tornavis/source/blender/blenkernel/intern/attribute_math.cc

204 lines
6.7 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BLI_array_utils.hh"
#include "BLI_math_quaternion.hh"
#include "BKE_attribute_math.hh"
namespace blender::bke::attribute_math {
template<>
math::Quaternion mix2(const float factor, const math::Quaternion &a, const math::Quaternion &b)
{
return math::interpolate(a, b, factor);
}
template<>
math::Quaternion mix3(const float3 &weights,
const math::Quaternion &v0,
const math::Quaternion &v1,
const math::Quaternion &v2)
{
const float3 expmap_mixed = mix3(weights, v0.expmap(), v1.expmap(), v2.expmap());
return math::Quaternion::expmap(expmap_mixed);
}
template<>
math::Quaternion mix4(const float4 &weights,
const math::Quaternion &v0,
const math::Quaternion &v1,
const math::Quaternion &v2,
const math::Quaternion &v3)
{
const float3 expmap_mixed = mix4(weights, v0.expmap(), v1.expmap(), v2.expmap(), v3.expmap());
return math::Quaternion::expmap(expmap_mixed);
}
ColorGeometry4fMixer::ColorGeometry4fMixer(MutableSpan<ColorGeometry4f> buffer,
ColorGeometry4f default_color)
: ColorGeometry4fMixer(buffer, buffer.index_range(), default_color)
{
}
ColorGeometry4fMixer::ColorGeometry4fMixer(MutableSpan<ColorGeometry4f> buffer,
const IndexMask &mask,
const ColorGeometry4f default_color)
: buffer_(buffer), default_color_(default_color), total_weights_(buffer.size(), 0.0f)
{
const ColorGeometry4f zero{0.0f, 0.0f, 0.0f, 0.0f};
mask.foreach_index([&](const int64_t i) { buffer_[i] = zero; });
}
void ColorGeometry4fMixer::set(const int64_t index,
const ColorGeometry4f &color,
const float weight)
{
buffer_[index].r = color.r * weight;
buffer_[index].g = color.g * weight;
buffer_[index].b = color.b * weight;
buffer_[index].a = color.a * weight;
total_weights_[index] = weight;
}
void ColorGeometry4fMixer::mix_in(const int64_t index,
const ColorGeometry4f &color,
const float weight)
{
ColorGeometry4f &output_color = buffer_[index];
output_color.r += color.r * weight;
output_color.g += color.g * weight;
output_color.b += color.b * weight;
output_color.a += color.a * weight;
total_weights_[index] += weight;
}
void ColorGeometry4fMixer::finalize()
{
this->finalize(buffer_.index_range());
}
void ColorGeometry4fMixer::finalize(const IndexMask &mask)
{
mask.foreach_index([&](const int64_t i) {
const float weight = total_weights_[i];
ColorGeometry4f &output_color = buffer_[i];
if (weight > 0.0f) {
const float weight_inv = 1.0f / weight;
output_color.r *= weight_inv;
output_color.g *= weight_inv;
output_color.b *= weight_inv;
output_color.a *= weight_inv;
}
else {
output_color = default_color_;
}
});
}
ColorGeometry4bMixer::ColorGeometry4bMixer(MutableSpan<ColorGeometry4b> buffer,
const ColorGeometry4b default_color)
: ColorGeometry4bMixer(buffer, buffer.index_range(), default_color)
{
}
ColorGeometry4bMixer::ColorGeometry4bMixer(MutableSpan<ColorGeometry4b> buffer,
const IndexMask &mask,
const ColorGeometry4b default_color)
: buffer_(buffer),
default_color_(default_color),
total_weights_(buffer.size(), 0.0f),
accumulation_buffer_(buffer.size(), float4(0, 0, 0, 0))
{
const ColorGeometry4b zero{0, 0, 0, 0};
mask.foreach_index([&](const int64_t i) { buffer_[i] = zero; });
}
void ColorGeometry4bMixer::ColorGeometry4bMixer::set(int64_t index,
const ColorGeometry4b &color,
const float weight)
{
accumulation_buffer_[index][0] = color.r * weight;
accumulation_buffer_[index][1] = color.g * weight;
accumulation_buffer_[index][2] = color.b * weight;
accumulation_buffer_[index][3] = color.a * weight;
total_weights_[index] = weight;
}
void ColorGeometry4bMixer::mix_in(int64_t index, const ColorGeometry4b &color, float weight)
{
float4 &accum_value = accumulation_buffer_[index];
accum_value[0] += color.r * weight;
accum_value[1] += color.g * weight;
accum_value[2] += color.b * weight;
accum_value[3] += color.a * weight;
total_weights_[index] += weight;
}
void ColorGeometry4bMixer::finalize()
{
this->finalize(buffer_.index_range());
}
void ColorGeometry4bMixer::finalize(const IndexMask &mask)
{
mask.foreach_index([&](const int64_t i) {
const float weight = total_weights_[i];
const float4 &accum_value = accumulation_buffer_[i];
ColorGeometry4b &output_color = buffer_[i];
if (weight > 0.0f) {
const float weight_inv = 1.0f / weight;
output_color.r = accum_value[0] * weight_inv;
output_color.g = accum_value[1] * weight_inv;
output_color.b = accum_value[2] * weight_inv;
output_color.a = accum_value[3] * weight_inv;
}
else {
output_color = default_color_;
}
});
}
void gather(const GSpan src, const Span<int> map, GMutableSpan dst)
{
attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
using T = decltype(dummy);
array_utils::gather(src.typed<T>(), map, dst.typed<T>());
});
}
void gather(const GVArray &src, const Span<int> map, GMutableSpan dst)
{
attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
using T = decltype(dummy);
array_utils::gather(src.typed<T>(), map, dst.typed<T>());
});
}
void gather_group_to_group(const OffsetIndices<int> src_offsets,
const OffsetIndices<int> dst_offsets,
const IndexMask &selection,
const GSpan src,
GMutableSpan dst)
{
attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
using T = decltype(dummy);
array_utils::gather_group_to_group(
src_offsets, dst_offsets, selection, src.typed<T>(), dst.typed<T>());
});
}
void gather_to_groups(const OffsetIndices<int> dst_offsets,
const IndexMask &src_selection,
const GSpan src,
GMutableSpan dst)
{
bke::attribute_math::convert_to_static_type(src.type(), [&](auto dummy) {
using T = decltype(dummy);
array_utils::gather_to_groups(dst_offsets, src_selection, src.typed<T>(), dst.typed<T>());
});
}
} // namespace blender::bke::attribute_math