tornavis/source/blender/gpu
Pablo Vazquez 0a63297a88 Nodes: Fix missing variable 2021-10-21 21:22:43 +02:00
..
intern GPUTexture: Fix assert when using stereo viewport with EEVEE 2021-10-14 18:20:49 +02:00
opengl GPU: set 'GL_PACK_ALIGNMENT' 1 as default 2021-10-01 09:11:37 -03:00
shaders Nodes: Fix missing variable 2021-10-21 21:22:43 +02:00
tests Cleanup: Remove hardcoded values and rename keyframe shape shaders 2021-09-23 17:41:11 +02:00
CMakeLists.txt Nodes: Add Float Curve for GN and Shader nodes. 2021-09-30 19:24:40 +01:00
GPU_batch.h UI: Fix Typos in Comments and Docs 2021-02-05 19:08:14 -08:00
GPU_batch_presets.h Cleanup: Use GPUBatch for icon and area drawing 2020-09-01 00:30:36 +02:00
GPU_batch_utils.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
GPU_buffers.h Cleanup: sort struct declarations 2020-09-30 11:51:13 +10:00
GPU_capabilities.h Cleanup: spelling in comments 2021-08-26 12:36:58 +10:00
GPU_common.h Cleanup: Rename `#if GPU_USE_PY_REFERENCES` to `#ifndef GPU_NO_USE_PY_REFERENCES` 2021-04-30 11:20:39 -03:00
GPU_compute.h GPU: Compute Pipeline. 2021-05-26 16:49:30 +02:00
GPU_context.h GPUContext: Move GPUContext to gpu::Context for more consistency 2020-09-08 04:15:50 +02:00
GPU_debug.h Cleanup: trailing space 2020-10-02 11:59:16 +10:00
GPU_drawlist.h GPU: Cleanup implementation casts 2020-09-08 04:15:50 +02:00
GPU_framebuffer.h XR: Color Depth Adjustments 2021-08-16 11:46:09 +09:00
GPU_glew.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
GPU_immediate.h GPUImmediate: Make activation / deactivation implicit 2020-09-08 04:15:50 +02:00
GPU_immediate_util.h Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fix 2020-09-04 21:04:16 +02:00
GPU_index_buffer.h Cleanup: spelling in comments 2021-10-20 09:19:21 +11:00
GPU_init_exit.h Merge branch 'blender-v2.90-release' into master 2020-08-07 10:04:57 +02:00
GPU_legacy_stubs.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
GPU_material.h Cycles: merge of cycles-x branch, a major update to the renderer 2021-09-21 14:55:54 +02:00
GPU_matrix.h Fix 'GPU_matrix_unproject_3fv' not working with out-of-bounds points 2021-08-10 18:06:52 -03:00
GPU_platform.h Python GPU: New 'platform' module 2021-05-14 12:26:40 -03:00
GPU_primitive.h Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX 2021-07-04 00:43:40 +10:00
GPU_select.h Code Style: use "#pragma once" in source directory 2020-08-07 09:50:34 +02:00
GPU_shader.h Cleanup: Remove hardcoded values and rename keyframe shape shaders 2021-09-23 17:41:11 +02:00
GPU_state.h GPU: Compute Pipeline. 2021-05-26 16:49:30 +02:00
GPU_texture.h DRW: Move buffer & temp textures & framebuffer management to DrawManager 2021-10-05 09:39:54 +02:00
GPU_uniform_buffer.h Materials: add custom object properties as uniform attributes. 2020-11-03 16:35:44 +03:00
GPU_vertex_buffer.h GPU: Compute Pipeline. 2021-05-26 16:49:30 +02:00
GPU_vertex_format.h Cleanup: spelling 2021-07-21 20:42:11 +10:00
GPU_viewport.h DRW: Move buffer & temp textures & framebuffer management to DrawManager 2021-10-05 09:39:54 +02:00