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Hans Goudey 4669178fc3 Attributes: Hide internal UI attributes and disallow procedural access
This commit hides "UI attributes" described in T97452 from the UI lists
in mesh, curve, and point cloud properties, and disallow accessing them
in geometry nodes.

Internal UI attributes like selection and hiding values should use the
attribute system for simplicity and performance, but we don't want to
expose those attributes in the attribute panel, which is meant for
regular user interaction. Procedural access may be misleading or cause
problems, as described in the design task above.

These attributes are added by two upcoming patches: D14934, D14685

Differential Revision: https://developer.blender.org/D15069
2022-05-31 13:20:16 +02:00
.github GitHub: add PR template 2021-10-23 10:49:51 +05:30
build_files Do not provide python libraries for linking if building python module 2022-05-31 18:18:24 +10:00
doc PyDoc: replace in-lined enum references with links where possible 2022-05-31 14:19:06 +10:00
extern CMake: fix AUDASPACE disabling WITH_PYTHON for Blender 2022-05-20 11:18:49 +10:00
intern Merge remote-tracking branch 'origin/blender-v3.2-release' 2022-05-31 12:15:37 +02:00
release Attributes: Hide internal UI attributes and disallow procedural access 2022-05-31 13:20:16 +02:00
source Attributes: Hide internal UI attributes and disallow procedural access 2022-05-31 13:20:16 +02:00
tests Merge branch 'blender-v3.2-release' 2022-05-17 18:12:41 +10:00
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.clang-tidy Clang-tidy: Ignore variable name length and .c/.cc include warnings 2022-05-06 15:26:54 +02:00
.editorconfig pyproject: add configuration for autopep8 2022-04-22 10:13:39 +10:00
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CMakeLists.txt Merge branch 'blender-v3.2-release' 2022-05-27 17:06:58 +02:00
COPYING
GNUmakefile GNUmakefile: include autopep8 in the "make format" target 2022-05-03 18:32:00 +10:00
make.bat make.bat: unify python detection 2022-01-25 09:19:03 -07:00
pyproject.toml pyproject: re-enable line wrapping for autopep8 2022-05-13 18:05:07 +10:00
readme.rst Blender README: Fix the full license name. 2021-04-09 12:39:33 +02:00

readme.rst

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.