1718 lines
59 KiB
C++
1718 lines
59 KiB
C++
/* SPDX-FileCopyrightText: 2005 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include <climits>
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#include <cstring>
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#include "MEM_guardedalloc.h"
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#include "DNA_cloth_types.h"
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#include "DNA_customdata_types.h"
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#include "DNA_key_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_bitmap.h"
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#include "BLI_blenlib.h"
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#include "BLI_linklist.h"
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#include "BLI_math_geom.h"
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#include "BLI_math_matrix.h"
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#include "BLI_math_vector_types.hh"
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#include "BLI_span.hh"
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#include "BLI_task.h"
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#include "BLI_task.hh"
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#include "BLI_utildefines.h"
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#include "BLI_vector.hh"
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#include "BKE_DerivedMesh.hh"
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#include "BKE_bvhutils.hh"
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#include "BKE_colorband.h"
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#include "BKE_deform.h"
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#include "BKE_editmesh.hh"
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#include "BKE_editmesh_cache.hh"
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#include "BKE_geometry_set.hh"
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#include "BKE_geometry_set_instances.hh"
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#include "BKE_key.h"
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#include "BKE_layer.h"
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#include "BKE_lib_id.h"
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#include "BKE_material.h"
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#include "BKE_mesh.hh"
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#include "BKE_mesh_iterators.hh"
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#include "BKE_mesh_mapping.hh"
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#include "BKE_mesh_runtime.hh"
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#include "BKE_mesh_tangent.hh"
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#include "BKE_mesh_wrapper.hh"
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#include "BKE_modifier.hh"
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#include "BKE_multires.hh"
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#include "BKE_object.hh"
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#include "BKE_object_deform.h"
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#include "BKE_object_types.hh"
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#include "BKE_paint.hh"
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#include "BKE_subdiv_modifier.hh"
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#include "BLI_sys_types.h" /* for intptr_t support */
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#include "BKE_shrinkwrap.h"
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#include "DEG_depsgraph.hh"
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#include "DEG_depsgraph_query.hh"
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#include "CLG_log.h"
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#ifdef WITH_OPENSUBDIV
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# include "DNA_userdef_types.h"
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#endif
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using blender::float3;
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using blender::IndexRange;
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using blender::MutableSpan;
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using blender::Span;
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using blender::VArray;
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using blender::bke::GeometryOwnershipType;
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using blender::bke::GeometrySet;
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using blender::bke::MeshComponent;
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/* very slow! enable for testing only! */
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//#define USE_MODIFIER_VALIDATE
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#ifdef USE_MODIFIER_VALIDATE
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# define ASSERT_IS_VALID_MESH(mesh) \
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(BLI_assert((mesh == nullptr) || (BKE_mesh_is_valid(mesh) == true)))
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#else
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# define ASSERT_IS_VALID_MESH(mesh)
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#endif
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static void mesh_init_origspace(Mesh *mesh);
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static void editbmesh_calc_modifier_final_normals(Mesh *mesh_final);
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static void editbmesh_calc_modifier_final_normals_or_defer(Mesh *mesh_final);
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/* -------------------------------------------------------------------- */
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static float *dm_getVertArray(DerivedMesh *dm)
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{
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float(*positions)[3] = (float(*)[3])CustomData_get_layer_named_for_write(
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&dm->vertData, CD_PROP_FLOAT3, "position", dm->getNumVerts(dm));
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if (!positions) {
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positions = (float(*)[3])CustomData_add_layer_named(
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&dm->vertData, CD_PROP_FLOAT3, CD_SET_DEFAULT, dm->getNumVerts(dm), "position");
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CustomData_set_layer_flag(&dm->vertData, CD_PROP_FLOAT3, CD_FLAG_TEMPORARY);
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dm->copyVertArray(dm, positions);
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}
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return (float *)positions;
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}
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static vec2i *dm_getEdgeArray(DerivedMesh *dm)
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{
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vec2i *edge = (vec2i *)CustomData_get_layer_named_for_write(
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&dm->edgeData, CD_PROP_INT32_2D, ".edge_verts", dm->getNumEdges(dm));
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if (!edge) {
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edge = (vec2i *)CustomData_add_layer_named(
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&dm->edgeData, CD_PROP_INT32_2D, CD_SET_DEFAULT, dm->getNumEdges(dm), ".edge_verts");
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CustomData_set_layer_flag(&dm->edgeData, CD_PROP_INT32_2D, CD_FLAG_TEMPORARY);
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dm->copyEdgeArray(dm, edge);
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}
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return edge;
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}
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static int *dm_getCornerVertArray(DerivedMesh *dm)
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{
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int *corner_verts = (int *)CustomData_get_layer_named_for_write(
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&dm->loopData, CD_PROP_INT32, ".corner_vert", dm->getNumLoops(dm));
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if (!corner_verts) {
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corner_verts = (int *)CustomData_add_layer_named(
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&dm->loopData, CD_PROP_INT32, CD_SET_DEFAULT, dm->getNumLoops(dm), ".corner_vert");
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dm->copyCornerVertArray(dm, corner_verts);
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}
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return corner_verts;
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}
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static int *dm_getCornerEdgeArray(DerivedMesh *dm)
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{
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int *corner_edges = (int *)CustomData_get_layer_named(
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&dm->loopData, CD_PROP_INT32, ".corner_edge");
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if (!corner_edges) {
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corner_edges = (int *)CustomData_add_layer_named(
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&dm->loopData, CD_PROP_INT32, CD_SET_DEFAULT, dm->getNumLoops(dm), ".corner_edge");
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dm->copyCornerEdgeArray(dm, corner_edges);
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}
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return corner_edges;
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}
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static int *dm_getPolyArray(DerivedMesh *dm)
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{
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if (!dm->face_offsets) {
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dm->face_offsets = MEM_cnew_array<int>(dm->getNumPolys(dm) + 1, __func__);
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dm->copyPolyArray(dm, dm->face_offsets);
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}
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return dm->face_offsets;
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}
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void DM_init_funcs(DerivedMesh *dm)
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{
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/* default function implementations */
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dm->getVertArray = dm_getVertArray;
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dm->getEdgeArray = dm_getEdgeArray;
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dm->getCornerVertArray = dm_getCornerVertArray;
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dm->getCornerEdgeArray = dm_getCornerEdgeArray;
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dm->getPolyArray = dm_getPolyArray;
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dm->getVertDataArray = DM_get_vert_data_layer;
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dm->getEdgeDataArray = DM_get_edge_data_layer;
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dm->getPolyDataArray = DM_get_poly_data_layer;
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dm->getLoopDataArray = DM_get_loop_data_layer;
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}
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void DM_init(DerivedMesh *dm,
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DerivedMeshType type,
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int numVerts,
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int numEdges,
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int numTessFaces,
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int numLoops,
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int numPolys)
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{
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dm->type = type;
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dm->numVertData = numVerts;
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dm->numEdgeData = numEdges;
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dm->numTessFaceData = numTessFaces;
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dm->numLoopData = numLoops;
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dm->numPolyData = numPolys;
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DM_init_funcs(dm);
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/* Don't use #CustomData_reset because we don't want to touch custom-data. */
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copy_vn_i(dm->vertData.typemap, CD_NUMTYPES, -1);
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copy_vn_i(dm->edgeData.typemap, CD_NUMTYPES, -1);
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copy_vn_i(dm->faceData.typemap, CD_NUMTYPES, -1);
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copy_vn_i(dm->loopData.typemap, CD_NUMTYPES, -1);
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copy_vn_i(dm->polyData.typemap, CD_NUMTYPES, -1);
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}
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void DM_from_template(DerivedMesh *dm,
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DerivedMesh *source,
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DerivedMeshType type,
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int numVerts,
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int numEdges,
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int numTessFaces,
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int numLoops,
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int numPolys)
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{
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const CustomData_MeshMasks *mask = &CD_MASK_DERIVEDMESH;
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CustomData_copy_layout(&source->vertData, &dm->vertData, mask->vmask, CD_SET_DEFAULT, numVerts);
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CustomData_copy_layout(&source->edgeData, &dm->edgeData, mask->emask, CD_SET_DEFAULT, numEdges);
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CustomData_copy_layout(
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&source->faceData, &dm->faceData, mask->fmask, CD_SET_DEFAULT, numTessFaces);
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CustomData_copy_layout(&source->loopData, &dm->loopData, mask->lmask, CD_SET_DEFAULT, numLoops);
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CustomData_copy_layout(&source->polyData, &dm->polyData, mask->pmask, CD_SET_DEFAULT, numPolys);
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dm->face_offsets = static_cast<int *>(MEM_dupallocN(source->face_offsets));
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dm->type = type;
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dm->numVertData = numVerts;
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dm->numEdgeData = numEdges;
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dm->numTessFaceData = numTessFaces;
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dm->numLoopData = numLoops;
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dm->numPolyData = numPolys;
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DM_init_funcs(dm);
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}
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void DM_release(DerivedMesh *dm)
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{
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CustomData_free(&dm->vertData, dm->numVertData);
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CustomData_free(&dm->edgeData, dm->numEdgeData);
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CustomData_free(&dm->faceData, dm->numTessFaceData);
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CustomData_free(&dm->loopData, dm->numLoopData);
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CustomData_free(&dm->polyData, dm->numPolyData);
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MEM_SAFE_FREE(dm->face_offsets);
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}
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void BKE_mesh_runtime_eval_to_meshkey(Mesh *me_deformed, Mesh *me, KeyBlock *kb)
