tornavis/intern/ghost/intern/GHOST_WindowWayland.cc

2437 lines
78 KiB
C++

/* SPDX-FileCopyrightText: 2020-2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup GHOST
*/
#include "GHOST_WindowWayland.hh"
#include "GHOST_SystemWayland.hh"
#include "GHOST_WaylandUtils.hh"
#include "GHOST_WindowManager.hh"
#include "GHOST_utildefines.hh"
#include "GHOST_Event.hh"
#include "GHOST_ContextNone.hh"
#ifdef WITH_OPENGL_BACKEND
# include "GHOST_ContextEGL.hh"
#endif
#ifdef WITH_VULKAN_BACKEND
# include "GHOST_ContextVK.hh"
#endif
#include <wayland-client-protocol.h>
#ifdef WITH_OPENGL_BACKEND
# ifdef WITH_GHOST_WAYLAND_DYNLOAD
# include <wayland_dynload_egl.h>
# endif
# include <wayland-egl.h>
#endif
#include <algorithm> /* For `std::find`. */
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
# ifdef WITH_GHOST_WAYLAND_DYNLOAD
# include <wayland_dynload_libdecor.h>
# endif
# include <libdecor.h>
#endif
/* Generated by `wayland-scanner`. */
#include <fractional-scale-v1-client-protocol.h>
#include <viewporter-client-protocol.h>
#include <xdg-activation-v1-client-protocol.h>
#include <xdg-decoration-unstable-v1-client-protocol.h>
#include <xdg-shell-client-protocol.h>
#include <atomic>
/* Logging, use `ghost.wl.*` prefix. */
#include "CLG_log.h"
static const xdg_activation_token_v1_listener *xdg_activation_listener_get();
static constexpr size_t base_dpi = 96;
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
/* Access `use_libdecor` in #GHOST_SystemWayland. */
# define use_libdecor GHOST_SystemWayland::use_libdecor_runtime()
#endif
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
struct GWL_LibDecor_Window {
libdecor_frame *frame = nullptr;
/**
* Store the last size applied from #libdecor_frame_interface::configure
* This is meant to be equivalent of calling:
* `libdecor_frame_get_content_width(frame)`
* `libdecor_frame_get_content_height(frame)`
* However these functions are only available via the plugin API,
* so they need to be stored somewhere.
*/
struct {
int32_t size[2] = {0, 0};
} applied;
/** The window has been configured (see #xdg_surface_ack_configure). */
bool initial_configure_seen = false;
/** The window size has been configured. */
bool initial_configure_seen_with_size = false;
/** The window state has been configured. */
bool initial_state_seen = false;
};
static void gwl_libdecor_window_destroy(GWL_LibDecor_Window *decor)
{
libdecor_frame_unref(decor->frame);
delete decor;
}
#endif /* WITH_GHOST_WAYLAND_LIBDECOR */
struct GWL_XDG_Decor_Window {
xdg_surface *surface = nullptr;
zxdg_toplevel_decoration_v1 *toplevel_decor = nullptr;
xdg_toplevel *toplevel = nullptr;
enum zxdg_toplevel_decoration_v1_mode mode = (enum zxdg_toplevel_decoration_v1_mode)0;
/**
* Defer calling #xdg_surface_ack_configure.
* \note Accessing the members must lock on `win->frame_pending_mutex`.
*/
struct {
/** When set, ACK configure is expected. */
bool ack_configure = false;
/** The serial to pass to ACK configure. */
uint32_t ack_configure_serial = 0;
} pending;
/** The window has been configured (see #xdg_surface_ack_configure). */
bool initial_configure_seen = false;
};
static void gwl_xdg_decor_window_destroy(GWL_XDG_Decor_Window *decor)
{
if (decor->toplevel_decor) {
zxdg_toplevel_decoration_v1_destroy(decor->toplevel_decor);
}
xdg_toplevel_destroy(decor->toplevel);
xdg_surface_destroy(decor->surface);
delete decor;
}
/* -------------------------------------------------------------------- */
/** \name Rounding Utilities
* \{ */
static void gwl_round_int_by(int *value_p, const int round_value)
{
GHOST_ASSERT(round_value > 0, "Invalid rounding value!");
*value_p = (*value_p / round_value) * round_value;
}
static void gwl_round_int2_by(int value_p[2], const int round_value)
{
GHOST_ASSERT(round_value > 0, "Invalid rounding value!");
value_p[0] = (value_p[0] / round_value) * round_value;
value_p[1] = (value_p[1] / round_value) * round_value;
}
/**
* Return true if the value is already rounded by `round_value`.
*/
static bool gwl_round_int_test(int value, const int round_value)
{
return value == ((value / round_value) * round_value);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Window-Viewport/Wayland to/from Scale Conversion
* \{ */
struct GWL_WindowScaleParams {
bool is_fractional = false;
/**
* When fractional:
* Scale is multiplied by #FRACTIONAL_DENOMINATOR.
* Otherwise scale is an integer.
*/
wl_fixed_t scale = 0;
};
wl_fixed_t gwl_window_scale_wl_fixed_to(const GWL_WindowScaleParams &scale_params,
wl_fixed_t value)
{
if (scale_params.is_fractional) {
return (value * scale_params.scale) / FRACTIONAL_DENOMINATOR;
}
return value * scale_params.scale;
}
wl_fixed_t gwl_window_scale_wl_fixed_from(const GWL_WindowScaleParams &scale_params,
wl_fixed_t value)
{
if (scale_params.is_fractional) {
return (value * FRACTIONAL_DENOMINATOR) / scale_params.scale;
}
return value / scale_params.scale;
}
int gwl_window_scale_int_to(const GWL_WindowScaleParams &scale_params, int value)
{
return wl_fixed_to_int(gwl_window_scale_wl_fixed_to(scale_params, wl_fixed_from_int(value)));
}
int gwl_window_scale_int_from(const GWL_WindowScaleParams &scale_params, int value)
{
return wl_fixed_to_int(gwl_window_scale_wl_fixed_from(scale_params, wl_fixed_from_int(value)));
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Internal #GWL_Window
* \{ */
#ifdef USE_EVENT_BACKGROUND_THREAD
enum eGWL_PendingWindowActions {
/**
* The state of the window frame has changed, apply the state from #GWL_Window::frame_pending.
*/
PENDING_WINDOW_FRAME_CONFIGURE = 0,
/**
* The DPI for a monitor has changed or the monitors (outputs)
* this window is visible on may have changed. Recalculate the windows scale.
*/
PENDING_OUTPUT_SCALE_UPDATE,
/**
* Workaround for a bug/glitch in WLROOTS based compositors (RIVER for e.g.).
* Deferring the scale update one even-loop cycle resolves a bug
* where the output enter/exit events cause the surface buffer being an invalid size.
*
* While these kinds of glitches might be ignored in some cases,
* this caused newly created windows to immediately loose the connection to WAYLAND
* (crashing from a user perspective).
*/
PENDING_OUTPUT_SCALE_UPDATE_DEFERRED,
/**
* The surface needs a commit to run.
* Use this to avoid committing immediately which can cause flickering when other operations
* have not yet been performed - such as refreshing the window size.
*/
PENDING_WINDOW_SURFACE_COMMIT,
};
# define PENDING_NUM (PENDING_WINDOW_SURFACE_COMMIT + 1)
#endif /* USE_EVENT_BACKGROUND_THREAD */
struct GWL_WindowFrame {
/**
* The frame size (in GHOST window coordinates).
*
* These must be converted to WAYLADN relative coordinates when the window is scaled
* by Hi-DPI/fractional scaling.
*/
int32_t size[2] = {0, 0};
bool is_maximised = false;
bool is_fullscreen = false;
bool is_active = false;
/** Disable when the fractional scale is a whole number. */
int fractional_scale = 0;
/**
* Store the value of #wp_fractional_scale_v1_listener::preferred_scale
* before it's applied.
*/
int fractional_scale_preferred = 0;
/** The scale passed to #wl_surface_set_buffer_scale. */
int buffer_scale = 0;
/** Scale has been set (for the first time). */
bool is_scale_init = false;
};
struct GWL_Window {
/** Wayland core types. */
struct {
wl_surface *surface = nullptr;
} wl;
/** Wayland native types. */
struct {
wp_viewport *viewport = nullptr;
/**
* When set, only respond to the #wp_fractional_scale_v1_listener::preferred_scale callback
* and ignore updated scale based on #wl_surface_listener::enter & exit events.
*/
wp_fractional_scale_v1 *fractional_scale_handle = nullptr;
} wp;
/** XDG native types. */
struct {
/** A temporary token used for the window to be notified of it's activation. */
xdg_activation_token_v1 *activation_token = nullptr;
} xdg;
struct {
#ifdef WITH_OPENGL_BACKEND
wl_egl_window *egl_window = nullptr;
#endif
#ifdef WITH_VULKAN_BACKEND
GHOST_ContextVK_WindowInfo *vulkan_window_info = nullptr;
#endif
} backend;
GHOST_WindowWayland *ghost_window = nullptr;
GHOST_SystemWayland *ghost_system = nullptr;
GHOST_TDrawingContextType ghost_context_type = GHOST_kDrawingContextTypeNone;
/**
* Outputs on which the window is currently shown on.
*
* This is an ordered set (whoever adds to this is responsible for keeping members unique).
* In practice this is rarely manipulated and is limited by the number of physical displays.
*/
std::vector<GWL_Output *> outputs;
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
GWL_LibDecor_Window *libdecor = nullptr;
#endif
GWL_XDG_Decor_Window *xdg_decor = nullptr;
/**
* The current value of frame, copied from `frame_pending` when applying updates.
* This avoids the need for locking when reading from `frame`.
