tornavis/source/blender/blenkernel/BKE_gpencil_geom_legacy.h

509 lines
20 KiB
C

/* SPDX-FileCopyrightText: 2008 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*/
struct Depsgraph;
struct Main;
struct Object;
struct Scene;
struct bGPDcurve;
struct bGPDlayer;
struct bGPDframe;
struct bGPDspoint;
struct bGPDstroke;
struct bGPdata;
/* Object bound-box. */
/**
* Get min/max bounds of all strokes in grease pencil data-block.
* \param gpd: Grease pencil data-block
* \param r_min: Result minimum coordinates
* \param r_max: Result maximum coordinates
* \return True if it was possible to calculate
*/
bool BKE_gpencil_data_minmax(const struct bGPdata *gpd, float r_min[3], float r_max[3]);
/**
* Get min/max coordinate bounds for single stroke.
* \param gps: Grease pencil stroke
* \param use_select: Include only selected points
* \param r_min: Result minimum coordinates
* \param r_max: Result maximum coordinates
* \return True if it was possible to calculate
*/
bool BKE_gpencil_stroke_minmax(const struct bGPDstroke *gps,
bool use_select,
float r_min[3],
float r_max[3]);
/**
* Get grease pencil object bounding box.
* \param ob: Grease pencil object
* \return Bounding box
*/
struct BoundBox *BKE_gpencil_boundbox_get(struct Object *ob);
/**
* Compute center of bounding box.
* \param gpd: Grease pencil data-block
* \param r_centroid: Location of the center
*/
void BKE_gpencil_centroid_3d(struct bGPdata *gpd, float r_centroid[3]);
/**
* Compute stroke bounding box.
* \param gps: Grease pencil Stroke
*/
void BKE_gpencil_stroke_boundingbox_calc(struct bGPDstroke *gps);
/* Stroke geometry utilities. */
/**
* Calculate stroke normals.
* \param gps: Grease pencil stroke
* \param r_normal: Return Normal vector normalized
*/
void BKE_gpencil_stroke_normal(const struct bGPDstroke *gps, float r_normal[3]);
/**
* Reduce a series of points to a simplified version,
* but maintains the general shape of the series.
*
* Ramer - Douglas - Peucker algorithm
* by http://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm
* \param gpd: Grease pencil data-block
* \param gps: Grease pencil stroke
* \param epsilon: Epsilon value to define precision of the algorithm
*/
void BKE_gpencil_stroke_simplify_adaptive(struct bGPdata *gpd,
struct bGPDstroke *gps,
float epsilon);
/**
* Simplify alternate vertex of stroke except extremes.
* \param gpd: Grease pencil data-block
* \param gps: Grease pencil stroke
*/
void BKE_gpencil_stroke_simplify_fixed(struct bGPdata *gpd, struct bGPDstroke *gps);
/**
* Subdivide a stroke
* \param gpd: Grease pencil data-block
* \param gps: Stroke
* \param level: Level of subdivision
* \param type: Type of subdivision
*/
void BKE_gpencil_stroke_subdivide(struct bGPdata *gpd,
struct bGPDstroke *gps,
int level,
int type);
/**
* Trim stroke to the first intersection or loop.
* \param gps: Stroke data
*/
bool BKE_gpencil_stroke_trim(struct bGPdata *gpd, struct bGPDstroke *gps);
/**
* Reduce a series of points when the distance is below a threshold.
* Special case for first and last points (both are kept) for other points,
* the merge point always is at first point.
*
* \param gpd: Grease pencil data-block.
* \param gpf: Grease Pencil frame.
* \param gps: Grease Pencil stroke.
* \param threshold: Distance between points.
* \param use_unselected: Set to true to analyze all stroke and not only selected points.
*/
void BKE_gpencil_stroke_merge_distance(struct bGPdata *gpd,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
float threshold,
bool use_unselected);
/**
* Get points of stroke always flat to view not affected
* by camera view or view position.
* \param points: Array of grease pencil points (3D)
* \param totpoints: Total of points
* \param points2d: Result array of 2D points
* \param r_direction: Return Concave (-1), Convex (1), or Auto-detect (0)
*/
void BKE_gpencil_stroke_2d_flat(const struct bGPDspoint *points,
int totpoints,
float (*points2d)[2],
int *r_direction);
/**
* Get points of stroke always flat to view not affected by camera view or view position
* using another stroke as reference.