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{
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/* Just a shallow wrapper around #BKE_keyblock_convert_from_mesh,
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* that ensures both evaluated mesh and original one has same number of vertices. */
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const int totvert = me_deformed->totvert;
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if (totvert == 0 || me->totvert == 0 || me->totvert != totvert) {
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return;
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}
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BKE_keyblock_convert_from_mesh(me_deformed, me->key, kb);
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}
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void DM_set_only_copy(DerivedMesh *dm, const CustomData_MeshMasks *mask)
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{
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CustomData_set_only_copy(&dm->vertData, mask->vmask);
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CustomData_set_only_copy(&dm->edgeData, mask->emask);
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CustomData_set_only_copy(&dm->faceData, mask->fmask);
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/* this wasn't in 2.63 and is disabled for 2.64 because it gives problems with
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* weight paint mode when there are modifiers applied, needs further investigation,
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* see replies to r50969, Campbell */
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#if 0
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CustomData_set_only_copy(&dm->loopData, mask->lmask);
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Custom(&dm->polyData, mask->pmask);
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#endif
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}
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static void mesh_set_only_copy(Mesh *mesh, const CustomData_MeshMasks *mask)
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{
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CustomData_set_only_copy(&mesh->vert_data, mask->vmask);
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CustomData_set_only_copy(&mesh->edge_data, mask->emask);
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CustomData_set_only_copy(&mesh->fdata_legacy, mask->fmask);
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/* this wasn't in 2.63 and is disabled for 2.64 because it gives problems with
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* weight paint mode when there are modifiers applied, needs further investigation,
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* see replies to r50969, Campbell */
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#if 0
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CustomData_set_only_copy(&mesh->ldata, mask->lmask);
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CustomData_set_only_copy(&mesh->pdata, mask->pmask);
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#endif
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}
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void *DM_get_vert_data_layer(DerivedMesh *dm, const eCustomDataType type)
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{
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return CustomData_get_layer_for_write(&dm->vertData, type, dm->getNumVerts(dm));
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}
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void *DM_get_edge_data_layer(DerivedMesh *dm, const eCustomDataType type)
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{
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return CustomData_get_layer_for_write(&dm->edgeData, type, dm->getNumEdges(dm));
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}
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void *DM_get_poly_data_layer(DerivedMesh *dm, const eCustomDataType type)
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{
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return CustomData_get_layer_for_write(&dm->polyData, type, dm->getNumPolys(dm));
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}
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void *DM_get_loop_data_layer(DerivedMesh *dm, const eCustomDataType type)
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{
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return CustomData_get_layer_for_write(&dm->loopData, type, dm->getNumLoops(dm));
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}
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void DM_copy_vert_data(
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const DerivedMesh *source, DerivedMesh *dest, int source_index, int dest_index, int count)
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{
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CustomData_copy_data(&source->vertData, &dest->vertData, source_index, dest_index, count);
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}
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void DM_interp_vert_data(const DerivedMesh *source,
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DerivedMesh *dest,
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int *src_indices,
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float *weights,
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int count,
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int dest_index)
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{
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CustomData_interp(
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&source->vertData, &dest->vertData, src_indices, weights, nullptr, count, dest_index);
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}
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static float (*get_editbmesh_orco_verts(BMEditMesh *em))[3]
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{
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BMIter iter;
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BMVert *eve;
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float(*orco)[3];
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int i;
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/* these may not really be the orco's, but it's only for preview.
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* could be solver better once, but isn't simple */
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orco = (float(*)[3])MEM_malloc_arrayN(em->bm->totvert, sizeof(float[3]), "BMEditMesh Orco");
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BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
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copy_v3_v3(orco[i], eve->co);
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}
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return orco;
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}
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/* orco custom data layer */
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static float (*get_orco_coords(Object *ob, BMEditMesh *em, int layer, int *free))[3]
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{
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*free = 0;
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if (layer == CD_ORCO) {
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/* get original coordinates */
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*free = 1;
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if (em) {
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return get_editbmesh_orco_verts(em);
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}
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return BKE_mesh_orco_verts_get(ob);
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}
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if (layer == CD_CLOTH_ORCO) {
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/* apply shape key for cloth, this should really be solved
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* by a more flexible customdata system, but not simple */
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if (!em) {
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ClothModifierData *clmd = (ClothModifierData *)BKE_modifiers_findby_type(
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ob, eModifierType_Cloth);
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if (clmd) {
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KeyBlock *kb = BKE_keyblock_from_key(BKE_key_from_object(ob),
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clmd->sim_parms->shapekey_rest);
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if (kb && kb->data) {
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return (float(*)[3])kb->data;
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}
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}
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}
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return nullptr;
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}
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return nullptr;
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}
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static Mesh *create_orco_mesh(Object *ob, Mesh *me, BMEditMesh *em, int layer)
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{
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Mesh *mesh;
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float(*orco)[3];
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int free;
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if (em) {
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mesh = BKE_mesh_from_bmesh_for_eval_nomain(em->bm, nullptr, me);
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BKE_mesh_ensure_default_orig_index_customdata(mesh);
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}
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else {
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mesh = BKE_mesh_copy_for_eval(me);
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}
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orco = get_orco_coords(ob, em, layer, &free);
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if (orco) {
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BKE_mesh_vert_coords_apply(mesh, orco);
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if (free) {
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MEM_freeN(orco);
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}
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}
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return mesh;
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}
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static MutableSpan<float3> orco_coord_layer_ensure(Mesh *mesh, const eCustomDataType layer)
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{
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void *data = CustomData_get_layer_for_write(&mesh->vert_data, layer, mesh->totvert);
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if (!data) {
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data = CustomData_add_layer(&mesh->vert_data, layer, CD_CONSTRUCT, mesh->totvert);
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}
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return MutableSpan(reinterpret_cast<float3 *>(data), mesh->totvert);
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}
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static void add_orco_mesh(
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Object *ob, BMEditMesh *em, Mesh *mesh, Mesh *mesh_orco, const eCustomDataType layer)
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{
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const int totvert = mesh->totvert;
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MutableSpan<float3> layer_orco;
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if (mesh_orco) {
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layer_orco = orco_coord_layer_ensure(mesh, layer);
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if (mesh_orco->totvert == totvert) {
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layer_orco.copy_from(mesh_orco->vert_positions());
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}
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else {
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layer_orco.copy_from(mesh->vert_positions());
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}
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}
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else {
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/* TODO(sybren): totvert should potentially change here, as ob->data
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* or em may have a different number of vertices than dm. */
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int free = 0;
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float(*orco)[3] = get_orco_coords(ob, em, layer, &free);
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if (orco) {
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layer_orco = orco_coord_layer_ensure(mesh, layer);
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layer_orco.copy_from(Span<float3>(reinterpret_cast<float3 *>(orco), totvert));
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}
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if (free) {
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MEM_freeN(orco);
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}
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}
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if (!layer_orco.is_empty()) {
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if (layer == CD_ORCO) {
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BKE_mesh_orco_verts_transform(
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(Mesh *)ob->data, reinterpret_cast<float(*)[3]>(layer_orco.data()), totvert, false);
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}
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}
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}
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/* Does final touches to the final evaluated mesh, making sure it is perfectly usable.
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*
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* This is needed because certain information is not passed along intermediate meshes allocated
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* during stack evaluation.
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*/
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static void mesh_calc_finalize(const Mesh *mesh_input, Mesh *mesh_eval)
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{
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/* Make sure the name is the same. This is because mesh allocation from template does not
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* take care of naming. */
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STRNCPY(mesh_eval->id.name, mesh_input->id.name);
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/* Make evaluated mesh to share same edit mesh pointer as original and copied meshes. */
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mesh_eval->edit_mesh = mesh_input->edit_mesh;
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}
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void BKE_mesh_wrapper_deferred_finalize_mdata(Mesh *me_eval)
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{
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if (me_eval->runtime->wrapper_type_finalize & (1 << ME_WRAPPER_TYPE_BMESH)) {
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editbmesh_calc_modifier_final_normals(me_eval);
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me_eval->runtime->wrapper_type_finalize = eMeshWrapperType(
|
|
me_eval->runtime->wrapper_type_finalize & ~(1 << ME_WRAPPER_TYPE_BMESH));
|
|
}
|
|
BLI_assert(me_eval->runtime->wrapper_type_finalize == 0);
|
|
}
|
|
|
|
/**
|
|
* Modifies the given mesh and geometry set. The mesh is not passed as part of the mesh component
|
|
* in the \a geometry_set input, it is only passed in \a input_mesh and returned in the return
|
|
* value.
|
|
*
|
|
* The purpose of the geometry set is to store all geometry components that are generated
|
|
* by modifiers to allow outputting non-mesh data from modifiers.
