ele;
int *tots[3];
int i;
tots[0] = &em->bm->totvertsel;
tots[1] = &em->bm->totedgesel;
tots[2] = &em->bm->totfacesel;
em->bm->totvertsel = em->bm->totedgesel = em->bm->totfacesel = 0;
for (i = 0; i < 3; i++) {
ele = BM_iter_new(&iter, em->bm, iter_types[i], NULL);
for ( ; ele; ele = BM_iter_step(&iter)) {
if (BM_elem_flag_test(ele, BM_ELEM_SELECT)) {
(*tots[i])++;
}
}
}
}
int EDBM_op_init(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const char *fmt, ...)
{
BMesh *bm = em->bm;
va_list list;
va_start(list, fmt);
if (!BMO_op_vinitf(bm, bmop, fmt, list)) {
BKE_reportf(op->reports, RPT_ERROR, "Parse error in %s", __func__);
va_end(list);
return 0;
}
if (!em->emcopy)
em->emcopy = BMEdit_Copy(em);
em->emcopyusers++;
va_end(list);
return 1;
}
/* returns 0 on error, 1 on success. executes and finishes a bmesh operator */
int EDBM_op_finish(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const int report)
{
const char *errmsg;
BMO_op_finish(em->bm, bmop);
if (BMO_error_get(em->bm, &errmsg, NULL)) {
BMEditMesh *emcopy = em->emcopy;
if (report) {
BKE_report(op->reports, RPT_ERROR, errmsg);
}
BMEdit_Free(em);
*em = *emcopy;
MEM_freeN(emcopy);
em->emcopyusers = 0;
em->emcopy = NULL;
/* when copying, tessellation isn't to for faster copying,
* but means we need to re-tessellate here */
if (em->looptris == NULL) {
BMEdit_RecalcTessellation(em);
}
return FALSE;
}
else {
em->emcopyusers--;
if (em->emcopyusers < 0) {
printf("warning: em->emcopyusers was less then zero.\n");
}
if (em->emcopyusers <= 0) {
BMEdit_Free(em->emcopy);
MEM_freeN(em->emcopy);
em->emcopy = NULL;
}
return TRUE;
}
}
int EDBM_op_callf(BMEditMesh *em, wmOperator *op, const char *fmt, ...)
{
BMesh *bm = em->bm;
BMOperator bmop;
va_list list;
va_start(list, fmt);
if (!BMO_op_vinitf(bm, &bmop, fmt, list)) {
BKE_reportf(op->reports, RPT_ERROR, "Parse error in %s", __func__);
va_end(list);
return 0;
}
if (!em->emcopy)
em->emcopy = BMEdit_Copy(em);
em->emcopyusers++;
BMO_op_exec(bm, &bmop);
va_end(list);
return EDBM_op_finish(em, &bmop, op, TRUE);
}
int EDBM_op_call_and_selectf(BMEditMesh *em, wmOperator *op, const char *selectslot, const char *fmt, ...)
{
BMesh *bm = em->bm;
BMOperator bmop;
va_list list;
va_start(list, fmt);
if (!BMO_op_vinitf(bm, &bmop, fmt, list)) {
BKE_reportf(op->reports, RPT_ERROR, "Parse error in %s", __func__);
va_end(list);
return 0;
}
if (!em->emcopy)
em->emcopy = BMEdit_Copy(em);
em->emcopyusers++;
BMO_op_exec(bm, &bmop);
BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, FALSE);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, selectslot, BM_ALL, BM_ELEM_SELECT, TRUE);
va_end(list);
return EDBM_op_finish(em, &bmop, op, TRUE);
}
int EDBM_op_call_silentf(BMEditMesh *em, const char *fmt, ...)
