tornavis/source/blender/editors/transform/transform_mode_shear.c

350 lines
9.0 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved. */
/** \file
* \ingroup edtransform
*/
#include <stdlib.h>
#include "DNA_gpencil_legacy_types.h"
#include "BLI_math.h"
#include "BLI_string.h"
#include "BLI_task.h"
#include "BKE_context.h"
#include "BKE_unit.h"
#include "ED_screen.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "BLT_translation.h"
#include "transform.h"
#include "transform_convert.h"
#include "transform_snap.h"
#include "transform_mode.h"
/* -------------------------------------------------------------------- */
/** \name Transform (Shear) Element
* \{ */
/**
* \note Small arrays / data-structures should be stored copied for faster memory access.
*/
struct TransDataArgs_Shear {
const TransInfo *t;
const TransDataContainer *tc;
float mat_final[3][3];
bool is_local_center;
};
static void transdata_elem_shear(const TransInfo *t,
const TransDataContainer *tc,
TransData *td,
const float mat_final[3][3],
const bool is_local_center)
{
float tmat[3][3];
const float *center;
if (t->flag & T_EDIT) {
mul_m3_series(tmat, td->smtx, mat_final, td->mtx);
}
else {
copy_m3_m3(tmat, mat_final);
}
if (is_local_center) {
center = td->center;
}
else {
center = tc->center_local;
}
float vec[3];
sub_v3_v3v3(vec, td->iloc, center);
mul_m3_v3(tmat, vec);
add_v3_v3(vec, center);
sub_v3_v3(vec, td->iloc);
if (t->options & CTX_GPENCIL_STROKES) {
/* Grease pencil multi-frame falloff. */
bGPDstroke *gps = (bGPDstroke *)td->extra;
if (gps != NULL) {
mul_v3_fl(vec, td->factor * gps->runtime.multi_frame_falloff);
}
else {
mul_v3_fl(vec, td->factor);
}
}
else {
mul_v3_fl(vec, td->factor);
}
add_v3_v3v3(td->loc, td->iloc, vec);
}
static void transdata_elem_shear_fn(void *__restrict iter_data_v,
const int iter,
const TaskParallelTLS *__restrict UNUSED(tls))
{
struct TransDataArgs_Shear *data = iter_data_v;
TransData *td = &data->tc->data[iter];
if (td->flag & TD_SKIP) {
return;
}
transdata_elem_shear(data->t, data->tc, td, data->mat_final, data->is_local_center);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Transform (Shear)
* \{ */
static void initShear_mouseInputMode(TransInfo *t)
{
float dir[3];
bool dir_flip = false;
copy_v3_v3(dir, t->spacemtx[t->orient_axis_ortho]);
/* Needed for axis aligned view gizmo. */
if (t->orient[t->orient_curr].type == V3D_ORIENT_VIEW) {
if (t->orient_axis_ortho == 0) {
if (t->center2d[1] > t->mouse.imval[1]) {
dir_flip = !dir_flip;
}
}
else if (t->orient_axis_ortho == 1) {
if (t->center2d[0] > t->mouse.imval[0]) {
dir_flip = !dir_flip;
}
}
}
/* Without this, half the gizmo handles move in the opposite direction. */
if ((t->orient_axis_ortho + 1) % 3 != t->orient_axis) {
dir_flip = !dir_flip;
}
if (dir_flip) {
negate_v3(dir);
}
mul_mat3_m4_v3(t->viewmat, dir);
if (normalize_v2(dir) == 0.0f) {
dir[0] = 1.0f;
}
setCustomPointsFromDirection(t, &t->mouse, dir);
initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO);
}
static eRedrawFlag handleEventShear(TransInfo *t, const wmEvent *event)
{
eRedrawFlag status = TREDRAW_NOTHING;
if (event->type == MIDDLEMOUSE && event->val == KM_PRESS) {
/* Use custom.mode.data pointer to signal Shear direction */
do {
t->orient_axis_ortho = (t->orient_axis_ortho + 1) % 3;
} while (t->orient_axis_ortho == t->orient_axis);
initShear_mouseInputMode(t);
status = TREDRAW_HARD;
}
else if (event->type == EVT_XKEY && event->val == KM_PRESS) {
t->orient_axis_ortho = (t->orient_axis + 1) % 3;
initShear_mouseInputMode(t);
status = TREDRAW_HARD;
}
else if (event->type == EVT_YKEY && event->val == KM_PRESS) {
t->orient_axis_ortho = (t->orient_axis + 2) % 3;
initShear_mouseInputMode(t);
status = TREDRAW_HARD;
}
return status;
}
static void apply_shear_value(TransInfo *t, const float value)
{
float smat[3][3];
unit_m3(smat);
smat[1][0] = value;
float axismat_inv[3][3];
copy_v3_v3(axismat_inv[0], t->spacemtx[t->orient_axis_ortho]);
copy_v3_v3(axismat_inv[2], t->spacemtx[t->orient_axis]);
cross_v3_v3v3(axismat_inv[1], axismat_inv[0], axismat_inv[2]);