|
|
*/
|
|
static Mesh *modifier_modify_mesh_and_geometry_set(ModifierData *md,
|
|
const ModifierEvalContext &mectx,
|
|
Mesh *input_mesh,
|
|
GeometrySet &geometry_set)
|
|
{
|
|
Mesh *mesh_output = nullptr;
|
|
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
|
|
if (mti->modify_geometry_set == nullptr) {
|
|
mesh_output = BKE_modifier_modify_mesh(md, &mectx, input_mesh);
|
|
}
|
|
else {
|
|
/* For performance reasons, this should be called by the modifier and/or nodes themselves at
|
|
* some point. */
|
|
BKE_mesh_wrapper_ensure_mdata(input_mesh);
|
|
|
|
/* Replace only the mesh rather than the whole component, because the entire #MeshComponent
|
|
* might have been replaced by data from a different object in the node tree, which means the
|
|
* component contains vertex group name data for that object that should not be removed. */
|
|
geometry_set.replace_mesh(input_mesh, GeometryOwnershipType::Editable);
|
|
|
|
/* Let the modifier change the geometry set. */
|
|
mti->modify_geometry_set(md, &mectx, &geometry_set);
|
|
|
|
/* Release the mesh from the geometry set again. */
|
|
if (geometry_set.has<MeshComponent>()) {
|
|
MeshComponent &mesh_component = geometry_set.get_component_for_write<MeshComponent>();
|
|
if (mesh_component.get() != input_mesh) {
|
|
/* Make sure the mesh component actually owns the mesh before taking over ownership. */
|
|
mesh_component.ensure_owns_direct_data();
|
|
}
|
|
mesh_output = mesh_component.release();
|
|
}
|
|
/* Need to ensure that non-mesh data is also owned by the geometry set. Otherwise it might be
|
|
* freed while there is still a reference to it in the geometry. */
|
|
geometry_set.ensure_owns_direct_data();
|
|
|
|
/* Return an empty mesh instead of null. */
|
|
if (mesh_output == nullptr) {
|
|
mesh_output = BKE_mesh_new_nomain(0, 0, 0, 0);
|
|
BKE_mesh_copy_parameters_for_eval(mesh_output, input_mesh);
|
|
}
|
|
}
|
|
|
|
return mesh_output;
|
|
}
|
|
|
|
static void set_rest_position(Mesh &mesh)
|
|
{
|
|
using namespace blender;
|
|
using namespace blender::bke;
|
|
MutableAttributeAccessor attributes = mesh.attributes_for_write();
|
|
const AttributeReader positions = attributes.lookup<float3>("position");
|
|
attributes.remove("rest_position");
|
|
if (positions) {
|
|
if (positions.sharing_info && positions.varray.is_span()) {
|
|
attributes.add<float3>("rest_position",
|
|
ATTR_DOMAIN_POINT,
|
|
AttributeInitShared(positions.varray.get_internal_span().data(),
|
|
*positions.sharing_info));
|
|
}
|
|
else {
|
|
attributes.add<float3>(
|
|
"rest_position", ATTR_DOMAIN_POINT, AttributeInitVArray(positions.varray));
|
|
}
|
|
}
|
|
}
|
|
|
|
static void mesh_calc_modifiers(Depsgraph *depsgraph,
|
|
const Scene *scene,
|
|
Object *ob,
|
|
const bool use_deform,
|
|
const bool need_mapping,
|
|
const CustomData_MeshMasks *dataMask,
|
|
const bool use_cache,
|
|
const bool allow_shared_mesh,
|
|
/* return args */
|
|
Mesh **r_deform,
|
|
Mesh **r_final,
|
|
GeometrySet **r_geometry_set)
|
|
{
|
|
using namespace blender::bke;
|
|
/* Input mesh shouldn't be modified. */
|
|
Mesh *mesh_input = (Mesh *)ob->data;
|
|
/* The final mesh is the result of calculating all enabled modifiers. */
|
|
Mesh *mesh_final = nullptr;
|
|
/* The result of calculating all leading deform modifiers. */
|
|
Mesh *mesh_deform = nullptr;
|
|
/* This geometry set contains the non-mesh data that might be generated by modifiers. */
|
|
GeometrySet geometry_set_final;
|
|
|
|
BLI_assert((mesh_input->id.tag & LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT) == 0);
|
|
|
|
/* Mesh with constructive modifiers but no deformation applied. Tracked
|
|
* along with final mesh if undeformed / orco coordinates are requested
|
|
* for texturing. */
|
|
Mesh *mesh_orco = nullptr;
|
|
Mesh *mesh_orco_cloth = nullptr;
|
|
|
|
/* Modifier evaluation modes. */
|
|
const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
|
|
const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
|
|
|
|
/* Sculpt can skip certain modifiers. */
|
|
const bool has_multires = BKE_sculpt_multires_active(scene, ob) != nullptr;
|
|
bool multires_applied = false;
|
|
const bool sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt && !use_render;
|
|
const bool sculpt_dyntopo = (sculpt_mode && ob->sculpt->bm) && !use_render;
|
|
|
|
/* Modifier evaluation contexts for different types of modifiers. */
|
|
ModifierApplyFlag apply_render = use_render ? MOD_APPLY_RENDER : ModifierApplyFlag(0);
|
|
ModifierApplyFlag apply_cache = use_cache ? MOD_APPLY_USECACHE : ModifierApplyFlag(0);
|
|
const ModifierEvalContext mectx = {depsgraph, ob, apply_render | apply_cache};
|
|
const ModifierEvalContext mectx_orco = {depsgraph, ob, apply_render | MOD_APPLY_ORCO};
|
|
|
|
/* Get effective list of modifiers to execute. Some effects like shape keys
|
|
* are added as virtual modifiers before the user created modifiers. */
|
|
VirtualModifierData virtual_modifier_data;
|
|
ModifierData *firstmd = BKE_modifiers_get_virtual_modifierlist(ob, &virtual_modifier_data);
|
|
ModifierData *md = firstmd;
|
|
|
|
/* Preview colors by modifiers such as dynamic paint, to show the results
|
|
* even if the resulting data is not used in a material. Only in object mode.
|
|
* TODO: this is broken, not drawn by the drawn manager. */
|
|
const bool do_mod_mcol = (ob->mode == OB_MODE_OBJECT);
|
|
ModifierData *previewmd = nullptr;
|
|
CustomData_MeshMasks previewmask = {0};
|
|
if (do_mod_mcol) {
|
|
/* Find the last active modifier generating a preview, or nullptr if none. */
|
|
/* XXX Currently, DPaint modifier just ignores this.
|
|
* Needs a stupid hack...
|
|
* The whole "modifier preview" thing has to be (re?)designed, anyway! */
|
|
previewmd = BKE_modifier_get_last_preview(scene, md, required_mode);
|
|
}
|
|
|
|
/* Compute accumulated datamasks needed by each modifier. It helps to do
|
|
* this fine grained so that for example vertex groups are preserved up to
|
|
* an armature modifier, but not through a following subsurf modifier where
|
|
* subdividing them is expensive. */
|
|
CustomData_MeshMasks final_datamask = *dataMask;
|
|
CDMaskLink *datamasks = BKE_modifier_calc_data_masks(
|
|
scene, md, &final_datamask, required_mode, previewmd, &previewmask);
|
|
CDMaskLink *md_datamask = datamasks;
|
|
/* XXX Always copying POLYINDEX, else tessellated data are no more valid! */
|
|
CustomData_MeshMasks append_mask = CD_MASK_BAREMESH_ORIGINDEX;
|
|
|
|
/* Clear errors before evaluation. */
|
|
BKE_modifiers_clear_errors(ob);
|
|
|
|
if (ob->modifier_flag & OB_MODIFIER_FLAG_ADD_REST_POSITION) {
|
|
if (mesh_final == nullptr) {
|
|
mesh_final = BKE_mesh_copy_for_eval(mesh_input);
|
|
ASSERT_IS_VALID_MESH(mesh_final);
|
|
}
|
|
set_rest_position(*mesh_final);
|
|
}
|
|
|
|
/* Apply all leading deform modifiers. */
|
|
if (use_deform) {
|
|
for (; md; md = md->next, md_datamask = md_datamask->next) {
|
|
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
|
|
|
|
if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
|
|
continue;
|
|
}
|
|
|
|
if (mti->type == ModifierTypeType::OnlyDeform && !sculpt_dyntopo) {
|
|
blender::bke::ScopedModifierTimer modifier_timer{*md};
|
|
if (!mesh_final) {
|
|
mesh_final = BKE_mesh_copy_for_eval(mesh_input);
|
|
ASSERT_IS_VALID_MESH(mesh_final);
|
|
}
|
|
|
|
if (mti->required_data_mask) {
|
|
CustomData_MeshMasks mask{};
|
|
mti->required_data_mask(md, &mask);
|
|
if (mask.vmask & CD_MASK_ORCO) {
|
|
add_orco_mesh(ob, nullptr, mesh_final, nullptr, CD_ORCO);
|
|
}
|
|
}
|
|
|
|
BKE_modifier_deform_verts(md, &mectx, mesh_final, mesh_final->vert_positions_for_write());
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Result of all leading deforming modifiers is cached for
|
|
* places that wish to use the original mesh but with deformed
|
|
* coordinates (like vertex paint). */
|
|
if (r_deform) {
|
|
mesh_deform = BKE_mesh_copy_for_eval(mesh_final ? mesh_final : mesh_input);
|
|
}
|
|
}
|
|
|
|
/* Apply all remaining constructive and deforming modifiers. */
|
|
bool have_non_onlydeform_modifiers_applied = false;
|
|
for (; md; md = md->next, md_datamask = md_datamask->next) {
|
|
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
|
|
|
|
if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
|
|
continue;
|
|
}
|
|
|
|
if (mti->type == ModifierTypeType::OnlyDeform && !use_deform) {
|
|
continue;
|
|
}
|
|
|
|
if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) &&
|
|
have_non_onlydeform_modifiers_applied) {
|
|
BKE_modifier_set_error(ob, md, "Modifier requires original data, bad stack position");
|
|
continue;
|
|
}
|
|
|
|
if (sculpt_mode && (!has_multires || multires_applied || sculpt_dyntopo)) {
|
|
bool unsupported = false;
|
|
|
|
if (md->type == eModifierType_Multires && ((MultiresModifierData *)md)->sculptlvl == 0) {
|
|
/* If multires is on level 0 skip it silently without warning message. */
|
|
if (!sculpt_dyntopo) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (sculpt_dyntopo) {
|
|
unsupported = true;
|
|
}
|
|
|
|
if (scene->toolsettings->sculpt->flags & SCULPT_ONLY_DEFORM) {
|
|
unsupported |= (mti->type != ModifierTypeType::OnlyDeform);
|
|
}
|
|
|
|
unsupported |= multires_applied;
|
|
|
|
if (unsupported) {
|
|
if (sculpt_dyntopo) {
|
|
BKE_modifier_set_error(ob, md, "Not supported in dyntopo");
|
|
}
|
|
else {
|
|
BKE_modifier_set_error(ob, md, "Not supported in sculpt mode");
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (need_mapping && !BKE_modifier_supports_mapping(md)) {
|
|
continue;
|
|
}
|
|
|
|
blender::bke::ScopedModifierTimer modifier_timer{*md};
|
|
|
|
/* Add orco mesh as layer if needed by this modifier. */
|
|
if (mesh_final && mesh_orco && mti->required_data_mask) {
|
|
CustomData_MeshMasks mask = {0};
|
|
mti->required_data_mask(md, &mask);
|
|
if (mask.vmask & CD_MASK_ORCO) {
|
|
add_orco_mesh(ob, nullptr, mesh_final, mesh_orco, CD_ORCO);
|
|
}
|
|
}
|
|
|
|
if (mti->type == ModifierTypeType::OnlyDeform) {
|
|
if (!mesh_final) {
|
|
mesh_final = BKE_mesh_copy_for_eval(mesh_input);
|
|
ASSERT_IS_VALID_MESH(mesh_final);
|
|
}
|
|
BKE_modifier_deform_verts(md, &mectx, mesh_final, mesh_final->vert_positions_for_write());
|
|
}
|
|
else {
|
|
bool check_for_needs_mapping = false;
|
|
if (mesh_final != nullptr) {
|
|
if (have_non_onlydeform_modifiers_applied == false) {
|
|
/* If we only deformed, we won't have initialized #CD_ORIGINDEX.