{
BMesh *bm = em->bm;
BMOperator bmop;
va_list list;
va_start(list, fmt);
if (!BMO_op_vinitf(bm, &bmop, fmt, list)) {
va_end(list);
return 0;
}
if (!em->emcopy)
em->emcopy = BMEdit_Copy(em);
em->emcopyusers++;
BMO_op_exec(bm, &bmop);
va_end(list);
return EDBM_op_finish(em, &bmop, NULL, FALSE);
}
void EDBM_selectmode_to_scene(bContext *C)
{
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
if (!em)
return;
scene->toolsettings->selectmode = em->selectmode;
/* Request redraw of header buttons (to show new select mode) */
WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, scene);
}
void EDBM_mesh_make(ToolSettings *ts, Scene *UNUSED(scene), Object *ob)
{
Mesh *me = ob->data;
BMesh *bm;
if (UNLIKELY(!me->mpoly && me->totface)) {
BKE_mesh_convert_mfaces_to_mpolys(me);
}
bm = BKE_mesh_to_bmesh(me, ob);
if (me->edit_btmesh) {
/* this happens when switching shape keys */
BMEdit_Free(me->edit_btmesh);
MEM_freeN(me->edit_btmesh);
}
/* currently executing operators re-tessellates, so we can avoid doing here
* but at some point it may need to be added back. */
#if 0
me->edit_btmesh = BMEdit_Create(bm, TRUE);
#else
me->edit_btmesh = BMEdit_Create(bm, FALSE);
#endif
me->edit_btmesh->selectmode = me->edit_btmesh->bm->selectmode = ts->selectmode;
me->edit_btmesh->mat_nr = (ob->actcol > 0) ? ob->actcol - 1 : 0;
me->edit_btmesh->me = me;
me->edit_btmesh->ob = ob;
}
void EDBM_mesh_load(Object *ob)
{
Mesh *me = ob->data;
BMesh *bm = me->edit_btmesh->bm;
BM_mesh_bm_to_me(bm, me, FALSE);
#ifdef USE_TESSFACE_DEFAULT
BKE_mesh_tessface_calc(me);
#endif
}
void EDBM_mesh_free(BMEditMesh *tm)
{
BMEdit_Free(tm);
}
void EDBM_index_arrays_init(BMEditMesh *tm, int forvert, int foredge, int forface)
{
EDBM_index_arrays_free(tm);
if (forvert) {
BMIter iter;
BMVert *ele;
int i = 0;
tm->vert_index = MEM_mallocN(sizeof(void **) * tm->bm->totvert, "tm->vert_index");
ele = BM_iter_new(&iter, tm->bm, BM_VERTS_OF_MESH, NULL);
for ( ; ele; ele = BM_iter_step(&iter)) {
tm->vert_index[i++] = ele;
}
}
if (foredge) {
BMIter iter;
BMEdge *ele;
int i = 0;
tm->edge_index = MEM_mallocN(sizeof(void **) * tm->bm->totedge, "tm->edge_index");
ele = BM_iter_new(&iter, tm->bm, BM_EDGES_OF_MESH, NULL);
for ( ; ele; ele = BM_iter_step(&iter)) {
tm->edge_index[i++] = ele;
}
}
if (forface) {
BMIter iter;
BMFace *ele;
int i = 0;
tm->face_index = MEM_mallocN(sizeof(void **) * tm->bm->totface, "tm->face_index");
ele = BM_iter_new(&iter, tm->bm, BM_FACES_OF_MESH, NULL);
for ( ; ele; ele = BM_iter_step(&iter)) {
tm->face_index[i++] = ele;
}
}
}
void EDBM_index_arrays_free(BMEditMesh *tm)
{
if (tm->vert_index) {
MEM_freeN(tm->vert_index);
tm->vert_index = NULL;
}
if (tm->edge_index) {
MEM_freeN(tm->edge_index);
tm->edge_index = NULL;
}
if (tm->face_index) {
MEM_freeN(tm->face_index);
tm->face_index = NULL;
}
}
BMVert *EDBM_vert_at_index(BMEditMesh *tm, int index)
{
return tm->vert_index && index < tm->bm->totvert ? tm->vert_index[index] : NULL;
}
BMEdge *EDBM_edge_at_index(BMEditMesh *tm, int index)
{
return tm->edge_index && index < tm->bm->totedge ? tm->edge_index[index] : NULL;
}
BMFace *EDBM_face_at_index(BMEditMesh *tm, int index)
{
return (tm->face_index && index < tm->bm->totface && index >= 0) ? tm->face_index[index] : NULL;
}
void EDBM_selectmode_flush_ex(BMEditMesh *em, int selectmode)
{
em->bm->selectmode = selectmode;
BM_mesh_select_mode_flush(em->bm);
em->bm->selectmode = em->selectmode;
}
void EDBM_selectmode_flush(BMEditMesh *em)
{
EDBM_selectmode_flush_ex(em, em->selectmode);
}
void EDBM_deselect_flush(BMEditMesh *em)
{
/* function below doesnt use. just do this to keep the values in sync */
em->bm->selectmode = em->selectmode;