*/
GWL_WindowFrame frame;
GWL_WindowFrame frame_pending;
#ifdef USE_EVENT_BACKGROUND_THREAD
/**
* Needed so calls such as #GHOST_Window::setClientSize
* doesn't conflict with WAYLAND callbacks that may run in a thread.
*/
std::mutex frame_pending_mutex;
#endif
std::string title;
bool is_dialog = false;
/** Currently only initialized on access (avoids allocations & allows to keep private). */
GWL_WindowScaleParams scale_params;
#ifdef USE_EVENT_BACKGROUND_THREAD
/**
* These pending actions can't be performed when WAYLAND handlers are running from a thread.
* Postpone their execution until the main thread can handle them.
*/
std::atomic<bool> pending_actions[PENDING_NUM] = {false};
#endif /* USE_EVENT_BACKGROUND_THREAD */
};
static void gwl_window_resize_for_backend(GWL_Window *win, const int32_t size[2])
{
#ifdef WITH_OPENGL_BACKEND
if (win->ghost_context_type == GHOST_kDrawingContextTypeOpenGL) {
/* Null on window initialization. */
if (win->backend.egl_window) {
wl_egl_window_resize(win->backend.egl_window, UNPACK2(size), 0, 0);
}
}
#endif
#ifdef WITH_VULKAN_BACKEND
if (win->ghost_context_type == GHOST_kDrawingContextTypeVulkan) {
win->backend.vulkan_window_info->size[0] = size[0];
win->backend.vulkan_window_info->size[1] = size[1];
}
#endif
}
static void gwl_window_title_set(GWL_Window *win, const char *title)
{
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
if (use_libdecor) {
GWL_LibDecor_Window &decor = *win->libdecor;
libdecor_frame_set_title(decor.frame, title);
}
else
#endif
{
GWL_XDG_Decor_Window &decor = *win->xdg_decor;
xdg_toplevel_set_title(decor.toplevel, title);
}
win->title = title;
}
static GHOST_TWindowState gwl_window_state_get(const GWL_Window *win)
{
if (win->frame.is_fullscreen) {
return GHOST_kWindowStateFullScreen;
}
if (win->frame.is_maximised) {
return GHOST_kWindowStateMaximized;
}
return GHOST_kWindowStateNormal;
}
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
/**
* \note Keep in sync with #gwl_window_state_set_for_xdg.
*/
static bool gwl_window_state_set_for_libdecor(libdecor_frame *frame,
const GHOST_TWindowState state,
const GHOST_TWindowState state_current)
{
switch (state) {
case GHOST_kWindowStateNormal:
/* Unset states. */
switch (state_current) {
case GHOST_kWindowStateMaximized: {
libdecor_frame_unset_maximized(frame);
break;
}
case GHOST_kWindowStateFullScreen: {
libdecor_frame_unset_fullscreen(frame);
break;
}
default: {
break;
}
}
break;
case GHOST_kWindowStateMaximized: {
libdecor_frame_set_maximized(frame);
break;
}
case GHOST_kWindowStateMinimized: {
libdecor_frame_set_minimized(frame);
break;
}
case GHOST_kWindowStateFullScreen: {
libdecor_frame_set_fullscreen(frame, nullptr);
break;
}
}
return true;
}
#endif /* WITH_GHOST_WAYLAND_LIBDECOR */
/**
* \note Keep in sync with #gwl_window_state_set_for_libdecor.
*/
static bool gwl_window_state_set_for_xdg(xdg_toplevel *toplevel,
const GHOST_TWindowState state,
const GHOST_TWindowState state_current)
{
switch (state) {
case GHOST_kWindowStateNormal:
/* Unset states. */
switch (state_current) {
case GHOST_kWindowStateMaximized: {
xdg_toplevel_unset_maximized(toplevel);
break;
}
case GHOST_kWindowStateFullScreen: {
xdg_toplevel_unset_fullscreen(toplevel);
break;
}
default: {
break;
}
}
break;
case GHOST_kWindowStateMaximized: {
xdg_toplevel_set_maximized(toplevel);
break;
}
case GHOST_kWindowStateMinimized: {
xdg_toplevel_set_minimized(toplevel);
break;
}
case GHOST_kWindowStateFullScreen: {
xdg_toplevel_set_fullscreen(toplevel, nullptr);
break;
}
}
return true;
}
static bool gwl_window_state_set(GWL_Window *win, const GHOST_TWindowState state)
{
const GHOST_TWindowState state_current = gwl_window_state_get(win);
bool result;
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
if (use_libdecor) {
result = gwl_window_state_set_for_libdecor(win->libdecor->frame, state, state_current);
}
else
#endif
{
result = gwl_window_state_set_for_xdg(win->xdg_decor->toplevel, state, state_current);
}
return result;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Internal #GWL_Window Viewport Setup/Tear-down
*
* A viewport is needed to implement fractional scale,
* as the outputs scale may change at runtime, support creating & clearing the viewport as needed.
* \{ */
/**
* Scale a value from a viewport value to Wayland windowing.
* Scale down or not at all.
*/
static int gwl_window_fractional_to_viewport(const GWL_WindowFrame &frame, int value)
{
GHOST_ASSERT(frame.fractional_scale != 0, "Not fractional or called before initialized!");
return (value * frame.fractional_scale) / FRACTIONAL_DENOMINATOR;
}
/**
* Scale a value from a Wayland windowing value to the viewport.
* Scales up or not at all.
*/
static int gwl_window_fractional_from_viewport(const GWL_WindowFrame &frame, int value)
{
GHOST_ASSERT(frame.fractional_scale != 0, "Not fractional or called before initialized!");
return (value * FRACTIONAL_DENOMINATOR) / frame.fractional_scale;
}
/* NOTE: rounded versions are needed for window-frame dimensions conversions.
* (rounding is part of the WAYLAND spec). All other conversions such as cursor coordinates
* can used simple integer division as rounding is not defined in this case. */
static int gwl_window_fractional_to_viewport_round(const GWL_WindowFrame &frame, int value)
{
GHOST_ASSERT(frame.fractional_scale != 0, "Not fractional or called before initialized!");
return lroundf(double(value * frame.fractional_scale) / double(FRACTIONAL_DENOMINATOR));
}
static int gwl_window_fractional_from_viewport_round(const GWL_WindowFrame &frame, int value)
{
GHOST_ASSERT(frame.fractional_scale != 0, "Not fractional or called before initialized!");
return lroundf(double(value * FRACTIONAL_DENOMINATOR) / double(frame.fractional_scale));
}
static bool gwl_window_viewport_set(GWL_Window *win,
bool *r_surface_needs_commit,
bool *r_surface_needs_buffer_scale)
{
if (win->wp.viewport != nullptr) {
return false;
}
wp_viewporter *viewporter = win->ghost_system->wp_viewporter_get();
if (viewporter == nullptr) {
return false;
}
win->wp.viewport = wp_viewporter_get_viewport(viewporter, win->wl.surface);
if (win->wp.viewport == nullptr) {
return false;
}
/* Set the buffer scale to 1 since a viewport will be used. */
if (win->frame.buffer_scale != 1) {
win->frame.buffer_scale = 1;
if (r_surface_needs_buffer_scale) {
*r_surface_needs_buffer_scale = true;
}
else {
wl_surface_set_buffer_scale(win->wl.surface, win->frame.buffer_scale);
}
if (r_surface_needs_commit) {
*r_surface_needs_commit = true;
}
else {
wl_surface_commit(win->wl.surface);
}
}
return true;
}
static bool gwl_window_viewport_unset(GWL_Window *win,
bool *r_surface_needs_commit,
bool *r_surface_needs_buffer_scale)
{
if (win->wp.viewport == nullptr) {
return false;
}
wp_viewport_destroy(win->wp.viewport);
win->wp.viewport = nullptr;
GHOST_ASSERT(win->frame.buffer_scale == 1, "Unexpected scale!");
if (win->frame_pending.buffer_scale != win->frame.buffer_scale) {
win->frame.buffer_scale = win->frame_pending.buffer_scale;
if (r_surface_needs_buffer_scale) {
*r_surface_needs_buffer_scale = true;
}
else {
wl_surface_set_buffer_scale(win->wl.surface, win->frame.buffer_scale);
}
if (r_surface_needs_commit) {
*r_surface_needs_commit = true;
}
else {
wl_surface_commit(win->wl.surface);
}
}
return true;
}
static bool gwl_window_viewport_size_update(GWL_Window *win)
{
if (win->wp.viewport == nullptr) {
return false;
}
wp_viewport_set_source(win->wp.viewport,
wl_fixed_from_int(0),
wl_fixed_from_int(0),
wl_fixed_from_int(win->frame.size[0]),
wl_fixed_from_int(win->frame.size[1]));
wp_viewport_set_destination(
win->wp.viewport,
gwl_window_fractional_from_viewport_round(win->frame, win->frame.size[0]),
gwl_window_fractional_from_viewport_round(win->frame, win->frame.size[1]));
return true;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Internal #GWL_Window Activation
* \{ */
/**
* Unlike #GHOST_WindowWayland::activate which responds to WAYLAND having set the window active.
* This function makes a request to WAYLAND for the window to become active.
*
* \note The request may be ignored and may not work on all compositors.
