.. |
intern
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GPUTexture: Fix assert when using stereo viewport with EEVEE
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2021-10-14 18:20:49 +02:00 |
opengl
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GPU: set 'GL_PACK_ALIGNMENT' 1 as default
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2021-10-01 09:11:37 -03:00 |
shaders
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Nodes: Fix missing variable
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2021-10-21 21:22:43 +02:00 |
tests
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Cleanup: Remove hardcoded values and rename keyframe shape shaders
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2021-09-23 17:41:11 +02:00 |
CMakeLists.txt
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Nodes: Add Float Curve for GN and Shader nodes.
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2021-09-30 19:24:40 +01:00 |
GPU_batch.h
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UI: Fix Typos in Comments and Docs
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2021-02-05 19:08:14 -08:00 |
GPU_batch_presets.h
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Cleanup: Use GPUBatch for icon and area drawing
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2020-09-01 00:30:36 +02:00 |
GPU_batch_utils.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
GPU_buffers.h
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Cleanup: sort struct declarations
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2020-09-30 11:51:13 +10:00 |
GPU_capabilities.h
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Cleanup: spelling in comments
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2021-08-26 12:36:58 +10:00 |
GPU_common.h
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Cleanup: Rename `#if GPU_USE_PY_REFERENCES` to `#ifndef GPU_NO_USE_PY_REFERENCES`
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2021-04-30 11:20:39 -03:00 |
GPU_compute.h
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GPU: Compute Pipeline.
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2021-05-26 16:49:30 +02:00 |
GPU_context.h
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GPUContext: Move GPUContext to gpu::Context for more consistency
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2020-09-08 04:15:50 +02:00 |
GPU_debug.h
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Cleanup: trailing space
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2020-10-02 11:59:16 +10:00 |
GPU_drawlist.h
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GPU: Cleanup implementation casts
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2020-09-08 04:15:50 +02:00 |
GPU_framebuffer.h
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XR: Color Depth Adjustments
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2021-08-16 11:46:09 +09:00 |
GPU_glew.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
GPU_immediate.h
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GPUImmediate: Make activation / deactivation implicit
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2020-09-08 04:15:50 +02:00 |
GPU_immediate_util.h
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Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fix
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2020-09-04 21:04:16 +02:00 |
GPU_index_buffer.h
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Cleanup: spelling in comments
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2021-10-20 09:19:21 +11:00 |
GPU_init_exit.h
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Merge branch 'blender-v2.90-release' into master
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2020-08-07 10:04:57 +02:00 |
GPU_legacy_stubs.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
GPU_material.h
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Cycles: merge of cycles-x branch, a major update to the renderer
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2021-09-21 14:55:54 +02:00 |
GPU_matrix.h
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Fix 'GPU_matrix_unproject_3fv' not working with out-of-bounds points
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2021-08-10 18:06:52 -03:00 |
GPU_platform.h
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Python GPU: New 'platform' module
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2021-05-14 12:26:40 -03:00 |
GPU_primitive.h
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Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
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2021-07-04 00:43:40 +10:00 |
GPU_select.h
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Code Style: use "#pragma once" in source directory
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2020-08-07 09:50:34 +02:00 |
GPU_shader.h
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Cleanup: Remove hardcoded values and rename keyframe shape shaders
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2021-09-23 17:41:11 +02:00 |
GPU_state.h
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GPU: Compute Pipeline.
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2021-05-26 16:49:30 +02:00 |
GPU_texture.h
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DRW: Move buffer & temp textures & framebuffer management to DrawManager
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2021-10-05 09:39:54 +02:00 |
GPU_uniform_buffer.h
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Materials: add custom object properties as uniform attributes.
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2020-11-03 16:35:44 +03:00 |
GPU_vertex_buffer.h
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GPU: Compute Pipeline.
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2021-05-26 16:49:30 +02:00 |
GPU_vertex_format.h
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Cleanup: spelling
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2021-07-21 20:42:11 +10:00 |
GPU_viewport.h
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DRW: Move buffer & temp textures & framebuffer management to DrawManager
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2021-10-05 09:39:54 +02:00 |