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Pablo Dobarro 448669a630 Fix T72092: Clay Strips Brush stroke crash with Brush Detail Size
Some other areas in the brush code outside sculpt mode assume that
pressure is multiplied directly on top of the initial size. This patch
calculates the pixel radius correctly using the brush size from sculpt
mode to get the dyntopo detail size.
When the new brush input system is in place, all these values will come
directly from the brush input code with all the custom curves applied
per brush, so all paint modes will have a correct brush behavior and all
this sculpt mode specific code won't be necessary.

Reviewed By: jbakker

Maniphest Tasks: T72092

Differential Revision: https://developer.blender.org/D6339
2019-12-09 16:57:39 +01:00
.github Revert "Merge branch 'master' into blender-v2.81-release" 2019-10-11 21:31:58 +02:00
build_files Windows: Fix failing tests due to missing manifest. 2019-12-06 11:37:14 -07:00
doc Clean/Fix remaining cases of props assignments in resgistrable structs def. 2019-11-27 12:19:10 +01:00
extern glTF: upgrade Draco to version 1.3.5 and add mesh skinning support 2019-12-05 19:12:10 +01:00
intern Cycles: Add OptiX acceleration structure compaction 2019-12-09 14:32:12 +01:00
release Fix T72064, T72158: weight paint shows X/Y/Z symmetry options that don't work 2019-12-08 13:27:00 +01:00
source Fix T72092: Clay Strips Brush stroke crash with Brush Detail Size 2019-12-09 16:57:39 +01:00
tests Alembic: fixed unit test for exporter API change 2019-11-29 15:36:07 +01:00
.arcconfig
.clang-format clang-format: add particle loop macros 2019-09-26 17:52:49 +02:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Initial implementation of code signing routines 2019-11-13 09:24:41 +01:00
.gitmodules
CMakeLists.txt Cleanup/Windows: Separate out the MS-CRT into a subfolder 2019-12-06 10:12:03 -07:00
COPYING
GNUmakefile Fix make BUILD_CMAKE_ARGS not combining with targets like ninja and lite 2019-11-22 17:38:15 +01:00
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

readme.rst

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.