|
|
* as this is the only part of the function that initializes mapping. */
|
|
check_for_needs_mapping = true;
|
|
}
|
|
}
|
|
else {
|
|
mesh_final = BKE_mesh_copy_for_eval(mesh_input);
|
|
ASSERT_IS_VALID_MESH(mesh_final);
|
|
check_for_needs_mapping = true;
|
|
}
|
|
|
|
have_non_onlydeform_modifiers_applied = true;
|
|
|
|
/* determine which data layers are needed by following modifiers */
|
|
CustomData_MeshMasks nextmask = md_datamask->next ? md_datamask->next->mask : final_datamask;
|
|
|
|
if (check_for_needs_mapping) {
|
|
/* Initialize original indices the first time we evaluate a
|
|
* constructive modifier. Modifiers will then do mapping mostly
|
|
* automatic by copying them through CustomData_copy_data along
|
|
* with other data.
|
|
*
|
|
* These are created when either requested by evaluation, or if
|
|
* following modifiers requested them. */
|
|
if (need_mapping ||
|
|
((nextmask.vmask | nextmask.emask | nextmask.pmask) & CD_MASK_ORIGINDEX)) {
|
|
/* calc */
|
|
CustomData_add_layer(
|
|
&mesh_final->vert_data, CD_ORIGINDEX, CD_CONSTRUCT, mesh_final->totvert);
|
|
CustomData_add_layer(
|
|
&mesh_final->edge_data, CD_ORIGINDEX, CD_CONSTRUCT, mesh_final->totedge);
|
|
CustomData_add_layer(
|
|
&mesh_final->face_data, CD_ORIGINDEX, CD_CONSTRUCT, mesh_final->faces_num);
|
|
|
|
/* Not worth parallelizing this,
|
|
* gives less than 0.1% overall speedup in best of best cases... */
|
|
range_vn_i((int *)CustomData_get_layer_for_write(
|
|
&mesh_final->vert_data, CD_ORIGINDEX, mesh_final->totvert),
|
|
mesh_final->totvert,
|
|
0);
|
|
range_vn_i((int *)CustomData_get_layer_for_write(
|
|
&mesh_final->edge_data, CD_ORIGINDEX, mesh_final->totedge),
|
|
mesh_final->totedge,
|
|
0);
|
|
range_vn_i((int *)CustomData_get_layer_for_write(
|
|
&mesh_final->face_data, CD_ORIGINDEX, mesh_final->faces_num),
|
|
mesh_final->faces_num,
|
|
0);
|
|
}
|
|
}
|
|
|
|
/* set the Mesh to only copy needed data */
|
|
CustomData_MeshMasks mask = md_datamask->mask;
|
|
/* needMapping check here fixes bug #28112, otherwise it's
|
|
* possible that it won't be copied */
|
|
CustomData_MeshMasks_update(&mask, &append_mask);
|
|
if (need_mapping) {
|
|
mask.vmask |= CD_MASK_ORIGINDEX;
|
|
mask.emask |= CD_MASK_ORIGINDEX;
|
|
mask.pmask |= CD_MASK_ORIGINDEX;
|
|
}
|
|
mesh_set_only_copy(mesh_final, &mask);
|
|
|
|
/* add cloth rest shape key if needed */
|
|
if (mask.vmask & CD_MASK_CLOTH_ORCO) {
|
|
add_orco_mesh(ob, nullptr, mesh_final, mesh_orco, CD_CLOTH_ORCO);
|
|
}
|
|
|
|
/* add an origspace layer if needed */
|
|
if ((md_datamask->mask.lmask) & CD_MASK_ORIGSPACE_MLOOP) {
|
|
if (!CustomData_has_layer(&mesh_final->loop_data, CD_ORIGSPACE_MLOOP)) {
|
|
CustomData_add_layer(
|
|
&mesh_final->loop_data, CD_ORIGSPACE_MLOOP, CD_SET_DEFAULT, mesh_final->totloop);
|
|
mesh_init_origspace(mesh_final);
|
|
}
|
|
}
|
|
|
|
Mesh *mesh_next = modifier_modify_mesh_and_geometry_set(
|
|
md, mectx, mesh_final, geometry_set_final);
|
|
ASSERT_IS_VALID_MESH(mesh_next);
|
|
|
|
if (mesh_next) {
|
|
/* if the modifier returned a new mesh, release the old one */
|
|
if (mesh_final != mesh_next) {
|
|
BLI_assert(mesh_final != mesh_input);
|
|
BKE_id_free(nullptr, mesh_final);
|
|
}
|
|
mesh_final = mesh_next;
|
|
}
|
|
|
|
/* create an orco mesh in parallel */
|
|
if (nextmask.vmask & CD_MASK_ORCO) {
|
|
if (!mesh_orco) {
|
|
mesh_orco = create_orco_mesh(ob, mesh_input, nullptr, CD_ORCO);
|
|
}
|
|
|
|
nextmask.vmask &= ~CD_MASK_ORCO;
|
|
CustomData_MeshMasks temp_cddata_masks = {0};
|
|
temp_cddata_masks.vmask = CD_MASK_ORIGINDEX;
|
|
temp_cddata_masks.emask = CD_MASK_ORIGINDEX;
|
|
temp_cddata_masks.fmask = CD_MASK_ORIGINDEX;
|
|
temp_cddata_masks.pmask = CD_MASK_ORIGINDEX;
|
|
|
|
if (mti->required_data_mask != nullptr) {
|
|
mti->required_data_mask(md, &temp_cddata_masks);
|
|
}
|
|
CustomData_MeshMasks_update(&temp_cddata_masks, &nextmask);
|
|
mesh_set_only_copy(mesh_orco, &temp_cddata_masks);
|
|
|
|
mesh_next = BKE_modifier_modify_mesh(md, &mectx_orco, mesh_orco);
|
|
ASSERT_IS_VALID_MESH(mesh_next);
|
|
|
|
if (mesh_next) {
|
|
/* if the modifier returned a new mesh, release the old one */
|
|
if (mesh_orco != mesh_next) {
|
|
BLI_assert(mesh_orco != mesh_input);
|
|
BKE_id_free(nullptr, mesh_orco);
|
|
}
|
|
|
|
mesh_orco = mesh_next;
|
|
}
|
|
}
|
|
|
|
/* create cloth orco mesh in parallel */
|
|
if (nextmask.vmask & CD_MASK_CLOTH_ORCO) {
|
|
if (!mesh_orco_cloth) {
|
|
mesh_orco_cloth = create_orco_mesh(ob, mesh_input, nullptr, CD_CLOTH_ORCO);
|
|
}
|
|
|
|
nextmask.vmask &= ~CD_MASK_CLOTH_ORCO;
|
|
nextmask.vmask |= CD_MASK_ORIGINDEX;
|
|
nextmask.emask |= CD_MASK_ORIGINDEX;
|
|
nextmask.pmask |= CD_MASK_ORIGINDEX;
|
|
mesh_set_only_copy(mesh_orco_cloth, &nextmask);
|
|
|
|
mesh_next = BKE_modifier_modify_mesh(md, &mectx_orco, mesh_orco_cloth);
|
|
ASSERT_IS_VALID_MESH(mesh_next);
|
|
|
|
if (mesh_next) {
|
|
/* if the modifier returned a new mesh, release the old one */
|
|
if (mesh_orco_cloth != mesh_next) {
|
|
BLI_assert(mesh_orco != mesh_input);
|
|
BKE_id_free(nullptr, mesh_orco_cloth);
|
|
}
|
|
|
|
mesh_orco_cloth = mesh_next;
|
|
}
|
|
}
|
|
|
|
/* in case of dynamic paint, make sure preview mask remains for following modifiers */
|
|
/* XXX Temp and hackish solution! */
|
|
if (md->type == eModifierType_DynamicPaint) {
|
|
append_mask.lmask |= CD_MASK_PREVIEW_MLOOPCOL;
|
|
}
|
|
|
|
mesh_final->runtime->deformed_only = false;
|
|
}
|
|
|
|
if (sculpt_mode && md->type == eModifierType_Multires) {
|
|
multires_applied = true;
|
|
}
|
|
}
|
|
|
|
BLI_linklist_free((LinkNode *)datamasks, nullptr);
|
|
|
|
for (md = firstmd; md; md = md->next) {
|
|
BKE_modifier_free_temporary_data(md);
|
|
}
|
|
|
|
if (mesh_final == nullptr) {
|
|
if (allow_shared_mesh) {
|
|
mesh_final = mesh_input;
|
|
}
|
|
else {
|
|
mesh_final = BKE_mesh_copy_for_eval(mesh_input);
|
|
}
|
|
}
|
|
|
|
/* Denotes whether the object which the modifier stack came from owns the mesh or whether the
|
|
* mesh is shared across multiple objects since there are no effective modifiers. */
|
|
const bool is_own_mesh = (mesh_final != mesh_input);
|
|
|
|
/* Add orco coordinates to final and deformed mesh if requested. */
|
|
if (final_datamask.vmask & CD_MASK_ORCO) {
|
|
/* No need in ORCO layer if the mesh was not deformed or modified: undeformed mesh in this case
|
|
* matches input mesh. */
|
|
if (is_own_mesh) {
|
|
add_orco_mesh(ob, nullptr, mesh_final, mesh_orco, CD_ORCO);
|
|
}
|
|
|
|
if (mesh_deform) {
|
|
add_orco_mesh(ob, nullptr, mesh_deform, nullptr, CD_ORCO);
|
|
}
|
|
}
|
|
|
|
if (mesh_orco) {
|
|
BKE_id_free(nullptr, mesh_orco);
|
|
}
|
|
if (mesh_orco_cloth) {
|
|
BKE_id_free(nullptr, mesh_orco_cloth);
|
|
}
|
|
|
|
/* Remove temporary data layer only needed for modifier evaluation.
