tornavis/source/blender/editors/mesh/editmesh_preselect_elem.c

403 lines
12 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup edmesh
*/
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BKE_editmesh.h"
#include "GPU_immediate.h"
#include "GPU_matrix.h"
#include "GPU_state.h"
#include "DNA_object_types.h"
#include "ED_mesh.h"
#include "ED_view3d.h"
/* -------------------------------------------------------------------- */
/** \name Mesh Element Pre-Select
* Public API:
*
* #EDBM_preselect_elem_create
* #EDBM_preselect_elem_destroy
* #EDBM_preselect_elem_clear
* #EDBM_preselect_elem_draw
* #EDBM_preselect_elem_update_from_single
*
* \{ */
static void vcos_get(BMVert *v, float r_co[3], const float (*coords)[3])
{
if (coords) {
copy_v3_v3(r_co, coords[BM_elem_index_get(v)]);
}
else {
copy_v3_v3(r_co, v->co);
}
}
static void vcos_get_pair(BMVert *v[2], float r_cos[2][3], const float (*coords)[3])
{
if (coords) {
for (int j = 0; j < 2; j++) {
copy_v3_v3(r_cos[j], coords[BM_elem_index_get(v[j])]);
}
}
else {
for (int j = 0; j < 2; j++) {
copy_v3_v3(r_cos[j], v[j]->co);
}
}
}
struct EditMesh_PreSelElem {
float (*edges)[2][3];
int edges_len;
float (*verts)[3];
int verts_len;
float (*preview_tris)[3][3];
int preview_tris_len;
float (*preview_lines)[2][3];
int preview_lines_len;
eEditMesh_PreSelPreviewAction preview_action;
};
void EDBM_preselect_action_set(struct EditMesh_PreSelElem *psel,
eEditMesh_PreSelPreviewAction action)
{
psel->preview_action = action;
}
eEditMesh_PreSelPreviewAction EDBM_preselect_action_get(struct EditMesh_PreSelElem *psel)
{
return psel->preview_action;
}
struct EditMesh_PreSelElem *EDBM_preselect_elem_create(void)
{
struct EditMesh_PreSelElem *psel = MEM_callocN(sizeof(*psel), __func__);
psel->preview_action = PRESELECT_ACTION_TRANSFORM;
return psel;
}
void EDBM_preselect_elem_destroy(struct EditMesh_PreSelElem *psel)
{
EDBM_preselect_elem_clear(psel);
EDBM_preselect_preview_clear(psel);
MEM_freeN(psel);
}
void EDBM_preselect_preview_clear(struct EditMesh_PreSelElem *psel)
{
MEM_SAFE_FREE(psel->preview_tris);
psel->preview_tris_len = 0;
MEM_SAFE_FREE(psel->preview_lines);
psel->preview_lines_len = 0;
}
void EDBM_preselect_elem_clear(struct EditMesh_PreSelElem *psel)
{
MEM_SAFE_FREE(psel->edges);
psel->edges_len = 0;
MEM_SAFE_FREE(psel->verts);
psel->verts_len = 0;
}
void EDBM_preselect_elem_draw(struct EditMesh_PreSelElem *psel, const float matrix[4][4])
{
if ((psel->edges_len == 0) && (psel->verts_len == 0)) {
return;
}
GPU_depth_test(GPU_DEPTH_NONE);
GPU_matrix_push();
GPU_matrix_mul(matrix);
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immUniformColor4ub(141, 171, 186, 100);
if (psel->preview_action != PRESELECT_ACTION_TRANSFORM) {
if (psel->preview_tris_len > 0) {
immBegin(GPU_PRIM_TRIS, psel->preview_tris_len * 3);
for (int i = 0; i < psel->preview_tris_len; i++) {
immVertex3fv(pos, psel->preview_tris[i][0]);
immVertex3fv(pos, psel->preview_tris[i][1]);
immVertex3fv(pos, psel->preview_tris[i][2]);
}
immEnd();
}
if (psel->preview_lines_len > 0) {
immUniformColor4ub(3, 161, 252, 200);
GPU_line_width(2.0f);
immBegin(GPU_PRIM_LINES, psel->preview_lines_len * 2);
for (int i = 0; i < psel->preview_lines_len; i++) {
immVertex3fv(pos, psel->preview_lines[i][0]);
immVertex3fv(pos, psel->preview_lines[i][1]);