BM_mesh_deselect_flush(em->bm);
}
void EDBM_select_flush(BMEditMesh *em)
{
/* function below doesnt use. just do this to keep the values in sync */
em->bm->selectmode = em->selectmode;
BM_mesh_select_flush(em->bm);
}
void EDBM_select_more(BMEditMesh *em)
{
BMOperator bmop;
int use_faces = em->selectmode == SCE_SELECT_FACE;
BMO_op_initf(em->bm, &bmop,
"regionextend geom=%hvef constrict=%b use_faces=%b",
BM_ELEM_SELECT, FALSE, use_faces);
BMO_op_exec(em->bm, &bmop);
/* don't flush selection in edge/vertex mode */
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "geomout", BM_ALL, BM_ELEM_SELECT, use_faces ? TRUE : FALSE);
BMO_op_finish(em->bm, &bmop);
EDBM_select_flush(em);
}
void EDBM_select_less(BMEditMesh *em)
{
BMOperator bmop;
int use_faces = em->selectmode == SCE_SELECT_FACE;
BMO_op_initf(em->bm, &bmop,
"regionextend geom=%hvef constrict=%b use_faces=%b",
BM_ELEM_SELECT, TRUE, use_faces);
BMO_op_exec(em->bm, &bmop);
/* don't flush selection in edge/vertex mode */
BMO_slot_buffer_hflag_disable(em->bm, &bmop, "geomout", BM_ALL, BM_ELEM_SELECT, use_faces ? TRUE : FALSE);
BMO_op_finish(em->bm, &bmop);
EDBM_selectmode_flush(em);
}
int EDBM_editselection_active_get(BMEditMesh *em, BMEditSelection *ese)
{
BMEditSelection *ese_last = em->bm->selected.last;
BMFace *efa = BM_active_face_get(em->bm, FALSE);
ese->next = ese->prev = NULL;
if (ese_last) {
if (ese_last->htype == BM_FACE) { /* if there is an active face, use it over the last selected face */
if (efa) {
ese->ele = (BMElem *)efa;
}
else {
ese->ele = ese_last->ele;
}
ese->htype = BM_FACE;
}
else {
ese->ele = ese_last->ele;
ese->htype = ese_last->htype;
}
}
else if (efa) { /* no */
ese->ele = (BMElem *)efa;
ese->htype = BM_FACE;
}
else {
ese->ele = NULL;
return 0;
}
return 1;
}
void EDBM_flag_disable_all(BMEditMesh *em, const char hflag)
{
BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, hflag, FALSE);
}
void EDBM_flag_enable_all(BMEditMesh *em, const char hflag)
{
BM_mesh_elem_hflag_enable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, hflag, TRUE);
}
/**************-------------- Undo ------------*****************/
/* for callbacks */
static void *getEditMesh(bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
if (obedit && obedit->type == OB_MESH) {
Mesh *me = obedit->data;
return me->edit_btmesh;
}
return NULL;
}
typedef struct UndoMesh {
Mesh me;
int selectmode;
} UndoMesh;
/* undo simply makes copies of a bmesh */
static void *editbtMesh_to_undoMesh(void *emv, void *obdata)
{
BMEditMesh *em = emv;
Mesh *obme = obdata;
UndoMesh *um = MEM_callocN(sizeof(UndoMesh), "undo Mesh");
/* make sure shape keys work */
um->me.key = obme->key ? copy_key_nolib(obme->key) : NULL;
/* BM_mesh_validate(em->bm); */ /* for troubleshooting */
BM_mesh_bm_to_me(em->bm, &um->me, FALSE);
um->selectmode = em->selectmode;
return um;
}
static void undoMesh_to_editbtMesh(void *umv, void *em_v, void *UNUSED(obdata))
{
BMEditMesh *em = em_v, *em_tmp;
Object *ob = em->ob;
UndoMesh *um = umv;
BMesh *bm;
ob->shapenr = em->bm->shapenr;
BMEdit_Free(em);
bm = BM_mesh_create(&bm_mesh_allocsize_default);
BM_mesh_bm_from_me(bm, &um->me, FALSE, ob->shapenr);
/* face normals need recalculation since we are not calling through an operator */
BM_mesh_normals_update(bm, TRUE);
em_tmp = BMEdit_Create(bm, TRUE);
*em = *em_tmp;
em->selectmode = um->selectmode;
em->ob = ob;
MEM_freeN(em_tmp);
}
static void free_undo(void *me_v)
{
Mesh *me = me_v;
if (me->key) {
free_key(me->key);
MEM_freeN(me->key);
}
free_mesh(me, FALSE);
MEM_freeN(me);
}
/* and this is all the undo system needs to know */
void undo_push_mesh(bContext *C, const char *name)