|
|
* Save some memory, and ensure GPU subdivision does not need to deal with this. */
|
|
CustomData_free_layers(&mesh_final->vert_data, CD_CLOTH_ORCO, mesh_final->totvert);
|
|
|
|
/* Compute normals. */
|
|
if (is_own_mesh) {
|
|
mesh_calc_finalize(mesh_input, mesh_final);
|
|
}
|
|
else {
|
|
blender::bke::MeshRuntime *runtime = mesh_input->runtime;
|
|
if (runtime->mesh_eval == nullptr) {
|
|
std::lock_guard lock{mesh_input->runtime->eval_mutex};
|
|
if (runtime->mesh_eval == nullptr) {
|
|
/* Not yet finalized by any instance, do it now
|
|
* Isolate since computing normals is multithreaded and we are holding a lock. */
|
|
blender::threading::isolate_task([&] {
|
|
mesh_final = BKE_mesh_copy_for_eval(mesh_input);
|
|
mesh_calc_finalize(mesh_input, mesh_final);
|
|
runtime->mesh_eval = mesh_final;
|
|
});
|
|
}
|
|
else {
|
|
/* Already finalized by another instance, reuse. */
|
|
mesh_final = runtime->mesh_eval;
|
|
}
|
|
}
|
|
else {
|
|
/* Already finalized by another instance, reuse. */
|
|
mesh_final = runtime->mesh_eval;
|
|
}
|
|
}
|
|
|
|
/* Return final mesh */
|
|
*r_final = mesh_final;
|
|
if (r_deform) {
|
|
*r_deform = mesh_deform;
|
|
}
|
|
if (r_geometry_set) {
|
|
*r_geometry_set = new GeometrySet(std::move(geometry_set_final));
|
|
}
|
|
}
|
|
|
|
static blender::Array<float3> editbmesh_vert_coords_alloc(const BMEditMesh *em)
|
|
{
|
|
blender::Array<float3> cos(em->bm->totvert);
|
|
BMIter iter;
|
|
BMVert *eve;
|
|
int i;
|
|
BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
|
|
cos[i] = eve->co;
|
|
}
|
|
return cos;
|
|
}
|
|
|
|
bool editbmesh_modifier_is_enabled(const Scene *scene,
|
|
const Object *ob,
|
|
ModifierData *md,
|
|
bool has_prev_mesh)
|
|
{
|
|
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
|
|
const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
|
|
|
|
if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
|
|
return false;
|
|
}
|
|
|
|
if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) && has_prev_mesh) {
|
|
BKE_modifier_set_error(ob, md, "Modifier requires original data, bad stack position");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void editbmesh_calc_modifier_final_normals(Mesh *mesh_final)
|
|
{
|
|
switch (mesh_final->runtime->wrapper_type) {
|
|
case ME_WRAPPER_TYPE_SUBD:
|
|
case ME_WRAPPER_TYPE_MDATA:
|
|
break;
|
|
case ME_WRAPPER_TYPE_BMESH: {
|
|
BMEditMesh *em = mesh_final->edit_mesh;
|
|
blender::bke::EditMeshData *emd = mesh_final->runtime->edit_data;
|
|
if (!emd->vertexCos.is_empty()) {
|
|
BKE_editmesh_cache_ensure_vert_normals(em, emd);
|
|
BKE_editmesh_cache_ensure_face_normals(em, emd);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void editbmesh_calc_modifier_final_normals_or_defer(Mesh *mesh_final)
|
|
{
|
|
if (mesh_final->runtime->wrapper_type != ME_WRAPPER_TYPE_MDATA) {
|
|
/* Generated at draw time. */
|
|
mesh_final->runtime->wrapper_type_finalize = eMeshWrapperType(
|
|
1 << mesh_final->runtime->wrapper_type);
|
|
return;
|
|
}
|
|
|
|
editbmesh_calc_modifier_final_normals(mesh_final);
|
|
}
|
|
|
|
static MutableSpan<float3> mesh_wrapper_vert_coords_ensure_for_write(Mesh *mesh)
|
|
{
|
|
switch (mesh->runtime->wrapper_type) {
|
|
case ME_WRAPPER_TYPE_BMESH:
|
|
if (mesh->runtime->edit_data->vertexCos.is_empty()) {
|
|
mesh->runtime->edit_data->vertexCos = editbmesh_vert_coords_alloc(mesh->edit_mesh);
|
|
}
|
|
return mesh->runtime->edit_data->vertexCos;
|
|
case ME_WRAPPER_TYPE_MDATA:
|
|
case ME_WRAPPER_TYPE_SUBD:
|
|
return mesh->vert_positions_for_write();
|
|
}
|
|
BLI_assert_unreachable();
|
|
return {};
|
|
}
|
|
|
|
static void editbmesh_calc_modifiers(Depsgraph *depsgraph,
|
|
const Scene *scene,
|
|
Object *ob,
|
|
BMEditMesh *em_input,
|
|
const CustomData_MeshMasks *dataMask,
|
|
/* return args */
|
|
Mesh **r_cage,
|
|
Mesh **r_final,
|
|
GeometrySet **r_geometry_set)
|
|
{
|
|
Mesh *mesh_input = (Mesh *)ob->data;
|
|
Mesh *mesh_cage = nullptr;
|
|
/* This geometry set contains the non-mesh data that might be generated by modifiers. */
|
|
GeometrySet geometry_set_final;
|
|
|
|
/* Mesh with constructive modifiers but no deformation applied. Tracked
|
|
* along with final mesh if undeformed / orco coordinates are requested
|
|
* for texturing. */
|
|
Mesh *mesh_orco = nullptr;
|
|
|
|
/* Modifier evaluation modes. */
|
|
const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
|
|
|
|
const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
|
|
/* Modifier evaluation contexts for different types of modifiers. */
|
|
ModifierApplyFlag apply_render = use_render ? MOD_APPLY_RENDER : ModifierApplyFlag(0);
|
|
const ModifierEvalContext mectx = {depsgraph, ob, MOD_APPLY_USECACHE | apply_render};
|
|
const ModifierEvalContext mectx_orco = {depsgraph, ob, MOD_APPLY_ORCO};
|
|
|
|
/* Get effective list of modifiers to execute. Some effects like shape keys
|
|
* are added as virtual modifiers before the user created modifiers. */
|
|
VirtualModifierData virtual_modifier_data;
|
|
ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtual_modifier_data);
|
|
|
|
/* Compute accumulated datamasks needed by each modifier. It helps to do
|
|
* this fine grained so that for example vertex groups are preserved up to
|
|
* an armature modifier, but not through a following subsurf modifier where
|
|
* subdividing them is expensive. */
|
|
CustomData_MeshMasks final_datamask = *dataMask;
|
|
CDMaskLink *datamasks = BKE_modifier_calc_data_masks(
|
|
scene, md, &final_datamask, required_mode, nullptr, nullptr);
|
|
CDMaskLink *md_datamask = datamasks;
|
|
CustomData_MeshMasks append_mask = CD_MASK_BAREMESH;
|
|
|
|
Mesh *mesh_final = BKE_mesh_wrapper_from_editmesh(em_input, &final_datamask, mesh_input);
|
|
|
|
int cageIndex = BKE_modifiers_get_cage_index(scene, ob, nullptr, true);
|
|
if (r_cage && cageIndex == -1) {
|
|
mesh_cage = mesh_final;
|
|
}
|
|
|
|
/* The mesh from edit mode should not have any original index layers already, since those
|
|
* are added during evaluation when necessary and are redundant on an original mesh. */
|
|
BLI_assert(CustomData_get_layer(&em_input->bm->pdata, CD_ORIGINDEX) == nullptr &&
|
|
CustomData_get_layer(&em_input->bm->edata, CD_ORIGINDEX) == nullptr &&