*/
static void gwl_window_activate(GWL_Window *win)
{
GHOST_SystemWayland *system = win->ghost_system;
xdg_activation_v1 *activation_manager = system->xdg_activation_manager_get();
if (UNLIKELY(activation_manager == nullptr)) {
return;
}
if (win->xdg.activation_token) {
/* We're about to overwrite this with a new request. */
xdg_activation_token_v1_destroy(win->xdg.activation_token);
}
win->xdg.activation_token = xdg_activation_v1_get_activation_token(activation_manager);
xdg_activation_token_v1_add_listener(
win->xdg.activation_token, xdg_activation_listener_get(), win);
xdg_activation_token_v1_set_app_id(win->xdg.activation_token,
GHOST_SystemWayland::xdg_app_id_get());
/* The serial of the input device requesting activation. */
{
uint32_t serial = 0;
wl_seat *seat = system->wl_seat_active_get_with_input_serial(serial);
if (seat) {
xdg_activation_token_v1_set_serial(win->xdg.activation_token, serial, seat);
}
}
/* The surface of the window requesting activation. */
{
GHOST_WindowWayland *ghost_window_active = static_cast<GHOST_WindowWayland *>(
system->getWindowManager()->getActiveWindow());
if (ghost_window_active) {
wl_surface *surface = ghost_window_active->wl_surface_get();
if (surface) {
xdg_activation_token_v1_set_surface(win->xdg.activation_token, surface);
}
}
}
xdg_activation_token_v1_commit(win->xdg.activation_token);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Internal #GWL_Window Pending Actions
* \{ */
static void gwl_window_frame_pending_fractional_scale_set_notest(
GWL_Window *win, bool *r_surface_needs_commit, bool *r_surface_needs_buffer_scale)
{
if (win->frame_pending.fractional_scale) {
win->frame.fractional_scale = win->frame_pending.fractional_scale;
gwl_window_viewport_set(win, r_surface_needs_commit, r_surface_needs_buffer_scale);
gwl_window_viewport_size_update(win);
}
else {
if (win->wp.viewport) {
gwl_window_viewport_unset(win, r_surface_needs_commit, r_surface_needs_buffer_scale);
}
else {
win->frame.buffer_scale = win->frame_pending.buffer_scale;
if (r_surface_needs_buffer_scale) {
*r_surface_needs_buffer_scale = true;
}
else {
wl_surface_set_buffer_scale(win->wl.surface, win->frame.buffer_scale);
}
if (r_surface_needs_commit) {
*r_surface_needs_commit = true;
}
else {
wl_surface_commit(win->wl.surface);
}
}
}
}
static void gwl_window_frame_pending_fractional_scale_set(GWL_Window *win,
bool *r_surface_needs_commit,
bool *r_surface_needs_buffer_scale)
{
if (win->frame_pending.fractional_scale == win->frame.fractional_scale &&
win->frame_pending.buffer_scale == win->frame.buffer_scale)
{
return;
}
gwl_window_frame_pending_fractional_scale_set_notest(
win, r_surface_needs_commit, r_surface_needs_buffer_scale);
}
static void gwl_window_frame_pending_size_set(GWL_Window *win,
bool *r_surface_needs_commit,
bool *r_surface_needs_resize_for_backend,
bool *r_surface_needs_buffer_scale)
{
if (win->frame_pending.size[0] == 0 || win->frame_pending.size[1] == 0) {
return;
}
win->frame.size[0] = win->frame_pending.size[0];
win->frame.size[1] = win->frame_pending.size[1];
if (win->frame_pending.fractional_scale != win->frame.fractional_scale ||
win->frame_pending.buffer_scale != win->frame.buffer_scale)
{
gwl_window_frame_pending_fractional_scale_set(
win, r_surface_needs_commit, r_surface_needs_buffer_scale);
}
else {
gwl_window_viewport_size_update(win);
}
if (r_surface_needs_resize_for_backend) {
*r_surface_needs_resize_for_backend = true;
}
else {
gwl_window_resize_for_backend(win, win->frame.size);
}
win->ghost_window->notify_size();
win->frame_pending.size[0] = 0;
win->frame_pending.size[1] = 0;
}
static void gwl_window_frame_update_from_pending(GWL_Window *win);
#ifdef USE_EVENT_BACKGROUND_THREAD
static void gwl_window_pending_actions_tag(GWL_Window *win, enum eGWL_PendingWindowActions type)
{
win->pending_actions[int(type)].store(true);
win->ghost_system->has_pending_actions_for_window.store(true);
}
static void gwl_window_pending_actions_handle(GWL_Window *win)
{
/* Ensure pending actions always use the state when the function starts
* because one actions may trigger other pending actions an in that case
* exact behavior depends on the order functions are called here.
* Without this, configuring the frame will trigger the surface
* commit immediately instead of the next time pending actions are handled. */
bool actions[PENDING_NUM];
for (size_t i = 0; i < ARRAY_SIZE(actions); i++) {
actions[i] = win->pending_actions[i].exchange(false);
}
if (actions[PENDING_WINDOW_FRAME_CONFIGURE]) {
gwl_window_frame_update_from_pending(win);
}
if (actions[PENDING_OUTPUT_SCALE_UPDATE_DEFERRED]) {
gwl_window_pending_actions_tag(win, PENDING_OUTPUT_SCALE_UPDATE);
/* Force postponing scale update to ensure all scale information has been taken into account
* before the actual update is performed. Failing to do so tends to cause flickering. */
actions[PENDING_OUTPUT_SCALE_UPDATE] = false;
}
if (actions[PENDING_OUTPUT_SCALE_UPDATE]) {
win->ghost_window->outputs_changed_update_scale();
}
if (actions[PENDING_WINDOW_SURFACE_COMMIT]) {
wl_surface_commit(win->wl.surface);
}
}
#endif /* USE_EVENT_BACKGROUND_THREAD */
/**
* Update the window's #GWL_WindowFrame.
* The caller must handle locking & run from the main thread.
*/
static void gwl_window_frame_update_from_pending_no_lock(GWL_Window *win)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
GHOST_ASSERT(win->ghost_system->main_thread_id == std::this_thread::get_id(),
"Only from main thread!");
#endif
const bool dpi_changed = win->frame_pending.fractional_scale != win->frame.fractional_scale;
bool surface_needs_commit = false;
bool surface_needs_resize_for_backend = false;
bool surface_needs_buffer_scale = false;
if (win->frame_pending.size[0] != 0 && win->frame_pending.size[1] != 0) {
if ((win->frame.size[0] != win->frame_pending.size[0]) ||
(win->frame.size[1] != win->frame_pending.size[1]))
{
gwl_window_frame_pending_size_set(win,
&surface_needs_commit,
&surface_needs_resize_for_backend,
&surface_needs_buffer_scale);
}
}
if (win->frame_pending.fractional_scale || win->frame.fractional_scale) {
gwl_window_frame_pending_fractional_scale_set(
win, &surface_needs_commit, &surface_needs_buffer_scale);
}
else {
if (win->frame_pending.buffer_scale != win->frame.buffer_scale) {
win->frame.buffer_scale = win->frame_pending.buffer_scale;
surface_needs_buffer_scale = true;
}
}
if (surface_needs_resize_for_backend) {
gwl_window_resize_for_backend(win, win->frame.size);
}
if (surface_needs_buffer_scale) {
wl_surface_set_buffer_scale(win->wl.surface, win->frame.buffer_scale);
}
if (win->xdg_decor) {
GWL_XDG_Decor_Window &decor = *win->xdg_decor;
if (decor.pending.ack_configure) {
xdg_surface_ack_configure(decor.surface, decor.pending.ack_configure_serial);
/* The XDG spec states a commit event is required after ACK configure. */
surface_needs_commit = true;
decor.pending.ack_configure = false;
decor.pending.ack_configure_serial = 0;
decor.initial_configure_seen = true;
}
}
if (surface_needs_commit) {
#ifdef USE_EVENT_BACKGROUND_THREAD
/* Postponing the commit avoids flickering when moving between monitors of different scale. */
gwl_window_pending_actions_tag(win, PENDING_WINDOW_SURFACE_COMMIT);
#else
wl_surface_commit(win->wl.surface);
#endif
}
if (dpi_changed) {
GHOST_SystemWayland *system = win->ghost_system;
system->pushEvent(new GHOST_Event(
system->getMilliSeconds(), GHOST_kEventWindowDPIHintChanged, win->ghost_window));
}
if (win->frame.is_active != win->frame_pending.is_active) {
if (win->frame_pending.is_active) {
win->ghost_window->activate();
}
else {
win->ghost_window->deactivate();
}
}
else if (false) {
/* Disabled, this can happen during debugging
* when the window changed while the process has been paused. */
GHOST_ASSERT(
win->frame.is_active ==
(win->ghost_system->getWindowManager()->getActiveWindow() == win->ghost_window),
"GHOST internal active state does not match WAYLAND!");
}
win->frame_pending.size[0] = win->frame.size[0];
win->frame_pending.size[1] = win->frame.size[1];
win->frame = win->frame_pending;
/* Signal not to apply the scale unless it's configured. */
win->frame_pending.size[0] = 0;
win->frame_pending.size[1] = 0;
}
[[maybe_unused]] static void gwl_window_frame_update_from_pending(GWL_Window *win)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_frame_guard{win->frame_pending_mutex};
#endif
gwl_window_frame_update_from_pending_no_lock(win);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Internal Utilities
* \{ */
/**
* Return -1 if `output_a` has a scale smaller than `output_b`, 0 when there equal, otherwise 1.
