121 lines
2.6 KiB
C
121 lines
2.6 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
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/** \file
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* \ingroup edtransform
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*/
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#include <stdlib.h>
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#include "BLI_math.h"
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#include "BLI_string.h"
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#include "BKE_context.h"
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#include "BKE_unit.h"
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#include "ED_screen.h"
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#include "UI_interface.h"
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#include "BLT_translation.h"
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#include "transform.h"
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#include "transform_convert.h"
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#include "transform_snap.h"
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#include "transform_mode.h"
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/* -------------------------------------------------------------------- */
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/** \name Transform (Bake-Time)
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* \{ */
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static void applyBakeTime(TransInfo *t, const int mval[2])
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{
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float time;
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int i;
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char str[UI_MAX_DRAW_STR];
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float fac = 0.1f;
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/* XXX, disable precision for now,
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* this isn't even accessible by the user */
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#if 0
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if (t->mouse.precision) {
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/* calculate ratio for shiftkey pos, and for total, and blend these for precision */
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time = (float)(t->center2d[0] - t->mouse.precision_mval[0]) * fac;
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time += 0.1f * ((float)(t->center2d[0] * fac - mval[0]) - time);
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}
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else
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#endif
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{
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time = (float)(t->center2d[0] - mval[0]) * fac;
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}
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transform_snap_increment(t, &time);
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applyNumInput(&t->num, &time);
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/* header print for NumInput */
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if (hasNumInput(&t->num)) {
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char c[NUM_STR_REP_LEN];
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outputNumInput(&(t->num), c, &t->scene->unit);
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if (time >= 0.0f) {
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SNPRINTF(str, TIP_("Time: +%s %s"), c, t->proptext);
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}
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else {
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SNPRINTF(str, TIP_("Time: %s %s"), c, t->proptext);
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}
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}
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else {
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/* default header print */
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if (time >= 0.0f) {
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SNPRINTF(str, TIP_("Time: +%.3f %s"), time, t->proptext);
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}
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else {
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SNPRINTF(str, TIP_("Time: %.3f %s"), time, t->proptext);
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}
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}
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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TransData *td = tc->data;
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for (i = 0; i < tc->data_len; i++, td++) {
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if (td->flag & TD_SKIP) {
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continue;
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}
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if (td->val) {
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*td->val = td->ival + time * td->factor;
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if (td->ext->size && *td->val < *td->ext->size) {
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*td->val = *td->ext->size;
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}
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if (td->ext->quat && *td->val > *td->ext->quat) {
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*td->val = *td->ext->quat;
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}
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}
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}
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}
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recalcData(t);
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ED_area_status_text(t->area, str);
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}
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void initBakeTime(TransInfo *t)
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{
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t->transform = applyBakeTime;
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initMouseInputMode(t, &t->mouse, INPUT_NONE);
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t->idx_max = 0;
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t->num.idx_max = 0;
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t->snap[0] = 1.0f;
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t->snap[1] = t->snap[0] * 0.1f;
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copy_v3_fl(t->num.val_inc, t->snap[0]);
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t->num.unit_sys = t->scene->unit.system;
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t->num.unit_type[0] = B_UNIT_NONE; /* Don't think this uses units? */
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}
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/** \} */
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