|
|
CustomData_get_layer(&em_input->bm->pdata, CD_ORIGINDEX) == nullptr);
|
|
|
|
/* Clear errors before evaluation. */
|
|
BKE_modifiers_clear_errors(ob);
|
|
|
|
if (ob->modifier_flag & OB_MODIFIER_FLAG_ADD_REST_POSITION) {
|
|
BKE_mesh_wrapper_ensure_mdata(mesh_final);
|
|
set_rest_position(*mesh_final);
|
|
}
|
|
|
|
bool non_deform_modifier_applied = false;
|
|
for (int i = 0; md; i++, md = md->next, md_datamask = md_datamask->next) {
|
|
const ModifierTypeInfo *mti = BKE_modifier_get_info((ModifierType)md->type);
|
|
if (!editbmesh_modifier_is_enabled(scene, ob, md, non_deform_modifier_applied)) {
|
|
continue;
|
|
}
|
|
|
|
blender::bke::ScopedModifierTimer modifier_timer{*md};
|
|
|
|
/* Add an orco mesh as layer if needed by this modifier. */
|
|
if (mesh_orco && mti->required_data_mask) {
|
|
CustomData_MeshMasks mask = {0};
|
|
mti->required_data_mask(md, &mask);
|
|
if (mask.vmask & CD_MASK_ORCO) {
|
|
add_orco_mesh(ob, em_input, mesh_final, mesh_orco, CD_ORCO);
|
|
}
|
|
}
|
|
|
|
if (mesh_final == mesh_cage) {
|
|
/* If the cage mesh has already been assigned, we have passed the cage index in the modifier
|
|
* list. If the cage and final meshes are still the same, duplicate the final mesh so the
|
|
* cage mesh isn't modified anymore. */
|
|
mesh_final = BKE_mesh_copy_for_eval(mesh_final);
|
|
if (mesh_cage->edit_mesh) {
|
|
mesh_final->edit_mesh = static_cast<BMEditMesh *>(MEM_dupallocN(mesh_cage->edit_mesh));
|
|
mesh_final->edit_mesh->is_shallow_copy = true;
|
|
mesh_final->runtime->is_original_bmesh = true;
|
|
BKE_mesh_runtime_ensure_edit_data(mesh_final);
|
|
}
|
|
}
|
|
|
|
if (mti->type == ModifierTypeType::OnlyDeform) {
|
|
if (mti->deform_verts_EM) {
|
|
BKE_modifier_deform_vertsEM(md,
|
|
&mectx,
|
|
em_input,
|
|
mesh_final,
|
|
|
|
mesh_wrapper_vert_coords_ensure_for_write(mesh_final));
|
|
BKE_mesh_wrapper_tag_positions_changed(mesh_final);
|
|
}
|
|
else {
|
|
BKE_mesh_wrapper_ensure_mdata(mesh_final);
|
|
BKE_modifier_deform_verts(md, &mectx, mesh_final, mesh_final->vert_positions_for_write());
|
|
BKE_mesh_tag_positions_changed(mesh_final);
|
|
}
|
|
}
|
|
else {
|
|
non_deform_modifier_applied = true;
|
|
|
|
/* create an orco derivedmesh in parallel */
|
|
CustomData_MeshMasks mask = md_datamask->mask;
|
|
if (mask.vmask & CD_MASK_ORCO) {
|
|
if (!mesh_orco) {
|
|
mesh_orco = create_orco_mesh(ob, mesh_input, em_input, CD_ORCO);
|
|
}
|
|
|
|
mask.vmask &= ~CD_MASK_ORCO;
|
|
mask.vmask |= CD_MASK_ORIGINDEX;
|
|
mask.emask |= CD_MASK_ORIGINDEX;
|
|
mask.pmask |= CD_MASK_ORIGINDEX;
|
|
mesh_set_only_copy(mesh_orco, &mask);
|
|
|
|
Mesh *mesh_next = BKE_modifier_modify_mesh(md, &mectx_orco, mesh_orco);
|
|
ASSERT_IS_VALID_MESH(mesh_next);
|
|
|
|
if (mesh_next) {
|
|
/* if the modifier returned a new dm, release the old one */
|
|
if (mesh_orco && mesh_orco != mesh_next) {
|
|
BKE_id_free(nullptr, mesh_orco);
|
|
}
|
|
mesh_orco = mesh_next;
|
|
}
|
|
}
|
|
|
|
/* set the DerivedMesh to only copy needed data */
|
|
CustomData_MeshMasks_update(&mask, &append_mask);
|
|
/* XXX WHAT? overwrites mask ??? */
|
|
/* CD_MASK_ORCO may have been cleared above */
|
|
mask = md_datamask->mask;
|
|
mask.vmask |= CD_MASK_ORIGINDEX;
|
|
mask.emask |= CD_MASK_ORIGINDEX;
|
|
mask.pmask |= CD_MASK_ORIGINDEX;
|
|
|
|
mesh_set_only_copy(mesh_final, &mask);
|
|
|
|
if (mask.lmask & CD_MASK_ORIGSPACE_MLOOP) {
|
|
if (!CustomData_has_layer(&mesh_final->loop_data, CD_ORIGSPACE_MLOOP)) {
|
|
CustomData_add_layer(
|
|
&mesh_final->loop_data, CD_ORIGSPACE_MLOOP, CD_SET_DEFAULT, mesh_final->totloop);
|
|
mesh_init_origspace(mesh_final);
|
|
}
|
|
}
|
|
|
|
Mesh *mesh_next = modifier_modify_mesh_and_geometry_set(
|
|
md, mectx, mesh_final, geometry_set_final);
|
|
ASSERT_IS_VALID_MESH(mesh_next);
|
|
|
|
if (mesh_next) {
|
|
if (mesh_final != mesh_next) {
|
|
BKE_id_free(nullptr, mesh_final);
|
|
}
|
|
mesh_final = mesh_next;
|
|
}
|
|
mesh_final->runtime->deformed_only = false;
|
|
}
|
|
|
|
if (r_cage && i == cageIndex) {
|
|
mesh_cage = mesh_final;
|
|
}
|
|
}
|
|
|
|
BLI_linklist_free((LinkNode *)datamasks, nullptr);
|
|
|
|
/* Add orco coordinates to final and deformed mesh if requested. */
|
|
if (final_datamask.vmask & CD_MASK_ORCO) {
|
|
/* FIXME(@ideasman42): avoid the need to convert to mesh data just to add an orco layer. */
|
|
BKE_mesh_wrapper_ensure_mdata(mesh_final);
|
|
|
|
add_orco_mesh(ob, em_input, mesh_final, mesh_orco, CD_ORCO);
|
|
}
|
|
|
|
if (mesh_orco) {
|
|
BKE_id_free(nullptr, mesh_orco);
|
|
}
|
|
|
|
/* Compute normals. */
|
|
editbmesh_calc_modifier_final_normals_or_defer(mesh_final);
|
|
if (mesh_cage && (mesh_cage != mesh_final)) {
|
|
editbmesh_calc_modifier_final_normals_or_defer(mesh_cage);
|
|
}
|
|
|
|
/* Return final mesh. */
|
|
*r_final = mesh_final;
|
|
if (r_cage) {
|
|
*r_cage = mesh_cage;
|
|
}
|
|
if (r_geometry_set) {
|
|
*r_geometry_set = new GeometrySet(std::move(geometry_set_final));
|
|
}
|
|
}
|
|
|
|
static void mesh_build_extra_data(Depsgraph *depsgraph, Object *ob, Mesh *mesh_eval)
|
|
{
|
|
uint32_t eval_flags = DEG_get_eval_flags_for_id(depsgraph, &ob->id);
|
|
|
|
if (eval_flags & DAG_EVAL_NEED_SHRINKWRAP_BOUNDARY) {
|
|
BKE_shrinkwrap_compute_boundary_data(mesh_eval);
|
|
}
|
|
}
|
|
|
|
static void mesh_build_data(Depsgraph *depsgraph,
|
|
const Scene *scene,
|
|
Object *ob,
|
|
const CustomData_MeshMasks *dataMask,
|
|
const bool need_mapping)
|
|
{
|
|
#if 0 /* XXX This is already taken care of in #mesh_calc_modifiers... */
|
|
if (need_mapping) {
|
|
/* Also add the flag so that it is recorded in lastDataMask. */
|
|
dataMask->vmask |= CD_MASK_ORIGINDEX;
|
|
dataMask->emask |= CD_MASK_ORIGINDEX;
|
|
dataMask->pmask |= CD_MASK_ORIGINDEX;
|
|
}
|
|
#endif
|
|
|
|
Mesh *mesh_eval = nullptr, *mesh_deform_eval = nullptr;
|
|
GeometrySet *geometry_set_eval = nullptr;
|
|
mesh_calc_modifiers(depsgraph,
|
|
scene,
|
|
ob,
|
|
true,
|
|
need_mapping,
|
|
dataMask,
|
|
true,
|
|
true,
|
|
&mesh_deform_eval,
|
|
&mesh_eval,
|
|
&geometry_set_eval);
|
|
|
|
/* The modifier stack evaluation is storing result in mesh->runtime.mesh_eval, but this result
|
|
* is not guaranteed to be owned by object.
