77 lines
2.4 KiB
C
77 lines
2.4 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#pragma once
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/** \file
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* \ingroup bke
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* \brief Volume data-block rendering and viewport drawing utilities.
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*/
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#include "BLI_sys_types.h"
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#include "DNA_volume_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Volume;
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struct VolumeGrid;
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/* Dense Voxels */
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typedef struct DenseFloatVolumeGrid {
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VolumeGridType type;
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int resolution[3];
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float texture_to_object[4][4];
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int channels;
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float *voxels;
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} DenseFloatVolumeGrid;
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bool BKE_volume_grid_dense_floats(const struct Volume *volume,
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const struct VolumeGrid *volume_grid,
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DenseFloatVolumeGrid *r_dense_grid);
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void BKE_volume_dense_float_grid_clear(DenseFloatVolumeGrid *dense_grid);
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/* Wireframe */
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typedef void (*BKE_volume_wireframe_cb)(
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void *userdata, const float (*verts)[3], const int (*edges)[2], int totvert, int totedge);
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void BKE_volume_grid_wireframe(const struct Volume *volume,
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const struct VolumeGrid *volume_grid,
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BKE_volume_wireframe_cb cb,
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void *cb_userdata);
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/* Selection Surface */
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typedef void (*BKE_volume_selection_surface_cb)(
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void *userdata, float (*verts)[3], int (*tris)[3], int totvert, int tottris);
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void BKE_volume_grid_selection_surface(const struct Volume *volume,
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const struct VolumeGrid *volume_grid,
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BKE_volume_selection_surface_cb cb,
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void *cb_userdata);
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/* Render */
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float BKE_volume_density_scale(const struct Volume *volume, const float matrix[4][4]);
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#ifdef __cplusplus
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}
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#endif
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