*/
static int output_scale_cmp(const GWL_Output *output_a, const GWL_Output *output_b)
{
if (output_a->scale < output_b->scale) {
return -1;
}
if (output_a->scale > output_b->scale) {
return 1;
}
if (output_a->has_scale_fractional || output_b->has_scale_fractional) {
const int scale_fractional_a = output_a->has_scale_fractional ?
output_a->scale_fractional :
(output_a->scale * FRACTIONAL_DENOMINATOR);
const int scale_fractional_b = output_b->has_scale_fractional ?
output_b->scale_fractional :
(output_b->scale * FRACTIONAL_DENOMINATOR);
if (scale_fractional_a < scale_fractional_b) {
return -1;
}
if (scale_fractional_a > scale_fractional_b) {
return 1;
}
}
return 0;
}
static int outputs_max_scale_or_default(const std::vector<GWL_Output *> &outputs,
const int32_t scale_default,
int *r_scale_fractional)
{
const GWL_Output *output_max = nullptr;
for (const GWL_Output *reg_output : outputs) {
if (!output_max || (output_scale_cmp(output_max, reg_output) == -1)) {
output_max = reg_output;
}
}
if (output_max) {
if (r_scale_fractional) {
*r_scale_fractional = output_max->has_scale_fractional ?
output_max->scale_fractional :
(output_max->scale * FRACTIONAL_DENOMINATOR);
}
return output_max->scale;
}
if (r_scale_fractional) {
*r_scale_fractional = scale_default * FRACTIONAL_DENOMINATOR;
}
return scale_default;
}
static int outputs_uniform_scale_or_default(const std::vector<GWL_Output *> &outputs,
const int32_t scale_default,
int *r_scale_fractional)
{
const GWL_Output *output_uniform = nullptr;
for (const GWL_Output *reg_output : outputs) {
if (!output_uniform) {
output_uniform = reg_output;
}
else if (output_scale_cmp(output_uniform, reg_output) != 0) {
/* Non-uniform. */
output_uniform = nullptr;
break;
}
}
if (output_uniform) {
if (r_scale_fractional) {
*r_scale_fractional = output_uniform->has_scale_fractional ?
output_uniform->scale_fractional :
(output_uniform->scale * FRACTIONAL_DENOMINATOR);
}
return output_uniform->scale;
}
if (r_scale_fractional) {
*r_scale_fractional = scale_default * FRACTIONAL_DENOMINATOR;
}
return scale_default;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Listener (XDG Top Level), #xdg_toplevel_listener
* \{ */
static CLG_LogRef LOG_WL_XDG_TOPLEVEL = {"ghost.wl.handle.xdg_toplevel"};
#define LOG (&LOG_WL_XDG_TOPLEVEL)
static void xdg_toplevel_handle_configure(void *data,
xdg_toplevel * /*xdg_toplevel*/,
const int32_t width,
const int32_t height,
wl_array *states)
{
/* TODO: log `states`, not urgent. */
CLOG_INFO(LOG, 2, "configure (size=[%d, %d])", width, height);
GWL_Window *win = static_cast<GWL_Window *>(data);
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_frame_guard{win->frame_pending_mutex};
#endif
const int32_t size[2] = {width, height};
for (int i = 0; i < 2; i++) {
if (size[i] == 0) {
/* Values may be zero, in this case the client should choose. */
continue;
}
win->frame_pending.size[i] = win->frame.fractional_scale ?
gwl_window_fractional_to_viewport_round(win->frame, size[i]) :
(size[i] * win->frame.buffer_scale);
}
win->frame_pending.is_maximised = false;
win->frame_pending.is_fullscreen = false;
win->frame_pending.is_active = false;
enum xdg_toplevel_state *state;
WL_ARRAY_FOR_EACH (state, states) {
switch (*state) {
case XDG_TOPLEVEL_STATE_MAXIMIZED:
win->frame_pending.is_maximised = true;
break;
case XDG_TOPLEVEL_STATE_FULLSCREEN:
win->frame_pending.is_fullscreen = true;
break;
case XDG_TOPLEVEL_STATE_ACTIVATED:
win->frame_pending.is_active = true;
break;
default:
break;
}
}
}
static void xdg_toplevel_handle_close(void *data, xdg_toplevel * /*xdg_toplevel*/)
{
CLOG_INFO(LOG, 2, "close");
GWL_Window *win = static_cast<GWL_Window *>(data);
win->ghost_window->close();
}
static const xdg_toplevel_listener xdg_toplevel_listener = {
/*configure*/ xdg_toplevel_handle_configure,
/*close*/ xdg_toplevel_handle_close,
};
#undef LOG
/** \} */
/* -------------------------------------------------------------------- */
/** \name Listener (XDG Activation), #xdg_activation_v1_interface
*
* Used by #gwl_window_activate.
* \{ */
static void xdg_activation_handle_done(void *data,
xdg_activation_token_v1 *xdg_activation_token_v1,
const char *token)
{
GWL_Window *win = static_cast<GWL_Window *>(data);
if (xdg_activation_token_v1 != win->xdg.activation_token) {
return;
}
GHOST_SystemWayland *system = win->ghost_system;
xdg_activation_v1 *activation_manager = system->xdg_activation_manager_get();
xdg_activation_v1_activate(activation_manager, token, win->wl.surface);
xdg_activation_token_v1_destroy(win->xdg.activation_token);
win->xdg.activation_token = nullptr;
}
static const xdg_activation_token_v1_listener xdg_activation_listener = {
/*done*/ xdg_activation_handle_done,
};
static const xdg_activation_token_v1_listener *xdg_activation_listener_get()
{
return &xdg_activation_listener;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Listener (Fractional Scale), #wp_fractional_scale_manager_v1_interface
*
* Used by #gwl_window_activate.
* \{ */
static CLG_LogRef LOG_WL_FRACTIONAL_SCALE = {"ghost.wl.handle.fractional_scale"};
#define LOG (&LOG_WL_FRACTIONAL_SCALE)
static void wp_fractional_scale_handle_preferred_scale(
void *data, wp_fractional_scale_v1 * /*wp_fractional_scale_v1*/, uint preferred_scale)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_frame_guard{static_cast<GWL_Window *>(data)->frame_pending_mutex};
#endif
CLOG_INFO(LOG,
2,
"preferred_scale (preferred_scale=%.6f)",
double(preferred_scale) / FRACTIONAL_DENOMINATOR);
GWL_Window *win = static_cast<GWL_Window *>(data);
if (win->frame_pending.fractional_scale_preferred != int(preferred_scale)) {
win->frame_pending.fractional_scale_preferred = preferred_scale;
win->ghost_window->outputs_changed_update_scale_tag();
}
}
static const wp_fractional_scale_v1_listener wp_fractional_scale_listener = {
/*preferred_scale*/ wp_fractional_scale_handle_preferred_scale,
};
#undef LOG
/** \} */
/* -------------------------------------------------------------------- */
/** \name Listener (LibDecor Frame), #libdecor_frame_interface
* \{ */
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
static CLG_LogRef LOG_WL_LIBDECOR_FRAME = {"ghost.wl.handle.libdecor_frame"};
# define LOG (&LOG_WL_LIBDECOR_FRAME)
static void libdecor_frame_handle_configure(libdecor_frame *frame,
libdecor_configuration *configuration,
void *data)
{
CLOG_INFO(LOG, 2, "configure");
# ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_frame_guard{static_cast<GWL_Window *>(data)->frame_pending_mutex};
const bool is_main_thread = [data] {
const GWL_Window *win = static_cast<GWL_Window *>(data);
const GHOST_SystemWayland *system = win->ghost_system;
return system->main_thread_id == std::this_thread::get_id();
}();
# endif
GWL_WindowFrame &frame_pending = static_cast<GWL_Window *>(data)->frame_pending;
/* Set the size. */
int size_next[2] = {0, 0};
bool has_size = false;
/* Keep track the current size of window decorations (last set by this function). */
int size_decor[2] = {0, 0};
{
const GWL_Window *win = static_cast<GWL_Window *>(data);
const GWL_LibDecor_Window &decor = *win->libdecor;
if (decor.initial_configure_seen_with_size) {
size_decor[0] = decor.applied.size[0];
size_decor[1] = decor.applied.size[1];
}
}
{
GWL_Window *win = static_cast<GWL_Window *>(data);
const int fractional_scale = win->frame.fractional_scale;
/* It's important `fractional_scale` has a fractional component or rounding up will fail
* to produce the correct whole-number scale. */
GHOST_ASSERT((fractional_scale == 0) ||
(gwl_round_int_test(fractional_scale, FRACTIONAL_DENOMINATOR) == false),
"Fractional scale has no fractional component!");
/* The size from LIBDECOR wont use the GHOST windows buffer size.
* so it's important to calculate the buffer size that would have been used
* if fractional scaling wasn't supported. */
const int scale = fractional_scale ? (fractional_scale / FRACTIONAL_DENOMINATOR) + 1 :
win->frame.buffer_scale;
const int scale_as_fractional = scale * FRACTIONAL_DENOMINATOR;
if (libdecor_configuration_get_content_size(
configuration, frame, &size_next[0], &size_next[1])) {
if (fractional_scale) {
frame_pending.size[0] = gwl_window_fractional_to_viewport_round(win->frame, size_next[0]);
frame_pending.size[1] = gwl_window_fractional_to_viewport_round(win->frame, size_next[1]);
}
else if (fractional_scale && (fractional_scale != (scale * FRACTIONAL_DENOMINATOR))) {
/* The windows `preferred_scale` is not yet available,
* set the size as if fractional scale is available. */
frame_pending.size[0] = ((size_next[0] * scale) * fractional_scale) / scale_as_fractional;
frame_pending.size[1] = ((size_next[1] * scale) * fractional_scale) / scale_as_fractional;
}
else {
frame_pending.size[0] = size_next[0] * scale;
frame_pending.size[1] = size_next[1] * scale;
}
/* Account for buffer rounding requirement, once fractional scaling is enabled
* the buffer scale will be 1, rounding is a requirement until then. */
gwl_round_int2_by(frame_pending.size, win->frame.buffer_scale);
has_size = true;
}
else {
/* The window decorations may be zero on startup. */
if (UNLIKELY(size_decor[0] == 0 || size_decor[1] == 0)) {
if (fractional_scale != 0 && (scale_as_fractional != fractional_scale)) {
/* Invert the fractional part: (1.25 -> 1.75), (2.75 -> 2.25), (1.5 -> 1.5).