}
immEnd();
}
}
if (psel->preview_action == PRESELECT_ACTION_DELETE) {
immUniformColor4ub(252, 49, 10, 200);
}
else {
immUniformColor4ub(3, 161, 252, 200);
}
if (psel->edges_len > 0) {
GPU_line_width(3.0f);
immBegin(GPU_PRIM_LINES, psel->edges_len * 2);
for (int i = 0; i < psel->edges_len; i++) {
immVertex3fv(pos, psel->edges[i][0]);
immVertex3fv(pos, psel->edges[i][1]);
}
immEnd();
}
if (psel->verts_len > 0) {
GPU_point_size(4.0f);
immBegin(GPU_PRIM_POINTS, psel->verts_len);
for (int i = 0; i < psel->verts_len; i++) {
immVertex3fv(pos, psel->verts[i]);
}
immEnd();
}
immUnbindProgram();
GPU_matrix_pop();
/* Reset default */
GPU_depth_test(GPU_DEPTH_LESS_EQUAL);
}
static void view3d_preselect_mesh_elem_update_from_vert(struct EditMesh_PreSelElem *psel,
BMesh *UNUSED(bm),
BMVert *eve,
const float (*coords)[3])
{
float(*verts)[3] = MEM_mallocN(sizeof(*psel->verts), __func__);
vcos_get(eve, verts[0], coords);
psel->verts = verts;
psel->verts_len = 1;
}
static void view3d_preselect_mesh_elem_update_from_edge(struct EditMesh_PreSelElem *psel,
BMesh *UNUSED(bm),
BMEdge *eed,
const float (*coords)[3])
{
float(*edges)[2][3] = MEM_mallocN(sizeof(*psel->edges), __func__);
vcos_get_pair(&eed->v1, edges[0], coords);
psel->edges = edges;
psel->edges_len = 1;
}
static void view3d_preselect_update_preview_triangle_from_vert(struct EditMesh_PreSelElem *psel,
ViewContext *vc,
BMesh *UNUSED(bm),
BMVert *eed,
const int mval[2])
{
BMVert *v_act = eed;
BMEdge *e_pair[2] = {NULL};
float center[3];
if (v_act->e != NULL) {
for (uint allow_wire = 0; allow_wire < 2 && (e_pair[1] == NULL); allow_wire++) {
int i = 0;
BMEdge *e_iter = v_act->e;
do {
if ((BM_elem_flag_test(e_iter, BM_ELEM_HIDDEN) == false) &&
(allow_wire ? BM_edge_is_wire(e_iter) : BM_edge_is_boundary(e_iter)))
{
if (i == 2) {
e_pair[0] = e_pair[1] = NULL;
break;
}
e_pair[i++] = e_iter;
}
} while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v_act)) != v_act->e);
}
}
if (e_pair[1] != NULL) {
mul_v3_m4v3(center, vc->obedit->object_to_world, v_act->co);
ED_view3d_win_to_3d_int(vc->v3d, vc->region, center, mval, center);
mul_m4_v3(vc->obedit->world_to_object, center);
psel->preview_tris = MEM_mallocN(sizeof(*psel->preview_tris) * 2, __func__);
psel->preview_lines = MEM_mallocN(sizeof(*psel->preview_lines) * 4, __func__);
copy_v3_v3(psel->preview_tris[0][0], e_pair[0]->v1->co);
copy_v3_v3(psel->preview_tris[0][1], e_pair[0]->v2->co);
copy_v3_v3(psel->preview_tris[0][2], center);
copy_v3_v3(psel->preview_tris[1][0], e_pair[1]->v1->co);
copy_v3_v3(psel->preview_tris[1][1], e_pair[1]->v2->co);
copy_v3_v3(psel->preview_tris[1][2], center);
copy_v3_v3(psel->preview_lines[0][0], e_pair[0]->v1->co);
copy_v3_v3(psel->preview_lines[0][1], e_pair[0]->v2->co);
copy_v3_v3(psel->preview_lines[1][0], e_pair[1]->v1->co);
copy_v3_v3(psel->preview_lines[1][1], e_pair[1]->v2->co);
copy_v3_v3(psel->preview_lines[2][0], center);
if (e_pair[0]->v1 == v_act) {
copy_v3_v3(psel->preview_lines[2][1], e_pair[0]->v2->co);
}
else {
copy_v3_v3(psel->preview_lines[2][1], e_pair[0]->v1->co);
}
copy_v3_v3(psel->preview_lines[3][0], center);
if (e_pair[1]->v1 == v_act) {
copy_v3_v3(psel->preview_lines[3][1], e_pair[1]->v2->co);
}
else {
copy_v3_v3(psel->preview_lines[3][1], e_pair[1]->v1->co);
}