float axismat[3][3];
invert_m3_m3(axismat, axismat_inv);
float mat_final[3][3];
mul_m3_series(mat_final, axismat_inv, smat, axismat);
const bool is_local_center = transdata_check_local_center(t, t->around);
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
if (tc->data_len < TRANSDATA_THREAD_LIMIT) {
TransData *td = tc->data;
for (int i = 0; i < tc->data_len; i++, td++) {
if (td->flag & TD_SKIP) {
continue;
}
transdata_elem_shear(t, tc, td, mat_final, is_local_center);
}
}
else {
struct TransDataArgs_Shear data = {
.t = t,
.tc = tc,
.is_local_center = is_local_center,
};
copy_m3_m3(data.mat_final, mat_final);
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
BLI_task_parallel_range(0, tc->data_len, &data, transdata_elem_shear_fn, &settings);
}
}
}
static bool uv_shear_in_clip_bounds_test(const TransInfo *t, const float value)
{
const int axis = t->orient_axis_ortho;
if (axis < 0 || 1 < axis) {
return true; /* Non standard axis, nothing to do. */
}
const float *center = t->center_global;
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
TransData *td = tc->data;
for (int i = 0; i < tc->data_len; i++, td++) {
if (td->flag & TD_SKIP) {
continue;
}
if (td->factor < 1.0f) {
continue; /* Proportional edit, will get picked up in next phase. */
}
float uv[2];
sub_v2_v2v2(uv, td->iloc, center);
uv[axis] = uv[axis] + value * uv[1 - axis] * (2 * axis - 1);
add_v2_v2(uv, center);
/* TODO: UDIM support. */
if (uv[axis] < 0.0f || 1.0f < uv[axis]) {
return false;
}
}
}
return true;
}
static bool clip_uv_transform_shear(const TransInfo *t, float *vec, float *vec_inside_bounds)
{
float value = vec[0];
if (uv_shear_in_clip_bounds_test(t, value)) {
vec_inside_bounds[0] = value; /* Store for next iteration. */
return false; /* Nothing to do. */
}
float value_inside_bounds = vec_inside_bounds[0];
if (!uv_shear_in_clip_bounds_test(t, value_inside_bounds)) {
return false; /* No known way to fix, may as well shear anyway. */
}
const int max_i = 32; /* Limit iteration, mainly for debugging. */
for (int i = 0; i < max_i; i++) {
/* Binary search. */
const float value_mid = (value_inside_bounds + value) / 2.0f;
if (ELEM(value_mid, value_inside_bounds, value)) {
break; /* float precision reached. */
}
if (uv_shear_in_clip_bounds_test(t, value_mid)) {
value_inside_bounds = value_mid;
}
else {
value = value_mid;
}
}
vec_inside_bounds[0] = value_inside_bounds; /* Store for next iteration. */
vec[0] = value_inside_bounds; /* Update shear value. */
return true;
}
static void apply_shear(TransInfo *t, const int UNUSED(mval[2]))
{
float value = t->values[0] + t->values_modal_offset[0];
transform_snap_increment(t, &value);
applyNumInput(&t->num, &value);
t->values_final[0] = value;
apply_shear_value(t, value);
if (t->flag & T_CLIP_UV) {
if (clip_uv_transform_shear(t, t->values_final, t->values_inside_constraints)) {
apply_shear_value(t, t->values_final[0]);
}
/* In proportional edit it can happen that */
/* vertices in the radius of the brush end */
/* outside the clipping area */
/* XXX HACK - dg */
if (t->flag & T_PROP_EDIT) {
clipUVData(t);
}
}
recalcData(t);
char str[UI_MAX_DRAW_STR];
/* header print for NumInput */
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
outputNumInput(&(t->num), c, &t->scene->unit);
SNPRINTF(str, TIP_("Shear: %s %s"), c, t->proptext);
}
else {
/* default header print */
SNPRINTF(str, TIP_("Shear: %.3f %s (Press X or Y to set shear axis)"), value, t->proptext);
}
ED_area_status_text(t->area, str);
}
void initShear(TransInfo *t)
{
t->mode = TFM_SHEAR;
t->transform = apply_shear;
t->handleEvent = handleEventShear;
if (t->orient_axis == t->orient_axis_ortho) {
t->orient_axis = 2;
t->orient_axis_ortho = 1;
}
initShear_mouseInputMode(t);
t->idx_max = 0;
t->num.idx_max = 0;
t->snap[0] = 0.1f;
t->snap[1] = t->snap[0] * 0.1f;
copy_v3_fl(t->num.val_inc, t->snap[0]);
t->num.unit_sys = t->scene->unit.system;
t->num.unit_type[0] = B_UNIT_NONE; /* Don't think we have any unit here? */
t->flag |= T_NO_CONSTRAINT;
transform_mode_default_modal_orientation_set(t, V3D_ORIENT_VIEW);
}
/** \} */