47 lines
1.7 KiB
C++
47 lines
1.7 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#include "COM_VectorBlurNode.h"
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#include "DNA_node_types.h"
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#include "COM_VectorBlurOperation.h"
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VectorBlurNode::VectorBlurNode(bNode *editorNode) : Node(editorNode)
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{
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/* pass */
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}
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void VectorBlurNode::convertToOperations(NodeConverter &converter, const CompositorContext &context) const
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{
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bNode *node = this->getbNode();
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NodeBlurData *vectorBlurSettings = (NodeBlurData *)node->storage;
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VectorBlurOperation *operation = new VectorBlurOperation();
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operation->setVectorBlurSettings(vectorBlurSettings);
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operation->setQuality(context.getQuality());
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converter.addOperation(operation);
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converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0));
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converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1));
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converter.mapInputSocket(getInputSocket(2), operation->getInputSocket(2));
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converter.mapOutputSocket(getOutputSocket(), operation->getOutputSocket());
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}
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