psel->preview_tris_len = 2;
psel->preview_lines_len = 4;
}
}
static void view3d_preselect_update_preview_triangle_from_face(struct EditMesh_PreSelElem *psel,
ViewContext *UNUSED(vc),
BMesh *UNUSED(bm),
BMFace *efa,
const int UNUSED(mval[2]))
{
float(*preview_lines)[2][3] = MEM_mallocN(sizeof(*psel->edges) * efa->len, __func__);
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
int i = 0;
do {
vcos_get_pair(&l_iter->e->v1, preview_lines[i++], NULL);
} while ((l_iter = l_iter->next) != l_first);
psel->preview_lines = preview_lines;
psel->preview_lines_len = efa->len;
}
static void view3d_preselect_update_preview_triangle_from_edge(struct EditMesh_PreSelElem *psel,
ViewContext *vc,
BMesh *UNUSED(bm),
BMEdge *eed,
const int mval[2])
{
float center[3];
psel->preview_tris = MEM_mallocN(sizeof(*psel->preview_tris), __func__);
psel->preview_lines = MEM_mallocN(sizeof(*psel->preview_lines) * 3, __func__);
mid_v3_v3v3(center, eed->v1->co, eed->v2->co);
mul_m4_v3(vc->obedit->object_to_world, center);
ED_view3d_win_to_3d_int(vc->v3d, vc->region, center, mval, center);
mul_m4_v3(vc->obedit->world_to_object, center);
copy_v3_v3(psel->preview_tris[0][0], eed->v1->co);
copy_v3_v3(psel->preview_tris[0][1], eed->v2->co);
copy_v3_v3(psel->preview_tris[0][2], center);
copy_v3_v3(psel->preview_lines[0][0], eed->v1->co);
copy_v3_v3(psel->preview_lines[0][1], eed->v2->co);
copy_v3_v3(psel->preview_lines[1][0], eed->v2->co);
copy_v3_v3(psel->preview_lines[1][1], center);
copy_v3_v3(psel->preview_lines[2][0], center);
copy_v3_v3(psel->preview_lines[2][1], eed->v1->co);
psel->preview_tris_len = 1;
psel->preview_lines_len = 3;
}
static void view3d_preselect_mesh_elem_update_from_face(struct EditMesh_PreSelElem *psel,
BMesh *UNUSED(bm),
BMFace *efa,
const float (*coords)[3])
{
float(*edges)[2][3] = MEM_mallocN(sizeof(*psel->edges) * efa->len, __func__);
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
int i = 0;
do {
vcos_get_pair(&l_iter->e->v1, edges[i++], coords);
} while ((l_iter = l_iter->next) != l_first);
psel->edges = edges;
psel->edges_len = efa->len;
}
void EDBM_preselect_elem_update_from_single(struct EditMesh_PreSelElem *psel,
BMesh *bm,
BMElem *ele,
const float (*coords)[3])
{
EDBM_preselect_elem_clear(psel);
if (coords) {
BM_mesh_elem_index_ensure(bm, BM_VERT);
}
switch (ele->head.htype) {
case BM_VERT:
view3d_preselect_mesh_elem_update_from_vert(psel, bm, (BMVert *)ele, coords);
break;
case BM_EDGE:
view3d_preselect_mesh_elem_update_from_edge(psel, bm, (BMEdge *)ele, coords);
break;
case BM_FACE:
view3d_preselect_mesh_elem_update_from_face(psel, bm, (BMFace *)ele, coords);
break;
default:
BLI_assert(0);
}
}
void EDBM_preselect_elem_update_preview(struct EditMesh_PreSelElem *psel,
struct ViewContext *vc,
struct BMesh *bm,
struct BMElem *ele,
const int mval[2])
{
EDBM_preselect_preview_clear(psel);
switch (ele->head.htype) {
case BM_VERT:
if (EDBM_preselect_action_get(psel) == PRESELECT_ACTION_CREATE) {
view3d_preselect_update_preview_triangle_from_vert(psel, vc, bm, (BMVert *)ele, mval);
}
break;
case BM_EDGE:
view3d_preselect_update_preview_triangle_from_edge(psel, vc, bm, (BMEdge *)ele, mval);
break;
case BM_FACE:
view3d_preselect_update_preview_triangle_from_face(psel, vc, bm, (BMFace *)ele, mval);
break;
default:
BLI_assert(0);
}
}
/** \} */