{
/* em->ob gets out of date and crashes on mesh undo,
* this is an easy way to ensure its OK
* though we could investigate the matter further. */
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
em->ob = obedit;
undo_editmode_push(C, name, getEditMesh, free_undo, undoMesh_to_editbtMesh, editbtMesh_to_undoMesh, NULL);
}
/* write comment here */
UvVertMap *EDBM_uv_vert_map_create(BMEditMesh *em, int selected, int do_face_idx_array, float *limit)
{
BMVert *ev;
BMFace *efa;
BMLoop *l;
BMIter iter, liter;
/* vars from original func */
UvVertMap *vmap;
UvMapVert *buf;
/* MTexPoly *tf; */ /* UNUSED */
MLoopUV *luv;
unsigned int a;
int totverts, i, totuv;
if (do_face_idx_array)
EDBM_index_arrays_init(em, 0, 0, 1);
BM_mesh_elem_index_ensure(em->bm, BM_VERT);
totverts = em->bm->totvert;
totuv = 0;
/* generate UvMapVert array */
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if (!selected || ((!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) && BM_elem_flag_test(efa, BM_ELEM_SELECT)))
totuv += efa->len;
}
if (totuv == 0) {
if (do_face_idx_array)
EDBM_index_arrays_free(em);
return NULL;
}
vmap = (UvVertMap *)MEM_callocN(sizeof(*vmap), "UvVertMap");
if (!vmap) {
if (do_face_idx_array)
EDBM_index_arrays_free(em);
return NULL;
}
vmap->vert = (UvMapVert **)MEM_callocN(sizeof(*vmap->vert) * totverts, "UvMapVert_pt");
buf = vmap->buf = (UvMapVert *)MEM_callocN(sizeof(*vmap->buf) * totuv, "UvMapVert");
if (!vmap->vert || !vmap->buf) {
free_uv_vert_map(vmap);
if (do_face_idx_array)
EDBM_index_arrays_free(em);
return NULL;
}
a = 0;
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if (!selected || ((!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) && BM_elem_flag_test(efa, BM_ELEM_SELECT))) {
i = 0;
BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
buf->tfindex = i;
buf->f = a;
buf->separate = 0;
buf->next = vmap->vert[BM_elem_index_get(l->v)];
vmap->vert[BM_elem_index_get(l->v)] = buf;
buf++;
i++;
}
}
a++;
}
/* sort individual uvs for each vert */
a = 0;
BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
UvMapVert *newvlist = NULL, *vlist = vmap->vert[a];
UvMapVert *iterv, *v, *lastv, *next;
float *uv, *uv2, uvdiff[2];
while (vlist) {
v = vlist;
vlist = vlist->next;
v->next = newvlist;
newvlist = v;
efa = EDBM_face_at_index(em, v->f);
/* tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); */ /* UNUSED */
l = BM_iter_at_index(em->bm, BM_LOOPS_OF_FACE, efa, v->tfindex);
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
uv = luv->uv;
lastv = NULL;
iterv = vlist;
while (iterv) {
next = iterv->next;
efa = EDBM_face_at_index(em, iterv->f);
/* tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); */ /* UNUSED */
l = BM_iter_at_index(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex);
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
uv2 = luv->uv;
sub_v2_v2v2(uvdiff, uv2, uv);
if (fabs(uvdiff[0]) < limit[0] && fabs(uvdiff[1]) < limit[1]) {
if (lastv) lastv->next = next;
else vlist = next;
iterv->next = newvlist;
newvlist = iterv;
}
else {
lastv = iterv;
}
iterv = next;
}
newvlist->separate = 1;
}
vmap->vert[a] = newvlist;
a++;
}
if (do_face_idx_array)
EDBM_index_arrays_free(em);
return vmap;
}
UvMapVert *EDBM_uv_vert_map_at_index(UvVertMap *vmap, unsigned int v)
{
return vmap->vert[v];
}
/* from editmesh_lib.c in trunk */
/* A specialized vert map used by stitch operator */
UvElementMap *EDBM_uv_element_map_create(BMEditMesh *em, int selected, int do_islands)
{
BMVert *ev;
BMFace *efa;
BMLoop *l;
BMIter iter, liter;
/* vars from original func */
UvElementMap *element_map;
UvElement *buf;
UvElement *islandbuf;
/* island number for faces */