* \param ref_points: Array of reference points (3D)
* \param ref_totpoints: Total reference points
* \param points: Array of points to flat (3D)
* \param totpoints: Total points
* \param points2d: Result array of 2D points
* \param scale: Scale factor
* \param r_direction: Return Concave (-1), Convex (1), or Auto-detect (0)
*/
void BKE_gpencil_stroke_2d_flat_ref(const struct bGPDspoint *ref_points,
int ref_totpoints,
const struct bGPDspoint *points,
int totpoints,
float (*points2d)[2],
float scale,
int *r_direction);
/**
* Triangulate stroke to generate data for filling areas.
* \param gps: Grease pencil stroke
*/
void BKE_gpencil_stroke_fill_triangulate(struct bGPDstroke *gps);
/**
* Recalc all internal geometry data for the stroke
* \param gpd: Grease pencil data-block
* \param gps: Grease pencil stroke
*/
void BKE_gpencil_stroke_geometry_update(struct bGPdata *gpd, struct bGPDstroke *gps);
/**
* Update Stroke UV data.
* \param gps: Grease pencil stroke
*/
void BKE_gpencil_stroke_uv_update(struct bGPDstroke *gps);
/**
* Apply grease pencil Transforms.
* \param gpd: Grease pencil data-block
* \param mat: Transformation matrix
*/
void BKE_gpencil_transform(struct bGPdata *gpd, const float mat[4][4]);
typedef struct GPencilPointCoordinates {
/* This is used when doing "move only origin" in object_data_transform.cc.
* pressure is needs to be stored here as it is tied to object scale. */
float co[3];
float pressure;
} GPencilPointCoordinates;
/**
* \note Used for "move only origins" in object_data_transform.cc.
*/
int BKE_gpencil_stroke_point_count(const struct bGPdata *gpd);
/**
* \note Used for "move only origins" in object_data_transform.cc.
*/
void BKE_gpencil_point_coords_get(struct bGPdata *gpd, GPencilPointCoordinates *elem_data);
/**
* \note Used for "move only origins" in object_data_transform.cc.
*/
void BKE_gpencil_point_coords_apply(struct bGPdata *gpd, const GPencilPointCoordinates *elem_data);
/**
* \note Used for "move only origins" in object_data_transform.cc.
*/
void BKE_gpencil_point_coords_apply_with_mat4(struct bGPdata *gpd,
const GPencilPointCoordinates *elem_data,
const float mat[4][4]);
/**
* Resample a stroke
* \param gpd: Grease pencil data-block
* \param gps: Stroke to sample
* \param dist: Distance of one segment
* \param sharp_threshold: Threshold for preserving sharp corners
*/
bool BKE_gpencil_stroke_sample(struct bGPdata *gpd,
struct bGPDstroke *gps,
const float dist,
const bool select,
const float sharp_threshold);
/**
* Apply smooth position to stroke point.
* \param gps: Stroke to smooth
* \param i: Point index
* \param inf: Amount of smoothing to apply
* \param iterations: Radius of points to consider, equivalent to iterations
* \param smooth_caps: Apply smooth to stroke extremes
* \param keep_shape: Smooth out fine details first
* \param r_gps: Stroke to put the result into
*/
bool BKE_gpencil_stroke_smooth_point(struct bGPDstroke *gps,
int point_index,
float influence,
int iterations,
bool smooth_caps,
bool keep_shape,
struct bGPDstroke *r_gps);
/**
* Apply smooth strength to stroke point.
* \param gps: Stroke to smooth
* \param point_index: Point index
* \param influence: Amount of smoothing to apply
* \param iterations: Radius of points to consider, equivalent to iterations
* \param r_gps: Stroke to put the result into
*/
bool BKE_gpencil_stroke_smooth_strength(struct bGPDstroke *gps,
int point_index,
float influence,
int iterations,
struct bGPDstroke *r_gps);
/**
* Apply smooth for thickness to stroke point (use pressure).
* \param gps: Stroke to smooth
* \param point_index: Point index
* \param influence: Amount of smoothing to apply
* \param iterations: Radius of points to consider, equivalent to iterations
* \param r_gps: Stroke to put the result into
*/
bool BKE_gpencil_stroke_smooth_thickness(struct bGPDstroke *gps,
int point_index,
float influence,
int iterations,
struct bGPDstroke *r_gps);
/**
* Apply smooth for UV rotation/factor to stroke point.
