107 lines
3.5 KiB
C
107 lines
3.5 KiB
C
/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 */
|
|
|
|
/* clang-format off */
|
|
|
|
/* #define __forceinline triggers a bug in some clang-format versions, disable
|
|
* format for entire file to keep results consistent. */
|
|
|
|
#ifndef __UTIL_DEFINES_H__
|
|
#define __UTIL_DEFINES_H__
|
|
|
|
/* Bitness */
|
|
|
|
#if defined(__ppc64__) || defined(__PPC64__) || defined(__x86_64__) || defined(__ia64__) || \
|
|
defined(_M_X64) || defined(__aarch64__)
|
|
# define __KERNEL_64_BIT__
|
|
#endif
|
|
|
|
/* Qualifiers for kernel code shared by CPU and GPU */
|
|
|
|
#ifndef __KERNEL_GPU__
|
|
|
|
/* Leave inlining decisions to compiler for these, the inline keyword here
|
|
* is not about performance but including function definitions in headers. */
|
|
# define ccl_device static inline
|
|
# define ccl_device_extern extern "C"
|
|
# define ccl_device_noinline static inline
|
|
# define ccl_device_noinline_cpu ccl_device_noinline
|
|
|
|
/* Forced inlining. */
|
|
# if defined(_WIN32) && !defined(FREE_WINDOWS)
|
|
# define ccl_device_inline static __forceinline
|
|
# define ccl_device_forceinline static __forceinline
|
|
# define ccl_device_inline_method __forceinline
|
|
# define ccl_align(...) __declspec(align(__VA_ARGS__))
|
|
# ifdef __KERNEL_64_BIT__
|
|
# define ccl_try_align(...) __declspec(align(__VA_ARGS__))
|
|
# else /* __KERNEL_64_BIT__ */
|
|
# undef __KERNEL_WITH_SSE_ALIGN__
|
|
/* No support for function arguments (error C2719). */
|
|
# define ccl_try_align(...)
|
|
# endif /* __KERNEL_64_BIT__ */
|
|
# define ccl_may_alias
|
|
# define ccl_always_inline __forceinline
|
|
# define ccl_never_inline __declspec(noinline)
|
|
# else /* _WIN32 && !FREE_WINDOWS */
|
|
# define ccl_device_inline static inline __attribute__((always_inline))
|
|
# define ccl_device_forceinline static inline __attribute__((always_inline))
|
|
# define ccl_device_inline_method __attribute__((always_inline))
|
|
# define ccl_align(...) __attribute__((aligned(__VA_ARGS__)))
|
|
# ifndef FREE_WINDOWS64
|
|
# define __forceinline inline __attribute__((always_inline))
|
|
# endif
|
|
# define ccl_try_align(...) __attribute__((aligned(__VA_ARGS__)))
|
|
# define ccl_may_alias __attribute__((__may_alias__))
|
|
# define ccl_always_inline __attribute__((always_inline))
|
|
# define ccl_never_inline __attribute__((noinline))
|
|
# endif /* _WIN32 && !FREE_WINDOWS */
|
|
|
|
/* Address spaces for GPU. */
|
|
# define ccl_global
|
|
# define ccl_inline_constant inline constexpr
|
|
# define ccl_static_constexpr static constexpr
|
|
# define ccl_constant const
|
|
# define ccl_private
|
|
# define ccl_ray_data ccl_private
|
|
|
|
# define ccl_restrict __restrict
|
|
# define ccl_optional_struct_init
|
|
# define ccl_loop_no_unroll
|
|
# define ccl_attr_maybe_unused [[maybe_unused]]
|
|
# define __KERNEL_WITH_SSE_ALIGN__
|
|
|
|
/* Use to suppress '-Wimplicit-fallthrough' (in place of 'break'). */
|
|
# ifndef ATTR_FALLTHROUGH
|
|
# if defined(__GNUC__) && (__GNUC__ >= 7) /* gcc7.0+ only */
|
|
# define ATTR_FALLTHROUGH __attribute__((fallthrough))
|
|
# else
|
|
# define ATTR_FALLTHROUGH ((void)0)
|
|
# endif
|
|
# endif
|
|
#endif /* __KERNEL_GPU__ */
|
|
|
|
/* macros */
|
|
|
|
/* hints for branch prediction, only use in code that runs a _lot_ */
|
|
#if defined(__GNUC__) && !defined(__KERNEL_GPU__)
|
|
# define LIKELY(x) __builtin_expect(!!(x), 1)
|
|
# define UNLIKELY(x) __builtin_expect(!!(x), 0)
|
|
#else
|
|
# define LIKELY(x) (x)
|
|
# define UNLIKELY(x) (x)
|
|
#endif
|
|
|
|
#ifndef __KERNEL_GPU__
|
|
# include <cassert>
|
|
# define util_assert(statement) assert(statement)
|
|
#else
|
|
# define util_assert(statement)
|
|
#endif
|
|
|
|
#define CONCAT_HELPER(a, ...) a##__VA_ARGS__
|
|
#define CONCAT(a, ...) CONCAT_HELPER(a, __VA_ARGS__)
|
|
|
|
#endif /* __UTIL_DEFINES_H__ */
|