int *island_number;
MLoopUV *luv;
int totverts, i, totuv, j, nislands = 0, islandbufsize = 0;
unsigned int *map;
BMFace **stack;
int stacksize = 0;
BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
totverts = em->bm->totvert;
totuv = 0;
island_number = MEM_mallocN(sizeof(*stack) * em->bm->totface, "uv_island_number_face");
if (!island_number) {
return NULL;
}
/* generate UvElement array */
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if (!selected || ((!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) && BM_elem_flag_test(efa, BM_ELEM_SELECT)))
totuv += efa->len;
}
if (totuv == 0) {
MEM_freeN(island_number);
return NULL;
}
element_map = (UvElementMap *)MEM_callocN(sizeof(*element_map), "UvElementMap");
if (!element_map) {
MEM_freeN(island_number);
return NULL;
}
element_map->totalUVs = totuv;
element_map->vert = (UvElement **)MEM_callocN(sizeof(*element_map->vert) * totverts, "UvElementVerts");
buf = element_map->buf = (UvElement *)MEM_callocN(sizeof(*element_map->buf) * totuv, "UvElement");
if (!element_map->vert || !element_map->buf) {
EDBM_uv_element_map_free(element_map);
MEM_freeN(island_number);
return NULL;
}
j = 0;
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
island_number[j++] = INVALID_ISLAND;
if (!selected || ((!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) && BM_elem_flag_test(efa, BM_ELEM_SELECT))) {
BM_ITER_INDEX(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa, i) {
buf->l = l;
buf->face = efa;
buf->separate = 0;
buf->island = INVALID_ISLAND;
buf->tfindex = i;
buf->next = element_map->vert[BM_elem_index_get(l->v)];
element_map->vert[BM_elem_index_get(l->v)] = buf;
buf++;
}
}
}
/* sort individual uvs for each vert */
i = 0;
BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
UvElement *newvlist = NULL, *vlist = element_map->vert[i];
UvElement *iterv, *v, *lastv, *next;
float *uv, *uv2, uvdiff[2];
while (vlist) {
v = vlist;
vlist = vlist->next;
v->next = newvlist;
newvlist = v;
l = v->l;
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
uv = luv->uv;
lastv = NULL;
iterv = vlist;
while (iterv) {
next = iterv->next;
l = iterv->l;
luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
uv2 = luv->uv;
sub_v2_v2v2(uvdiff, uv2, uv);
if (fabsf(uvdiff[0]) < STD_UV_CONNECT_LIMIT && fabsf(uvdiff[1]) < STD_UV_CONNECT_LIMIT) {
if (lastv) lastv->next = next;
else vlist = next;
iterv->next = newvlist;
newvlist = iterv;
}
else {
lastv = iterv;
}
iterv = next;
}
newvlist->separate = 1;
}
element_map->vert[i] = newvlist;
i++;
}
if (do_islands) {
/* map holds the map from current vmap->buf to the new, sorted map */
map = MEM_mallocN(sizeof(*map) * totuv, "uvelement_remap");
stack = MEM_mallocN(sizeof(*stack) * em->bm->totface, "uv_island_face_stack");
islandbuf = MEM_callocN(sizeof(*islandbuf) * totuv, "uvelement_island_buffer");
/* at this point, every UvElement in vert points to a UvElement sharing the same vertex. Now we should sort uv's in islands. */
for (i = 0; i < totuv; i++) {
if (element_map->buf[i].island == INVALID_ISLAND) {
element_map->buf[i].island = nislands;
stack[0] = element_map->buf[i].face;
island_number[BM_elem_index_get(stack[0])] = nislands;
stacksize = 1;
while (stacksize > 0) {
efa = stack[--stacksize];
BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
UvElement *element, *initelement = element_map->vert[BM_elem_index_get(l->v)];
for (element = initelement; element; element = element->next) {
if (element->separate)
initelement = element;
if (element->face == efa) {
/* found the uv corresponding to our face and vertex. Now fill it to the buffer */
element->island = nislands;
map[element - element_map->buf] = islandbufsize;