* \param gps: Stroke to smooth
* \param point_index: Point index
* \param influence: Amount of smoothing to apply
* \param iterations: Radius of points to consider, equivalent to iterations
* \param r_gps: Stroke to put the result into
*/
bool BKE_gpencil_stroke_smooth_uv(struct bGPDstroke *gps,
int point_index,
float influence,
int iterations,
struct bGPDstroke *r_gps);
/**
* Apply smooth operation to the stroke.
* \param gps: Stroke to smooth
* \param influence: The interpolation factor for the smooth and the original stroke
* \param iterations: Radius of points to consider, equivalent to iterations
* \param smooth_position: Smooth point locations
* \param smooth_strength: Smooth point strength
* \param smooth_thickness: Smooth point thickness
* \param smooth_uv: Smooth uv rotation/factor
* \param keep_shape: Use different distribution for smooth locations to keep the shape
* \param weights: per point weights to multiply influence with (optional, can be null)
*/
void BKE_gpencil_stroke_smooth(struct bGPDstroke *gps,
const float influence,
const int iterations,
const bool smooth_position,
const bool smooth_strength,
const bool smooth_thickness,
const bool smooth_uv,
const bool keep_shape,
const float *weights);
/**
* Close grease pencil stroke.
* \param gps: Stroke to close
*/
bool BKE_gpencil_stroke_close(struct bGPDstroke *gps);
/**
* Dissolve points in stroke.
* \param gpd: Grease pencil data-block
* \param gpf: Grease pencil frame
* \param gps: Grease pencil stroke
* \param tag: Type of tag for point
*/
void BKE_gpencil_dissolve_points(struct bGPdata *gpd,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
short tag);
/**
* Backbone stretch similar to Freestyle.
* \param gps: Stroke to sample.
* \param dist: Length of the added section.
* \param overshoot_fac: Relative length of the curve which is used to determine the extension.
* \param mode: Affect to Start, End or Both extremes (0->Both, 1->Start, 2->End).
* \param follow_curvature: True for approximating curvature of given overshoot.
* \param extra_point_count: When follow_curvature is true, use this amount of extra points.
*/
bool BKE_gpencil_stroke_stretch(struct bGPDstroke *gps,
float dist,
float overshoot_fac,
short mode,
bool follow_curvature,
int extra_point_count,
float segment_influence,
float max_angle,
bool invert_curvature);
/**
* Trim stroke to needed segments.
* \param gps: Target stroke.
* \param index_from: the index of the first point to be used in the trimmed result.
* \param index_to: the index of the last point to be used in the trimmed result.
* \param keep_point: Keep strokes with one point. False remove the single points strokes
*/
bool BKE_gpencil_stroke_trim_points(struct bGPDstroke *gps,
int index_from,
int index_to,
const bool keep_point);
/**
* Split the given stroke into several new strokes, partitioning
* it based on whether the stroke points have a particular flag
* is set (e.g. #GP_SPOINT_SELECT in most cases, but not always).
*/
struct bGPDstroke *BKE_gpencil_stroke_delete_tagged_points(struct bGPdata *gpd,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
struct bGPDstroke *next_stroke,
int tag_flags,
bool select,
bool flat_cap,
int limit);
void BKE_gpencil_curve_delete_tagged_points(struct bGPdata *gpd,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
struct bGPDstroke *next_stroke,
struct bGPDcurve *gpc,
int tag_flags);
/**
* Flip stroke.
*/
void BKE_gpencil_stroke_flip(struct bGPDstroke *gps);
/**
* Split stroke.
* \param gpd: Grease pencil data-block.
* \param gpf: Grease pencil frame.
* \param gps: Grease pencil original stroke.
* \param before_index: Position of the point to split.
* \param remaining_gps: Secondary stroke after split.
* \return True if the split was done
*/
bool BKE_gpencil_stroke_split(struct bGPdata *gpd,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
int before_index,
struct bGPDstroke **remaining_gps);
/**
* Shrink the stroke by length.
* \param gps: Stroke to shrink
* \param dist: delta length
* \param mode: 1->Start, 2->End
*/
bool BKE_gpencil_stroke_shrink(struct bGPDstroke *gps, float dist, short mode);
/**
* Calculate grease pencil stroke length.
