132 lines
5.8 KiB
C
132 lines
5.8 KiB
C
/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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/* Templated common declaration part of all CPU kernels. */
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/* --------------------------------------------------------------------
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* Integrator.
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*/
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#define KERNEL_INTEGRATOR_FUNCTION(name) \
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void KERNEL_FUNCTION_FULL_NAME(integrator_##name)(const KernelGlobalsCPU *ccl_restrict kg, \
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IntegratorStateCPU *state)
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#define KERNEL_INTEGRATOR_SHADE_FUNCTION(name) \
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void KERNEL_FUNCTION_FULL_NAME(integrator_##name)(const KernelGlobalsCPU *ccl_restrict kg, \
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IntegratorStateCPU *state, \
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ccl_global float *render_buffer)
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#define KERNEL_INTEGRATOR_INIT_FUNCTION(name) \
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bool KERNEL_FUNCTION_FULL_NAME(integrator_##name)(const KernelGlobalsCPU *ccl_restrict kg, \
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IntegratorStateCPU *state, \
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KernelWorkTile *tile, \
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ccl_global float *render_buffer)
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KERNEL_INTEGRATOR_INIT_FUNCTION(init_from_camera);
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KERNEL_INTEGRATOR_INIT_FUNCTION(init_from_bake);
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KERNEL_INTEGRATOR_SHADE_FUNCTION(intersect_closest);
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KERNEL_INTEGRATOR_FUNCTION(intersect_shadow);
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KERNEL_INTEGRATOR_FUNCTION(intersect_subsurface);
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KERNEL_INTEGRATOR_FUNCTION(intersect_volume_stack);
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KERNEL_INTEGRATOR_FUNCTION(intersect_dedicated_light);
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KERNEL_INTEGRATOR_SHADE_FUNCTION(shade_background);
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KERNEL_INTEGRATOR_SHADE_FUNCTION(shade_light);
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KERNEL_INTEGRATOR_SHADE_FUNCTION(shade_shadow);
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KERNEL_INTEGRATOR_SHADE_FUNCTION(shade_surface);
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KERNEL_INTEGRATOR_SHADE_FUNCTION(shade_volume);
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KERNEL_INTEGRATOR_SHADE_FUNCTION(shade_dedicated_light);
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KERNEL_INTEGRATOR_SHADE_FUNCTION(megakernel);
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#undef KERNEL_INTEGRATOR_FUNCTION
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#undef KERNEL_INTEGRATOR_INIT_FUNCTION
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#undef KERNEL_INTEGRATOR_SHADE_FUNCTION
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#define KERNEL_FILM_CONVERT_FUNCTION(name) \
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void KERNEL_FUNCTION_FULL_NAME(film_convert_##name)(const KernelFilmConvert *kfilm_convert, \
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const float *buffer, \
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float *pixel, \
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const int width, \
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const int buffer_stride, \
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const int pixel_stride); \
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void KERNEL_FUNCTION_FULL_NAME(film_convert_half_rgba_##name)( \
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const KernelFilmConvert *kfilm_convert, \
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const float *buffer, \
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half4 *pixel, \
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const int width, \
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const int buffer_stride);
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KERNEL_FILM_CONVERT_FUNCTION(depth)
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KERNEL_FILM_CONVERT_FUNCTION(mist)
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KERNEL_FILM_CONVERT_FUNCTION(sample_count)
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KERNEL_FILM_CONVERT_FUNCTION(float)
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KERNEL_FILM_CONVERT_FUNCTION(light_path)
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KERNEL_FILM_CONVERT_FUNCTION(float3)
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KERNEL_FILM_CONVERT_FUNCTION(motion)
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KERNEL_FILM_CONVERT_FUNCTION(cryptomatte)
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KERNEL_FILM_CONVERT_FUNCTION(shadow_catcher)
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KERNEL_FILM_CONVERT_FUNCTION(shadow_catcher_matte_with_shadow)
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KERNEL_FILM_CONVERT_FUNCTION(combined)
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KERNEL_FILM_CONVERT_FUNCTION(float4)
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#undef KERNEL_FILM_CONVERT_FUNCTION
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/* --------------------------------------------------------------------
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* Shader evaluation.
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*/
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void KERNEL_FUNCTION_FULL_NAME(shader_eval_background)(const KernelGlobalsCPU *kg,
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const KernelShaderEvalInput *input,
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float *output,
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const int offset);
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void KERNEL_FUNCTION_FULL_NAME(shader_eval_displace)(const KernelGlobalsCPU *kg,
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const KernelShaderEvalInput *input,
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float *output,
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const int offset);
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void KERNEL_FUNCTION_FULL_NAME(shader_eval_curve_shadow_transparency)(
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const KernelGlobalsCPU *kg,
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const KernelShaderEvalInput *input,
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float *output,
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const int offset);
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/* --------------------------------------------------------------------
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* Adaptive sampling.
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*/
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bool KERNEL_FUNCTION_FULL_NAME(adaptive_sampling_convergence_check)(
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const KernelGlobalsCPU *kg,
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ccl_global float *render_buffer,
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int x,
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int y,
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float threshold,
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int reset,
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int offset,
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int stride);
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void KERNEL_FUNCTION_FULL_NAME(adaptive_sampling_filter_x)(const KernelGlobalsCPU *kg,
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ccl_global float *render_buffer,
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int y,
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int start_x,
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int width,
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int offset,
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int stride);
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void KERNEL_FUNCTION_FULL_NAME(adaptive_sampling_filter_y)(const KernelGlobalsCPU *kg,
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ccl_global float *render_buffer,
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int x,
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int start_y,
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int height,
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int offset,
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int stride);
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/* --------------------------------------------------------------------
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* Cryptomatte.
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*/
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void KERNEL_FUNCTION_FULL_NAME(cryptomatte_postprocess)(const KernelGlobalsCPU *kg,
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ccl_global float *render_buffer,
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int pixel_index);
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#undef KERNEL_ARCH
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