|
|
*
|
|
* Check ownership now, since later on we can not go to a mesh owned by someone else via
|
|
* object's runtime: this could cause access freed data on depsgraph destruction (mesh who owns
|
|
* the final result might be freed prior to object). */
|
|
Mesh *mesh = (Mesh *)ob->data;
|
|
const bool is_mesh_eval_owned = (mesh_eval != mesh->runtime->mesh_eval);
|
|
BKE_object_eval_assign_data(ob, &mesh_eval->id, is_mesh_eval_owned);
|
|
|
|
/* Add the final mesh as a non-owning component to the geometry set. */
|
|
MeshComponent &mesh_component = geometry_set_eval->get_component_for_write<MeshComponent>();
|
|
mesh_component.replace(mesh_eval, GeometryOwnershipType::Editable);
|
|
ob->runtime->geometry_set_eval = geometry_set_eval;
|
|
|
|
ob->runtime->mesh_deform_eval = mesh_deform_eval;
|
|
ob->runtime->last_data_mask = *dataMask;
|
|
ob->runtime->last_need_mapping = need_mapping;
|
|
|
|
BKE_object_boundbox_calc_from_mesh(ob, mesh_eval);
|
|
|
|
/* Make sure that drivers can target shapekey properties.
|
|
* Note that this causes a potential inconsistency, as the shapekey may have a
|
|
* different topology than the evaluated mesh. */
|
|
BLI_assert(mesh->key == nullptr || DEG_is_evaluated_id(&mesh->key->id));
|
|
mesh_eval->key = mesh->key;
|
|
|
|
if ((ob->mode & OB_MODE_ALL_SCULPT) && ob->sculpt) {
|
|
if (DEG_is_active(depsgraph)) {
|
|
BKE_sculpt_update_object_after_eval(depsgraph, ob);
|
|
}
|
|
}
|
|
|
|
mesh_build_extra_data(depsgraph, ob, mesh_eval);
|
|
}
|
|
|
|
static void editbmesh_build_data(Depsgraph *depsgraph,
|
|
const Scene *scene,
|
|
Object *obedit,
|
|
BMEditMesh *em,
|
|
CustomData_MeshMasks *dataMask)
|
|
{
|
|
Mesh *mesh = static_cast<Mesh *>(obedit->data);
|
|
Mesh *me_cage;
|
|
Mesh *me_final;
|
|
GeometrySet *non_mesh_components;
|
|
|
|
editbmesh_calc_modifiers(
|
|
depsgraph, scene, obedit, em, dataMask, &me_cage, &me_final, &non_mesh_components);
|
|
|
|
/* The modifier stack result is expected to share edit mesh pointer with the input.
|
|
* This is similar `mesh_calc_finalize()`. */
|
|
BKE_mesh_free_editmesh(me_final);
|
|
BKE_mesh_free_editmesh(me_cage);
|
|
me_final->edit_mesh = me_cage->edit_mesh = em;
|
|
|
|
/* Object has edit_mesh but is not in edit mode (object shares mesh datablock with another object
|
|
* with is in edit mode).
|
|
* Convert edit mesh to mesh until the draw manager can draw mesh wrapper which is not in the
|
|
* edit mode. */
|
|
if (!(obedit->mode & OB_MODE_EDIT)) {
|
|
BKE_mesh_wrapper_ensure_mdata(me_final);
|
|
if (me_final != me_cage) {
|
|
BKE_mesh_wrapper_ensure_mdata(me_cage);
|
|
}
|
|
}
|
|
|
|
const bool is_mesh_eval_owned = (me_final != mesh->runtime->mesh_eval);
|
|
BKE_object_eval_assign_data(obedit, &me_final->id, is_mesh_eval_owned);
|
|
|
|
/* Make sure that drivers can target shapekey properties.
|
|
* Note that this causes a potential inconsistency, as the shapekey may have a
|
|
* different topology than the evaluated mesh. */
|
|
BLI_assert(mesh->key == nullptr || DEG_is_evaluated_id(&mesh->key->id));
|
|
me_final->key = mesh->key;
|
|
|
|
obedit->runtime->editmesh_eval_cage = me_cage;
|
|
|
|
obedit->runtime->geometry_set_eval = non_mesh_components;
|
|
|
|
BKE_object_boundbox_calc_from_mesh(obedit, me_final);
|
|
|
|
obedit->runtime->last_data_mask = *dataMask;
|
|
}
|
|
|
|
static void object_get_datamask(const Depsgraph *depsgraph,
|
|
Object *ob,
|
|
CustomData_MeshMasks *r_mask,
|
|
bool *r_need_mapping)
|
|
{
|
|
Scene *scene = DEG_get_evaluated_scene(depsgraph);
|
|
ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
|
|
|
|
DEG_get_customdata_mask_for_object(depsgraph, ob, r_mask);
|
|
|
|
if (r_need_mapping) {
|
|
*r_need_mapping = false;
|
|
}
|
|
|
|
/* Must never access original objects when dependency graph is not active: it might be already
|
|
* freed. */
|
|
if (!DEG_is_active(depsgraph)) {
|
|
return;
|
|
}
|
|
|
|
BKE_view_layer_synced_ensure(scene, view_layer);
|
|
Object *actob = BKE_view_layer_active_object_get(view_layer);
|
|
if (actob) {
|
|
actob = DEG_get_original_object(actob);
|
|
}
|
|
if (DEG_get_original_object(ob) == actob) {
|
|
bool editing = BKE_paint_select_face_test(actob);
|
|
|
|
/* weight paint and face select need original indices because of selection buffer drawing */
|
|
if (r_need_mapping) {
|
|
*r_need_mapping = (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT | OB_MODE_VERTEX_PAINT)));
|
|
}
|
|
|
|
/* Check if we need #MTFace & loop-color due to face select or texture paint. */
|
|
if ((ob->mode & OB_MODE_TEXTURE_PAINT) || editing) {
|
|
r_mask->lmask |= CD_MASK_PROP_FLOAT2 | CD_MASK_PROP_BYTE_COLOR;
|
|
r_mask->fmask |= CD_MASK_MTFACE;
|
|
}
|
|
|
|
/* Check if we need mcols due to vertex paint or weight-paint. */
|
|
if (ob->mode & OB_MODE_VERTEX_PAINT) {
|
|
r_mask->lmask |= CD_MASK_PROP_BYTE_COLOR;
|
|
}
|
|
|
|
if (ob->mode & OB_MODE_WEIGHT_PAINT) {
|
|
r_mask->vmask |= CD_MASK_MDEFORMVERT;
|
|
}
|
|
|
|
if (ob->mode & OB_MODE_EDIT) {
|
|
r_mask->vmask |= CD_MASK_MVERT_SKIN;
|
|
}
|
|
}
|
|
}
|
|
|
|
void makeDerivedMesh(Depsgraph *depsgraph,
|
|
const Scene *scene,
|
|
Object *ob,
|
|
const CustomData_MeshMasks *dataMask)
|
|
{
|
|
BLI_assert(ob->type == OB_MESH);
|
|
|
|
/* Evaluated meshes aren't supposed to be created on original instances. If you do,
|
|
* they aren't cleaned up properly on mode switch, causing crashes, e.g #58150. */
|
|
BLI_assert(ob->id.tag & LIB_TAG_COPIED_ON_WRITE);
|
|
|
|
BKE_object_free_derived_caches(ob);
|
|
if (DEG_is_active(depsgraph)) {
|
|
BKE_sculpt_update_object_before_eval(ob);
|
|
}
|
|
|
|
/* NOTE: Access the `edit_mesh` after freeing the derived caches, so that `ob->data` is restored
|
|
* to the pre-evaluated state. This is because the evaluated state is not necessarily sharing the
|
|
* `edit_mesh` pointer with the input. For example, if the object is first evaluated in the
|
|
* object mode, and then user in another scene moves object to edit mode. */
|
|
BMEditMesh *em = ((Mesh *)ob->data)->edit_mesh;
|
|
|
|
bool need_mapping;
|
|
CustomData_MeshMasks cddata_masks = *dataMask;
|
|
object_get_datamask(depsgraph, ob, &cddata_masks, &need_mapping);
|
|
|
|
if (em) {
|
|
editbmesh_build_data(depsgraph, scene, ob, em, &cddata_masks);
|
|
}
|
|
else {
|
|
mesh_build_data(depsgraph, scene, ob, &cddata_masks, need_mapping);
|
|
}
|
|
}
|
|
|
|
/***/
|
|
|
|
Mesh *mesh_get_eval_deform(Depsgraph *depsgraph,
|
|
const Scene *scene,
|
|
Object *ob,
|
|
const CustomData_MeshMasks *dataMask)
|
|
{
|
|
BMEditMesh *em = ((Mesh *)ob->data)->edit_mesh;
|
|
if (em != nullptr) {
|
|
/* There is no such a concept as deformed mesh in edit mode.