* \param gps: Grease pencil stroke.
* \param use_3d: Set to true to use 3D points.
* \return Length of the stroke.
*/
float BKE_gpencil_stroke_length(const struct bGPDstroke *gps, bool use_3d);
/** Calculate grease pencil stroke length between points. */
float BKE_gpencil_stroke_segment_length(const struct bGPDstroke *gps,
int start_index,
int end_index,
bool use_3d);
/**
* Set a random color to stroke using vertex color.
* \param gps: Stroke
*/
void BKE_gpencil_stroke_set_random_color(struct bGPDstroke *gps);
/**
* Join two strokes using the shortest distance (reorder stroke if necessary).
* \param auto_flip: Flip the stroke if the join between two strokes is not end->start points.
*/
void BKE_gpencil_stroke_join(struct bGPDstroke *gps_a,
struct bGPDstroke *gps_b,
bool leave_gaps,
bool fit_thickness,
bool smooth,
bool auto_flip);
/**
* Set stroke start point in the selected index. Only works for Cyclic strokes.
* \param start_idx: Index of the point to be the start point.
*/
void BKE_gpencil_stroke_start_set(struct bGPDstroke *gps, int start_idx);
/**
* Copy the stroke of the frame to all frames selected (except current).
*/
void BKE_gpencil_stroke_copy_to_keyframes(struct bGPdata *gpd,
struct bGPDlayer *gpl,
struct bGPDframe *gpf,
struct bGPDstroke *gps,
bool tail);
/**
* Convert a mesh object to grease pencil stroke.
*
* \param bmain: Main thread pointer.
* \param depsgraph: Original depsgraph.
* \param scene: Original scene.
* \param ob_gp: Grease pencil object to add strokes.
* \param ob_mesh: Mesh to convert.
* \param angle: Limit angle to consider a edge-loop ends.
* \param thickness: Thickness of the strokes.
* \param offset: Offset along the normals.
* \param matrix: Transformation matrix.
* \param frame_offset: Destination frame number offset.
* \param use_seams: Only export seam edges.
* \param use_faces: Export faces as filled strokes.
*/
bool BKE_gpencil_convert_mesh(struct Main *bmain,
struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob_gp,
struct Object *ob_mesh,
float angle,
int thickness,
float offset,
const float matrix[4][4],
int frame_offset,
bool use_seams,
bool use_faces,
bool use_vgroups);
/**
* Subdivide the grease pencil stroke so the number of points is target_number.
* Does not change the shape of the stroke. The new points will be distributed as
* uniformly as possible by repeatedly subdividing the current longest edge.
*
* \param gps: The stroke to be up-sampled.
* \param target_number: The number of points the up-sampled stroke should have.
* \param select: Select/Deselect the stroke.
*/
void BKE_gpencil_stroke_uniform_subdivide(struct bGPdata *gpd,
struct bGPDstroke *gps,
uint32_t target_number,
bool select);
/**
* Stroke to view space
* Transforms a stroke to view space.
* This allows for manipulations in 2D but also easy conversion back to 3D.
* \note also takes care of parent space transform.
*/
void BKE_gpencil_stroke_to_view_space(struct bGPDstroke *gps,
float viewmat[4][4],
const float diff_mat[4][4]);
/**
* Stroke from view space
* Transforms a stroke from view space back to world space.
* Inverse of #BKE_gpencil_stroke_to_view_space
* \note also takes care of parent space transform.
*/
void BKE_gpencil_stroke_from_view_space(struct bGPDstroke *gps,
float viewinv[4][4],
const float diff_mat[4][4]);
/**
* Calculates the perimeter of a stroke projected from the view and returns it as a new stroke.
* \param subdivisions: Number of subdivisions for the start and end caps.
* \return: bGPDstroke pointer to stroke perimeter.
*/
struct bGPDstroke *BKE_gpencil_stroke_perimeter_from_view(float viewmat[4][4],
struct bGPdata *gpd,
const struct bGPDlayer *gpl,
struct bGPDstroke *gps,
int subdivisions,
const float diff_mat[4][4],
const float thickness_chg);
/**
* Get average pressure.
*/
float BKE_gpencil_stroke_average_pressure_get(struct bGPDstroke *gps);
/**
* Check if the thickness of the stroke is constant.
*/
bool BKE_gpencil_stroke_is_pressure_constant(struct bGPDstroke *gps);