* Needed to properly set the initial window size. */
const int scale_fractional_part_inv = scale_as_fractional -
(FRACTIONAL_DENOMINATOR -
(scale_as_fractional - fractional_scale));
size_decor[0] = ((win->frame.size[0] / scale_as_fractional) * scale_fractional_part_inv);
size_decor[1] = ((win->frame.size[1] / scale_as_fractional) * scale_fractional_part_inv);
}
else {
size_decor[0] = win->frame.size[0] / scale;
size_decor[1] = win->frame.size[1] / scale;
}
}
}
}
/* Set the state. */
{
enum libdecor_window_state window_state;
if (libdecor_configuration_get_window_state(configuration, &window_state)) {
frame_pending.is_maximised = window_state & LIBDECOR_WINDOW_STATE_MAXIMIZED;
frame_pending.is_fullscreen = window_state & LIBDECOR_WINDOW_STATE_FULLSCREEN;
frame_pending.is_active = window_state & LIBDECOR_WINDOW_STATE_ACTIVE;
}
}
/* Apply the changes. */
{
GWL_Window *win = static_cast<GWL_Window *>(data);
# ifdef USE_EVENT_BACKGROUND_THREAD
if (!is_main_thread) {
gwl_window_pending_actions_tag(win, PENDING_WINDOW_FRAME_CONFIGURE);
}
else
# endif
{
gwl_window_frame_update_from_pending_no_lock(win);
}
}
/* Commit the changes. */
{
GWL_Window *win = static_cast<GWL_Window *>(data);
GWL_LibDecor_Window &decor = *win->libdecor;
if (has_size == false) {
/* Keep the current decor size. */
size_next[0] = size_decor[0];
size_next[1] = size_decor[1];
}
else {
/* Store the new size for later reuse. */
decor.applied.size[0] = size_next[0];
decor.applied.size[1] = size_next[1];
}
if (size_next[0] && size_next[1]) {
libdecor_state *state = libdecor_state_new(UNPACK2(size_next));
libdecor_frame_commit(frame, state, configuration);
libdecor_state_free(state);
}
if (decor.initial_configure_seen == false) {
decor.initial_configure_seen = true;
}
else {
if (decor.initial_state_seen == false) {
decor.initial_state_seen = true;
}
}
if (decor.initial_configure_seen_with_size == false) {
if (size_next[0] && size_next[1]) {
decor.initial_configure_seen_with_size = true;
}
}
}
}
static void libdecor_frame_handle_close(libdecor_frame * /*frame*/, void *data)
{
CLOG_INFO(LOG, 2, "close");
GWL_Window *win = static_cast<GWL_Window *>(data);
win->ghost_window->close();
}
static void libdecor_frame_handle_commit(libdecor_frame * /*frame*/, void *data)
{
CLOG_INFO(LOG, 2, "commit");
# if 0
GWL_Window *win = static_cast<GWL_Window *>(data);
win->ghost_window->notify_decor_redraw();
# else
(void)data;
# endif
}
/* NOTE: cannot be `const` because of the LIBDECOR API. */
static libdecor_frame_interface libdecor_frame_iface = {
/*configure*/ libdecor_frame_handle_configure,
/*close*/ libdecor_frame_handle_close,
/*commit*/ libdecor_frame_handle_commit,
};
# undef LOG
#endif /* WITH_GHOST_WAYLAND_LIBDECOR. */
/** \} */
/* -------------------------------------------------------------------- */
/** \name Listener (XDG Decoration Listener), #zxdg_toplevel_decoration_v1_listener
* \{ */
static CLG_LogRef LOG_WL_XDG_TOPLEVEL_DECORATION = {"ghost.wl.handle.xdg_toplevel_decoration"};
#define LOG (&LOG_WL_XDG_TOPLEVEL_DECORATION)
static void xdg_toplevel_decoration_handle_configure(
void *data, zxdg_toplevel_decoration_v1 * /*zxdg_toplevel_decoration_v1*/, const uint32_t mode)
{
CLOG_INFO(LOG, 2, "configure (mode=%u)", mode);
GWL_Window *win = static_cast<GWL_Window *>(data);
win->xdg_decor->mode = (zxdg_toplevel_decoration_v1_mode)mode;
}
static const zxdg_toplevel_decoration_v1_listener xdg_toplevel_decoration_v1_listener = {
/*configure*/ xdg_toplevel_decoration_handle_configure,
};
#undef LOG
/** \} */
/* -------------------------------------------------------------------- */
/** \name Listener (XDG Surface Handle Configure), #xdg_surface_listener
* \{ */
static CLG_LogRef LOG_WL_XDG_SURFACE = {"ghost.wl.handle.xdg_surface"};
#define LOG (&LOG_WL_XDG_SURFACE)
static void xdg_surface_handle_configure(void *data,
xdg_surface *xdg_surface,
const uint32_t serial)
{
GWL_Window *win = static_cast<GWL_Window *>(data);
if (win->xdg_decor->surface != xdg_surface) {
CLOG_INFO(LOG, 2, "configure (skipped)");
return;
}
CLOG_INFO(LOG, 2, "configure");
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_frame_guard{static_cast<GWL_Window *>(data)->frame_pending_mutex};
#endif
win->xdg_decor->pending.ack_configure = true;
win->xdg_decor->pending.ack_configure_serial = serial;
#ifdef USE_EVENT_BACKGROUND_THREAD
const GHOST_SystemWayland *system = win->ghost_system;
const bool is_main_thread = system->main_thread_id == std::this_thread::get_id();
if (!is_main_thread) {
/* NOTE(@ideasman42): this only gets one redraw,
* I could not find a case where this causes problems. */
gwl_window_pending_actions_tag(win, PENDING_WINDOW_FRAME_CONFIGURE);
}
else
#endif
{
gwl_window_frame_update_from_pending_no_lock(win);
}
}
static const xdg_surface_listener xdg_surface_listener = {
/*configure*/ xdg_surface_handle_configure,
};
#undef LOG
/** \} */
/* -------------------------------------------------------------------- */
/** \name Listener (Surface), #wl_surface_listener
* \{ */
static CLG_LogRef LOG_WL_SURFACE = {"ghost.wl.handle.surface"};
#define LOG (&LOG_WL_SURFACE)
static void surface_handle_enter(void *data, wl_surface * /*wl_surface*/, wl_output *wl_output)
{
if (!ghost_wl_output_own(wl_output)) {
CLOG_INFO(LOG, 2, "enter (skipped)");
return;
}
CLOG_INFO(LOG, 2, "enter");
GWL_Output *reg_output = ghost_wl_output_user_data(wl_output);
GHOST_WindowWayland *win = static_cast<GHOST_WindowWayland *>(data);
if (win->outputs_enter(reg_output)) {
win->outputs_changed_update_scale_tag();
}
}
static void surface_handle_leave(void *data, wl_surface * /*wl_surface*/, wl_output *wl_output)
{
if (!ghost_wl_output_own(wl_output)) {
CLOG_INFO(LOG, 2, "leave (skipped)");
return;
}
CLOG_INFO(LOG, 2, "leave");
GWL_Output *reg_output = ghost_wl_output_user_data(wl_output);
GHOST_WindowWayland *win = static_cast<GHOST_WindowWayland *>(data);
if (win->outputs_leave(reg_output)) {
win->outputs_changed_update_scale_tag();
}
}
static const wl_surface_listener wl_surface_listener = {
/*enter*/ surface_handle_enter,
/*leave*/ surface_handle_leave,
};
#undef LOG
/** \} */
/* -------------------------------------------------------------------- */
/** \name GHOST Implementation
*
* WAYLAND specific implementation of the #GHOST_Window interface.
* \{ */
GHOST_TSuccess GHOST_WindowWayland::hasCursorShape(GHOST_TStandardCursor cursorShape)
{
return system_->cursor_shape_check(cursorShape);
}
GHOST_WindowWayland::GHOST_WindowWayland(GHOST_SystemWayland *system,
const char *title,
const int32_t /*left*/,
const int32_t /*top*/,
const uint32_t width,
const uint32_t height,
const GHOST_TWindowState state,
const GHOST_IWindow *parentWindow,
const GHOST_TDrawingContextType type,
const bool is_dialog,
const bool stereoVisual,
const bool exclusive,
const bool is_debug)
: GHOST_Window(width, height, state, stereoVisual, exclusive),
system_(system),
window_(new GWL_Window),
is_debug_context_(is_debug)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system->server_mutex};
#endif
window_->ghost_window = this;
window_->ghost_system = system;
window_->ghost_context_type = type;
/* NOTE(@ideasman42): The scale set here to avoid flickering on startup.
* When all monitors use the same scale (which is quite common) there aren't any problems.
*
* When monitors have different scales there may still be a visible window resize on startup.
* Ideally it would be possible to know the scale this window will use however that's only
* known once #surface_enter callback runs (which isn't guaranteed to run at all).
*
* Using the maximum scale is best as it results in the window first being smaller,
* avoiding a large window flashing before it's made smaller.
*
* For fractional scaling the buffer will eventually be 1. Setting it to 1 now
* (to avoid window size rounding and buffer size switching) has some down-sides.
* It means the window will be drawn larger for a moment then smaller once fractional scaling
* is detected and enabled. Unfortunately, it doesn't seem possible to receive the
* #wp_fractional_scale_v1_listener::preferred_scale information before the window is created
* So leave the buffer scaled up because there is no *guarantee* the fractional scaling support
* will run which could result in an incorrect buffer scale. */
int scale_fractional_from_output;
const int buffer_scale_from_output = outputs_uniform_scale_or_default(
system_->outputs_get(), 0, &scale_fractional_from_output);
window_->frame.size[0] = int32_t(width);
window_->frame.size[1] = int32_t(height);
window_->is_dialog = is_dialog;
/* Window surfaces. */
window_->wl.surface = wl_compositor_create_surface(system_->wl_compositor_get());
ghost_wl_surface_tag(window_->wl.surface);
wl_surface_add_listener(window_->wl.surface, &wl_surface_listener, window_);
wp_fractional_scale_manager_v1 *fractional_scale_manager =
system->wp_fractional_scale_manager_get();
if (fractional_scale_manager) {
window_->wp.fractional_scale_handle = wp_fractional_scale_manager_v1_get_fractional_scale(
fractional_scale_manager, window_->wl.surface);
wp_fractional_scale_v1_add_listener(
window_->wp.fractional_scale_handle, &wp_fractional_scale_listener, window_);
}
/* NOTE: The limit is in points (not pixels) so Hi-DPI will limit to larger number of pixels.