islandbuf[islandbufsize].l = element->l;
islandbuf[islandbufsize].face = element->face;
islandbuf[islandbufsize].separate = element->separate;
islandbuf[islandbufsize].tfindex = element->tfindex;
islandbuf[islandbufsize].island = nislands;
islandbufsize++;
for (element = initelement; element; element = element->next) {
if (element->separate && element != initelement)
break;
if (island_number[BM_elem_index_get(element->face)] == INVALID_ISLAND) {
stack[stacksize++] = element->face;
island_number[BM_elem_index_get(element->face)] = nislands;
}
}
break;
}
}
}
}
nislands++;
}
}
/* remap */
for (i = 0; i < em->bm->totvert; i++) {
/* important since we may do selection only. Some of these may be NULL */
if (element_map->vert[i])
element_map->vert[i] = &islandbuf[map[element_map->vert[i] - element_map->buf]];
}
element_map->islandIndices = MEM_callocN(sizeof(*element_map->islandIndices) * nislands, "UvElementMap_island_indices");
if (!element_map->islandIndices) {
MEM_freeN(islandbuf);
MEM_freeN(stack);
MEM_freeN(map);
EDBM_uv_element_map_free(element_map);
MEM_freeN(island_number);
}
j = 0;
for (i = 0; i < totuv; i++) {
UvElement *element = element_map->buf[i].next;
if (element == NULL)
islandbuf[map[i]].next = NULL;
else
islandbuf[map[i]].next = &islandbuf[map[element - element_map->buf]];
if (islandbuf[i].island != j) {
j++;
element_map->islandIndices[j] = i;
}
}
MEM_freeN(element_map->buf);
element_map->buf = islandbuf;
element_map->totalIslands = nislands;
MEM_freeN(stack);
MEM_freeN(map);
}
MEM_freeN(island_number);
return element_map;
}
void EDBM_uv_vert_map_free(UvVertMap *vmap)
{
if (vmap) {
if (vmap->vert) MEM_freeN(vmap->vert);
if (vmap->buf) MEM_freeN(vmap->buf);
MEM_freeN(vmap);
}
}
void EDBM_uv_element_map_free(UvElementMap *element_map)
{
if (element_map) {
if (element_map->vert) MEM_freeN(element_map->vert);
if (element_map->buf) MEM_freeN(element_map->buf);
if (element_map->islandIndices) MEM_freeN(element_map->islandIndices);
MEM_freeN(element_map);
}
}
/* last_sel, use em->act_face otherwise get the last selected face in the editselections
* at the moment, last_sel is mainly useful for making sure the space image dosnt flicker */
MTexPoly *EDBM_mtexpoly_active_get(BMEditMesh *em, BMFace **r_act_efa, int sloppy)
{
BMFace *efa = NULL;
if (!EDBM_mtexpoly_check(em))
return NULL;
efa = BM_active_face_get(em->bm, sloppy);
if (efa) {
if (r_act_efa) *r_act_efa = efa;
return CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
}
if (r_act_efa) *r_act_efa = NULL;
return NULL;
}
/* can we edit UV's for this mesh?*/
int EDBM_mtexpoly_check(BMEditMesh *em)
{
/* some of these checks could be a touch overkill */
return em && em->bm->totface && CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY) &&
CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV);
}
int EDBM_vert_color_check(BMEditMesh *em)
{
/* some of these checks could be a touch overkill */
return em && em->bm->totface && CustomData_has_layer(&em->bm->ldata, CD_MLOOPCOL);
}
static BMVert *cache_mirr_intptr_as_bmvert(intptr_t *index_lookup, int index)
{
intptr_t eve_i = index_lookup[index];
return (eve_i == -1) ? NULL : (BMVert *)eve_i;
}
/**
* [note: I've decided to use ideasman's code for non-editmode stuff, but since
* it has a big "not for editmode!" disclaimer, I'm going to keep what I have here
* - joeedh]
*
* x-mirror editing api. usage:
*
* EDBM_verts_mirror_cache_begin(em);
* ...
* ...
* BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
* mirrorv = EDBM_verts_mirror_get(em, v);
* }
* ...
* ...
* EDBM_verts_mirror_cache_end(em);
*
* \note why do we only allow x axis mirror editing?
