72 lines
2.2 KiB
C
72 lines
2.2 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef DNA_NLA_TYPES_H
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#define DNA_NLA_TYPES_H
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struct bAction;
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struct Ipo;
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struct Object;
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typedef struct bActionStrip {
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struct bActionStrip *next, *prev;
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short flag, mode;
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short stride_axis, pad; /* axis 0=x, 1=y, 2=z */
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struct Ipo *ipo; /* Blending ipo */
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struct bAction *act; /* The action referenced by this strip */
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struct Object *object; /* For groups, the actual object being nla'ed */
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float start, end; /* The range of frames covered by this strip */
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float actstart, actend; /* The range of frames taken from the action */
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float stridelen; /* The stridelength (considered when flag & ACT_USESTRIDE) */
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float repeat; /* The number of times to repeat the action range */
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float blendin, blendout;
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char stridechannel[32]; /* Instead of stridelen, it uses an action channel */
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} bActionStrip;
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#define ACTSTRIPMODE_BLEND 0
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#define ACTSTRIPMODE_ADD 1
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/* strip->flag */
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#define ACTSTRIP_SELECT 0x01
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#define ACTSTRIP_USESTRIDE 0x02
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#define ACTSTRIP_BLENDTONEXT 0x04
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#define ACTSTRIP_HOLDLASTFRAME 0x08
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#define ACTSTRIP_ACTIVE 0x10
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#define ACTSTRIP_LOCK_ACTION 0x20
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#endif
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