* This has the advantage that the size limit is the same when moving the window between monitors
* with different scales set. If it was important to limit in pixels it could be re-calculated
* when the `window_->frame.buffer_scale` changed. */
const int32_t size_min[2] = {320, 240};
const char *xdg_app_id = GHOST_SystemWayland::xdg_app_id_get();
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
if (use_libdecor) {
window_->libdecor = new GWL_LibDecor_Window;
GWL_LibDecor_Window &decor = *window_->libdecor;
/* create window decorations */
decor.frame = libdecor_decorate(
system_->libdecor_context_get(), window_->wl.surface, &libdecor_frame_iface, window_);
libdecor_frame_map(window_->libdecor->frame);
libdecor_frame_set_min_content_size(decor.frame, UNPACK2(size_min));
libdecor_frame_set_app_id(decor.frame, xdg_app_id);
if (parentWindow) {
GWL_LibDecor_Window &decor_parent =
*dynamic_cast<const GHOST_WindowWayland *>(parentWindow)->window_->libdecor;
libdecor_frame_set_parent(decor.frame, decor_parent.frame);
}
}
else
#endif
{
window_->xdg_decor = new GWL_XDG_Decor_Window;
GWL_XDG_Decor_Window &decor = *window_->xdg_decor;
decor.surface = xdg_wm_base_get_xdg_surface(system_->xdg_decor_shell_get(),
window_->wl.surface);
decor.toplevel = xdg_surface_get_toplevel(decor.surface);
xdg_toplevel_set_min_size(decor.toplevel, UNPACK2(size_min));
xdg_toplevel_set_app_id(decor.toplevel, xdg_app_id);
xdg_surface_add_listener(decor.surface, &xdg_surface_listener, window_);
xdg_toplevel_add_listener(decor.toplevel, &xdg_toplevel_listener, window_);
if (parentWindow && is_dialog) {
GWL_XDG_Decor_Window &decor_parent =
*dynamic_cast<const GHOST_WindowWayland *>(parentWindow)->window_->xdg_decor;
xdg_toplevel_set_parent(decor.toplevel, decor_parent.toplevel);
}
}
gwl_window_title_set(window_, title);
wl_surface_set_user_data(window_->wl.surface, this);
/* NOTE: the method used for XDG & LIBDECOR initialization (using `initial_configure_seen`)
* follows the method used in SDL 3.16. */
/* Causes a glitch with `libdecor` for some reason. */
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
if (use_libdecor) {
/* Pass. */
}
else
#endif /* WITH_GHOST_WAYLAND_LIBDECOR */
{
GWL_XDG_Decor_Window &decor = *window_->xdg_decor;
if (system_->xdg_decor_manager_get()) {
decor.toplevel_decor = zxdg_decoration_manager_v1_get_toplevel_decoration(
system_->xdg_decor_manager_get(), decor.toplevel);
zxdg_toplevel_decoration_v1_add_listener(
decor.toplevel_decor, &xdg_toplevel_decoration_v1_listener, window_);
zxdg_toplevel_decoration_v1_set_mode(decor.toplevel_decor,
ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
}
/* Commit needed to so configure callback runs. */
wl_surface_commit(window_->wl.surface);
while (!decor.initial_configure_seen) {
wl_display_flush(system->wl_display_get());
wl_display_dispatch(system->wl_display_get());
}
}
/* If the scale is known early, setup the window scale.
* Otherwise accept an unsightly flicker once the outputs scale can be found. */
int early_buffer_scale = 0;
int early_fractional_scale = 0;
if (const int test_fractional_scale =
fractional_scale_manager ? (window_->frame_pending.fractional_scale_preferred ?
window_->frame_pending.fractional_scale_preferred :
scale_fractional_from_output) :
0)
{
if (!gwl_round_int_test(test_fractional_scale, FRACTIONAL_DENOMINATOR)) {
early_fractional_scale = test_fractional_scale;
}
else {
/* Rounded, use simple integer buffer scaling. */
early_buffer_scale = test_fractional_scale / FRACTIONAL_DENOMINATOR;
early_fractional_scale = 0;
}
}
else if (buffer_scale_from_output) {
early_buffer_scale = buffer_scale_from_output;
}
if (early_fractional_scale != 0) {
/* Fractional scale is known. */
window_->frame.fractional_scale_preferred = early_fractional_scale;
window_->frame.fractional_scale = early_fractional_scale;
window_->frame.buffer_scale = 1;
window_->frame_pending.fractional_scale_preferred = early_fractional_scale;
window_->frame_pending.fractional_scale = early_fractional_scale;
window_->frame_pending.buffer_scale = 1;
/* The scale is considered initialized now. */
window_->frame_pending.is_scale_init = true;
/* Always commit and set the scale. */
bool surface_needs_commit_dummy = false, surface_needs_buffer_scale_dummy = false;
gwl_window_frame_pending_fractional_scale_set_notest(
window_, &surface_needs_commit_dummy, &surface_needs_buffer_scale_dummy);
}
else if (early_buffer_scale != 0) {
/* Non-fractional scale is known. */
/* No fractional scale, simple initialization. */
window_->frame.buffer_scale = early_buffer_scale;
window_->frame_pending.buffer_scale = early_buffer_scale;
/* The scale is considered initialized now. */
window_->frame_pending.is_scale_init = true;
/* The window surface must be rounded to the scale,
* failing to do so causes the WAYLAND-server to close the window immediately. */
gwl_round_int2_by(window_->frame.size, window_->frame.buffer_scale);
}
else {
/* Scale isn't known (the windows size may flicker when #outputs_changed_update_scale runs). */
window_->frame.buffer_scale = 1;
window_->frame_pending.buffer_scale = 1;
GHOST_ASSERT(window_->frame_pending.is_scale_init == false,
"An initialized scale is not expected");
}
if (window_->frame_pending.is_scale_init) {
/* If the output scale changes here it means the scale settings were not properly set. */
GHOST_ASSERT(outputs_changed_update_scale() == false,
"Fractional scale was not properly initialized");
}
wl_surface_set_buffer_scale(window_->wl.surface, window_->frame.buffer_scale);
/* Postpone binding the buffer until after it's decor has been configured:
* - Ensure the window is sized properly (with XDG window decorations), see: #113059.
* - Avoids flickering on startup.
*/
#ifdef WITH_OPENGL_BACKEND
if (type == GHOST_kDrawingContextTypeOpenGL) {
window_->backend.egl_window = wl_egl_window_create(
window_->wl.surface, int(window_->frame.size[0]), int(window_->frame.size[1]));
}
#endif
#ifdef WITH_VULKAN_BACKEND
if (type == GHOST_kDrawingContextTypeVulkan) {
window_->backend.vulkan_window_info = new GHOST_ContextVK_WindowInfo;
window_->backend.vulkan_window_info->size[0] = window_->frame.size[0];
window_->backend.vulkan_window_info->size[1] = window_->frame.size[1];
}
#endif
/* Drawing context. */
if (setDrawingContextType(type) == GHOST_kFailure) {
GHOST_PRINT("Failed to create drawing context" << std::endl);
}
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
if (use_libdecor) {
/* Commit needed so the top-level callbacks run (and `toplevel` can be accessed). */
wl_surface_commit(window_->wl.surface);
GWL_LibDecor_Window &decor = *window_->libdecor;
/* Additional round-trip is needed to ensure `xdg_toplevel` is set. */
wl_display_roundtrip(system_->wl_display_get());
/* NOTE: LIBDECOR requires the window to be created & configured before the state can be set.
* Workaround this by using the underlying `xdg_toplevel` */
while (!decor.initial_configure_seen) {
wl_display_flush(system->wl_display_get());
wl_display_dispatch(system->wl_display_get());
}
xdg_toplevel *toplevel = libdecor_frame_get_xdg_toplevel(decor.frame);
gwl_window_state_set_for_xdg(toplevel, state, gwl_window_state_get(window_));
/* Needed for maximize to use the size of the maximized frame instead of the size
* from `width` & `height`, see #113961 (follow up comments). */
int roundtrip_count = 0;
while (!decor.initial_state_seen) {
/* Use round-trip so as not to block in the case setting
* the state is ignored by the compositor. */
wl_display_roundtrip(system_->wl_display_get());
/* Avoid waiting continuously if the requested state is ignored
* (2x round-trips should be enough). */
if (++roundtrip_count >= 2) {
break;
}
}
}
else
#endif /* WITH_GHOST_WAYLAND_LIBDECOR */
{
gwl_window_state_set(window_, state);
}
/* Commit after setting the buffer.