|
|
* Explicitly disallow this request so that the evaluated result is not modified with evaluated
|
|
* result from the wrong mode. */
|
|
BLI_assert_msg(0, "Request of derformed mesh of object which is in edit mode");
|
|
return nullptr;
|
|
}
|
|
|
|
/* This function isn't thread-safe and can't be used during evaluation. */
|
|
BLI_assert(DEG_is_evaluating(depsgraph) == false);
|
|
|
|
/* Evaluated meshes aren't supposed to be created on original instances. If you do,
|
|
* they aren't cleaned up properly on mode switch, causing crashes, e.g #58150. */
|
|
BLI_assert(ob->id.tag & LIB_TAG_COPIED_ON_WRITE);
|
|
|
|
/* if there's no derived mesh or the last data mask used doesn't include
|
|
* the data we need, rebuild the derived mesh
|
|
*/
|
|
bool need_mapping;
|
|
|
|
CustomData_MeshMasks cddata_masks = *dataMask;
|
|
object_get_datamask(depsgraph, ob, &cddata_masks, &need_mapping);
|
|
|
|
if (!ob->runtime->mesh_deform_eval ||
|
|
!CustomData_MeshMasks_are_matching(&(ob->runtime->last_data_mask), &cddata_masks) ||
|
|
(need_mapping && !ob->runtime->last_need_mapping))
|
|
{
|
|
CustomData_MeshMasks_update(&cddata_masks, &ob->runtime->last_data_mask);
|
|
mesh_build_data(
|
|
depsgraph, scene, ob, &cddata_masks, need_mapping || ob->runtime->last_need_mapping);
|
|
}
|
|
|
|
return ob->runtime->mesh_deform_eval;
|
|
}
|
|
|
|
Mesh *mesh_create_eval_final(Depsgraph *depsgraph,
|
|
const Scene *scene,
|
|
Object *ob,
|
|
const CustomData_MeshMasks *dataMask)
|
|
{
|
|
Mesh *result;
|
|
mesh_calc_modifiers(
|
|
depsgraph, scene, ob, true, false, dataMask, false, false, nullptr, &result, nullptr);
|
|
return result;
|
|
}
|
|
|
|
Mesh *mesh_create_eval_no_deform(Depsgraph *depsgraph,
|
|
const Scene *scene,
|
|
Object *ob,
|
|
const CustomData_MeshMasks *dataMask)
|
|
{
|
|
Mesh *result;
|
|
mesh_calc_modifiers(
|
|
depsgraph, scene, ob, false, false, dataMask, false, false, nullptr, &result, nullptr);
|
|
return result;
|
|
}
|
|
|
|
Mesh *mesh_create_eval_no_deform_render(Depsgraph *depsgraph,
|
|
const Scene *scene,
|
|
Object *ob,
|
|
const CustomData_MeshMasks *dataMask)
|
|
{
|
|
Mesh *result;
|
|
mesh_calc_modifiers(
|
|
depsgraph, scene, ob, false, false, dataMask, false, false, nullptr, &result, nullptr);
|
|
return result;
|
|
}
|
|
|
|
/***/
|
|
|
|
Mesh *editbmesh_get_eval_cage(Depsgraph *depsgraph,
|
|
const Scene *scene,
|
|
Object *obedit,
|
|
BMEditMesh *em,
|
|
const CustomData_MeshMasks *dataMask)
|
|
{
|
|
CustomData_MeshMasks cddata_masks = *dataMask;
|
|
|
|
/* if there's no derived mesh or the last data mask used doesn't include
|
|
* the data we need, rebuild the derived mesh
|
|
*/
|
|
object_get_datamask(depsgraph, obedit, &cddata_masks, nullptr);
|
|
|
|
if (!obedit->runtime->editmesh_eval_cage ||
|
|
!CustomData_MeshMasks_are_matching(&(obedit->runtime->last_data_mask), &cddata_masks))
|
|
{
|
|
editbmesh_build_data(depsgraph, scene, obedit, em, &cddata_masks);
|
|
}
|
|
|
|
return obedit->runtime->editmesh_eval_cage;
|
|
}
|
|
|
|
Mesh *editbmesh_get_eval_cage_from_orig(Depsgraph *depsgraph,
|
|
const Scene *scene,
|
|
Object *obedit,
|
|
const CustomData_MeshMasks *dataMask)
|
|
{
|
|
BLI_assert((obedit->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0);
|
|
const Scene *scene_eval = (const Scene *)DEG_get_evaluated_id(depsgraph, (ID *)&scene->id);
|
|
Object *obedit_eval = (Object *)DEG_get_evaluated_id(depsgraph, &obedit->id);
|
|
BMEditMesh *em_eval = BKE_editmesh_from_object(obedit_eval);
|
|
return editbmesh_get_eval_cage(depsgraph, scene_eval, obedit_eval, em_eval, dataMask);
|
|
}
|
|
|
|
/***/
|
|
|
|
/* same as above but for vert coords */
|
|
struct MappedUserData {
|
|
float (*vertexcos)[3];
|
|
BLI_bitmap *vertex_visit;
|
|
};
|
|
|
|
static void make_vertexcos__mapFunc(void *user_data,
|
|
int index,
|
|
const float co[3],
|
|
const float /*no*/[3])
|
|
{
|
|
MappedUserData *mappedData = (MappedUserData *)user_data;
|
|
|
|
if (BLI_BITMAP_TEST(mappedData->vertex_visit, index) == 0) {
|
|
/* we need coord from prototype vertex, not from copies,
|
|
* assume they stored in the beginning of vertex array stored in DM
|
|
* (mirror modifier for eg does this) */
|
|
copy_v3_v3(mappedData->vertexcos[index], co);
|
|
BLI_BITMAP_ENABLE(mappedData->vertex_visit, index);
|
|
}
|
|
}
|
|
|
|
void mesh_get_mapped_verts_coords(Mesh *me_eval, blender::MutableSpan<blender::float3> r_cos)
|
|
{
|
|
if (me_eval->runtime->deformed_only == false) {
|
|
MappedUserData user_data;
|
|
r_cos.fill(float3(0));
|
|
user_data.vertexcos = reinterpret_cast<float(*)[3]>(r_cos.data());
|
|
user_data.vertex_visit = BLI_BITMAP_NEW(r_cos.size(), "vertexcos flags");
|
|
BKE_mesh_foreach_mapped_vert(me_eval, make_vertexcos__mapFunc, &user_data, MESH_FOREACH_NOP);
|
|
MEM_freeN(user_data.vertex_visit);
|
|
}
|
|
else {
|
|
r_cos.copy_from(me_eval->vert_positions());
|
|
}
|
|
}
|
|
|
|
static void mesh_init_origspace(Mesh *mesh)
|
|
{
|
|
const float default_osf[4][2] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}};
|
|
|
|
OrigSpaceLoop *lof_array = (OrigSpaceLoop *)CustomData_get_layer_for_write(
|
|
&mesh->loop_data, CD_ORIGSPACE_MLOOP, mesh->totloop);
|
|
const Span<float3> positions = mesh->vert_positions();
|
|
const blender::OffsetIndices faces = mesh->faces();
|
|
const Span<int> corner_verts = mesh->corner_verts();
|
|
|
|
int j, k;
|
|
|
|
blender::Vector<blender::float2, 64> vcos_2d;
|
|
|
|
for (const int i : faces.index_range()) {
|
|
const blender::IndexRange face = faces[i];
|
|
OrigSpaceLoop *lof = lof_array + face.start();
|
|
|
|
if (ELEM(face.size(), 3, 4)) {
|
|
for (j = 0; j < face.size(); j++, lof++) {
|
|
copy_v2_v2(lof->uv, default_osf[j]);
|
|
}
|
|
}
|
|
else {
|
|
float co[3];
|
|
float mat[3][3];
|
|
|
|
float min[2] = {FLT_MAX, FLT_MAX}, max[2] = {-FLT_MAX, -FLT_MAX};
|
|
float translate[2], scale[2];
|
|
|
|
const float3 p_nor = blender::bke::mesh::face_normal_calc(positions,
|
|
corner_verts.slice(face));
|
|
|
|
axis_dominant_v3_to_m3(mat, p_nor);
|
|
|
|
vcos_2d.resize(face.size());
|
|
for (j = 0; j < face.size(); j++) {
|
|
mul_v3_m3v3(co, mat, positions[corner_verts[face[j]]]);
|
|
copy_v2_v2(vcos_2d[j], co);
|
|
|
|
for (k = 0; k < 2; k++) {
|
|
if (co[k] > max[k]) {
|
|
max[k] = co[k];
|
|
}
|
|
else if (co[k] < min[k]) {
|
|
min[k] = co[k];
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Brings min to (0, 0). */
|
|
negate_v2_v2(translate, min);
|
|
|
|
/* Scale will bring max to (1, 1). */
|
|
sub_v2_v2v2(scale, max, min);
|
|
if (scale[0] == 0.0f) {
|
|
scale[0] = 1e-9f;
|
|
}
|
|
if (scale[1] == 0.0f) {
|
|
scale[1] = 1e-9f;
|
|
}
|
|
invert_v2(scale);
|
|
|
|
/* Finally, transform all vcos_2d into ((0, 0), (1, 1))
|
|
* square and assign them as origspace. */
|
|
for (j = 0; j < face.size(); j++, lof++) {
|
|
add_v2_v2v2(lof->uv, vcos_2d[j], translate);
|
|
mul_v2_v2(lof->uv, scale);
|
|
}
|
|
}
|
|
}
|
|
|
|
BKE_mesh_tessface_clear(mesh);
|
|
}
|