*/
/* BM_SEARCH_MAXDIST is too big, copied from 2.6x MOC_THRESH, should become a
* preference */
#define BM_SEARCH_MAXDIST_MIRR 0.00002f
#define BM_CD_LAYER_ID "__mirror_index"
void EDBM_verts_mirror_cache_begin(BMEditMesh *em, const short use_select)
{
Mesh *me = em->me;
BMesh *bm = em->bm;
BMIter iter;
BMVert *v;
int li, topo = 0;
/* one or the other is used depending if topo is enabled */
BMBVHTree *tree = NULL;
MirrTopoStore_t mesh_topo_store = {NULL, -1, -1, -1};
if (me && (me->editflag & ME_EDIT_MIRROR_TOPO)) {
topo = 1;
}
if (!em->vert_index) {
EDBM_index_arrays_init(em, 1, 0, 0);
em->mirr_free_arrays = 1;
}
if (!CustomData_get_layer_named(&bm->vdata, CD_PROP_INT, BM_CD_LAYER_ID)) {
BM_data_layer_add_named(bm, &bm->vdata, CD_PROP_INT, BM_CD_LAYER_ID);
}
li = CustomData_get_named_layer_index(&bm->vdata, CD_PROP_INT, BM_CD_LAYER_ID);
bm->vdata.layers[li].flag |= CD_FLAG_TEMPORARY;
BM_mesh_elem_index_ensure(bm, BM_VERT);
if (topo) {
ED_mesh_mirrtopo_init(me, -1, &mesh_topo_store, TRUE);
}
else {
tree = BMBVH_NewBVH(em, 0, NULL, NULL);
}
BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
/* temporary for testing, check for selection */
if (use_select && !BM_elem_flag_test(v, BM_ELEM_SELECT)) {
/* do nothing */
}
else {
BMVert *mirr;
int *idx = CustomData_bmesh_get_layer_n(&bm->vdata, v->head.data, li);
if (topo) {
mirr = cache_mirr_intptr_as_bmvert(mesh_topo_store.index_lookup, BM_elem_index_get(v));
}
else {
float co[3] = {-v->co[0], v->co[1], v->co[2]};
mirr = BMBVH_FindClosestVert(tree, co, BM_SEARCH_MAXDIST_MIRR);
}
if (mirr && mirr != v) {
*idx = BM_elem_index_get(mirr);
idx = CustomData_bmesh_get_layer_n(&bm->vdata, mirr->head.data, li);
*idx = BM_elem_index_get(v);
}
else {
*idx = -1;
}
}
}
if (topo) {
ED_mesh_mirrtopo_free(&mesh_topo_store);
}
else {
BMBVH_FreeBVH(tree);
}
em->mirror_cdlayer = li;
}
BMVert *EDBM_verts_mirror_get(BMEditMesh *em, BMVert *v)
{
int *mirr = CustomData_bmesh_get_layer_n(&em->bm->vdata, v->head.data, em->mirror_cdlayer);
BLI_assert(em->mirror_cdlayer != -1); /* invalid use */
if (mirr && *mirr >= 0 && *mirr < em->bm->totvert) {
if (!em->vert_index) {
printf("err: should only be called between "
"EDBM_verts_mirror_cache_begin and EDBM_verts_mirror_cache_end");
return NULL;
}
return em->vert_index[*mirr];
}
return NULL;
}
void EDBM_verts_mirror_cache_clear(BMEditMesh *em, BMVert *v)
{
int *mirr = CustomData_bmesh_get_layer_n(&em->bm->vdata, v->head.data, em->mirror_cdlayer);
BLI_assert(em->mirror_cdlayer != -1); /* invalid use */
if (mirr) {
*mirr = -1;
}
}
void EDBM_verts_mirror_cache_end(BMEditMesh *em)
{
if (em->mirr_free_arrays) {
MEM_freeN(em->vert_index);
em->vert_index = NULL;
}
em->mirror_cdlayer = -1;
}
void EDBM_verts_mirror_apply(BMEditMesh *em, const int sel_from, const int sel_to)
{
BMIter iter;
BMVert *v;
BLI_assert(em->vert_index != NULL);
BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT) == sel_from) {
BMVert *mirr = EDBM_verts_mirror_get(em, v);
if (mirr) {
if (BM_elem_flag_test(mirr, BM_ELEM_SELECT) == sel_to) {
copy_v3_v3(mirr->co, v->co);
mirr->co[0] *= -1.0f;
}
}
}
}
}
/* swap is 0 or 1, if 1 it hides not selected */
void EDBM_mesh_hide(BMEditMesh *em, int swap)
{
BMIter iter;
BMElem *ele;
int itermode;
if (em == NULL) return;