* While postponing until after the buffer drawing is context is set
* isn't essential, it reduces flickering. */
wl_surface_commit(window_->wl.surface);
/* Set swap interval to 0 to prevent blocking. */
setSwapInterval(0);
}
#ifdef USE_EVENT_BACKGROUND_THREAD
GHOST_TSuccess GHOST_WindowWayland::swapBuffers()
{
GHOST_ASSERT(system_->main_thread_id == std::this_thread::get_id(), "Only from main thread!");
return GHOST_Window::swapBuffers();
}
#endif /* USE_EVENT_BACKGROUND_THREAD */
GHOST_TSuccess GHOST_WindowWayland::setWindowCursorGrab(GHOST_TGrabCursorMode mode)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
#endif
GHOST_Rect bounds_buf;
GHOST_Rect *bounds = nullptr;
if (m_cursorGrab == GHOST_kGrabWrap) {
if (getCursorGrabBounds(bounds_buf) == GHOST_kFailure) {
getClientBounds(bounds_buf);
}
bounds = &bounds_buf;
}
if (system_->window_cursor_grab_set(mode,
m_cursorGrab,
m_cursorGrabInitPos,
bounds,
m_cursorGrabAxis,
window_->wl.surface,
this->scale_params_get()))
{
return GHOST_kSuccess;
}
return GHOST_kFailure;
}
GHOST_TSuccess GHOST_WindowWayland::setWindowCursorShape(GHOST_TStandardCursor shape)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
#endif
const GHOST_TSuccess ok = system_->cursor_shape_set(shape);
m_cursorShape = (ok == GHOST_kSuccess) ? shape : GHOST_kStandardCursorDefault;
if (ok == GHOST_kSuccess) {
/* For the cursor to display when the event queue isn't being handled. */
wl_display_flush(system_->wl_display_get());
}
return ok;
}
bool GHOST_WindowWayland::getCursorGrabUseSoftwareDisplay()
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
#endif
return system_->cursor_grab_use_software_display_get(m_cursorGrab);
}
GHOST_TSuccess GHOST_WindowWayland::setWindowCustomCursorShape(
uint8_t *bitmap, uint8_t *mask, int sizex, int sizey, int hotX, int hotY, bool canInvertColor)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
#endif
const GHOST_TSuccess ok = system_->cursor_shape_custom_set(
bitmap, mask, sizex, sizey, hotX, hotY, canInvertColor);
if (ok == GHOST_kSuccess) {
/* For the cursor to display when the event queue isn't being handled. */
wl_display_flush(system_->wl_display_get());
}
return ok;
}
GHOST_TSuccess GHOST_WindowWayland::getCursorBitmap(GHOST_CursorBitmapRef *bitmap)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
#endif
return system_->cursor_bitmap_get(bitmap);
}
void GHOST_WindowWayland::setTitle(const char *title)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
#endif
gwl_window_title_set(window_, title);
}
std::string GHOST_WindowWayland::getTitle() const
{
/* No need to lock `server_mutex` (WAYLAND never changes this). */
return window_->title.empty() ? "untitled" : window_->title;
}
void GHOST_WindowWayland::getWindowBounds(GHOST_Rect &bounds) const
{
getClientBounds(bounds);
}
void GHOST_WindowWayland::getClientBounds(GHOST_Rect &bounds) const
{
/* No need to lock `server_mutex` (WAYLAND never changes this in a thread). */
bounds.set(0, 0, UNPACK2(window_->frame.size));
}
GHOST_TSuccess GHOST_WindowWayland::setClientWidth(const uint32_t width)
{
return setClientSize(width, uint32_t(window_->frame.size[1]));
}
GHOST_TSuccess GHOST_WindowWayland::setClientHeight(const uint32_t height)
{
return setClientSize(uint32_t(window_->frame.size[0]), height);
}
GHOST_TSuccess GHOST_WindowWayland::setClientSize(const uint32_t width, const uint32_t height)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
std::lock_guard lock_frame_guard{window_->frame_pending_mutex};
#endif
GWL_WindowFrame &frame_pending = window_->frame_pending;
frame_pending.size[0] = width;
frame_pending.size[1] = height;
gwl_round_int2_by(frame_pending.size, frame_pending.buffer_scale);
gwl_window_frame_pending_size_set(window_, nullptr, nullptr, nullptr);
return GHOST_kSuccess;
}
void GHOST_WindowWayland::screenToClient(int32_t inX,
int32_t inY,
int32_t &outX,
int32_t &outY) const
{
outX = inX;
outY = inY;
}
void GHOST_WindowWayland::clientToScreen(int32_t inX,
int32_t inY,
int32_t &outX,
int32_t &outY) const
{
outX = inX;
outY = inY;
}
GHOST_WindowWayland::~GHOST_WindowWayland()
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
#endif
releaseNativeHandles();
#ifdef WITH_OPENGL_BACKEND
if (window_->ghost_context_type == GHOST_kDrawingContextTypeOpenGL) {
wl_egl_window_destroy(window_->backend.egl_window);
}
#endif
#ifdef WITH_VULKAN_BACKEND
if (window_->ghost_context_type == GHOST_kDrawingContextTypeVulkan) {
delete window_->backend.vulkan_window_info;
}
#endif
if (window_->xdg.activation_token) {
xdg_activation_token_v1_destroy(window_->xdg.activation_token);
window_->xdg.activation_token = nullptr;
}
if (window_->wp.fractional_scale_handle) {
wp_fractional_scale_v1_destroy(window_->wp.fractional_scale_handle);
window_->wp.fractional_scale_handle = nullptr;
}
if (window_->wp.viewport) {
wp_viewport_destroy(window_->wp.viewport);
window_->wp.viewport = nullptr;
}
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
if (use_libdecor) {
gwl_libdecor_window_destroy(window_->libdecor);
}
else
#endif
{
gwl_xdg_decor_window_destroy(window_->xdg_decor);
}
/* Clear any pointers to this window. This is needed because there are no guarantees
* that flushing the display will the "leave" handlers before handling events. */
system_->window_surface_unref(window_->wl.surface);
wl_surface_destroy(window_->wl.surface);
/* NOTE(@ideasman42): Flushing will often run the appropriate handlers event
* (#wl_surface_listener.leave in particular) to avoid attempted access to the freed surfaces.
* This is not fool-proof though, hence the call to #window_surface_unref, see: #99078. */
wl_display_flush(system_->wl_display_get());
delete window_;
}
uint16_t GHOST_WindowWayland::getDPIHint()
{
/* No need to lock `server_mutex`
* (`outputs_changed_update_scale` never changes values in a non-main thread). */
if (window_->frame.fractional_scale) {
return gwl_window_fractional_to_viewport(window_->frame, base_dpi);
}
return window_->frame.buffer_scale * base_dpi;
}
GHOST_TSuccess GHOST_WindowWayland::setWindowCursorVisibility(bool visible)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
#endif
const GHOST_TSuccess ok = system_->cursor_visibility_set(visible);
if (ok == GHOST_kSuccess) {
/* For the cursor to display when the event queue isn't being handled. */
wl_display_flush(system_->wl_display_get());
}
return ok;
}
GHOST_TSuccess GHOST_WindowWayland::setState(GHOST_TWindowState state)
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
#endif
return gwl_window_state_set(window_, state) ? GHOST_kSuccess : GHOST_kFailure;
}
GHOST_TWindowState GHOST_WindowWayland::getState() const
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
#endif
return gwl_window_state_get(window_);
}
GHOST_TSuccess GHOST_WindowWayland::invalidate()
{
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowWayland::setOrder(GHOST_TWindowOrder order)
{
/* NOTE(@ideasman42): only activation is supported (on X11 & Cocoa for e.g.)
* both activation and raising is performed. Since WAYLAND only supports activation,
* do that as the compositor will likely raise the window as well.
* Although it's not ideal that raising does something but lowering a window is ignored. */
if (order == GHOST_kWindowOrderTop) {
gwl_window_activate(window_);
}
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowWayland::beginFullScreen() const
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
#endif
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
if (use_libdecor) {
libdecor_frame_set_fullscreen(window_->libdecor->frame, nullptr);
}
else
#endif
{
xdg_toplevel_set_fullscreen(window_->xdg_decor->toplevel, nullptr);
}
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowWayland::endFullScreen() const
{
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_server_guard{*system_->server_mutex};
#endif
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
if (use_libdecor) {
libdecor_frame_unset_fullscreen(window_->libdecor->frame);
}
else
#endif
{
xdg_toplevel_unset_fullscreen(window_->xdg_decor->toplevel);
}
return GHOST_kSuccess;
}
bool GHOST_WindowWayland::isDialog() const
{
return window_->is_dialog;
}
GHOST_Context *GHOST_WindowWayland::newDrawingContext(GHOST_TDrawingContextType type)
{
switch (type) {
case GHOST_kDrawingContextTypeNone: {
GHOST_Context *context = new GHOST_ContextNone(m_wantStereoVisual);
return context;
}
#ifdef WITH_VULKAN_BACKEND
case GHOST_kDrawingContextTypeVulkan: {
GHOST_ContextVK *context = new GHOST_ContextVK(m_wantStereoVisual,
GHOST_kVulkanPlatformWayland,
0,
nullptr,
window_->wl.surface,
system_->wl_display_get(),
window_->backend.vulkan_window_info,
1,
2,
is_debug_context_);
if (context->initializeDrawingContext()) {
return context;
}
delete context;
return nullptr;
}
#endif
#ifdef WITH_OPENGL_BACKEND
case GHOST_kDrawingContextTypeOpenGL: {
for (int minor = 6; minor >= 3; --minor) {
GHOST_Context *context = new GHOST_ContextEGL(
system_,
m_wantStereoVisual,
EGLNativeWindowType(window_->backend.egl_window),
EGLNativeDisplayType(system_->wl_display_get()),
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
4,
minor,
GHOST_OPENGL_EGL_CONTEXT_FLAGS |
(is_debug_context_ ? EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR : 0),
GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
EGL_OPENGL_API);
if (context->initializeDrawingContext()) {
return context;
}
delete context;
}
return nullptr;
}
#endif
default:
/* Unsupported backend. */
return nullptr;
}
}
#ifdef WITH_INPUT_IME
void GHOST_WindowWayland::beginIME(int32_t x, int32_t y, int32_t w, int32_t h, bool completed)
{
system_->ime_begin(this, x, y, w, h, completed);
}
void GHOST_WindowWayland::endIME()
{
system_->ime_end(this);
}
#endif
/** \} */
/* -------------------------------------------------------------------- */
/** \name Public WAYLAND Direct Data Access
*
* Expose some members via methods.
* \{ */
int GHOST_WindowWayland::scale_get() const
{
return window_->frame.buffer_scale;
}
const GWL_WindowScaleParams &GHOST_WindowWayland::scale_params_get() const
{
/* NOTE(@ideasman42): This could be kept initialized,
* since it's such a small struct it's not so important. */
GWL_WindowScaleParams *scale_params = &window_->scale_params;
scale_params->is_fractional = (window_->frame.fractional_scale != 0);
scale_params->scale = scale_params->is_fractional ? window_->frame.fractional_scale :
window_->frame.buffer_scale;
return *scale_params;
}
wl_fixed_t GHOST_WindowWayland::wl_fixed_from_window(wl_fixed_t value) const
{
if (window_->frame.fractional_scale) {
return gwl_window_fractional_from_viewport(window_->frame, value);
}
return value / window_->frame.buffer_scale;
}
wl_fixed_t GHOST_WindowWayland::wl_fixed_to_window(wl_fixed_t value) const
{
if (window_->frame.fractional_scale) {
return gwl_window_fractional_to_viewport(window_->frame, value);
}
return value * window_->frame.buffer_scale;
}
wl_surface *GHOST_WindowWayland::wl_surface_get() const
{
return window_->wl.surface;
}
const std::vector<GWL_Output *> &GHOST_WindowWayland::outputs_get()
{
return window_->outputs;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Public WAYLAND Window Level Functions
*
* High Level Windowing Utilities.
* \{ */
GHOST_TSuccess GHOST_WindowWayland::close()
{
return system_->pushEvent_maybe_pending(
new GHOST_Event(system_->getMilliSeconds(), GHOST_kEventWindowClose, this));
}
GHOST_TSuccess GHOST_WindowWayland::activate()
{
#ifdef USE_EVENT_BACKGROUND_THREAD
const bool is_main_thread = system_->main_thread_id == std::this_thread::get_id();
if (is_main_thread)
#endif
{
if (system_->getWindowManager()->setActiveWindow(this) == GHOST_kFailure) {
return GHOST_kFailure;
}
}
const GHOST_TSuccess success = system_->pushEvent_maybe_pending(
new GHOST_Event(system_->getMilliSeconds(), GHOST_kEventWindowActivate, this));
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
if (success == GHOST_kSuccess) {
if (use_libdecor) {
/* Ensure there is a swap-buffers, needed for the updated window borders to refresh. */
notify_decor_redraw();
}
}
#endif
return success;
}
GHOST_TSuccess GHOST_WindowWayland::deactivate()
{
#ifdef USE_EVENT_BACKGROUND_THREAD
/* Actual activation is handled when processing pending events. */
const bool is_main_thread = system_->main_thread_id == std::this_thread::get_id();
if (is_main_thread)
#endif
{
system_->getWindowManager()->setWindowInactive(this);
}
const GHOST_TSuccess success = system_->pushEvent_maybe_pending(
new GHOST_Event(system_->getMilliSeconds(), GHOST_kEventWindowDeactivate, this));
#ifdef WITH_GHOST_WAYLAND_LIBDECOR
if (success == GHOST_kSuccess) {
if (use_libdecor) {
/* Ensure there is a swap-buffers, needed for the updated window borders to refresh. */
notify_decor_redraw();
}
}
#endif
return success;
}
GHOST_TSuccess GHOST_WindowWayland::notify_size()
{
return system_->pushEvent_maybe_pending(
new GHOST_Event(system_->getMilliSeconds(), GHOST_kEventWindowSize, this));
}
GHOST_TSuccess GHOST_WindowWayland::notify_decor_redraw()
{
/* NOTE: we want to `swapBuffers`, however this may run from a thread and
* when this windows OpenGL context is not active, so send and update event instead. */
return system_->pushEvent_maybe_pending(
new GHOST_Event(system_->getMilliSeconds(), GHOST_kEventWindowUpdateDecor, this));
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Public WAYLAND Utility Functions
*
* Functionality only used for the WAYLAND implementation.
* \{ */
void GHOST_WindowWayland::outputs_changed_update_scale_tag()
{
#ifdef USE_EVENT_BACKGROUND_THREAD
/* NOTE: if deferring causes problems, it could be isolated to the first scale initialization
* See: #GWL_WindowFrame::is_scale_init. */
gwl_window_pending_actions_tag(window_, PENDING_OUTPUT_SCALE_UPDATE_DEFERRED);
#else
outputs_changed_update_scale();
#endif
}
bool GHOST_WindowWayland::outputs_changed_update_scale()
{
#ifdef USE_EVENT_BACKGROUND_THREAD
if (system_->main_thread_id != std::this_thread::get_id()) {
gwl_window_pending_actions_tag(window_, PENDING_OUTPUT_SCALE_UPDATE);
return false;
}
#endif
int fractional_scale_next = -1;
int fractional_scale_from_output = 0;
int scale_next = outputs_max_scale_or_default(outputs_get(), 0, &fractional_scale_from_output);
if (UNLIKELY(scale_next == 0)) {
return false;
}
if (window_->wp.fractional_scale_handle) {
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_frame_guard{window_->frame_pending_mutex};
#endif
/* Let the #wp_fractional_scale_v1_listener::preferred_scale callback handle
* changes to the windows scale. */
if (window_->frame_pending.fractional_scale_preferred != 0) {
fractional_scale_next = window_->frame_pending.fractional_scale_preferred;
scale_next = fractional_scale_next / FRACTIONAL_DENOMINATOR;
}
}
if (fractional_scale_next == -1) {
fractional_scale_next = fractional_scale_from_output;
scale_next = fractional_scale_next / FRACTIONAL_DENOMINATOR;
}
bool changed = false;
#ifdef USE_EVENT_BACKGROUND_THREAD
std::lock_guard lock_frame_guard{window_->frame_pending_mutex};
#endif
bool force_frame_update = false;
bool is_fractional_prev = window_->frame.fractional_scale != 0;
const bool is_fractional_next = (fractional_scale_next % FRACTIONAL_DENOMINATOR) != 0;
/* When non-fractional, never use fractional scaling! */
window_->frame_pending.fractional_scale = is_fractional_next ? fractional_scale_next : 0;
window_->frame_pending.buffer_scale = is_fractional_next ?
1 :
fractional_scale_next / FRACTIONAL_DENOMINATOR;
int fractional_scale_prev = window_->frame.fractional_scale ?
window_->frame.fractional_scale :
window_->frame.buffer_scale * FRACTIONAL_DENOMINATOR;
int scale_prev = fractional_scale_prev / FRACTIONAL_DENOMINATOR;
if (window_->frame_pending.is_scale_init == false) {
window_->frame_pending.is_scale_init = true;
/* NOTE(@ideasman42): Needed because new windows are created at their previous pixel-dimensions
* as the window doesn't save it's DPI. Restore the window size under the assumption it's
* opening on the same monitor so a window keeps it's previous size on a users system.
*
* To support anything more sophisticated, windows would need to be created with a scale
* argument (representing the scale used when the window was stored, for e.g.). */
is_fractional_prev = is_fractional_next;
scale_prev = scale_next;
fractional_scale_prev = fractional_scale_next;
/* Leave `window_->frame_pending` as-is, so changes are detected and updates are applied. */
force_frame_update = true;
}
if ((fractional_scale_prev != fractional_scale_next) ||
(window_->frame_pending.buffer_scale != window_->frame.buffer_scale) ||
(force_frame_update == true))
{
/* Resize the window failing to do so results in severe flickering with a
* multi-monitor setup when multiple monitors have different scales.
*
* NOTE: some flickering is still possible even when resizing this
* happens when dragging the right hand side of the title-bar in KDE
* as expanding changed the size on the RHS, this may be up to the compositor to fix. */
for (size_t i = 0; i < ARRAY_SIZE(window_->frame_pending.size); i++) {
const int value = window_->frame_pending.size[i] ? window_->frame_pending.size[i] :
window_->frame.size[i];
if (is_fractional_prev || is_fractional_next) {
window_->frame_pending.size[i] = lroundf(
value * (double(fractional_scale_next) / double(fractional_scale_prev)));
}
else {
window_->frame_pending.size[i] = (value * scale_next) / scale_prev;
}
if (window_->frame_pending.buffer_scale > 1) {
gwl_round_int_by(&window_->frame_pending.size[i], window_->frame_pending.buffer_scale);
}
}
gwl_window_frame_update_from_pending_no_lock(window_);
changed = true;
}
return changed;
}
bool GHOST_WindowWayland::outputs_enter(GWL_Output *output)
{
std::vector<GWL_Output *> &outputs = window_->outputs;
auto it = std::find(outputs.begin(), outputs.end(), output);
if (it != outputs.end()) {
return false;
}
outputs.push_back(output);
return true;
}
bool GHOST_WindowWayland::outputs_leave(GWL_Output *output)
{
std::vector<GWL_Output *> &outputs = window_->outputs;
auto it = std::find(outputs.begin(), outputs.end(), output);
if (it == outputs.end()) {
return false;
}
outputs.erase(it);
return true;
}
#ifdef USE_EVENT_BACKGROUND_THREAD
void GHOST_WindowWayland::pending_actions_handle()
{
/* Caller must lock `server_mutex`, while individual actions could lock,
* it's simpler to lock once when handling all window actions. */
GWL_Window *win = window_;
GHOST_ASSERT(win->ghost_system->main_thread_id == std::this_thread::get_id(),
"Run from main thread!");
gwl_window_pending_actions_handle(win);
}
#endif /* USE_EVENT_BACKGROUND_THREAD */
/** \} */