if (em->selectmode & SCE_SELECT_VERTEX)
itermode = BM_VERTS_OF_MESH;
else if (em->selectmode & SCE_SELECT_EDGE)
itermode = BM_EDGES_OF_MESH;
else
itermode = BM_FACES_OF_MESH;
BM_ITER(ele, &iter, em->bm, itermode, NULL) {
if (BM_elem_flag_test(ele, BM_ELEM_SELECT) ^ swap)
BM_elem_hide_set(em->bm, ele, TRUE);
}
EDBM_selectmode_flush(em);
/* original hide flushing comment (OUTDATED):
* hide happens on least dominant select mode, and flushes up, not down! (helps preventing errors in subsurf) */
/* - vertex hidden, always means edge is hidden too
* - edge hidden, always means face is hidden too
* - face hidden, only set face hide
* - then only flush back down what's absolute hidden
*/
}
void EDBM_mesh_reveal(BMEditMesh *em)
{
const char iter_types[3] = {BM_VERTS_OF_MESH,
BM_EDGES_OF_MESH,
BM_FACES_OF_MESH};
int sels[3] = {(em->selectmode & SCE_SELECT_VERTEX),
(em->selectmode & SCE_SELECT_EDGE),
(em->selectmode & SCE_SELECT_FACE), };
BMIter iter;
BMElem *ele;
int i;
/* Use tag flag to remember what was hidden before all is revealed.
* BM_ELEM_HIDDEN --> BM_ELEM_TAG */
for (i = 0; i < 3; i++) {
BM_ITER(ele, &iter, em->bm, iter_types[i], NULL) {
BM_elem_flag_set(ele, BM_ELEM_TAG, BM_elem_flag_test(ele, BM_ELEM_HIDDEN));
}
}
/* Reveal everything */
EDBM_flag_disable_all(em, BM_ELEM_HIDDEN);
/* Select relevant just-revealed elements */
for (i = 0; i < 3; i++) {
if (!sels[i]) {
continue;
}
BM_ITER(ele, &iter, em->bm, iter_types[i], NULL) {
if (BM_elem_flag_test(ele, BM_ELEM_TAG)) {
BM_elem_select_set(em->bm, ele, TRUE);
}
}
}
EDBM_selectmode_flush(em);
/* hidden faces can have invalid normals */
EDBM_mesh_normals_update(em);
}
/* so many tools call these that we better make it a generic function.
*/
void EDBM_update_generic(bContext *C, BMEditMesh *em, const short do_tessface)
{
Object *ob = em->ob;
/* order of calling isn't important */
DAG_id_tag_update(ob->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
if (do_tessface) {
BMEdit_RecalcTessellation(em);
}
}
/* * Selection History ***************************************************** */
/* these wrap equivalent bmesh functions. I'm in two minds of it we should
* just use the bm functions directly; on the one hand, there's no real
* need (at the moment) to wrap them, but on the other hand having these
* wrapped avoids a confusing mess of mixing BM_ and EDBM_ namespaces. */
void EDBM_editselection_center(BMEditMesh *em, float *center, BMEditSelection *ese)
{
BM_editselection_center(em->bm, center, ese);
}
void EDBM_editselection_normal(float *normal, BMEditSelection *ese)
{
BM_editselection_normal(normal, ese);
}
/* Calculate a plane that is rightangles to the edge/vert/faces normal
* also make the plane run along an axis that is related to the geometry,
* because this is used for the manipulators Y axis. */
void EDBM_editselection_plane(BMEditMesh *em, float *plane, BMEditSelection *ese)
{
BM_editselection_plane(em->bm, plane, ese);
}
void EDBM_editselection_remove(BMEditMesh *em, BMHeader *ele)
{
BM_select_history_remove(em->bm, (BMElem *)ele);
}
void EDBM_editselection_store(BMEditMesh *em, BMHeader *ele)
{
BM_select_history_store(em->bm, (BMElem *)ele);
}
void EDBM_editselection_validate(BMEditMesh *em)
{
BM_select_history_validate(em->bm);
}
/* end select history */